WebGL 2: Textures (Part 1)

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 8

  • @NaviaryMusic
    @NaviaryMusic 2 ปีที่แล้ว +2

    Thank you!! I really needed to figure out how to make a duo color-and-texture shader program. This helped a lot!

  • @dominicprior9844
    @dominicprior9844 2 ปีที่แล้ว

    Another amazing video! I like the way you make such a huge topic non-scary!

  • @didodido883
    @didodido883 ปีที่แล้ว +1

    thank you very much sir.

  • @DevAnand7750
    @DevAnand7750 2 ปีที่แล้ว

    Good Work.Thanks for teaching me.

  • @8bitWatermelon
    @8bitWatermelon 2 ปีที่แล้ว +1

    Hey Andrew good work on the video. But can I get the image you used. Thanks a lot

    • @osakaandrew
      @osakaandrew  2 ปีที่แล้ว +4

      Hi Enoabasi. Feel free to use any image you like. I usually take notes for this, but I can't find the original source of the image I was using so I'm not sure what the Creative Commons limitations were. So instead, I've added a couple new kitten photos to the GitHub repo that I took myself (github.com/scriptfoundry/WebGL2-Videos-Materials/blob/main/assets/kitten.jpg and github.com/scriptfoundry/WebGL2-Videos-Materials/blob/main/assets/kitten.png) for you to experiment with. They have the same dimensions as the original image. I hope that helps you.

  • @afroboi7454
    @afroboi7454 2 ปีที่แล้ว +4

    Still going strong. managed to get the cat on the triangle yeeeyyy😁😁

  • @francescogallo3849
    @francescogallo3849 ปีที่แล้ว

    Hello andrew I don't know if you still read the comments. First thanks for the amazing video you explained everything perfectly, secondly here's my problem: despite having the image on my pc I am unable to load it as a texture, I think it is because of a cross origin problem but I honestly don't know how to deal with it, so if you have any suggestions