Dude I watch you like every day and I'm new to total war and I bought Rome 2 cuz it was cheap lmao but yea I'm just getting started and I found all these a few years too late.... RIP. Thank good you still post vids nowadays your so entertaining
Rome marches into Iberia after defeating the Gauls in Aquitania, which forces Patchy to flee the area as he has no proper army to contend with the Romans. Much to his chagrin the city of Carthage and her leaders do not grant him entrance, with the nobles still believing Patchy did not deserve a generalship, and was beneath them. This forces Patchy to muster an army from whatever support he had left and leave to Macedon and hope they would grant him amnesty. The city of Pella is extremely welcoming and the Macedonian king ecstatic that such a great general would make himself available to his army, just as they plan to invade Thrace in the North. Thus Patchy prepares his troops and sharpens his sword, as he marches against the Odryssian Kingdom ready to spill blood.
Tried an unorthodox build with the Odrysian's. I used a large peltast force with the cheap merc spears and hoplites used as fodder and thracian nobles on the flanks. I used my noble thracian cav as a distraction force for other cav and either supported with the thracian nobles or left the cav to tank it out with the enemy cav. I'd say to stay away from the power builds as the odrysians or risk getting torn up by cretans and thorax spears. The peltasts are actually a pretty good missile unit, you just have to use them offensively because of their lack of armour and high missile attack and decent stats. Try not to get them killed too quick as these will be a huge killing force in your army (next to your noble thracians and your noble/thracian cav). After using up all their javs they become a decent fighting force for holding and most definitely flanking as long as there are no missiles and cav to slaughter them (take off auto fire and let them brace against charging cav, they'll absorb the charge pretty good).
As a war gamer from the days before computers, when we used to play with painted lead figurines, dice and tape measures, my understanding is that heavy; medium and light do not refer to the armour but rather to the order of the formation. Heavy infantry fight shoulder to shoulder, light infantry fight in dispersed formation and medium are somewhere in between. I forget the exact interval measurements (measured in paces) and the old rule books are in the too hard to find basket right now.
The Odrysians went from a tribe of overpowered demigods to a bunch of chessy hissy fits, balancing ftw. Hope the guys who actually bought these faction packs got their money's worth :P
Heir this battle was a mixture of good countering by the opponent and the faction you chose. Odrysians are the easiest faction to counter due to the stupid low morale and the horrendous lack of armour. They really need to have a tad bit more armour or health to compensate for their lack of protection. These guys do kill when in they get in to combat (as you can see from the video Nobles will wreck other units if they get the chance) but its so unlikely that you will ever get them in too a good fight without loosing a sizeable amount of them to missile fire. Even a volley of javelins thrown by a unit when charging will set these guys back quite considerably. Also they lack a true medium cavalry unit so they can't ever just field some decent cavalry without lacking in other departments due to the cost of Noble cavalry and they can just be easily countered by skirmishers. So as a whole they need a bit more morale and health or armour just to not allow them to be devastated by missiles and for them too last a little longer in melee. By the way I know they shouldn't have much armour because it is accurate to what they would wear in real life but these guys just suck without having a slight bit of protection to these kind of units.
Lately I see that many people use Rome infantry spam armies (like only infantry, almost no cav or skirmshers). I wonder if that Cartaginian tactic form this movie would be effective against those kind of armies...?
Talking about 'heavy' thracian peltasts, I found that persian light archers are classed as 'medium', and syrian heavy (and I think elite) archers are classed as light. Go figure.
I think the best way to improve the Odrysian Kingdom's current roster is to boost the melee defence and armour values of their infantry by a small amount while giving their falxes an incredibly low armour piercing value. That way people can't crush their armies with a few skirmishers yet can still counter their units with heavy infantry that has a high armour value, such as armoured legionaries. It would make playing as the Odrysians a bit more viable.
I think those class (light, medium, heavy, ect) should be directly based on basic armor. It should be more like < 20 base armor = Light, 20 to 39 base armor = Medium, ect. This is probably the mass of your unit, that makes you more resistant to charges and vice versa. So why a Thracian Peltast would be considered heavy and a Thracian Skirmisher considered light while they have the same armor? Next time you talk to CA, it would be a pretty good question to ask! How the ''Mass' is working?
Heir, you lost because you gave them a frontal line fight. Everybody is too used to that because that's how you play most factions. The thing is it doesn't work with Odrysians. When you play Odrysians, think Nomad tactics only with melee infantry, peltasts, and skirmisher cav. I try to get two nobles on each side of the enemy line. With the right tactics, once you inevitably take flank control, you'll roll up their line without any trouble.
If I remember correctly, Royal Spartans have expert charge defence which could negate a lot of the Noble's charge bonus. There was a battle Heir put up a while ago playing as the Ardiaei against either Odrysians or Getae. He put Illyrian hoplites into hoplite wall against some charging falxmen, and the falxmen took huge losses on the charge, and this was way before hoplites stopped being crummy.
Loften Henderson ah.. no mate. they are actually pretty good line infantry now. all hoplites are now viable due to swords losing their bonus v infantry. Heir has used the late libs in other vids as the main line to hold the enemy while his thureos spears or other flanking units do their job. and his cav come around for some hammer and anvils. but they can be used to flank and support if you desire.
their very heavy trait only means they suffer less from momentum damage than a very light for example,so when cavalry hit them they won t fly over half of the map and die but act more like they had a huge weight
4cMaiden idk! but still thracian peltasts were famous for opening their lines to let the horses through without casualties(according to wikipedia) ,maybe the developpers tried to give them an advantage in that way
Iceni are a veery nice faction atm.. i finaly find them to be strong.. the scare effect on the painted ones.. is verry good.. and using them good as shock infantery.. flak/rear figts.. its gg
how do u get such nice frame rates on this game,I have an i7 4th gen quad core with 8 Gb ram and a 2 Gb graphics car and on low settings I feel like I'm watching a slideshow
The processor isn't allllll that important, as long as it's reasonable. You want a beefier graphics card. I have an i5 and a 4gb geforce 760 and the game runs smooth as hell on ultra. It's better to go for lots of last gen power than less current gen. I advise getting another graphics card for around the £150 ($250) mark and SLI/Crossfiring it with your current one.
VonPete105 What's the point of having two GPUs when Rome II only properly utilizes one card? It makes more sense to get a single card such as a GTX 780Ti or better.
Ah, does it still not do SLI? My bad. I recommended it because it's a cheaper option spending £100 on an extra card than £250 on a new one. Nonetheless my point still stands, no point buying an i7 if you have a shit graphics card.
It was quite close in the end. I feel if you didnt go in piecemeal with the falxmen and peltasts in the beginning, perhaps an all out assault would have done better. The joy of hindsight ! Good try all the same
The mass of the unit effects the charge a much heavier unit will do more damage on the charge rather than a lighter one. But in turn being a very heavy unit makes them a bit slower.
Charge his thin lines of hoplites at the front with your cav to bring them down and hold them. Then you swing your infantry around the flanks? Could of worked i think.
Dude, i'm not trying to put down your opponent. But lets be honnest, he didn't do anything to beat you, Carthage beat Odrysians, just like that. What are we going to say? That he did amazing with such an accurate fire from his 5 elite skirsmishers protected by a huge inf core? He just backed more and ad shot down the least armored units in the game with the best achers/slingers, he barelly bring cav to avoid taking chances, he just sit there and protected his skirmishers. His biggest accomplishments were just counter picking the Odrysian Kingdon (which is no rocket science) and playing safe. Just protected his skirmishers (he had a lot of reserves to spare) and let them do all the job. I'd even say he played kinda poorly because he lost a shitload of men, he turned an easy win in a close victory, and he was using a way more effective army. It was a "costly victory" in the end. He had his skirmishers in the woods, the better faction, the counter pick, the defensive build, the initial advantage and still struggled a lot. Odrysians really need to get some love in the next patch, they are very weak at the moment... They are only good in very few scenarios, they practicly only do well if your opponent makes a lot of mistakes.
I've been playing Rome and Rome 2 quite bit, but all my battles degenerate very quickly into just chucking all my units into a brawl. Does anyone have any good basic strategy or tactics guides they can recommend??
you should of rushed him ! used 2 Thracian nobles to out flank on both sides and one noble in the middle ! but at the same time used you cav to attack from side as well
Always love some Odrysian action. Funny how they changed from an extremely good to pretty much a weak faction after the patch.
*****
But if you compare pre and post-patch, the difference is pretty extreme, haha. And their hoplites got limited as well.. :(
Lol one pick pony
Dude I watch you like every day and I'm new to total war and I bought Rome 2 cuz it was cheap lmao but yea I'm just getting started and I found all these a few years too late.... RIP. Thank good you still post vids nowadays your so entertaining
Rome marches into Iberia after defeating the Gauls in Aquitania, which forces Patchy to flee the area as he has no proper army to contend with the Romans.
Much to his chagrin the city of Carthage and her leaders do not grant him entrance, with the nobles still believing Patchy did not deserve a generalship, and was beneath them. This forces Patchy to muster an army from whatever support he had left and leave to Macedon and hope they would grant him amnesty.
The city of Pella is extremely welcoming and the Macedonian king ecstatic that such a great general would make himself available to his army, just as they plan to invade Thrace in the North.
Thus Patchy prepares his troops and sharpens his sword, as he marches against the Odryssian Kingdom ready to spill blood.
Narrative started in battle 163; Carthage vs Syracuse
Danny Tran Except he is Odrysia.
mrstarfishh33
It was intentional, very sure Heir was going to lose :P and confirmed it when I skipped to the end of the video.
cool story
Always enjoy seeing you play Rome 2
THE CAPE MAKES THEM BELIEVE THEY ARE HEAVY THE CAPE IS THEIR POWER
Tried an unorthodox build with the Odrysian's. I used a large peltast force with the cheap merc spears and hoplites used as fodder and thracian nobles on the flanks. I used my noble thracian cav as a distraction force for other cav and either supported with the thracian nobles or left the cav to tank it out with the enemy cav. I'd say to stay away from the power builds as the odrysians or risk getting torn up by cretans and thorax spears.
The peltasts are actually a pretty good missile unit, you just have to use them offensively because of their lack of armour and high missile attack and decent stats. Try not to get them killed too quick as these will be a huge killing force in your army (next to your noble thracians and your noble/thracian cav). After using up all their javs they become a decent fighting force for holding and most definitely flanking as long as there are no missiles and cav to slaughter them (take off auto fire and let them brace against charging cav, they'll absorb the charge pretty good).
As a war gamer from the days before computers, when we used to play with painted lead figurines, dice and tape measures, my understanding is that heavy; medium and light do not refer to the armour but rather to the order of the formation. Heavy infantry fight shoulder to shoulder, light infantry fight in dispersed formation and medium are somewhere in between. I forget the exact interval measurements (measured in paces) and the old rule books are in the too hard to find basket right now.
In the case of cavalry, heavy cavalry form up knee to knee.
I like that you see mercenary heavy carthaginian armies these days. It brings a really nice historical flavor to the faction.
I really liked the Odrysians. Hope that they get some buffs in the next patch, along with the steppe factions.
The Odrysians went from a tribe of overpowered demigods to a bunch of chessy hissy fits, balancing ftw.
Hope the guys who actually bought these faction packs got their money's worth :P
Theyre still fun in campaign though
Heir this battle was a mixture of good countering by the opponent and the faction you chose. Odrysians are the easiest faction to counter due to the stupid low morale and the horrendous lack of armour. They really need to have a tad bit more armour or health to compensate for their lack of protection. These guys do kill when in they get in to combat (as you can see from the video Nobles will wreck other units if they get the chance) but its so unlikely that you will ever get them in too a good fight without loosing a sizeable amount of them to missile fire. Even a volley of javelins thrown by a unit when charging will set these guys back quite considerably. Also they lack a true medium cavalry unit so they can't ever just field some decent cavalry without lacking in other departments due to the cost of Noble cavalry and they can just be easily countered by skirmishers.
So as a whole they need a bit more morale and health or armour just to not allow them to be devastated by missiles and for them too last a little longer in melee. By the way I know they shouldn't have much armour because it is accurate to what they would wear in real life but these guys just suck without having a slight bit of protection to these kind of units.
Haha, awesome!
Lately I see that many people use Rome infantry spam armies (like only infantry, almost no cav or skirmshers). I wonder if that Cartaginian tactic form this movie would be effective against those kind of armies...?
Not a bad pick Lady Heir. Good battle, your opponent is really good man. Decent tactician. Good job though, at least you didn't completely flop. :D
Bytheway do u know how to recongize wichich unit has axtra javelines (exept skimirshers and thureos) ?
Nice to see the Thracian peltasts doing the tosa shuffle
"DarrenTotalWar wants you for the next Silver Shield Tournament! Check yo inbox!!!"
Talking about 'heavy' thracian peltasts, I found that persian light archers are classed as 'medium', and syrian heavy (and I think elite) archers are classed as light. Go figure.
and the normal chariots are very light and the british ones are very heavy
As I've said many times now: TW logic. :D
Deborah Meltrozo but the deamage is normal /:
I would love to see some roxolani gameplay.
I think the best way to improve the Odrysian Kingdom's current roster is to boost the melee defence and armour values of their infantry by a small amount while giving their falxes an incredibly low armour piercing value. That way people can't crush their armies with a few skirmishers yet can still counter their units with heavy infantry that has a high armour value, such as armoured legionaries. It would make playing as the Odrysians a bit more viable.
So depressing. Hopefully you keep using uncommon factions and beat down the popular
Not seen you use Iceni in a while :)
I think those class (light, medium, heavy, ect) should be directly based on basic armor.
It should be more like < 20 base armor = Light, 20 to 39 base armor = Medium, ect.
This is probably the mass of your unit, that makes you more resistant to charges and vice versa.
So why a Thracian Peltast would be considered heavy and a Thracian Skirmisher considered light while they have the same armor?
Next time you talk to CA, it would be a pretty good question to ask! How the ''Mass' is working?
Hey heir, would you ever do a campaign with a full-conversion mod e.g. Radious or magnar? :)
Heir, do people from Europe play with people from U.S.A in multiplayer and quick battle?
Yay it's a video from The Heir!!! :O
i love your videos,but you should do ore of the online battles where we watch you fight it out.
Hahaha, im not gonna lie, you're a very funny dude !
They are heavy because of their stats. They have fairly good attack and defense stats for a skirmisher unit.
Falxmen make great flanking units, not for charging into missiles
Heir i really would appreciate if u could bring a cav-heavy parthia build with cataphracts cause i find that really powerfull since 15
Heir, you lost because you gave them a frontal line fight. Everybody is too used to that because that's how you play most factions. The thing is it doesn't work with Odrysians.
When you play Odrysians, think Nomad tactics only with melee infantry, peltasts, and skirmisher cav.
I try to get two nobles on each side of the enemy line. With the right tactics, once you inevitably take flank control, you'll roll up their line without any trouble.
So would a Thracian noble beat a Royal Spartan in hoplite wall if it got a good charge?
If I remember correctly, Royal Spartans have expert charge defence which could negate a lot of the Noble's charge bonus. There was a battle Heir put up a while ago playing as the Ardiaei against either Odrysians or Getae. He put Illyrian hoplites into hoplite wall against some charging falxmen, and the falxmen took huge losses on the charge, and this was way before hoplites stopped being crummy.
They can, but not very reliably and rarely in a battlefield situation.
Try out those mercenary Spears as missile meat shields instead of taking the peltast
late Libyans are basically flank support or bait units right?
Loften Henderson ah.. no mate. they are actually pretty good line infantry now.
all hoplites are now viable due to swords losing their bonus v infantry.
Heir has used the late libs in other vids as the main line to hold the enemy while his thureos spears or other flanking units do their job. and his cav come around for some hammer and anvils.
but they can be used to flank and support if you desire.
their very heavy trait only means they suffer less from momentum damage than a very light for example,so when cavalry hit them they won t fly over half of the map and die but act more like they had a huge weight
Ok but why? They are very low armor and if it's about a technique, why not giving them expert charge defense?
4cMaiden idk! but still thracian peltasts were famous for opening their lines to let the horses through without casualties(according to wikipedia) ,maybe the developpers tried to give them an advantage in that way
Iceni are a veery nice faction atm.. i finaly find them to be strong.. the scare effect on the painted ones.. is verry good.. and using them good as shock infantery.. flak/rear figts.. its gg
how do u get such nice frame rates on this game,I have an i7 4th gen quad core with 8 Gb ram and a 2 Gb graphics car and on low settings I feel like I'm watching a slideshow
The processor isn't allllll that important, as long as it's reasonable. You want a beefier graphics card. I have an i5 and a 4gb geforce 760 and the game runs smooth as hell on ultra. It's better to go for lots of last gen power than less current gen. I advise getting another graphics card for around the £150 ($250) mark and SLI/Crossfiring it with your current one.
VonPete105 What's the point of having two GPUs when Rome II only properly utilizes one card? It makes more sense to get a single card such as a GTX 780Ti or better.
Ah, does it still not do SLI? My bad. I recommended it because it's a cheaper option spending £100 on an extra card than £250 on a new one. Nonetheless my point still stands, no point buying an i7 if you have a shit graphics card.
It was quite close in the end. I feel if you didnt go in piecemeal with the falxmen and peltasts in the beginning, perhaps an all out assault would have done better. The joy of hindsight ! Good try all the same
Rorschach?
great vid keep it up ypur great
Isn't it that the mass of a unit, light heavy very heavy, doesn't mean how fast they are..?
The mass of the unit effects the charge a much heavier unit will do more damage on the charge rather than a lighter one. But in turn being a very heavy unit makes them a bit slower.
Trapped Chicken I know.
Hier of Skynet is back ! Or he never left ?
Oh almighty CA do not forsaken us and please bestow upon us a more balanced Odrydian Kingdom and Ardiaei.
they shoul maybe give the nobles and thracian warriors could have a bonus vs infantry that would maybe give them something to bring
Charge his thin lines of hoplites at the front with your cav to bring them down and hold them. Then you swing your infantry around the flanks? Could of worked i think.
Dude, i'm not trying to put down your opponent. But lets be honnest, he didn't do anything to beat you, Carthage beat Odrysians, just like that. What are we going to say? That he did amazing with such an accurate fire from his 5 elite skirsmishers protected by a huge inf core? He just backed more and ad shot down the least armored units in the game with the best achers/slingers, he barelly bring cav to avoid taking chances, he just sit there and protected his skirmishers. His biggest accomplishments were just counter picking the Odrysian Kingdon (which is no rocket science) and playing safe. Just protected his skirmishers (he had a lot of reserves to spare) and let them do all the job.
I'd even say he played kinda poorly because he lost a shitload of men, he turned an easy win in a close victory, and he was using a way more effective army. It was a "costly victory" in the end. He had his skirmishers in the woods, the better faction, the counter pick, the defensive build, the initial advantage and still struggled a lot.
Odrysians really need to get some love in the next patch, they are very weak at the moment... They are only good in very few scenarios, they practicly only do well if your opponent makes a lot of mistakes.
LOL
Thracian nobles need their bronze cuirass' back. #bringbackthebronze
New Strategy. Good!
Nice video!
I've been playing Rome and Rome 2 quite bit, but all my battles degenerate very quickly into just chucking all my units into a brawl. Does anyone have any good basic strategy or tactics guides they can recommend??
i do!
They are good but you need skirmisher advantage to take there's out
Wow he hasnt lost one for a long time
thracian peltasts are heavy while thureos spears are light... wtf?
bad mico, u would have won otherwise, all well u your still awesome
heir plz play some games whith iceni. online not campaign tell me what u think
gg. was fun.
you should of rushed him ! used 2 Thracian nobles to out flank on both sides and one noble in the middle ! but at the same time used you cav to attack from side as well
Better if Thrace has units carrying rhomphaia spear...
Use the arverni heir!
HeirofCarthage VS Cosmic Contrarian
the new staying power of all units killed the odrysians :/
odrysian kingdom isn't a weak faction, its just that their to easily countered by almost every faction.
hi
Use raiding horsemen.