On the note of creativity, I've long made my own mix sets with certain "gimmicks" in mind. I remember back in MHW:I how much people shit on aerial Insect Glaive, because the 'meta' is so focused on raw damage. But what I found out is building for elemental makes aerial insect glaive a lot more viable, but more importantly allows you to have way more fun with the weapon and not ignore half of its unique features. I even went so far as using two pieces of Drachen armor in MR in order to get Elemental Airborne, which increases airborne elemental damage by 50%. It makes soloing Alatreon in aerial style even easier than ground style in my experience. Your later video on the unique IG build gets to the heart of this. If y'all wanna have some real ass fun with Monster Hunter in general I cannot recommend enough just identifying a playstyle-altering gimmick and building entirely around it. Test how different skills synergize together. Experiment with ideas. Have Fun.
I used a build that was centered around the fact that SNS can consume items while still having the weapon out in World and World:Iceborne. Maxed out Mushroom Mancer, Wide Range, Speed Eating, Free Meal, and brought crafting items so that I could use the radial menu to quick craft more buffing and healing consumables and I would just watch the status of the other players and make sure everyone is constantly buffed with as many buffs as possible, while trying to do good damage myself and keep their health topped off, trying to make sure nobody carts lol. Simultaneously one of the most fun builds I ever played with, and the most frustrating. I felt like a Quarterback holding the team together and with that build in particular... I made that build specifically for Fatalis and Alatreon because I was so frustrated with playing with randoms online, where some were clearly pretty skilled and knew what they were doing and others were frankly just really bad, had no clue what they were doing lol. I thought to myself *_"I'm going to just make a build where I'm able to do all I can to just forcibly carry the ones who otherwise couldn't clear this hunt, through this hunt"_* lmao. I don't mean to be condescending to some of the people I played with using that build, but it became very clear which hunting parties who were clearly good enough to succeed in those hunts without my constant healing and buffing, I only made it easier... _And those particular parties that would never have been able to clear the hunt if I wasn't there making sure they didn't cart too many times._ I'm by no means saying that I'm some amazing player or anything, but If you ever want to really feel the difference in levels of skill between various groups of hunters, try building an SNS Healer/Buffer build like that, and help to carry some people through the more difficult hunts lol. I don't remember the build exactly but I do remember that I used some of the Kulve Taroth armor parts for their Free Meal skill points. The chest piece in particular I think, I remember the long flowing gold parts, looking at my hunter from behind. All in all, that was probably the most interesting experience I had with MHW:I
Ive actually always done this by accident because I take like a third of a second to make sure my shot will hit a weak spot which in turn has charged up my shots. I was confused when I saw that dodgebolt description didn't mention it added charge levels. I get sub 10min kills on 190 anomoly investigations so it is pretty good. I think for most people taking that really short pause to aim can increase overall damage by a lot because it can be the difference of a weak spot hit vs not
I've seen this tech before from a safi' vid. I don't know from who, but yeah it works for world. I never even knew, but when I checked my hunter card bow was my third most used weapon. Maybe that was why I farmed safi's solo lmao
The point of playing the bow with what most recommended is how to optimize ur dps. DB is just faster in animation than double CS. The fact is that Rise is counter based for many weapons, and thats just the method to optimize for highest dps. Im not saying that other combo are not viable, they are just not tailored for high dps, but if u enjoy it like that and still dish high dmg than do what u want. Ur way of charging is a „new“ discovery, worth implementing in some aspects of optimizing dps, still the reason why ppl spam C1 to C4 is they charge while doing dmg, no the case for the delay. Not all speedrunners ask their viewer to follow because of its the best, it is however the most optimum dps, and most ppl do like to see high dps and fast clear. Play to how u like the game is the most important imo, and knowing that the most optimum dps must not always be the way u play
If the bow u have equipped can use power coatings then know that those coatings are your higher DPS increase.Now if u have to go camp to refill 2-3 times in a quest because u been spamming low lvl attacks with coatings then I am pretty sure you would be slower than som1 who micromanages shots.
Not coming from World this is what I thought happened with Hurculean Draw because of its description. I'll add another thing, changing switch scroll maintains your charge level I don't know if you've mentioned that in any of your videos, so I usually equip redirection 2 to maintain level 4 and you can get some interesting combos.
This channel is turning into a gold mine. I am glad I found you, sir! I was bow main in Iceborne and had so many issues. That's why I quit on bow in Rise and became SnS main. Maybe it's time to refresh my bow mastery. SnS is still my baby, but bow can be useful in some situation for sure. Your video about dragon piercer in Sunbreak. Yeah, experts definitely vote against it, and it's so much fun. hehehe.
Relatively recently started playing sunbreak, but another kinda niche technique i haven't seen anybody talking about is using the stake to close distance, especially when using dodgebolt it can give you some really good, quick distance ontop of helping restore some of your stamina! unless the monster is actually really far away, i find its faster to dodge once towards the monster and stake instead of walking to get into range. And the distance you can cover with evade extender and charging step along with stake is actually just kinda nutty, its what i used to run but recently decided it was time i learn dodgebolt, might not stick with it but i like to learn how to use everything at least to a moderate degree
Hey brother I just wanted to say I appreciate your videos on bow and charge blade. I have been able to learn more weapons than just dual blades since I have started watching you and Pyrac on TH-cam. Maybe one day when I get better at more weapon I will come play with you one day
Im learning bow in rise rn and just got through the basegame and i was doing that already lol. I mean it seemed like a obvious thing to me bcs right trigger is just for charging the bow so it must have a reason to be on a dedicated button. And you can also charge it when your running which is very useful and i used it alot bcs sometimes i wanna use dodgeroll instead of the other dodges to cover more distance.
Knew about the hold to charge thing continuing in through dashing- but always thought of it as delaying before releasing the shot. However, I was not aware that backhop while charging had the name "keeping step". You learn something new every day. Thanks.
I'm shocked that this isn't common knowledge tbh! I'm not even a Bow main, I've used it maybe a total of 5 hunts between GU, World and Rise, and I always hold my charge while dodging. The notion of letting go of R2 never even crossed my mind, since the way it works out in my head is, if I release R2 to dodge, I'll release my arrow when the game decides my dodge is over, which is antithetical to player agency.
This is definitely basic knowledge...im also surprise that most comment on this video like they didnt even know this... im not even sure if this is satire or a serious video but if it is a satire then u got me...but if its serious, well at least u helped some of the bow player who didnt know this..
For me it’s like even if I was holding my charge intuitively at times, I wasn’t doing it intentionally and I wasn’t even noticing when I did it or not. I’m just looking at my animations tryna read monster animations. Now I can go into my hunts much more intentionally. 👌🏽
Huh... I noticed this in MHNow when you dodge you increase your charge level but the hold to charge also increases it. It's very impressive how the whole 5th generation monster hunter mechanics are tied together.
A little FYI for people, if you have a single point of Focus on your build with Charging Sidestep it will speed up the charging just enough for you to not have to do the small delay/stopping. It lets you just spam dodge twice into a shot to get to your max charge hit. From what I tested with Dodgebolt, Focus does affect it, but extremely minimally. Even with Focus 3, going from charging to and instant counter will not let you shoot instantly a max charge shot, you still need to wait a tiny bit for it to reach max charge. Also a few notes about this video's tech and Dodgebolt, realistically in a hunt you will be prepping to counter a monsters move with Dodgebolt ahead enough that from the time you start charging to the time you counter the move, enough time will have passed for you to shoot an instant max charge shot. This is especially true cause most people will not want to try going from the charging animation to a instant Dodgebolt, as the startup of the charging animation locks you out of doing a Dodgebolt, which is not great when you need to counter the attack in that exact moment. Just to give an example of what I mean, most people will see a monster attack incoming, start charging, and when the attack is about to hit then Dodgebolt. Instead of seeing the monster attack incoming, wait till the attack is about to hit them and THEN start charging to then Dodgebolt, the animation lock will most of the time get you hit instead.
Hhaha it's in the name right HOLD to charge. So it makes sense that you should keep holding it...I mean when playing bow it make sense to always be charging.
I really don't understand your vendetta against speedrunners. the point of speedrunning is to go fast. i don't really speedrun bow, but from what i understand, dodgebolt is just a much faster animation compared to charging sidestep to get to your combos faster. if speedrunners wanna go fast, then what's to stop them. that's the way how they wanna play the game. i respect your opinion and you play how you want. more power to you brother. that's the great thing about videogames is you can play how you want and nobody should care other wise, and also people saying you should play a certain way and not deviate from that play style, i don't agree with that sentiment.
the video isn't about CS vs DB. It's about showing people a way to charge up the bow (using either db or cs) that is ignored by YTers who tell us how to play bow. as far as speedrunners go, i mention them twice, and make factual statements both times. I know it's hard for some people to hear the truth about speedrunners, but facts are facts. They cherry pick their quests, and fail more than succeed. That's not a criticism, or judgement. It's just the reality of it.
This trick is just a waste of stamina most of the time, especially with dodgebolt. You can just not dodge and it charges at the same rate without wasting stamina dodging. You gain nothing from dodgebolt unless you parry an attack. It's also more dps and more stamina efficient to charge via quickshot combo anyway, unless you actually have to dodge an attack.
I think the point is that people spam charging sidestep just to charge to lvl 4, which takes roughly the same time as this "technique" but using half the stamina. For deadbolt, it allows you to use level 4 instead of level 3 with a perfect counter which might be a slight DPS increase instead of attacking immediately.
Lol as a bow main from world and rise lol I have been aware of this as I am a dash dancer so I can see the numbers and have discovered that naturally I also play bow the way I'm comfortable and not how other people do it which is why I don't really use dash bolt but it funny to hear those experts say crap all the time
Ya i think this guy just exaggerating things This is not new at all...every bow player know this from mhworld...doesnt even need a video for it..u just unintentionally learn it by playing it long enough... most of the comment i see here like its some kind of " new discovery " , are either new to bow or his fans
Today's episode of bashing "experts" bro what you showed here is actually intetesting way to play the game but man are you obsessed with speedrunners snd proving them wrong.
Speedrunners are great. It's the people claiming to be experts (often they just happen to also be speedrunners) and telling us there's only one good way to play bow that I despise.
Honestly I think bow fundamentals where well known after mhw release, and yes this method I consider a fundamental mechanic, but I wouldn't put it past people playing rise to be so ignorant 9/10 of ppl I meet in rise just robotically follow guides builds etc and always have a DPS meter to see how big of a pp someone else's work gave them :p This video quite shocked me for this mechanic not being well known in world tho.
Nice to know but i couldn't care less tbh, its just squeeze a little bit of power coat. Im not bashing your video but i genuinely dont care about maximizing my arrow coatings lol. Honestly the difference is too negligible, at most id waste a few unoptimized coatings and thats it. In sunbreak we even have blade scale making cc coating as good as power coating, so its not a big deal tbh, and berserk exist.
This is all in all a pretty nice video but the last part is very bad. Saying that you shouldn't listen to "Experts" without clarifying what an "Expert" is makes this a bad statement. Are you an "Expert" and if so, I shouldn't listen to you, right? Finding your playstyle is fine but straight up saying that you shouldn't even consider what other people say feels you put yourself on a pedestal. Saying that other input from other people is wrong is an even worse statement. Even if the knowledge is lacking, does that mean you are not allowed to make videos about your own builds anymore? If it wouldn't be for those statements and the constant bashing other players, then this video would be nice.
Nowhere do I say that you shouldn't consider what other people say. Nowhere do I say that people shouldn't make videos. There actually are people who claim to be experts, and they produce a lot of videos telling us what we can and can't do in the game. And people look up to them as experts, and trust them implicitly. The point of the video is that there is new tech that is completely unexplored by the experts, and so the logical implication is that you probably shouldn't trust the experts. As for your claims of "bashing", I'll just ask you to show me a timestamp of the bashing, and then when we find some actual bashing, I'll make an apology video.
@@iixxion And yet again, you always make "experts" look bad and you shouldn't trust them. You don't seem to understand that consistently using the phrase "so called experts" is used is mocking way. You imply that being an "expert" is bad. You did say to not listen to "experts", are those not other people? I would like to see where people tell me what I can do and what not. You make it look like I'm a dumb player who can't think on their own and just copy everything. There is a reason why people look up to those players. Because they are good. You say that if a new tech is found and people don't cover it, you shouldn't trust those people anymore? That argument is nonsense. Again, me asking if people shouldn't make videos anymore is an extension of your claim that if your knowledge is lacking and you don't present everything there is in the game, people shouldn't trust you anymore. And you didn't answer my question so I'll ask again, are you an "expert"?
@@zyrnius4148 if the experts look bad to you, that's on you, not on me. I present the facts, and my viewpoint, and you can agree or disagree. if they want to defend themselves, and their knowledge, that's their right and prerogative to do so. nowhere do i say to not listen to experts. I say that if they aren't properly explaining how the bow works, then you probably shouldn't trust that they have figured everything out. Again, thats YOUR prerogative. I can only give people my recommendations, and it's up to them to take it or not. There's a lot of really ignorant videos on youtube. Should these people stop making videos? thats up to them, really. but as long as they ARE making the videos, i'll do my best to point out the ignorance. I don't consider myself an expert at MH, but I do consider myself an expert at a handful of other things! A master, in fact at a few of them. if you want some advice on pizza, hit me up! if you think MH experts make me cringe, just imagine what all the pizza YT creators do to my brain! I had to stop watching those videos after I pulled a muscle rolling my eyes too much...
@@iixxion Oh rest assured, "experts" don't look bad at me and I'm not really sure how you got to that. Never did I mention something like that. But I would really like to know who "they" are. I am in several Discord servers with known speedrunners and names and never have I ever see those people referring to them as "experts". Even in their videos they never use that term as a description of their persona. Your statement seems to be a failed attempt to slither your way out of it by stating "my viewpoint" or "thats YOUR prerogative". If there are so many, as you say, ignorant videos then you should maybe point them out specifically instead of talking around it. And as long as you can't tell me what an "expert" in MH is, then I'll assume you just take that term to describe people you don't like without any further meaning.
idk what you guys did all the years😂 found that out a few days after world released. But when i think about it, yes no one realy mentioned this all rhe years. Maybe because its so simple ppl think not about telling this
I already new about the charging system. But i didn't knew there was "expert" in this game. Usually the highest lvl hunter i meet die more often for some reason. I just slap monster until they go down. Literally got a build that's based on being red sharpness with mind's eye.
I thought this is what everyone did. I understood this immediately upon picking the weapon up bc of the super obvious flash of light that happens if you're patient.😂 This is probably bc ive run bow since the games where you pretty much had to hold your shots. I just do in intuitively while repositioning.
Yes it works but you cannot argue math dude, it is inefficient at dealing damage, because there is an animation overplap with your first power shot. And here’s the hole in your theory about the speed runners being wrong, they are competing for times. If this was efficient they would be using this. This isn’t new news. Optimal is optimal. Numbers do not lie. If you want to promote fun builds and theory crafting have at it. But trying to promote play styles and trying to claim they are better than the actual math proven optimal way of playing is a bit brain dead which in fact is lying and misleading to your viewer base. Is meta fun for everyone? Absolutely not, is it for everyone? No. But does it do the most efficient damage? Yes, you cannot refute that no matter how much you don’t like it or how much it hurts your feelings.
guess you didn't get the cherry picking reference did you? also, there is really no actual competition in the speedrunning scene. take a look at the records and you'll see what I mean.
Speed runners also do things like load perfect scripts and reload runs repeatedly if anything goes off script. Their competitive times are not a result of playing the game as it comes, they are a result of intentionally aligning everything imaginable in your favor and bailing if that alignment doesn't hold. Is that how you play the game? If you get hit once do you immediately abandon the hunt to restart? If the monster spawns in the wrong place do you abandon a quest to restart? If one thing goes wrong, do you abandon and restart? Do you intentionally limit what builds you can or can't use? Is that how literally anyone except speed runners play the game? They are not playing the same game as everyone else, so you cannot compare a speed runner meta to anything but a speed runner meta. What is optimal in speed running has nothing to do with the game when not speed running. You might as well compare drag racing to a road course or a NASCAR race.
@@cajonesalt0191 no I do not play like that, and I don’t use modded augments or charms, I play the game how it comes I just enjoy the math that comes with set building and doing the most damage I am able to do without using exploits
@@cajonesalt0191 also not to mention I was not comparing anything, I was correcting a statement he falsely claimed in his video, just because you are not speedrunning, it does not change the fact that 1 is smaller number than 2. It is pure cope, the problem with all of his videos is that he misleads information. It is perfectly fine to play however you want, I am not going to lose sleep knowing people are going to trying this in their own game on their own time. What is insanely frustrating is him projecting his own distaste on the “meta” and other content creators that do actual math to figure this shit out.
Dude ive been doing this by accident and people kept telling me im imagining it lol
On the note of creativity, I've long made my own mix sets with certain "gimmicks" in mind. I remember back in MHW:I how much people shit on aerial Insect Glaive, because the 'meta' is so focused on raw damage. But what I found out is building for elemental makes aerial insect glaive a lot more viable, but more importantly allows you to have way more fun with the weapon and not ignore half of its unique features.
I even went so far as using two pieces of Drachen armor in MR in order to get Elemental Airborne, which increases airborne elemental damage by 50%. It makes soloing Alatreon in aerial style even easier than ground style in my experience.
Your later video on the unique IG build gets to the heart of this. If y'all wanna have some real ass fun with Monster Hunter in general I cannot recommend enough just identifying a playstyle-altering gimmick and building entirely around it. Test how different skills synergize together. Experiment with ideas. Have Fun.
I used a build that was centered around the fact that SNS can consume items while still having the weapon out in World and World:Iceborne. Maxed out Mushroom Mancer, Wide Range, Speed Eating, Free Meal, and brought crafting items so that I could use the radial menu to quick craft more buffing and healing consumables and I would just watch the status of the other players and make sure everyone is constantly buffed with as many buffs as possible, while trying to do good damage myself and keep their health topped off, trying to make sure nobody carts lol. Simultaneously one of the most fun builds I ever played with, and the most frustrating. I felt like a Quarterback holding the team together and with that build in particular...
I made that build specifically for Fatalis and Alatreon because I was so frustrated with playing with randoms online, where some were clearly pretty skilled and knew what they were doing and others were frankly just really bad, had no clue what they were doing lol. I thought to myself *_"I'm going to just make a build where I'm able to do all I can to just forcibly carry the ones who otherwise couldn't clear this hunt, through this hunt"_* lmao.
I don't mean to be condescending to some of the people I played with using that build, but it became very clear which hunting parties who were clearly good enough to succeed in those hunts without my constant healing and buffing, I only made it easier...
_And those particular parties that would never have been able to clear the hunt if I wasn't there making sure they didn't cart too many times._
I'm by no means saying that I'm some amazing player or anything, but If you ever want to really feel the difference in levels of skill between various groups of hunters, try building an SNS Healer/Buffer build like that, and help to carry some people through the more difficult hunts lol.
I don't remember the build exactly but I do remember that I used some of the Kulve Taroth armor parts for their Free Meal skill points. The chest piece in particular I think, I remember the long flowing gold parts, looking at my hunter from behind.
All in all, that was probably the most interesting experience I had with MHW:I
500+ hours and I've never seen that "Keeping Step" lmao what even
Ive actually always done this by accident because I take like a third of a second to make sure my shot will hit a weak spot which in turn has charged up my shots. I was confused when I saw that dodgebolt description didn't mention it added charge levels. I get sub 10min kills on 190 anomoly investigations so it is pretty good. I think for most people taking that really short pause to aim can increase overall damage by a lot because it can be the difference of a weak spot hit vs not
Awesome find! I played bow in World and at times noticed different damage than expected, I think this explains it.
I've seen this tech before from a safi' vid. I don't know from who, but yeah it works for world.
I never even knew, but when I checked my hunter card bow was my third most used weapon. Maybe that was why I farmed safi's solo lmao
The point of playing the bow with what most recommended is how to optimize ur dps. DB is just faster in animation than double CS. The fact is that Rise is counter based for many weapons, and thats just the method to optimize for highest dps. Im not saying that other combo are not viable, they are just not tailored for high dps, but if u enjoy it like that and still dish high dmg than do what u want. Ur way of charging is a „new“ discovery, worth implementing in some aspects of optimizing dps, still the reason why ppl spam C1 to C4 is they charge while doing dmg, no the case for the delay. Not all speedrunners ask their viewer to follow because of its the best, it is however the most optimum dps, and most ppl do like to see high dps and fast clear. Play to how u like the game is the most important imo, and knowing that the most optimum dps must not always be the way u play
If the bow u have equipped can use power coatings then know that those coatings are your higher DPS increase.Now if u have to go camp to refill 2-3 times in a quest because u been spamming low lvl attacks with coatings then I am pretty sure you would be slower than som1 who micromanages shots.
man these 5years passed by so fast in these 2 years ngl
Not coming from World this is what I thought happened with Hurculean Draw because of its description.
I'll add another thing, changing switch scroll maintains your charge level I don't know if you've mentioned that in any of your videos, so I usually equip redirection 2 to maintain level 4 and you can get some interesting combos.
i havent mentioned it yet, but i have a "infinite combo with zero stamina" video in the pipeline! (that uses this technique)
I thought this only worked when you were walking around with The bow I had no idea this worked while dogeing good find.
This channel is turning into a gold mine. I am glad I found you, sir! I was bow main in Iceborne and had so many issues. That's why I quit on bow in Rise and became SnS main. Maybe it's time to refresh my bow mastery. SnS is still my baby, but bow can be useful in some situation for sure. Your video about dragon piercer in Sunbreak. Yeah, experts definitely vote against it, and it's so much fun. hehehe.
Relatively recently started playing sunbreak, but another kinda niche technique i haven't seen anybody talking about is using the stake to close distance, especially when using dodgebolt it can give you some really good, quick distance ontop of helping restore some of your stamina! unless the monster is actually really far away, i find its faster to dodge once towards the monster and stake instead of walking to get into range. And the distance you can cover with evade extender and charging step along with stake is actually just kinda nutty, its what i used to run but recently decided it was time i learn dodgebolt, might not stick with it but i like to learn how to use everything at least to a moderate degree
yup this is an awesome technique! thank you for sharing!
Great advice and discovery!
i was wondering what Keeping step did...i used it as a last ditch side step evasion...
This is how I exactly play with mh rise bow. I actually charge my bow unlike most video I see.
thats how i always played the game haha, i always hold charge before i start to dodge... didnt know this was a secret 😂
THAT RATH MESSED YOU UP
me not getting hit while dash dancing and doing this
Hey brother I just wanted to say I appreciate your videos on bow and charge blade. I have been able to learn more weapons than just dual blades since I have started watching you and Pyrac on TH-cam. Maybe one day when I get better at more weapon I will come play with you one day
So many hours in the last two games on bow and I’m over here like…🤯🤯🤯🤯
Im learning bow in rise rn and just got through the basegame and i was doing that already lol. I mean it seemed like a obvious thing to me bcs right trigger is just for charging the bow so it must have a reason to be on a dedicated button. And you can also charge it when your running which is very useful and i used it alot bcs sometimes i wanna use dodgeroll instead of the other dodges to cover more distance.
Knew about the hold to charge thing continuing in through dashing- but always thought of it as delaying before releasing the shot.
However, I was not aware that backhop while charging had the name "keeping step". You learn something new every day. Thanks.
I'm shocked that this isn't common knowledge tbh! I'm not even a Bow main, I've used it maybe a total of 5 hunts between GU, World and Rise, and I always hold my charge while dodging. The notion of letting go of R2 never even crossed my mind, since the way it works out in my head is, if I release R2 to dodge, I'll release my arrow when the game decides my dodge is over, which is antithetical to player agency.
This is definitely basic knowledge...im also surprise that most comment on this video like they didnt even know this...
im not even sure if this is satire or a serious video but if it is a satire then u got me...but if its serious, well at least u helped some of the bow player who didnt know this..
For me it’s like even if I was holding my charge intuitively at times, I wasn’t doing it intentionally and I wasn’t even noticing when I did it or not. I’m just looking at my animations tryna read monster animations. Now I can go into my hunts much more intentionally. 👌🏽
Huh... I noticed this in MHNow when you dodge you increase your charge level but the hold to charge also increases it. It's very impressive how the whole 5th generation monster hunter mechanics are tied together.
A little FYI for people, if you have a single point of Focus on your build with Charging Sidestep it will speed up the charging just enough for you to not have to do the small delay/stopping. It lets you just spam dodge twice into a shot to get to your max charge hit.
From what I tested with Dodgebolt, Focus does affect it, but extremely minimally. Even with Focus 3, going from charging to and instant counter will not let you shoot instantly a max charge shot, you still need to wait a tiny bit for it to reach max charge.
Also a few notes about this video's tech and Dodgebolt, realistically in a hunt you will be prepping to counter a monsters move with Dodgebolt ahead enough that from the time you start charging to the time you counter the move, enough time will have passed for you to shoot an instant max charge shot. This is especially true cause most people will not want to try going from the charging animation to a instant Dodgebolt, as the startup of the charging animation locks you out of doing a Dodgebolt, which is not great when you need to counter the attack in that exact moment.
Just to give an example of what I mean, most people will see a monster attack incoming, start charging, and when the attack is about to hit then Dodgebolt. Instead of seeing the monster attack incoming, wait till the attack is about to hit them and THEN start charging to then Dodgebolt, the animation lock will most of the time get you hit instead.
This is interesting, this definitely makes bow stand out between of the two bowguns
I always thought dodgebolt charge to Lv3 cause I always hold charge lmao
Hhaha it's in the name right HOLD to charge. So it makes sense that you should keep holding it...I mean when playing bow it make sense to always be charging.
I really don't understand your vendetta against speedrunners. the point of speedrunning is to go fast. i don't really speedrun bow, but from what i understand, dodgebolt is just a much faster animation compared to charging sidestep to get to your combos faster. if speedrunners wanna go fast, then what's to stop them. that's the way how they wanna play the game. i respect your opinion and you play how you want. more power to you brother. that's the great thing about videogames is you can play how you want and nobody should care other wise, and also people saying you should play a certain way and not deviate from that play style, i don't agree with that sentiment.
the video isn't about CS vs DB. It's about showing people a way to charge up the bow (using either db or cs) that is ignored by YTers who tell us how to play bow. as far as speedrunners go, i mention them twice, and make factual statements both times. I know it's hard for some people to hear the truth about speedrunners, but facts are facts. They cherry pick their quests, and fail more than succeed. That's not a criticism, or judgement. It's just the reality of it.
This trick is just a waste of stamina most of the time, especially with dodgebolt. You can just not dodge and it charges at the same rate without wasting stamina dodging.
You gain nothing from dodgebolt unless you parry an attack. It's also more dps and more stamina efficient to charge via quickshot combo anyway, unless you actually have to dodge an attack.
I think the point is that people spam charging sidestep just to charge to lvl 4, which takes roughly the same time as this "technique" but using half the stamina.
For deadbolt, it allows you to use level 4 instead of level 3 with a perfect counter which might be a slight DPS increase instead of attacking immediately.
wait what did you do to those bug bushes? have i been not using them correctly? i just run through them to grab the bug...
That's epic
Lol as a bow main from world and rise lol I have been aware of this as I am a dash dancer so I can see the numbers and have discovered that naturally I also play bow the way I'm comfortable and not how other people do it which is why I don't really use dash bolt but it funny to hear those experts say crap all the time
Is this... surprising? I've been doing this in World pretty much the entire time I've been playing bow - it just feels natural.
Ya i think this guy just exaggerating things
This is not new at all...every bow player know this from mhworld...doesnt even need a video for it..u just unintentionally learn it by playing it long enough...
most of the comment i see here like its some kind of " new discovery " , are either new to bow or his fans
listen to this guide on 2.0 speed.
same
guy seems obsessed over speedrunners for some reason lmao
How to do this in world? Am just starting out to learn bow and new info nobody figured out for 5 years is exploding my head
Come on over to the discord and @zekarius. he tested it out and can give you some tips on it!
I have been doing this by accident for years
I need some advice about melee bow and charge. Does it increase the damage?
charge level does not affect melee attack. it does affect DP.
Today's episode of bashing "experts" bro what you showed here is actually intetesting way to play the game but man are you obsessed with speedrunners snd proving them wrong.
Speedrunners are great. It's the people claiming to be experts (often they just happen to also be speedrunners) and telling us there's only one good way to play bow that I despise.
I never seen a speedrun of Monster Hunter
Honestly I think bow fundamentals where well known after mhw release, and yes this method I consider a fundamental mechanic, but I wouldn't put it past people playing rise to be so ignorant 9/10 of ppl I meet in rise just robotically follow guides builds etc and always have a DPS meter to see how big of a pp someone else's work gave them :p This video quite shocked me for this mechanic not being well known in world tho.
Nice to know but i couldn't care less tbh, its just squeeze a little bit of power coat. Im not bashing your video but i genuinely dont care about maximizing my arrow coatings lol. Honestly the difference is too negligible, at most id waste a few unoptimized coatings and thats it. In sunbreak we even have blade scale making cc coating as good as power coating, so its not a big deal tbh, and berserk exist.
I'm glad I don't watch speed runners cause I just thought this was how bow worked. The pause just feels intuitive.
This is all in all a pretty nice video but the last part is very bad. Saying that you shouldn't listen to "Experts" without clarifying what an "Expert" is makes this a bad statement. Are you an "Expert" and if so, I shouldn't listen to you, right? Finding your playstyle is fine but straight up saying that you shouldn't even consider what other people say feels you put yourself on a pedestal. Saying that other input from other people is wrong is an even worse statement. Even if the knowledge is lacking, does that mean you are not allowed to make videos about your own builds anymore? If it wouldn't be for those statements and the constant bashing other players, then this video would be nice.
Nowhere do I say that you shouldn't consider what other people say. Nowhere do I say that people shouldn't make videos. There actually are people who claim to be experts, and they produce a lot of videos telling us what we can and can't do in the game. And people look up to them as experts, and trust them implicitly. The point of the video is that there is new tech that is completely unexplored by the experts, and so the logical implication is that you probably shouldn't trust the experts. As for your claims of "bashing", I'll just ask you to show me a timestamp of the bashing, and then when we find some actual bashing, I'll make an apology video.
@@iixxion And yet again, you always make "experts" look bad and you shouldn't trust them. You don't seem to understand that consistently using the phrase "so called experts" is used is mocking way. You imply that being an "expert" is bad. You did say to not listen to "experts", are those not other people? I would like to see where people tell me what I can do and what not. You make it look like I'm a dumb player who can't think on their own and just copy everything. There is a reason why people look up to those players. Because they are good.
You say that if a new tech is found and people don't cover it, you shouldn't trust those people anymore? That argument is nonsense. Again, me asking if people shouldn't make videos anymore is an extension of your claim that if your knowledge is lacking and you don't present everything there is in the game, people shouldn't trust you anymore. And you didn't answer my question so I'll ask again, are you an "expert"?
@@zyrnius4148 if the experts look bad to you, that's on you, not on me. I present the facts, and my viewpoint, and you can agree or disagree. if they want to defend themselves, and their knowledge, that's their right and prerogative to do so. nowhere do i say to not listen to experts. I say that if they aren't properly explaining how the bow works, then you probably shouldn't trust that they have figured everything out. Again, thats YOUR prerogative. I can only give people my recommendations, and it's up to them to take it or not. There's a lot of really ignorant videos on youtube. Should these people stop making videos? thats up to them, really. but as long as they ARE making the videos, i'll do my best to point out the ignorance. I don't consider myself an expert at MH, but I do consider myself an expert at a handful of other things! A master, in fact at a few of them. if you want some advice on pizza, hit me up! if you think MH experts make me cringe, just imagine what all the pizza YT creators do to my brain! I had to stop watching those videos after I pulled a muscle rolling my eyes too much...
@@iixxion Oh rest assured, "experts" don't look bad at me and I'm not really sure how you got to that. Never did I mention something like that. But I would really like to know who "they" are. I am in several Discord servers with known speedrunners and names and never have I ever see those people referring to them as "experts". Even in their videos they never use that term as a description of their persona. Your statement seems to be a failed attempt to slither your way out of it by stating "my viewpoint" or "thats YOUR prerogative". If there are so many, as you say, ignorant videos then you should maybe point them out specifically instead of talking around it. And as long as you can't tell me what an "expert" in MH is, then I'll assume you just take that term to describe people you don't like without any further meaning.
No people know within like 5 seconds of playing.
Except for r/monsterhuntermeta...
idk what you guys did all the years😂 found that out a few days after world released. But when i think about it, yes no one realy mentioned this all rhe years. Maybe because its so simple ppl think not about telling this
I already new about the charging system. But i didn't knew there was "expert" in this game. Usually the highest lvl hunter i meet die more often for some reason. I just slap monster until they go down. Literally got a build that's based on being red sharpness with mind's eye.
Good thing I've never cared about using "meta" anything I play the way I want
I thought this is what everyone did. I understood this immediately upon picking the weapon up bc of the super obvious flash of light that happens if you're patient.😂
This is probably bc ive run bow since the games where you pretty much had to hold your shots. I just do in intuitively while repositioning.
Charging while moving has always been a thing for old bow, a lot of the "experts" might be new bow users in world.
That's a 2 min max video stretched to 15 minutes
Yes it works but you cannot argue math dude, it is inefficient at dealing damage, because there is an animation overplap with your first power shot. And here’s the hole in your theory about the speed runners being wrong, they are competing for times. If this was efficient they would be using this. This isn’t new news. Optimal is optimal. Numbers do not lie. If you want to promote fun builds and theory crafting have at it. But trying to promote play styles and trying to claim they are better than the actual math proven optimal way of playing is a bit brain dead which in fact is lying and misleading to your viewer base. Is meta fun for everyone? Absolutely not, is it for everyone? No. But does it do the most efficient damage? Yes, you cannot refute that no matter how much you don’t like it or how much it hurts your feelings.
guess you didn't get the cherry picking reference did you? also, there is really no actual competition in the speedrunning scene. take a look at the records and you'll see what I mean.
@@iixxion when the top 5 runners for a monster are within 20 seconds of each other with bow, that sounds pretty competitive to me.
Speed runners also do things like load perfect scripts and reload runs repeatedly if anything goes off script. Their competitive times are not a result of playing the game as it comes, they are a result of intentionally aligning everything imaginable in your favor and bailing if that alignment doesn't hold. Is that how you play the game? If you get hit once do you immediately abandon the hunt to restart? If the monster spawns in the wrong place do you abandon a quest to restart? If one thing goes wrong, do you abandon and restart? Do you intentionally limit what builds you can or can't use? Is that how literally anyone except speed runners play the game? They are not playing the same game as everyone else, so you cannot compare a speed runner meta to anything but a speed runner meta. What is optimal in speed running has nothing to do with the game when not speed running. You might as well compare drag racing to a road course or a NASCAR race.
@@cajonesalt0191 no I do not play like that, and I don’t use modded augments or charms, I play the game how it comes I just enjoy the math that comes with set building and doing the most damage I am able to do without using exploits
@@cajonesalt0191 also not to mention I was not comparing anything, I was correcting a statement he falsely claimed in his video, just because you are not speedrunning, it does not change the fact that 1 is smaller number than 2. It is pure cope, the problem with all of his videos is that he misleads information. It is perfectly fine to play however you want, I am not going to lose sleep knowing people are going to trying this in their own game on their own time. What is insanely frustrating is him projecting his own distaste on the “meta” and other content creators that do actual math to figure this shit out.
about 10 mins of this video is asking the audience rhetorical questions u already have the answer to. get with it and over urself
iight that's pretty impressive 👏 🫡