@@nusretabi7222 because there is literally a pile of bodies in the middle of the dance floor. It's kinda fuckedup. Same for an emergeny exit in the beginning of the map, in an alley behind the wardrobe.
Very clean run. This is a tough mission where even using lethal is hard. The upper level which overlooks the bottom nightclub floor is especially deadly.
impressive, i take my hat off to you. the improved SWAT al surely is better but not perfect. i often had it they have to take a few hits (injured) before a suspect complied, even with throwables, so i usualyly let themn clear hte stating area, then wait and let me do the rest of the area on my own. How shuid i say, compared to other maps, the bombers are the most tricky part here
What's the secret for the suspect having bad aim, surrendering after just a C2 charge, complying every time, and your AI teammates not dying? It's like you're playing a different game.
2 negotiators 1 pacifier 1 intimidator on team, teammates using full heavy armor with 2x riot shields 2x rams. C2 charge is heavy moral dropper for enemies when you bust in a room plus all teammates traits helps the immediate compliance of some. Bad aim is lucky.
Given how VOID half-assed the 1.0 launch, you pulling these off is simply amazing. I'm gonna watch you do these so I don't have to waste another hour trying to do it myself. Btw, if you play vanilla, the devs intentionally made the suspects smarter and faster than your SWAT team according to the numbers in the game's INI file. You're playing with nerfed idiot officers against superhuman terrorists and crackheads which makes these videos even more impressive.
What setup are you running? Also, I'm flabbergasted that out of all of these bursts you only took damage once, I'd usually be insta-killed on the first one. Great job, I wouldn't be able to pull that off without you.
Something doesn't sit right with me the amount of times he was sprayed at and didn't get hit at all. Yeah, he got hit, but something just seems off. I wanna know what perks his AI has. Veteran for more accuracy on his team? The one where non-lethal are super effective. I never run the pepperball gun cuz the suspects always stumble away opening every door they can trying to get away.
this mission reminds me of that one mission from black ops 2 when your shooting alll the guys on the club dance floor while skrillex blasts in the background
@@Thegoldenaerobar2 Insurgency Sandstorm does not take place in Yemen (though that would work for this theory), the devs have stated multiple times that the game doesn’t take place in a real country but all the maps are inspired by real places from multiple countries
@@chilledlemonadecorrect. These situations are an exception to telling them their Miranda rights. SWAT would shoot to end immediately. Especially on this and elephant.
Well, if you don’t kill then, you get 3 main things: You get a propaganda boost of how you treat even your worst enemies humanely, which leads to likelihood of more surrenders as opposed to fighting to the death, you get potentially much more information about future attacks and plans from living suspects than dead ones, and you deny them the opportunity to become martyrs.
2 hours solo without swat team, then lost a run when it was only missing 2-3 suspects and the bomber just decided he wouldn't surrendered so he eventually blew everything up Then about 1 hour more of attempts with swat
I'm always playing with pepper spray bullets, unless they actually kill one of us or hostages, then i pull out secondary with lethal ammo and just rush onto them, which honestly is easiest way to finish all missions - lethals and rush...
How did you survive that? Especially at 1:17 I would be dead, cause enemy AI goes berserk in this game. ;D Did you manage to smooth this out through mod or sth?
Yeah, if you turn off the dj set the nightclub will be filled with the sound of hundreds of phones ringing. Apparently this was a detail taken from the Pulse nightclub shooting where first responders stated that there were hundreds of phones ringing from the dead victims from their families checking if they were ok
is there a way to equip non lethal weapons for your Ai teammates? if so how? i hate going full non lethal and my ai teammates just gun down the suspects and prevents me from getting the S rank
go to the loadout menu before starting a mission and then navigate to the top left corner and find the button labeled "SELF", click on said button and you'll be able to view and customize the loadout of each of your squadmates
im sorry, the game that features themes such as genocide, sex trafficking, child abuse, drug manufacturing, school shooting etc. is okay on its own, but the line is drawn at a strip club with 0 nudity?
@@BustedStuff41 THERE IS AN S+ RANK??!?! ARE YOU KIDDING ME?!!? I dont care about rankings or collectables, but im a dirty wh*** when it comes to lore. You may probably already know you get evidence locker and police station unlocks from rankings. S rank gives the good juicy lore stuff, spoiler worthy. I swear to GOD if there is lore or unlocks behind S+. im going to shit. Back to gas station i go :(
Bro really fought al-qaida with pepper balls ☠️
Madlad 💀
Easily one of the most disturbing missions in the game, personally; Elephant is right there with it.
why disturbing?
@@nusretabi7222 because there is literally a pile of bodies in the middle of the dance floor. It's kinda fuckedup. Same for an emergeny exit in the beginning of the map, in an alley behind the wardrobe.
this is actually more disturbing than the school mission because of all the bodies and the phones ringing and nobody talks about it
@@Snork3njoyer Because americans hate sex. So stripclub = bad. Don't you just love modern morals?
This and hospital are far worse than Elephant.
Very clean run. This is a tough mission where even using lethal is hard. The upper level which overlooks the bottom nightclub floor is especially deadly.
the lights and music make it so much harder than it needs to be on this level. would take out the power if possible!
thats what IRL swat teams often do - lights out, nightvision on ;)
You can turn off the music in tue dj booth thing on the 2nd floor
impressive, i take my hat off to you. the improved SWAT al surely is better but not perfect. i often had it they have to take a few hits (injured) before a suspect complied, even with throwables, so i usualyly let themn clear hte stating area, then wait and let me do the rest of the area on my own. How shuid i say, compared to other maps, the bombers are the most tricky part here
What's the secret for the suspect having bad aim, surrendering after just a C2 charge, complying every time, and your AI teammates not dying? It's like you're playing a different game.
use someone with negotiation perk unlocked
@@Onlytheclouds I have.
i thought the same, his tactics are very bad and he just get one shot in his leg.
no secret, he is just lucky
2 negotiators 1 pacifier 1 intimidator on team, teammates using full heavy armor with 2x riot shields 2x rams. C2 charge is heavy moral dropper for enemies when you bust in a room plus all teammates traits helps the immediate compliance of some. Bad aim is lucky.
Given how VOID half-assed the 1.0 launch, you pulling these off is simply amazing. I'm gonna watch you do these so I don't have to waste another hour trying to do it myself. Btw, if you play vanilla, the devs intentionally made the suspects smarter and faster than your SWAT team according to the numbers in the game's INI file. You're playing with nerfed idiot officers against superhuman terrorists and crackheads which makes these videos even more impressive.
What setup are you running? Also, I'm flabbergasted that out of all of these bursts you only took damage once, I'd usually be insta-killed on the first one. Great job, I wouldn't be able to pull that off without you.
Something doesn't sit right with me the amount of times he was sprayed at and didn't get hit at all. Yeah, he got hit, but something just seems off. I wanna know what perks his AI has. Veteran for more accuracy on his team? The one where non-lethal are super effective. I never run the pepperball gun cuz the suspects always stumble away opening every door they can trying to get away.
this mission reminds me of that one mission from black ops 2 when your shooting alll the guys on the club dance floor while skrillex blasts in the background
reminds me of John Wick 1...especially with the pool area in the basement
anyone else notice that the yemen terrorist voice is the same one from insurgency sandstorm ;[
Would make sense if same universe, they are angry and commit attacks because of the us war effort in yemen (where ISS takes place)
@@Thegoldenaerobar2 Insurgency Sandstorm does not take place in Yemen (though that would work for this theory), the devs have stated multiple times that the game doesn’t take place in a real country but all the maps are inspired by real places from multiple countries
@@lobaandrade7172 :(
I see no sense in not killing Terrorists, but well done anyway and good game btw
you unlock cosmetics for achieving S ratings
@@Snork3njoyerNo for like RoE or realism purposes. I'm sure care for the wellbeing of the shooters go out the window for scenarios like these.
@@chilledlemonadecorrect. These situations are an exception to telling them their Miranda rights.
SWAT would shoot to end immediately. Especially on this and elephant.
Well, if you don’t kill then, you get 3 main things:
You get a propaganda boost of how you treat even your worst enemies humanely, which leads to likelihood of more surrenders as opposed to fighting to the death, you get potentially much more information about future attacks and plans from living suspects than dead ones, and you deny them the opportunity to become martyrs.
@@lawfulgoodgamingbased, especially the last one
ur one of the best ron players i've seen this is impresive
GG, how long did you try for this?
2 hours solo without swat team, then lost a run when it was only missing 2-3 suspects and the bomber just decided he wouldn't surrendered so he eventually blew everything up
Then about 1 hour more of attempts with swat
This map is Pulse nightclub. The second deadliest mass shooting in American history.
What was the deadliest?
@@alexanderthegreat1270 Las Vegas Concert 2018 I believe
Bro, you are a pro, been trying to ace this for days!
Wow great job man!
The nightclub reminds me of the pulse massacre in Orlando. This is one of the maps I had to be convinced to play through
I'm always playing with pepper spray bullets, unless they actually kill one of us or hostages, then i pull out secondary with lethal ammo and just rush onto them, which honestly is easiest way to finish all missions - lethals and rush...
You’re in my way sir
Active shooters are so popular nowadays, as creepy and hard as it is to play this map… it’s the closest thing to realism in this game.
How did you survive that? Especially at 1:17 I would be dead, cause enemy AI goes berserk in this game. ;D Did you manage to smooth this out through mod or sth?
none of the AI took damage either which is weird because my AI would die instantly 💀
@@Realppbutt Exactly, I did this mission like noob probably 30 times with ambition not to lose any oficer. xD
Holly shit. Are their phones ringing?
Yes, a lot of them
Yeah, if you turn off the dj set the nightclub will be filled with the sound of hundreds of phones ringing.
Apparently this was a detail taken from the Pulse nightclub shooting where first responders stated that there were hundreds of phones ringing from the dead victims from their families checking if they were ok
AI is missing a lot of shots somehow, they are 1-shotting me in my game
dont see any suspects with bmb-vests
all my run end with me exploded cause those guys
there was one in VIP, the ai made his surrender with pepperballs
luckily got S for 1st try using setup from previous mission in a hotel with a lot of CS
Cant find the last Civilian ugh!
S Rank in this game is so dumb. In no real life situation would you ever use non-lethals in this scenario
Easiest mission in the game, i got the S rank in the first try
Enemy accuracy seems surprisingly low here for some reason.
What are your Swat team member's perks?
What Operators are your using?
For me if u can take a fking S rank in hospital mission i will give what ever u want but without peper gun
They should add a pepper ball side arm, it is annoying to have my AI switch to side arm and kill...
just remove their secondary mags :p
@@unnameduser54thats even worse theyll still switch but wont be able to shoot so yeah
Isn't the taser a sidearm?
Not anymorre @@Itamem0no
@@Itamem0no they made it a utility and now bots cant use it
is there a way to equip non lethal weapons for your Ai teammates? if so how? i hate going full non lethal and my ai teammates just gun down the suspects and prevents me from getting the S rank
Have them equip the pepperball rifles or beanbag shotgun and don't give them ammo for secondaries.
go to the loadout menu before starting a mission and then navigate to the top left corner and find the button labeled "SELF", click on said button and you'll be able to view and customize the loadout of each of your squadmates
@@kuya_akie it doesnt work. even if i dont give them ammo for secondaries, they will have ammo
Why are their no deadbodies outside?
There are but the video was cut a little as they were entering so none showed
Why does this level have to be in the game? I love ready or not but I can’t get through this level because my parents. Why a strip club?
You should know that RON might be rated A, +18
im sorry, the game that features themes such as genocide, sex trafficking, child abuse, drug manufacturing, school shooting etc. is okay on its own, but the line is drawn at a strip club with 0 nudity?
@@ItsNilin yes, exactly!
lol it's a night club. Right? I've never been to a strip club, so i wouldn't know
how did you get a S if your team got injured?
injuries are fine, deaths are not.
S+ rank requires no injuries to any SWAT members. S rank only requires no deaths
@@BustedStuff41 THERE IS AN S+ RANK??!?!
ARE YOU KIDDING ME?!!?
I dont care about rankings or collectables, but im a dirty wh*** when it comes to lore. You may probably already know you get evidence locker and police station unlocks from rankings. S rank gives the good juicy lore stuff, spoiler worthy. I swear to GOD if there is lore or unlocks behind S+. im going to shit. Back to gas station i go :(
@@Stevenwinrar No, he's full of shit.
@@ss_hat nice try FISA.
level so easy bro doesn't even bother parking AI outside
lmfao if u think this level is easy, u dont find any other hard neither
On this map suicide bombers sometimes don’t go down