we have seen on the trailer in the pov of skulltaker that jungles was in green climate for him. So yeah they might have changed the khorne usual climates or just for skulltaker alone. Though the jungle still sucks to move in there. So my guess will be a start on southern sentinels beside tenhuauin and skrolk. For Arbaal, I'd not prefer to play him up north, but maybe a Cathay start on southern Cathay could fit him for a future open of Inds territory. Gorbad go to his black crag, easy guess. And for Golfag, not starting directly in norsca, but somewhere near the empire (not sure where) he might have a specific tp mechanic to move quickly on contract objectives, like a teleport of Oxyotl, that's why we saw him in Norsca at some point. I also hope there are no more Changeling campaing level of mechanics for future lords, please CA.
I reckon Golfag is starting at the black pit, replacing the black pit tribe, or the mountain region just below louen leoncour. Edit: or the moot, his favourite food lorewise is halfling. I think it will be black pit tho.
I find it weird cuz wurzags starting position always made alot of sense and moving him down their just seems like their out of ideas and doing the whole gelt thing and just stuffing them in random places that don't make any sense lol
I´d hope they include the Bretonnia rework in the 6.0 patch cause Albric´s campaign wasn´t great before and now u got another powerful enemy to deal with. The jungle settlements down there are immune to cheese which makes them pretty annoying to siege especially with cav armies.
Arbaal was supposedly responsible for destroying the Kingdoms of Ind so he might be around there.
Mmm.. more speculations. Maybe wurzag will have a campaign to reconquer Ekrun fron the jungles
we have seen on the trailer in the pov of skulltaker that jungles was in green climate for him. So yeah they might have changed the khorne usual climates or just for skulltaker alone. Though the jungle still sucks to move in there. So my guess will be a start on southern sentinels beside tenhuauin and skrolk. For Arbaal, I'd not prefer to play him up north, but maybe a Cathay start on southern Cathay could fit him for a future open of Inds territory. Gorbad go to his black crag, easy guess. And for Golfag, not starting directly in norsca, but somewhere near the empire (not sure where) he might have a specific tp mechanic to move quickly on contract objectives, like a teleport of Oxyotl, that's why we saw him in Norsca at some point.
I also hope there are no more Changeling campaing level of mechanics for future lords, please CA.
I reckon Golfag is starting at the black pit, replacing the black pit tribe, or the mountain region just below louen leoncour.
Edit: or the moot, his favourite food lorewise is halfling. I think it will be black pit tho.
Or they're gonna replace the random ogre Krugenheim faction in the middle of the empire. Ones that start near Dryka
significantly, particularly
I find it weird cuz wurzags starting position always made alot of sense and moving him down their just seems like their out of ideas and doing the whole gelt thing and just stuffing them in random places that don't make any sense lol
I´d hope they include the Bretonnia rework in the 6.0 patch cause Albric´s campaign wasn´t great before and now u got another powerful enemy to deal with. The jungle settlements down there are immune to cheese which makes them pretty annoying to siege especially with cav armies.
Can they just get ostankya BACK INTO KISLEV???? THE PLACE SHE IS SUPPOSED TO PROTECT????
Like to see Halfings faction in total Warhammer 3
Skulltaker start in Lizardmen homeland
how can you see all the map is this mod ?
Yes its a mod called "Toggle Fog Of War". All it does is it adds a new button on top where you can turn the fog of war on the campaign map on or off.