World of Warships - The Team Works
ฝัง
- เผยแพร่เมื่อ 6 ก.พ. 2025
- It's not often you see players behaving unselfishly in online gaming because a) people are selfish and b) online games are set up to reward selfish play, which is why it's all the more awesome when it does happen.
World of Warships: worldofwarships...
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If you have a World of Tanks replay you'd like to submit, upload it to a hosting service like wotreplays.com and email the link to your replay to charlton.paul70@gmail.com.
If you have a World of Warships replay just send the file to the same address.
Just be aware that I get hundreds of emails every week and I can't promise that I'll show what you send in.
20:25 "Just wait until you see the post battle result screen" and at 20:45 "Sadly, I don't have the post battle result screen for this match" LOL
InstaBlaster
Bcap here. Jingles thank you so much for posting this. It was so cool to log on to play a game and have everybody on my team go "hey Bcap wait.... your featured in jingles latest videos... great work!"
Yeah that torp hit was embarrassing... I picked a bad time to be typing to the Tirpitz next to me. I should have seen that coming knowing an enemy DD was still out there and we were going through a choke point.
With the smoke circles turned on you can see that though the smoke does not look contiguous, it is. I've been working on perfecting this technique and after about 10 games it has really increased my bag of tricks.
I found that I no longer want to slow down at all, even when doing a lone cap before the enemy detects me but I think they are about to.... boost on, lay it fast and long. If receiving fire, angle away slightly from the enemy and watch for the blobs that appear to your side to lay between you and the enemy.... your protected. When your smoke is 3 or 4 seconds away from being done, slam on full reverse so the last blob surrounds you... and leave it reverse to slowly back through your screen which makes taking a blind torp shot at me very very unlikely. So it can be used both for shielding the team the spotting as shown here, and also shielding me if another ship can keep them in sight.
And I've been able to increase my score while doing this as it becomes more natural. Last night I did it and totally disrupted a 2-DD ambush waiting my cruisers while killing a Mahan and damanging another IJN DD. Go download "another day on the bridge" from the replay site if you want to see.
cheers!
Bcap
Good job and good tips!
Good work
I have to give props to that Kagaro, he was risking his life for someone else's. That takes true valor. Nice work keep it up.
You know it’s just a game, right? Not like he risked his actual life 😂
Maybe to boost online friendliness, how about random acts of kindness as a series :D?
QB tried a series entitiled "Random Acts of Kindness" - and while popular, he never got enough entries to keep it going...
Smackedown
oh. well that says a lot about players eh. Il check that out cheers.
Jingles, thank you for spending the time to share unselfish team work. Personally, I find the most enjoyable games are those in which teammates work in cooperation and coordinate fires. It would be incredible to see this more often. Thanks again.
I don't even play WOT or WOW, but Jingles, your commentary is so good man. Great videos man, keep it up.
i love WoT the best. you need to play it
Wargaming Super Noob I do play WOT, but not on the PC. maybe I should have clarified that lol. Even with that, I haven't played that in a couple of months.
the Flint has smoke and your right it's over powered
true that. it`s op as hell....
No where near as OP as the Mikhail Kutuzov :D
+Yin Yang It is much more op than the Kutuzov
True that! But the Flint has a STUPIDLY OP SMOKE! It is literally better than ANY other smoke screen in the entire game....
Because as was shown on iChase's channel, the Flint's smokescreen lasts INCREDIBLY long! The Flint can lay a smoke, and hide in it til the smoke generator is just 30 seconds away from being ready to SMOKE AGAIN!
It can quite literally leap frog smokescreens across the map, all while firing at everything spotted and ONLY ever having to worry about Radar, and German Cruisers that get within 5.7 km, at which range they will EASILY eat those rather OP torpedoes the Flint ALSO Gets! IIRC 65 knots, 9.2km range, and 15,900 odd damage!
So really, the Flint DOES NOT CARE ABOUT ANY THREAT! At least with everything the way it was in iChase's video!
Flint has Less guns watch Chase's video on it
Speaking of an Atlanta with Smoke...Jingles, have you seen the USS Flint? xD
I was about to say the same thing
Ship review? Come on Jingles...ah blame Billy Warren.
It has stupidly OP smoke, it's totally broken. By the time your smoke dissipates you are 30 seconds away from getting back off cooldown. Meanwhile, you burn everything down.
ah yes the Flint. The ship that is so broken that it will probably be nerfed in like 2 days because its so op
Woot than you Jingles! Glad you enjoyed my altanta game play!
Jingles, there are now three cruisers with smoke generators. The Iwaki Alpha, the Kutuzov and the USS Flint. The Flint is a from the Oakland subclass of the Atlanta class, and its smoke generator makes destroyers look on with envy. The Flint was given to those people who got to rank who in the last two season of ranked battles.
Well that was nice! Great to see some good sportsmanship and teamwork in a random battle. Thanks for the morale boost Jingles!
jingles have u ever considered doing a separate gaming channel where u play games such as overwatch or scary like outlast 2
that would sincerely be interesting
in know ur old and all but u are still full of life in my eyes from all the jaw splittingly funny videos u do
i'm relatively early let's make a joke.....
the Mutsuki's guns.... no wait, simply the Mutsuki
Ha
How about all destroyers?
( coming from a battleship guy :D )
+Pandemic4444 because you always get torped?
+Luey Thomas I've got the Mutsuki but love battleships so i use my WASD hack often so i piss off DD's but the Mutsuki is just bad
Luey Thomas Nah. in co-op even though the AI are torp happy i don't get torped that often. i just always thought Battleships are supposed to hate destroyers.
21:30 thx Jingles. Rarely have I even been complimented for those actions in game but what the heck knowing we win a game cause of my selfless acts is worth it.
This is an old video...
But it is one of my favorites...
I am NOT a good DD driver but I always try and help...
I like this video...
Absolutely amazing and heroic teamwork I love seeing this and kinda helps restore a little faith in humanity.
the entrance of destroyer in 2nd replay was so cool... as if it was a movie shoot
I gota replay where I citadelled a Pensacola angled at 11km from a couple days ago. The AP on Atlanta's 5/38s have exceptional penetration values in comparison to the 5/38 family up to that tier. In addition, the rank one players from last season get the USS Flint that also has a smoke screen and much longer ranged torpedoes equating to three cruisers with smoke screens. Talking about smoke screens I would really like to see British cruisers get them as a national flavor since the rn made a very hefty use of them in their malta convoys.
Jingles- "Wait until you see the post battle results."
*30 seconds later* "Sadly, I don't have the post battle results."
oh jingles, never change
Some one forgot the Ranked season 4 reward. USS Flint. Same as USS Atlanta but better AA, no radar but holly smoke! ;)
And it's OP. Pretty fair for a reward ship tho.
as a reward ship that is
Doesn't it have less guns though as used for AA instead?
It's a nerfed Atlanta. Lower long range AA and HE DPM. I've seen two and both got slaughtered trying to hide in smoke. Once by me by just torping the smoke and another time by a Molitov shooting at the tracers with AP.
Radar is more valuable than smoke.
+Crosshair84 No smoke have 30 seconds between each wave radar last 30 seconds ans reload in 5min
The title and his introduction to the second replay got my hopes up for a game that I sent in, where a friendly destroyer sacrificed himself to put a smoke screen down for me to hide in an slaughter two to three cruisers in my Molotov.
Nice to see teamwork, as Jingles said, so rare in online gaming.
There is a third cruiser with smoke screen now which is the USS Flint. Which was the reward for those who got to rank 1 in ranked battles and won in a Tier 10 ranked battle.
its nice when teammates actually act like it rather than ninjaing kills or hogging them.
There's no "ninja-ing" kills in WoWs. There's only securing the kill.
WE DONT NEED COMENTS FROM THE PEANUT GALLERY!
Grow up, it's a team, hogging kills? That means you suck. Others kill stealing equals they get less exp and money, while the damage dealer gets a lot
Jingles - check Flint - it is basically Atlanta with more close range AA, 2 guns per broadside less but it has a smokescreen - and bloody good one for that matter. Once you smoke dissipates, you have to wait only about 30-40 seconds to pop another one - so you can stay around perma-concealed for a very long times, throwing 12shots per broadsides, almost like Atlanta can.
"If the Atlanta had a smokescreen, it would be ridiculously overpowered."
It's called the Flint, Jingles, a reward ship for Ranked Battles. iChasegaming agrees with you. His video about the Flint shows just how desperately insane such a ship is. They didn't just give the Flint smoke. They gave it better smoke than most DDs. The DPM is terrifying.
The USS Flint is being added on US server as a reward ship for ranked battles. It is an atlanta with the port and starboard guns removed, and Radar replaced by smoke consumable. ichasegaming did a video about it on his youtube channel
Teamwork in WOWS or WOT - when you see it, you shit bricks.
i always try but my team just ignores it
I just did the smokescreen ... and got a PM to uninstall the game.
trust me I gave a complaint to the destroyer when he saved me in my altanta.
If being a team player is the new troll tactic... I want in!
No. You cry tears of joy becuz you know that humanity isn't as doomed as you think it is!
just back from holiday with limited wifi, god have I missed your videos Jingles
well, go back and catch up. P.S. what i do is i get up early and binge watch his videos
Kudos to the guys sharing the smoke.
Good job guys.
8:05 Actually Jingles, there are technically 3 cruisers with smoke, the last one is the Flint, the reward ship for reaching Rank 1, it's T7, i think, it has a very fast cooldown, long duration (twice that of normal smoke, i think), and covers about twice the area, and the ship itself has pretty decent guns and range. Basically, it is to the Atlanta, what the Murmansk is to the Omaha. A superior version.
I once layed a smokescreen on the Salomon Island map southern end this way. In the process a Karlsruhe of own team dropped its torps right into my way.
No good deed goes unpunished, eh.
This was a fantastic video Jingles
Tried to send in a replay to Jingles, but I just realized... he has just had a replay contest! He probably has replays coming out of his ears
Faith in humanity restored, keep it up guys
There is also the uss Flint which gets a smoke generator and it is a Atlanta class ship which you get at rank one for ranked battles
Massively entertaining as always Jingles. I only wish I could bring myself to buy a PC so that I could take part in the mayhem. Well, maybe WoW will figure out a way to support Macs as well.
Cheers, Roland F.
That made me feel better about when I screen allies, it's always in the back of my mind that I'm not getting xp while I'm spotting.
Hey jingles the new USS flint premium teir 7 Atlanta has two less turrets but can use smoke and has the Mahan torps as I've been told by a supertester
Jingles, I believe the Kitakami has a smoke screen generator as well. Obviously not in game atm, but its presence may be felt in the future...
I think you hit on the reason more people don't sacrifice for the team, the utter stupidity of so many people who don't take advantage anyway. It has happened to me way too often.
You know, I was thinking about there being no spotting damage here, and suddenly had an epiphany: Smoke works both ways.
Perhaps the reason we dont have spotting damage yet is because of how easy it would be to smoke across allies to deny them LOS for the sole purpose of giving yourself spotting damage by having the only eyes on target? Just something that popped into mind.
I play the US destroyer line and while i sometimes do smoke a friendly (recently to a beached cruiser) that is in trouble i never had the idea of a smoke wall shielding many friendly battleships
Actually, there will be an Atlanta class cruiser ingame with a smoke screen generator. The USS Flint. Two less 127 turrets, more close range AA guns.
Shoots over mountains, death of a thousand cuts...the Atlanta is the FV304 of WOWS.
Jingles, you forget about "Flint". This is basically "Atlanta" with smoke... iChase made a film about it few days ago. And yes, it is OP.
I was often like this during my old NavyField days. A couple of us liked to create walls of smoke to get the capital ships out of a jam. Or, when in a frigate, I would go on anti-sub patrols to harass enemy subs that try to sneak in. The truth is, when we want to play assist roles, it is because we want to, not because of the glory.
Jingles... The flint is an Atlanta class with 2 less turrets, but has more aa and can indeed pop a smoke screen.
"the atlanta with smoke would be hopelessly overpowered!"
may we all welcome the USS Flint? :D
what about the USS flint jingles?
that an Atlanta hull with an armament reconfiguration and a smoke generator
It ain't Jingles video if he don't make mistake...
+Nick Bana are you in every jingles vid saying that xD
No, I meant it because I didn't think he knew about it. But sure, how many players have it ^^ it's a rank 1 reward xD
Garreth Kelly
Everyone said it. It's my time to say it. :p
+Nick Bana xD
I once sailed next to a battleship in my destroyer. I wasn't spotted, but he for sure was as I took 6 torpedos for him. You could argue that was selfless.
My friends and I will usually screen the different battlegroups in a game but yeah it's pretty rare to see.
5:20 Holy damn! He took the Torpedo for the Tirpitz and told him to slow down! Amazing!
Also, why could he hit the enemy North Carolina at 6:59 ? The minimap clearly states she was out of range but the targetting reticle still showed up.
You misunderstood. "Too slow" means he wasn't quick enough to see the torpedo and take evasive action. It had nothing to do with the DD's actual speed.
As for the NC he was completely in range (it was 9+km and that ship fires to over 10-11km even stock I believe). The orange reticle is not a range indicator, it's suppose to tell you (when green) that based on target position and speed you have a chance of hitting. However I ignore that a lot as it's rarely correct unless the target is sideways on to you and not changing speed or direction. As far as "in range" or not goes, if you see the crosshairs above the target you are shooting at you are in range. However if you are at extreme range and they are moving away from you you may not be able to always hit them.
Oh and as far as the minimap issue I wouldn't trust a replay file to give you that much accuracy with all this stuff. A bit buggy on that level.
It's due to advance firing training. which I swapped out last night for demo so no more extreme-range denting BBs with my 127s
Bryan Myers Yeah that would explain it as well. I was actually thinking right before those torps popped up that you missed a chance to shoot that DD when he was in range. When you are in the Mahan the best strategy is to shoot the DDs. Mahan is very good at that, but having just got the Benson... it is SO much better. :D
And... hey I am web developer as well! ;)
Agreed on the Mahan. Before I played this game I was feeling a little bored of the usual and so decided to see what I could do with the smoke as my primary focus. I looked for that Mahan as the screen finished but somebody else got it. 4.5m to the Benson... it's going to be a long grind. can't wait.
LOL!
16:43 As soon as Jingles said "Bam!", skunkwerks says:
"useles fucking izumo" (useless)
...
(06 seconds later)
skunkwerks: "go home izumo..."
...
(23 seconds later)
Altanzar: "to be fair it is a izumo" (an)
I wonder how Izumo would look in Kancolle?
Anyway...
17:55 What I witnessed starting here is so beautiful. Aw~ Mordakin. You know that saying in Star Fox 64?
"Beautiful! I could KISS you for that!"
19:09 "Enemy Team are down to 2 ships at this point, that Tirpitz and a Fubuki Class Destroyer - a Japanese Tier 8, but the Fubuki is about to run into a very angry Atago and come to a sticky end-"
Pan-paka-pa~n!! BANZAI!
20:46 "Sadly I don't have the Post Battle Results screen for this match-"
DAMN IT JINGLES! I KNEW you were going to say that.
Fun video.
There is another cruiser with Smoke the USS Flint, Atlanta class ship, just came out as a gift ship and it is op.
ah yes, the good old days when people that could think and breathe at the same moment played the game.
Welcome back, I know you got this recommended.
I love laying smoke for my team, but like Jingles said "not everyone is smart enough to take advantage of the smoke layed down" so aggrivating
8:38 So fucking funny how they're bringing the Flint out which is quite literally an Atlanta with 2 less guns per side and a smoke screen which would make a destroyer blush....
You are correct, Jingles, the only gratification you get from team work in this game is from someone who takes the time to text it to you
Hell in my battle ships I have taken torps for my cruiser team mates. I have also had games where team mate took torps for me since I was the heavy BB
The Flint has smoke, Atlanta's sister ship. Keep them coming.
what do you think of the reward ship U.S.S. Flint ? Which is a Atlanta class cruiser that has smoke and minus the two midship turrets that were replaced by bofors.
Jingles you might want to take a look at the USS Flint. It's an Atlanta without the 2 side turrets, better AA, usable torpedoes and it has smoke.
Jingles, the USS Flint also has smoke and yes it's an Atlanta Class, so it's ridiculously overpowered.
Hi jingles, i think that bcap and the kagero captain are natural destroyer captains.Doing the right thing at the right moment.Just a pity they wernt in a tribal class destroyer or a cruiser like belfast.Roll on royal navy tech.The atlanta's rate of fire,though,is like a machine gun. Very well played to all of them. Wish i could do as much. Toodle pip,chaps
I am of the same opinion that there is very little team play in random battles. I honestly ask before game starts if anyone needs support. Sometimes I get response but most times I do not. Same with smoke and spotting as a DD. I love the aspect of team play just hard to do in random.
Well, cool the KAGERO ! !
I try to scout (and launch the torps), but that's even better ! !
"If the Atlanta could generate it's own smoke, it would be ridiculous." Why hello there Mr. Smolensk!
The Mahan was named after Alfred Thayer Mahan. He pronounced his name muh-Hahn' - stress on the second syllable. This from an elderly military history prof 20 years ago.
en.wikipedia.org/wiki/Alfred_Thayer_Mahan - no mention here of the pronunciation, but good readng nonetheless.
Glad I'm not the only one that uses the smoke screen for my team mates. Been doing that since the CBT days
I was using smoke that way in late beta and early release times. I though it was main reason for DD to have smoke generators, like in real life, but people just wasn't using it or were not interested so I gradually stop doing that as often as at the beginning.
Thanks Jingles, knew you were a muso but singing for the unsung? GGWP
I don't feel so lonely now, because it looks like there are others doing this kind of thing o7 DDs.
yea..spotting damage in wows would be nice. Also wargaming went and "autocapped" B and C caps on some of the 4 cap domination maps robbing players of some easy XP
PS. Jingles I do believe the USS Flint reward ship has smoke
Bit off topic but jingles i just sent you an amazing armored warfare replay .
I do what those DD's do in my Benson and Fubuki, the amount of times ive smoked my teams montana's and yamatoes in smoke, its just nice to see them be grateful lol since i can imagine how bad those repair costs are at those tiers, mabye thats the reason i have 108 karma
To be fair to the battle ships in that second video, I wouldn't have rushed into A to cap either, thats a small space to be in ina BB with a Destroyer still around.
About the spotting damage thing... I suspect it might not be there because it would unbalance the game play with regard to rewards that different ship classes can get. Unlike light tanks in WoT, destroyers in WoW already tend to rake in the XP and coin because their torps do so much damage. Add bonuses for spotting onto that and it would get kinda crazy, unless you worked out some way to offset the rewards.
Jingles tell youtube to increase your bandwidth!!! yours are the only 1080p videos where i get buffering issues!
Alfred Thayer Mahan was a US navy officer, but he is famous for "The influence of Sea Power upon History."
I've seen flamu's division mates "smoke him up" in random battles to help him survive and kill but as you suggest they do not earn as high damage and credits as he does. In good ranked battles it's definitely in a player's interest to help where possible to ensure a team win to not lose a star - but it's usually better to help and survive than to help and die unless (as I've seen sometimes) you can trade ships for a net team gain. Enlightened self interest is complex lol
It would be nice if Spotting/Assistance points were a thing for DD captains - because all the other ships I try to torpedo must watch Jingles, cause they're all devilishly good with their WASD Hax, and the heck with using a DD's pop-guns to sink a BB.
I used to try that historical smokescreen usage in the beta but found it difficult to use in-game. Perhaps I should give it another go.
@ flaes,2 things, USS Flint , a gift ship , has smoke, it is a variation of the Atlanta class.
The "Team work", aspect of warships would be terrific, but I almost completely ignore the x-tremely toxic in-game chat , so if thats the only way to comunicate,....well,.....
"If the Atlanta could generate it's own smoke..."
Say hello to the USS Flint :^)
My now you know the level 7 USN ship is the ATLANTA. GOOD TEAM PLAY EXAMPLES.
As a BB driver it's happened to me a few times and I'm always extremely grateful. Perhaps WoW could look at rewarding spotting as in World of Tanks.
Atlanta cruiser, Steering Gears or Propulsion for the 'tier 6' equipment spot?
(with gears its 6.7sec or so, but being paper fast turning is good.)
Hey jingles there's a third cruiser that can deploy smoke now *some say it's better than a destroyers smoke....* the rank 1 reward ship! USS Flint *modified atlanta class*
Awwww...i was realy hoping Jingles would feature my 7 kill Warspite replay on my Birthday..... well...maybe next time :)
My biggest pet peeve with WOW. Is that the AA guns aren't animated you don't see them shoot at all they just stay in the exact same place
ACTUALLY there is an animation for them in the options menu. Go in there and look for 'anjmate small objects'. It lets the AA actually move about.
vortex light Fuck sake im an idiot thx
Perhaps it might be a good idea to implement spotting damage in the next update? It would foster more things like this.
I love doing that! Smoking the team. I always thought that DDs are support ships anyway. Oh and torp runs, as the Mahan doesn't have great guns anyways.
dd are support/burn the anger out of the battleships
The guns smaller than 6" (152mm) and some guns up to 8" (203mm) in the time-frame between WWI and WWII did not have true US Navy-type "AP" projectiles, which have AP caps -- termed "APC" in the British Navy -- designed to protect the projectile nose from the hard-faced KC side armor used in 20th-Century BBs, BCs, and some of the more heavily-protected cruisers, and rather small explosive charges to allow the shell to be more solid and reduce damage to the shell as it goes through that difficult-to-penetrate armor. They used what were called base-fuzed "Common" projectiles (nose-fuzed shells were "HE" -- or US Navy "HC" -- as in this game), which have much larger explosive charges and no AP cap, since they were for firing against thinner-armored warships like small cruisers or destroyers that did not use KC armor (shells that the US Army calls "SAP" or, if more heavily constructed for use against thicker tank armor, "AP" or "APBC", as opposed to US Army capped anti-heavy-tank shells, called "APC" or "APCBC" just like the British Navy). Common-type AP will have more limited penetration ability against thick armor before they break to pieces, which would obviously reduced their damage-causing ability, but they have much more "bang for the buck" against armor thin enough to penetrate intact, which is why they were used, as long as the expected enemy did not decide to protect his cruisers with KC armor, as did the US and Italians in the late 1930s and after and, to a much lesser extent, French and British did, in the mi-1930s and after. Each nation had its own design and use philosophy for what are called "cruisers", which varied quite a bit from nation to nation and time to time. Japanese WWII cruisers, for example, never did use KC armor, so Common-type AP projectiles were quite effective against them -- they also never used capped AP, either, but they had shells that could get more underwater hits -- THAT WOULD BYPASS THE BELT ARMOR AT CERTAIN RANGES IN MOST SHIPS NOT ESPECIALLY PROTECTED FROM SUCH HITS, WHICH ARE FEW (!!) -- than most other designs due to changes in their nose shape, as well as shells designed for minimum drag for the longest possible range.
This game should really try to match more of this quite varied shell-design and armor-design stuff, which would give the ships of each country and time-frame much more "personality" as to what they could do to each other as conditions in the battle change, beyond just simple same-thing-for-everyone hit-point value, rate-of-fire, maximum range, and shell-spread differences!!!
As a DD captain, I got sick of seeing Atlanta's and ran from them with my tail between my legs (most of the time). So I bought one. It's one of my favorite ships now, with 1.5 Million ship experience on it!
I tend to do the same. Sometimes you throw your smoke and people just sails thru it.
Another thing is with the carriers. I do not understand the ones that are packing their planes and sending them to hunt a enemy CV. There's a 20% chance you'll succeed with the def AA fire now in place. Now in the meanwhile, you have spotted absolutely nothing that would benefit your team.
- While I'm playing with CV's, I personally try to detect enemy DD's inside the cap circles. I send each bomber to two spots were after.
- Before dropping my torpedoes, I'll bomb the DD to see if I'll get a hit and disable his engine (makes torpedo hitting easier). After bombing, I'll leave it hover over the DD. I always hit them using ALT. By doing so, you'll spot the torpedoes launched by the enemy DD's in the early stage.
- Smoke screens are better than a running DD - you can aim the torpedoes inside the smoke with ease using the ALT key.
- Maps like North and Two Brothers makes it more easy; I'll sail my carrier in the middle. I'm using full buffed AA's, so with my Taiho it's 100. That will tear apart anything that comes in contact starting in 7km range and shred everything inside 3km radius.
Well you forgot the Flint, it is an Atlanta class that gets smoke and it lasts for 2 minutes (only available for people who reach rank 1, 3 times)
I am toutched to tears. Very Horourable!!!!!!
Interestingly, for all the flack it gets warface pve mode does it right imho. All players get the same reward regardless of kills. There is a score board, but a medic keeping a medkit out half the match and the pistol for the rest will get the same amount of xp and credits as everyone else. Granted, depending on your team you might get first anyway. But that spot is usually for the rifleman with a beltfed and 200 linked rounds. But the reward is the same, can just focus on making sure the team survives. Surprisingly refreshing.
As of last patch the smoking for team by destroyers drastically increased. At least as far as my games are concerned.
And I do it reasonably often myself.
Hello, Jingles! I have a question I hope you can answer. Over the years, you have been featuring many replays from many people, on your channel. This, of course, brings recongnition (and bragging rights :P ) to the player featured in the replay. I loved what you did with the 500k contest, showcasing actual videos from other TH-cam channels! My question is: what are your thoughts on, instead of, in some of your videos, showing a replay from a player, showing a video from that player on his TH-cam channel (if he/she has one), therefore giving a "shoutout"?
For choosing which videos you want to feature, you would follow the criteria you use for choosing which replays are featured on your channel and, particularly, those you used for the 500k subscriber special.
Basically, we send you links to our videos via the normal Jingles replays e-mail address. If you liked the video and if you think the video and the video maker deserves some recognition/encouragement, then do what you did in 500k contest showcase! Show your subscribers a bit of the video - as you see fit - and recommend us to visit the channel of who made that video!
I say this because I don't think recognition/encouragement initiatives should necessarily be limited to when you achieve a channel milestone. :)
I hope you'll consider this and discuss it with us :)
Take care, greetings from Portugal, land of Rita :P
(If you guys want Jingles to talk about this, then you might want to "like" this comment. It will make it more likely for him to see it) :)