Or if you still can't figure it out and need help feel free to ask as well as Schematic Files to all my Minigames can be found in my Discord discord.gg/amkgjEeXVr
Hey do you mind If I use your battle ship game in one of my videos? I'm wanting to make a tutorial on how to build and link up a Redstone ticket booth and would love to use this awesome build. I would apreciate it a bunch and hopefully you can get back to me!
00:07 How to play COLOUR SPLAT 00:48 How to build COLOUR SPLAT 1:59 How to play RUN 2:43 How to build RUN 4:35 How to play BATTLESHIP 5:13 How to build BATTLESHIP 6:06 How to play HOT HEADED 6:47 How to build HOT HEADED 8:57 How to build and play GOLF
@@themangolorian4074I’m going to need more help, mine is still screwy, every now and then it will only do one in the square and every now and then it will just make them go up and down and not just stay up
For Run, it would be a cool idea to try and make it so the players would get randomized blocks so they had to work with what they are given randomly. In the end, it would look like a chaotic mess lol
My idea for run - make biome varietes with different blocks and hazards. Players have limited number of blocks (e.g. 10 wood planks, 5 fences, 7 dripleafs) and their placement choices are permanent, but other players have a 1 time use enchanted netherite tool to remove any block. Back to varietes, these blocks are different. Underground can even include a bucket of lava per player. "But isn't that OP?", yes and no. Lava can destroy wood, but you only have like 4 blocks from mineshafts and most are cobble or deepslate. Also, don't forget about the challenging rule. If you really want to make the game more difficult, longer (and harder to build) you can make paths and routes so you gotta make a choice where to run. You can also make the timer slower, but you get points for how fast you beat the course. You can buy boots with enchantments (e.g. for crouching, so you can beat half slab sections faster), potions (e.g speed), extra blocks and more. The game has a lot of potential, though I don't recommend adding too much stuff as it ruins the game's simple, but fun feel. Also, make the corridor wider.
instead of enchanted netherite why not try enchanted gold instead for that extra speed bonus? but other then that this sound awesome, i may have to try it!
These minigames that you've built has inspired me to make an amusement park in my world to play with my friends. Great Content, keep it up I hope to see more of your amazing ideas in the near future
i think its funny that most minigames are inspired from other already existing minigames like dés a coudre or MCC finale minigame i like that with just a twist it can become completly different
The ideas themselves are already impressive but making them with redstone is even more impressive! I hope you dont mind me using these gamemodes in a server using plugins cuz i really like them.
THANK YOU SO MUCH FOR MAKING THIS VIDEO!!! I made the hot headed minigame in bedrock today and I had to change a lot of the redstone. I’m not sure if it was the difference between bedrock and Java or a mistake on my end. Fwi for anyone else who wants to make it in bedrock I used sticky pistons and redstone blocks instead of the redstone lines connected to the observers. Another quick tip is to turn off fire spread. In the original hot headed video he says to use a command but I found that turning off fire spread does the same thing but doesn’t enable cheats!
A fun game me and my brother figured out a few years ago was using sheep, dye, and name tags named jeb_, we found out that if you name the sheep jeb_, the color of wool dropped when sheared isn’t rainbow, it’s what color you dye it, so we thought that people could try to guess which color the sheep was and then sheer it to see if they were right or not, it’s a really good idea
For run you can put another set of pressure plates at the end than make the last lamp not turn off meaning that if they press the plates in time the lamp doesnt turn on but if they dont make it in time the lamp does turn on for making it easier to see if the player made it or not
For Colour Splat and Battleship, I'd add waterlogged inverted stairs round the water pool so that they automatically refill after removing the blocks placed inside.
Hmmm. Here's something : isn't there a small chance for every lane in Hot Headed to be pushed up ? It's definitely my favourite game with golf as a close second, but this seems like a small flaw I just have to point out.
I don’t think it’s really a flaw, having them all go up would one player would still die before the other even if they are both on last hit. If you wanted to add a circuit to make sure at least one would always stay down, you could take an output on the first lane and if it activates lock the repeater in the last lane so it doesn’t activate, then at least one will always be open.
This is true however at a 25% chance each. The chance of all 4 activating is ~0.4% chance. And i did not want to complicate the redstone further for how unlikely it was
It's a flaw, but also a niche mechanic to make the game faster. If all are professionals at the game and it lasts very long until someone even gets hit, there's still a 0.4% chance to deal a bit of damage to everybody. It's still a flaw and can lead to problems like everyone dying at the same time, but the games are supposed to be simple to play and build, so complicating the redstone is not ideal. You can totally try to fix that, though, but doing that when you just want to play with your friends and build a fun game quick, not necessary.
Tip for game 1! Try to use a dispenser, then connect them all up using redstones! If u have a 9block sides, you can use 9 dispensers! Connect them all up using redstones and place a lever or a button to fill the course up!
Hi Gerg! I just wanted to say your videos are amazing! I love most of the minigames, but RUN is killing me to make. I can't figure out the pistons and how they work, so I'm stuck with the circuit being triggered both when I step on the pressure plate and off the pressure plate. Any suggestions?
very cool games; the battleship looks awesome and I may use(with credit of course if I do build it via sign on game)... a fellow TH-camr made the same style of mini golf with the armor stands a few years ago(ZedaphPlays) and I thought it was genius; though he used an armor stand datapack to make the armor stands invisible and had them holding different colored concrete block as the balls so thats all you saw when you were hitting with your knockback sword... been working on making one of my own too
I Have a minigame Idea The Tower King Build a 1x1 tower as high as you want and place ladders- Then Build A ring around the tower. Size is (optional) - Then Fill the inside of the ring with water or others- After that have a knockback 2 or 1 sticks- After all of that have fun
Its not easi to explain but if you noticed how in run he used a piston connected to the start of the redstone to “shorten the pulse” See if that helps.
Hi Gerg! Fresh sub here with a quick comment and question. I absolutely love the redstone-less mini games and have built many in my world already. But the ones with redstone? Run for example, I can’t get the lamps to work correctly due to the difference in how redstone works between Java/BE could you point me to someone who might have a fix? The discord hasn’t been much help 😅
In the RUN minigame, I would've thought the impossible thing would be like Ultimate Chicken Horse where if nobody can finish it how it was, everybody goes back a fail (adaptation) and the block(s) making it impossible are removed.
How are you not million subscribers you make fun minigames and upgrade minigames Like fr if you make a multiserver with all the minigame it gonna be so popular like fr you need 1 mil
Same I blew up my hotheaded one because it didn’t work then I saw the top comment of it and it said ( it does work on bedrock but the note blocks need to lantern blocks)…
@_gerg I just spent 30 minutes making hot-headed on bedrock for it not to work. Could you release a video that is bedrock compatible? I am no Redstone so I can't figure this one out myself. Other than that I love the minigame ideas, and I would love to try them out for myself.
I've seen comments saying you can substitute note blocks for droppers and it should work, however I too am no redstone expert, and barely ever play bedrock
Try redstone lamps if hoppers dont work. On bedrock no matter what, the redstone pulse cannot be shortened so it wil be about 5 seconds of pistons in one row going up and down
I added a twist for the battleship and you don't have to do this but its cool so I made it so there's points and here's the different blocks that are points: iron: 1 gold: 2 emerald: 3
Hey, hot-headed is giving me some trouble... I think it's because of the Etho clock? Or the droppers? They throw the items out to the side and just leave the to despawn and I'm not sure why? And the switch also does nothing. The clock has the top torches on which seems correct in the video, but the redstone connected to the droppers only works when the top torches are off and there's nothing in the hoppers. I can manually press the note blocks to rise and lower the sandstone, but only singular chunks, not whole lines. Not sure if that's intentional... If anyone can help I'd be very glad :)
How do you get the golf to work whenever I hit an armor stand with knock back swords nothing happens is it because I am on bedrock or is their something I missing?
I tried building run and it won’t work I’m going over and over in the tutorial fixing things and it just won’t power the lamps! Can I have some help somehow?????
I spent a long time figuring out how to make hot headed and ended up getting mad because it didn’t work in bedrock I wish there was a warning it was only in Java
I spent 45 minutes building RUN for it to not work AT ALL! I tried changing things up (because I’m on bedrock) but the lamps would not light up in order. They would light up, then 20 seconds later they would light up the next one. I had them exactly the way you specified but nothing works. And it’s not an fps problem.
He's on Java minecraft, Java and Bedrock have different Redstone mechanics. However there was a comment that's a few ways above yours that states how to build the game in Bedrock, hopefully that help you.
Or if you still can't figure it out and need help feel free to ask as well as
Schematic Files to all my Minigames can be found in my Discord
discord.gg/amkgjEeXVr
Thanks Amazing tutorial 😊
I like ducks
This minigames work on Bedrock edition?
Hey do you mind If I use your battle ship game in one of my videos? I'm wanting to make a tutorial on how to build and link up a Redstone ticket booth and would love to use this awesome build. I would apreciate it a bunch and hopefully you can get back to me!
Does golf work on Xbox
00:07 How to play COLOUR SPLAT
00:48 How to build COLOUR SPLAT
1:59 How to play RUN
2:43 How to build RUN
4:35 How to play BATTLESHIP
5:13 How to build BATTLESHIP
6:06 How to play HOT HEADED
6:47 How to build HOT HEADED
8:57 How to build and play GOLF
Underrated comment
ty!
Thanks!
Thanks bro
Ya
Hot headed works on bedrock but you must replace the note blocks with redstone lamps
Tysm!
After testing ive found out droppers tend to work better than redstone lamps
Thanks
@@themangolorian4074you are an amazing person, I spent three hours building this to find that it was being incredibly buggy, and you fixed it
@@themangolorian4074I’m going to need more help, mine is still screwy, every now and then it will only do one in the square and every now and then it will just make them go up and down and not just stay up
For Run, it would be a cool idea to try and make it so the players would get randomized blocks so they had to work with what they are given randomly. In the end, it would look like a chaotic mess lol
Ultamate chicken horse
ik right
@@Flapjacks-tm8cfThat was exactly what I thought XD
My idea for run - make biome varietes with different blocks and hazards. Players have limited number of blocks (e.g. 10 wood planks, 5 fences, 7 dripleafs) and their placement choices are permanent, but other players have a 1 time use enchanted netherite tool to remove any block. Back to varietes, these blocks are different. Underground can even include a bucket of lava per player. "But isn't that OP?", yes and no. Lava can destroy wood, but you only have like 4 blocks from mineshafts and most are cobble or deepslate. Also, don't forget about the challenging rule. If you really want to make the game more difficult, longer (and harder to build) you can make paths and routes so you gotta make a choice where to run. You can also make the timer slower, but you get points for how fast you beat the course. You can buy boots with enchantments (e.g. for crouching, so you can beat half slab sections faster), potions (e.g speed), extra blocks and more. The game has a lot of potential, though I don't recommend adding too much stuff as it ruins the game's simple, but fun feel.
Also, make the corridor wider.
Well you can play it that way
instead of enchanted netherite why not try enchanted gold instead for that extra speed bonus? but other then that this sound awesome, i may have to try it!
Tip for the 3rd Game- If you want it to be quiet you can use note blocks instead of iron trapdoors
How does that make it quieter?
Can’t I use droppers?
i just made battleship in my own world and sadly you do have to use trapdoors they can be wooden or iron@@jonahfarner5273
Because note blocks are silent when they have a block on top of them
Ironic, but cool.
You read my mind with the golf one. Throwing items as the ball isn't very difficult. I'm just hoping the armor stands work the same in Java
I play on bedrock. Armor stands on bedrock don’t take knockback damage. :(
Ik it’s sooo sad 😢
Same 😢
Yeah, when I made it in bedrock, I had to use fishing ros the whole time
For the bedrock users, I propose a solution, what if you use different items other than snowballs?
Never mind scratch that
These minigames that you've built has inspired me to make an amusement park in my world to play with my friends. Great Content, keep it up I hope to see more of your amazing ideas in the near future
Thanks for the tutorials. I can't wait to play them! I hope this continues!
My friend and I used your color splash game as the inspiration to build an absolutely insane factory. We call it The Splash Zone! Thanks!
I would love to see more great creations from you, not just minigames. Because You're not just the minigames guy, you're the fun guy.
love your minigames, going to have fun playing these with friends
i think its funny that most minigames are inspired from other already existing minigames like dés a coudre or MCC finale minigame
i like that with just a twist it can become completly different
imaging how this would look in hytale made me even more hyped for hytale and your mini games of course!
The ideas themselves are already impressive but making them with redstone is even more impressive! I hope you dont mind me using these gamemodes in a server using plugins cuz i really like them.
THANK YOU SO MUCH FOR MAKING THIS VIDEO!!! I made the hot headed minigame in bedrock today and I had to change a lot of the redstone. I’m not sure if it was the difference between bedrock and Java or a mistake on my end. Fwi for anyone else who wants to make it in bedrock I used sticky pistons and redstone blocks instead of the redstone lines connected to the observers. Another quick tip is to turn off fire spread. In the original hot headed video he says to use a command but I found that turning off fire spread does the same thing but doesn’t enable cheats!
wdym i really want to bulid it so can you explain what exatly you did pls?
@@IMYOURPAPA77 it’s hard to explain if you really want you could join my world and I can show you the redstone that I used
THX OMG, i making hot headed on bedrock too but it doesnt work😅😅
@@DynoBonesCAN YOU MAKE A VIDEO FOR IT?
Hey do you mind if can join your server too
Fantastic ideas that deserve more recognition which I hope you'll get!
Thank god you made a tutorial! I thought I had to build all myself 💀
A fun game me and my brother figured out a few years ago was using sheep, dye, and name tags named jeb_, we found out that if you name the sheep jeb_, the color of wool dropped when sheared isn’t rainbow, it’s what color you dye it, so we thought that people could try to guess which color the sheep was and then sheer it to see if they were right or not, it’s a really good idea
That sounds fun and simple. I love it
For run you can put another set of pressure plates at the end than make the last lamp not turn off meaning that if they press the plates in time the lamp doesnt turn on but if they dont make it in time the lamp does turn on for making it easier to see if the player made it or not
Please make more of these for your other minigames
I subbed BTW ❤
Well, at least the golf one was done several years ago by Zedaph, I believe, on Hermitcraft.
Thanks for the video, a LOT of people were asking for it
This shows you care about your fans!
Can you make a compilation of more of your mini games I love your games
If the hot heads game doesnt work due to rails glitching try rotating the build by 90° this worked for me'😊
Just use structure_block to rotate in
For Colour Splat and Battleship, I'd add waterlogged inverted stairs round the water pool so that they automatically refill after removing the blocks placed inside.
“I am the golf queen” -Gerg
Hmmm. Here's something : isn't there a small chance for every lane in Hot Headed to be pushed up ? It's definitely my favourite game with golf as a close second, but this seems like a small flaw I just have to point out.
I don’t think it’s really a flaw, having them all go up would one player would still die before the other even if they are both on last hit. If you wanted to add a circuit to make sure at least one would always stay down, you could take an output on the first lane and if it activates lock the repeater in the last lane so it doesn’t activate, then at least one will always be open.
This is true however at a 25% chance each. The chance of all 4 activating is ~0.4% chance. And i did not want to complicate the redstone further for how unlikely it was
It's a flaw, but also a niche mechanic to make the game faster. If all are professionals at the game and it lasts very long until someone even gets hit, there's still a 0.4% chance to deal a bit of damage to everybody. It's still a flaw and can lead to problems like everyone dying at the same time, but the games are supposed to be simple to play and build, so complicating the redstone is not ideal. You can totally try to fix that, though, but doing that when you just want to play with your friends and build a fun game quick, not necessary.
I made the minigame and it’s happened to me before. It’s either a combination of two on each side or all four on one side.
How do i mske the seeling on fite in hot hesded i dont knoe how whenever i do it just doesnt work or the block burns out@@_gerg
Tip for game 1! Try to use a dispenser, then connect them all up using redstones! If u have a 9block sides, you can use 9 dispensers! Connect them all up using redstones and place a lever or a button to fill the course up!
Battleship, or Sea Fight (Морской бой) wasn't created by Hasbro, it was made by Russian guys and you can play it on just 2 paper sheets!
Dang that’s cool. I never knew u could play on paper
Wow that’s great. Thanks you a lot, I hope to use this on some servers
The first one its a Dés à coudre, an old french mini game invented by Bob Lenon a french yutuber, but the other one is cool thanks
Hi Gerg! I just wanted to say your videos are amazing! I love most of the minigames, but RUN is killing me to make. I can't figure out the pistons and how they work, so I'm stuck with the circuit being triggered both when I step on the pressure plate and off the pressure plate. Any suggestions?
Hot head looks like it could be changed into some sort of boss fight
Vary cool minigame
0:45 Vinyl Scratch is REEAAALLLL
very cool games; the battleship looks awesome and I may use(with credit of course if I do build it via sign on game)... a fellow TH-camr made the same style of mini golf with the armor stands a few years ago(ZedaphPlays) and I thought it was genius; though he used an armor stand datapack to make the armor stands invisible and had them holding different colored concrete block as the balls so thats all you saw when you were hitting with your knockback sword... been working on making one of my own too
Common Toad's Factory W
Fr, best mario kart track theme
used this for a smp event, thx 👍
gerg is so good, he makes minigames then shares them with everyone, and then, he simplifies the redstone so much
You need to make more of these I love them😊
hoppers just spit it out
I Have a minigame Idea
The Tower King
Build a 1x1 tower as high as you want and place ladders-
Then Build A ring around the tower. Size is (optional) -
Then Fill the inside of the ring with water or others-
After that have a knockback 2 or 1 sticks-
After all of that have fun
for bedrock hothead, you can use bells for replacement note blocks on the bottom layer, but I can't find a replacement for the top.
use redstone lamps instead of note blocks
They fire twice, one for turning on, and one for turning off, causing an unwanted exponent effect. Thank you for the suggestion though @@Fawn_Taming
If you make the comparator output from the hoppers get diaabled after 2 ticks with a piston, then it only fires once
@@Fawn_Taming... I couldn't translate that from cool advanced redstoner. (In other words, I don't understand what you are saying😅)
Its not easi to explain but if you noticed how in run he used a piston connected to the start of the redstone to “shorten the pulse” See if that helps.
How did you do roof with fire in hot headed?
I would add some pressure plates at the end of Run to more precisely determine if a player was on time or not.
I might use these ideas for a gameshow I’m thinking about making
Hi Gerg! Fresh sub here with a quick comment and question. I absolutely love the redstone-less mini games and have built many in my world already. But the ones with redstone? Run for example, I can’t get the lamps to work correctly due to the difference in how redstone works between Java/BE could you point me to someone who might have a fix? The discord hasn’t been much help 😅
THIS! I’ve built it exactly how is shown in the video but I can’t get it to work 🥲
In the RUN minigame, I would've thought the impossible thing would be like Ultimate Chicken Horse where if nobody can finish it how it was, everybody goes back a fail (adaptation) and the block(s) making it impossible are removed.
this helps so much in my minecraft mini game festival!
Please make videos of playing the mini games. I want to watch your content in long form videos and see the chaos
“And we can use swords with different levels of knock back to control our shots”
*(laughs in bedrock)*
man, gerg how do you not have more subs? Your videos are really good and have a lot of work put in to them
Lets goooo battleship tutorial👍👍👍💯💯💯
The first game should be a plugin. Such a good idea
I love your video of minigames!!❤❤❤❤❤❤
You can use a octagon and have 16 player color splat but with the ladder in the middle
thank you for makeing theese I love all of these minigames
How are you not million subscribers you make fun minigames and upgrade minigames
Like fr if you make a multiserver with all the minigame it gonna be so popular like fr you need 1 mil
The first minigame actually kinda exists in party games on hypixel
I even believe that this invention is French and is called "thimble"
I actually have an entire section of your minigames in a theme park in a server I play on
For RUN, do you have to choose between placing or breaking? Or can you mix and match (such as placing 3 and breaking 7)?
TYSM But pls specify more for hotheaded on bedrock. wasted 1 hour+
Same I blew up my hotheaded one because it didn’t work then I saw the top comment of it and it said ( it does work on bedrock but the note blocks need to lantern blocks)…
Never mind mine still doesn’t wirk
For hot headed how did you get the celling to burn without wood disapearing.
You should make a server with your minigames
The idea of the mini-games is good, but there is still a lot of room for improvement.
question, whatd you use to set on fire in hot headed? me and my friend tried to build it yet we couldnt figure out at all what block to use
Yea, me too. Now, do you know how to setup this fire? pls help i have same problem
All stand at attention for the golf queen!
Congrats on 100k
golf doesnt work on bedrock because you cant use knockback on armor stands.
how do you get the fire on the top of hot headed?
you have to be playing on a server with fire spread off, using flint and steel.
@@escalationengine Or use netherrack
Ngl. I love how the "friend" has a My Little Pony skin of DJ PON3.
Thanks! Now i have to play hot headed in my minecraft world thanks!
i love this video but it works to me without that piston with polished granite
Run is like Ultimate chicken horse, very fun game!
@_gerg I just spent 30 minutes making hot-headed on bedrock for it not to work. Could you release a video that is bedrock compatible? I am no Redstone so I can't figure this one out myself. Other than that I love the minigame ideas, and I would love to try them out for myself.
I've seen comments saying you can substitute note blocks for droppers and it should work, however I too am no redstone expert, and barely ever play bedrock
Try redstone lamps if hoppers dont work. On bedrock no matter what, the redstone pulse cannot be shortened so it wil be about 5 seconds of pistons in one row going up and down
No way, someone didn't say "the legend is born"?!
Run is basically ultimate chicken horse
I added a twist for the battleship and you don't have to do this but its cool so I made it so there's points and here's the different blocks that are points: iron: 1 gold: 2 emerald: 3
Please Make A Part 2 Gerg!
Hey, hot-headed is giving me some trouble... I think it's because of the Etho clock? Or the droppers? They throw the items out to the side and just leave the to despawn and I'm not sure why? And the switch also does nothing. The clock has the top torches on which seems correct in the video, but the redstone connected to the droppers only works when the top torches are off and there's nothing in the hoppers. I can manually press the note blocks to rise and lower the sandstone, but only singular chunks, not whole lines. Not sure if that's intentional... If anyone can help I'd be very glad :)
need help with the same thing
How do you do the red stone thing on the working fold course
what version those work?
Tried building the mini golf, but knock back doesn't seem to have any effect on armor stands, at least in Java 1.21
The game “hotheaded was actually rebuilt into the outcasts if you want to know :D!
Rise up for our golf queen! Slayyyy ❤❤❤ 💅
How do you get the golf to work whenever I hit an armor stand with knock back swords nothing happens is it because I am on bedrock or is their something I missing?
For color splat, i would put cauldrons under the water instead of glass, for cheaters.
You should really make a server for your minigames it would be so fun
Can you please make a tutorial for the hungry hungry hooks too
I tried building run and it won’t work I’m going over and over in the tutorial fixing things and it just won’t power the lamps! Can I have some help somehow?????
Hot headed is ok but the way to make it requires the noteblock play a note but since there is rails it impossible
Edit:the rail ontop the note block
Bros never heard of crouching
@@eduardoochoa3413 the noteblock can’t play a sigle note thats what i meant not place the rail on the note
I spent a long time figuring out how to make hot headed and ended up getting mad because it didn’t work in bedrock I wish there was a warning it was only in Java
oh shit im bedrock too
@@GermanNoob well hopefully my comment made you not waste time making it in bedrock
It works tho you just have to replace noteblocks with redstone lamps
@@cheeetahs it’s not that simple
9:35 cries in bedrock
GOLF QUEEN????
8:45 what are the items?
I spent 45 minutes building RUN for it to not work AT ALL!
I tried changing things up (because I’m on bedrock) but the lamps would not light up in order.
They would light up, then 20 seconds later they would light up the next one.
I had them exactly the way you specified but nothing works.
And it’s not an fps problem.
He's on Java minecraft, Java and Bedrock have different Redstone mechanics.
However there was a comment that's a few ways above yours that states how to build the game in Bedrock, hopefully that help you.
4:33 plot twist: I press the mercy button to the next player and place or break 0 block
I would just like to point out that the first game is just knitting with extra steps
How much space need to the battleship for the 2 of 4 observer?
Thank You Greg now the next pig I have in Minecraft will be called Greg.
its gerg
@@GappyJosuk8But the IRL name is still Greg.
@@Noncropiant oh, ok