How To Make Stock Weapons in KSP (NO MODS!) - Kerbal Space Program Tutorial

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 ก.ย. 2024

ความคิดเห็น • 91

  • @boomchacle6717
    @boomchacle6717 9 หลายเดือนก่อน +7

    Small correction: Target hold tries to hit whatever the current active command part is. You can use this to juke missiles sometimes by setting your control point to be a probe somewhere on the wingtip so the missile doesn't hit the center of your plane as often.

  • @vieuxparchemin5350
    @vieuxparchemin5350 4 วันที่ผ่านมา +1

    The way it pass true those pannels feels like real balistic going too fast to actually blows things up :3

  • @elkermino
    @elkermino ปีที่แล้ว +8

    Its a good day when smooney uploads

  • @airwaffle
    @airwaffle 11 หลายเดือนก่อน +5

    wow this is what i needed

  • @endslayer6603
    @endslayer6603 3 หลายเดือนก่อน +2

    I had used to put ore tanks in the missles. They are heavy, and they arch down quite a bit, but if even one gets a hit, it will turn the structural plates into confetti, warp them out of place, or even destroy them.

    • @smooneychad
      @smooneychad  3 หลายเดือนก่อน

      I've got to try that! sounds brutal

    • @endslayer6603
      @endslayer6603 3 หลายเดือนก่อน

      I would advise making them duel mounted instead of only one, because of how the contact is, having only one will shift the center of mass to the side drastically, as well as interfering with aerodynamics.
      Edit: I primarily do this kind of missile in space, as the horrific aerodynamics of it doesn’t affect the missile.

  • @DavidEdwards9801
    @DavidEdwards9801 ปีที่แล้ว +5

    1:00 I haven't had the time to keep up with all your content over the last since I subbed, but I can tell you've improved, thanks for sticking with it =)

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      Good to see you again! Thanks coming back and checking things out! :D

  • @user-em4yf3mb1x
    @user-em4yf3mb1x หลายเดือนก่อน +2

    Target boxes and any other vessel marks are toggled on F4 (function 4) button

    • @smooneychad
      @smooneychad  หลายเดือนก่อน

      I’m so dumb for not knowing that lol thanks! :D

  • @DatArabMan
    @DatArabMan 2 หลายเดือนก่อน +1

    I have spent ATLEAST 20 hours trying figure out to target I didn’t know it was down their bro thank you and thanks for the gyro thing ima use taht for my designs

    • @SukhoiSU57Felon
      @SukhoiSU57Felon 2 หลายเดือนก่อน +1

      Same 💀

    • @smooneychad
      @smooneychad  2 หลายเดือนก่อน

      Hey no problem, that’s awesome I could help out!

  • @ColtLB
    @ColtLB ปีที่แล้ว +4

    Press the F4 key to enable the boxes for nearby crafts

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      I'll have to try that next time that happens, thanks! :D

  • @TheDonutPenguin
    @TheDonutPenguin ปีที่แล้ว +4

    I built the missile an I am trying to test it. But when I fly my plane up and try to switch to the missile it says "cannot switch vessels while in atmosphere". How did you do it?

    • @smooneychad
      @smooneychad  ปีที่แล้ว +3

      I can't believe that I didn't include that! In the vid I'm using the mod Physics Range Extender (PRS) to make the video a bit easier to film and let me switch crafts regardless. But you can do it completely stock though by attaching everything that your gonna need to switch between (missiles, planes etc.) together with decouplers. Then getting it into the air before detaching them. This leads to some really silly looking launches with two planes stacked on top one another taking off lol but completely fixes the switching problem between them once they are detached mid-air. Let me know if that works for you! :D

    • @TheDonutPenguin
      @TheDonutPenguin ปีที่แล้ว +1

      @@smooneychad ty, it worked!

  • @user-ns4st9ls7y
    @user-ns4st9ls7y 2 หลายเดือนก่อน +1

    best video ever

  • @Koldatt
    @Koldatt ปีที่แล้ว +2

    Id like to throw some ideas at you, I have some spin stabilized rocket i beams that are relatively accurate and small enough for a medium sized aircraft to carry a dozen or so

  • @JamesBreo
    @JamesBreo ปีที่แล้ว +2

    How come I don’t have the firework launcher on console! I bought both of the DLCS

  • @harleyclawson7639
    @harleyclawson7639 10 หลายเดือนก่อน +2

    I wish console had those. I have to make stock weapons a bit differently. Also can’t overclock with console kal. Vid is a little long but good overall. Have a sub.

    • @smooneychad
      @smooneychad  10 หลายเดือนก่อน +1

      Much appreciated! It's a true shame that console has a nerfed KAL (and no fireworks) Gonna do an updated version soon so keep an eye out!

    • @Anvil1137
      @Anvil1137 2 หลายเดือนก่อน

      Do you get the bug where the launch pad decides your craft is too big or heavy even when it's within the limits, forcing you to plan the launchpad's rapid disassembly?

  • @Anvil1137
    @Anvil1137 2 หลายเดือนก่อน

    There's a bug on KSP Console science mode where the launchpad pretends to be level one instead of max, so you have to destroy it and rebuild it to continue progressing, so this might be useful...

  • @bazzybfg
    @bazzybfg 10 หลายเดือนก่อน +1

    you can make the missiles do more damage by putting a grip pad on the tip of the nose cus they have a very high impact tolerance (the missile wont break)

    • @smooneychad
      @smooneychad  10 หลายเดือนก่อน +1

      Yes, I really need to do an updated vid soon as pretty much every weapon I show could be improved a lot by adding grip pads, as well as covering a lot of weapons I missed!

  • @comradewyvern1150
    @comradewyvern1150 2 หลายเดือนก่อน +1

    very cool video!
    God bless!

    • @smooneychad
      @smooneychad  2 หลายเดือนก่อน

      Thanks! And God bless! :D

  • @JamesBreo
    @JamesBreo 11 หลายเดือนก่อน +2

    what version do i need to be in for the fire work launchers to be in the game?

    • @smooneychad
      @smooneychad  11 หลายเดือนก่อน

      They were added in 1.12 on PC but I don't believe they have been added to any console version so far though, no idea why but it really sucks.

    • @JamesBreo
      @JamesBreo 10 หลายเดือนก่อน

      aw man

  • @smooneychad
    @smooneychad  ปีที่แล้ว +5

    What guide should I do next? :D
    I post .craft files here -> discord.gg/Wkypc4Qa8Y
    Edit for my console comrades! You can pull up the debug menu I show at 5:28 by pausing the game and pressing Up, Up, Down, Down, Left, Right, Left, Right on the D-pad ( konami code reference)

    • @scottwilliams846
      @scottwilliams846 ปีที่แล้ว +1

      Stock armor. If you can figure it out.
      Yes, this is CanIChangeThisLater

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      @@Local_Bosnian Oh dang, that'll probably be my next build vid now. Thanks! :D

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      @@scottwilliams846 I think I've seen some people use structural panels as armor but it would definitely be interesting to make and test it!

    • @scottwilliams846
      @scottwilliams846 ปีที่แล้ว

      @@smooneychad plain structural plate armor is for noobs. You need to layer it with wings and use struts literally everywhere. That way, if the joint is broken, the armor is still there. And have you ever tried to shoot a strut? They're too small to hit.

    • @monsieurjackieblue3008
      @monsieurjackieblue3008 ปีที่แล้ว

      it can be turned on by pressing ALT+F12

  • @xoelito
    @xoelito 26 วันที่ผ่านมา +1

    I cant find the starshot. Are they from a DLC? Im palyin in ps4 by the way

  • @SukhoiSU57Felon
    @SukhoiSU57Felon 2 หลายเดือนก่อน

    Question, did they remove the starshot 8 and 32, or is it a DLC that isn't breaking ground or History and Parts? Because ive looked for hours and just can't find it 🤔

  • @cameronkirby762
    @cameronkirby762 ปีที่แล้ว +2

    I don’t have firework cannons:(

  • @son9012
    @son9012 ปีที่แล้ว +2

    can you use the turret to mount BDA cannons... also if yes will the AI be able to control the turret

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      Yes, you can put any BDA gun on there, idk if the AI can control it though. I know that as it is in the video the AI will just ignore the turret, there may be some way to get it to use the turret that I'm unaware of.

  • @brodygamer83
    @brodygamer83 6 หลายเดือนก่อน +1

    I don't have the firework cannons on xbox. How do i get them

    • @smooneychad
      @smooneychad  6 หลายเดือนก่อน

      Development seems to have more or less stopped on the console version before they ever released the update that contained firework launchers unfortunately :(

  • @trumplander420
    @trumplander420 11 หลายเดือนก่อน +1

    I finally thought I found a cool thing for console but I needs the firework launchers

    • @smooneychad
      @smooneychad  11 หลายเดือนก่อน

      Yeah, I really wish they would add them on console. It's really unfair for everyone playing on there! There are still a ton of possibilities, at some point I'm gonna do a follow up to this vid with some more in depth weapons ( guided artillery, bigger better rockets, "guns" without the fireworks etc.) and most of that should work on console

    • @trumplander420
      @trumplander420 11 หลายเดือนก่อน

      @@smooneychad thank you

  • @rafaellima6383
    @rafaellima6383 9 หลายเดือนก่อน +1

    what graphics mods are you running, you're game looks fantastic! especially that bloom

    • @smooneychad
      @smooneychad  9 หลายเดือนก่อน

      Thanks!! I'm using Scatterer, TUFX, Blackrack's volumetric clouds (from patreon), and parallax (with vegetation turned off) Also I don't recall exactly what TUFX config I was using for this video but will let you know if I find it!

  • @FourUx
    @FourUx 7 หลายเดือนก่อน +1

    спасибо за гайд!

  • @Fancy-Felon
    @Fancy-Felon 5 หลายเดือนก่อน +1

    Console edition doesn't have fireworks :(

    • @smooneychad
      @smooneychad  5 หลายเดือนก่อน +1

      Yep It's sad :( at least the missile work I suppose!

  • @gyatdrifter
    @gyatdrifter 8 หลายเดือนก่อน +1

    Sadly, on console version there are no fireworks launchers, but that's okay, 😅

    • @smooneychad
      @smooneychad  8 หลายเดือนก่อน

      Maybe one day! :D (unlikely)

  • @Prisoner4245
    @Prisoner4245 ปีที่แล้ว +2

    Thanks edit 5:27 uhhhhhh….xbox

    • @smooneychad
      @smooneychad  ปีที่แล้ว +1

      I found someone who said this was how you got to that debug menu on xbox, "Pause the game, then while on the pause screen hit Up, Up, Down, Down, Left, Right, Left, Right. All on the Dpad." let me know if it works and if it does I'll pin it for other console players :)

    • @revydevy
      @revydevy ปีที่แล้ว +2

      @@smooneychad i had console ksp for a while, can confirm it works

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      @@revydevy k nice, many thanks revy!

    • @Prisoner4245
      @Prisoner4245 ปีที่แล้ว

      @@smooneychad i’ll try to do it soon

    • @Prisoner4245
      @Prisoner4245 ปีที่แล้ว

      @@smooneychad it does work

  • @alexgch2019
    @alexgch2019 8 หลายเดือนก่อน +1

    i dont have fireworks on mine

    • @smooneychad
      @smooneychad  8 หลายเดือนก่อน

      If you're on console, they never actually added them unfortunately. On PC they are only in the 1.12 update

  • @spaugel482
    @spaugel482 8 หลายเดือนก่อน

    25:10 How were you able to switch to the missile during the flight

  • @scottwilliams846
    @scottwilliams846 ปีที่แล้ว +1

    Hey Smoon's Room. This is CanIChangeThisLater. I don't have the DLCs and still make better stock weapons than this

    • @smooneychad
      @smooneychad  ปีที่แล้ว +1

      Like I said these aren't about being the best it's just the basics behind the ones I've used and made in the past, and not at all really for TLW or anything

  • @monsieurjackieblue3008
    @monsieurjackieblue3008 ปีที่แล้ว +4

    FIRST FROM THE UNITED WINGMAN

  • @oisincaulfield1456
    @oisincaulfield1456 18 วันที่ผ่านมา

    Albert Einstein over here blowing my mind

  • @jennifertoso9919
    @jennifertoso9919 8 หลายเดือนก่อน

    Is it in console update version?

  • @itskittytime1521
    @itskittytime1521 11 หลายเดือนก่อน

    23:36 don’t mined this

  • @user-dd2kb3gr7z
    @user-dd2kb3gr7z 8 หลายเดือนก่อน +19

    99% talk 1% showcase

    • @smooneychad
      @smooneychad  8 หลายเดือนก่อน +4

      th-cam.com/users/shortsFn8Q3xVcKzQ first of series I'll do condensing all the info from this vid and others (this one focuses on the guns)

    • @15GT-jd8zo
      @15GT-jd8zo 7 หลายเดือนก่อน +5

      99% wrong 1% right

    • @smooneychad
      @smooneychad  7 หลายเดือนก่อน +2

      @@15GT-jd8zo if you know some stuff I got wrong do let me know, i don't want to spread any misinformation

    • @RealJustinWillock
      @RealJustinWillock 7 หลายเดือนก่อน +5

      I think he was talking about the og commenter

    • @Little908
      @Little908 7 หลายเดือนก่อน +8

      99% of my braincells lost reading this conversation 1% stayed

  • @scottwilliams846
    @scottwilliams846 ปีที่แล้ว +1

    Milk Fed's lead engineer here, no. Fireworks are _NOT_ the heart of every stock gun.

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      There's a lot of options like I said at the end of the video, this is just the basic principles behind all stock weapons. I would have added stuff like the artillery we've been working on in the server but was already looking at a nearly 40 minute video. Just the building blocks basically

    • @scottwilliams846
      @scottwilliams846 ปีที่แล้ว

      @@smooneychad you're just doing conventional weapons in this video. There are unconventional weapons like my plasma lance that you've seen in the discord. There are also torsion torturers, mass drivers, asteroids, lag machines, basically you've not even scratched the surface of an absolutely giant iceberg.

    • @smooneychad
      @smooneychad  ปีที่แล้ว

      ​@@scottwilliams846 I mean everything is an iceberg really, if you want to cover in a vid that stuff feel free though :)