Catan Strategy: Settlement Placement (201610)

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  • เผยแพร่เมื่อ 2 พ.ย. 2024
  • Let's practice one of the most important decisions in Catan: the initial settlements.
    FAQ
    Q: What site is this?
    A: Prior to its closure on May 31, 2018, PlayCatan. Afterwards, Catan Universe.
    Q: How do you calculate the “points” of an intersection?
    A: The number tiles have pips beneath them that represent the frequency that number will be rolled (e.g. 6 and 8 have 5 pips under each representing a 5/36th probability of rolling that number). If you add up all the pips of an intersection, that is the productive value of that intersection. For example a 5/8/10, would be worth 12 points. 5 = 4 pips, 8 = 5 pips, 10 = 3 pips. 12 pips = 12/36 cards per turn, or 1 card every 3 turns. If you upgrade that intersection to a city, you would get 2 cards every 3 turns. I recommend memorizing the pips of each number to quickly recognize the best producing spots on the board. It also helps when you play craps!
    Q: Where can I find a complete set of your “rules”?
    A: Inspired by the movie Zombieland, I created these rules for Catan. They are a work in progress, but a way for me to say thank you to all the folks who have encouraged me along the way. Good luck!
    Placements
    Rule #1 Ore Wins
    Rule #2 Production, Production, Production
    Rule #3 No Wheat = Defeat
    Rule #4.1 Get All Five Resources, if Possible
    Rule #4.2 However, Ore/Wheat/Sheep Is Still Very Strong
    Rule #5 Think About Ports
    Rule #6.1 Good Ratio of Wood:Brick is 1:1
    Rule #6.2 Good Ratio of Ore:Wheat:Sheep is 5:3:2
    Rule #7 Point Roads to Coasts or Desert
    Rule #8 Don’t Be Greedy (7-8pt Spots Will Be Contested)
    Placements Cont’d.
    Rule #10 When First, Check the Edges
    Rule #11 When Third, Take Rare Resources
    Rule #12 When Second, Predict Last Placement
    Rule #13 Free Road? Yes, Please
    Rule #14 Same Numbers Mean Feast or Famine
    Trading
    Rule #15 Trade Before Building
    Rule #16 Trade Freely on Your Turn
    Rule #17 Trade Freely for Resources You Don’t Produce
    Gameplay
    Rule #20 Track Who’s Going for Largest Army & Longest Road
    Rule #21 Get to a Port
    Rule #22 Largest Army is Better Than Longest Road
    Rule #23 Table Talk Works
    Rule #24 When Ahead, Buy Dev. Cards
    Rule #25 Don’t Make Yourself a Target
    Rule #26 Know Your Win Condition(s)
    Rule #27 When Behind, Build Cities
    Rule #28 Avoid Confrontations
    Rule #29 Wood/Brick Player Should Take Risks
    Development Cards
    Rule #30 Use Knights Before Rolling (Except When Holding 7 Cards)
    Rule #31 Save Monos for the End
    Rule #32 Beware of Monos
    Rule #34 Road Building? Plan Ahead
    Rule #35 Use Invention for Rare Resources
    Rule #36 Don’t Take Army Too Early
    Rule #41 Track Dev. Cards Remaining
    Robber
    Rule #50 Block/Rob the Leader
    Rule #51 Unfair Robber? Play Tit for Tat
    Rule #52 Block Resources You Produce
    Rule #53 Racing Someone? Rob Him & Block What He Needs to Win the Race

ความคิดเห็น • 90

  • @mobus1603
    @mobus1603 8 ปีที่แล้ว +53

    With these initial settlements, orange would crush the competition if he/she was able to build on the brick port. There's no way that the 8/4/10 with all the brick would/should be left toward the end like that. I know that new players put way to much emphasis on brick, but you're putting too little emphasis on brick with your placements here.

    • @UnorthodoxMasterOfGames
      @UnorthodoxMasterOfGames 5 ปีที่แล้ว +15

      Hey, I remember you! You commented on my 8 Point Play Catan video 2 years ago. You told me playing against the computers was lame so I took your advice and have since been playing online. Thanks for the comment and I have completed a lot of Catan challenges since then!

  • @jerryleistrum885
    @jerryleistrum885 9 หลายเดือนก่อน

    DyLighted referenced you in a relatively recent video. I love the way you go through the placement options interspersed with your RULES. I'l be looking through all of your stuff to help my game. Thanks!

  • @josiahmoutray8926
    @josiahmoutray8926 5 ปีที่แล้ว +12

    if I am red and in the fourth spot, I am taking the 4,8 on the brick port and then placing my second settlement on the 4,8,10 double brick and heading towards the sheep port. Then I am on great brick for my brick port, and on a great sheep for my sheep port, I also have decent wood and wheat

  • @charles-olivierfortier7719
    @charles-olivierfortier7719 8 ปีที่แล้ว +12

    Do more videos, gameplay! Love to watch them so much with your commentary!!!!!

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +2

      Thanks man! I'll post a video later this month. I appreciate your encouragement!

    • @dawnsw0rd
      @dawnsw0rd 7 ปีที่แล้ว

      Hi, i don't know how to play on this java pc catan game, they forced me tp download a 3d one that's worse gameplay.

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว +1

      I'm sorry. Playcatan.com isn't accepting new registrations. It's really a shame!

    • @dawnsw0rd
      @dawnsw0rd 7 ปีที่แล้ว

      thanks, I will keep learning from your game prior to participate in some clasification tournaments the following weeks.

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว +2

      Good luck! Gattaca is one my favorite movies too! :-)

  • @arash8434
    @arash8434 8 ปีที่แล้ว +1

    Wow what a coincidence I just start watching some of your older videos today and now you make a new one

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว

      Thanks Arash! Hope you enjoy the videos!

  • @samuelcornelcicai7772
    @samuelcornelcicai7772 8 ปีที่แล้ว +2

    So glad to see a new video, this is one of my favorite channels! Please keep them coming!

  • @thecyuber558
    @thecyuber558 4 ปีที่แล้ว +10

    Whenever im playing, its always “who has the brick because i need a road”

  • @berikelson1275
    @berikelson1275 8 ปีที่แล้ว +2

    Thanks for uploading! Good to see you back with the insightful videos

  • @ArjanGroe
    @ArjanGroe 8 ปีที่แล้ว

    Yay! Great video! I thought the game's servers were down forever, but only today discovered they are back up. Really enjoy your content.

  • @SerbAtheist
    @SerbAtheist 4 ปีที่แล้ว

    Here are my choices and reasoning:
    Blue: 5,6,11. Road towards 12
    I'm taking strong production of wheat with some sheep and am looking to get some ore for my second city or a port city.
    Orange: 8,3,10 Road towards 4
    A strong multi-resource production square. Road towards 4
    Red: 5 wheat,9,10 Road towards 12
    Obvious designs towards the wheat port
    White: 4,8,10 Road towards the coast
    Bite the bullet, going for trading clay
    White: 6,2, Harbor Road along the mountain towards the 3:1 harbor
    Red: 5 field, 9,10, Road towards the coast
    Great square which harmonizes red. Red is producing everything in good amounts.
    Orange: 12,9, wheat port road towards the 3:1 port
    Another harmonizing square and grabbing the wheat port from rivals
    Blue: 3,6, Harbor, grabbing the ore for a city strategy and a 3:1 trading port.
    Blue: Card grab and build up towns to cities
    Orange: Go for the ports (wood and 3:1) closest to the 8,3,10 and expand quickly with new towns first with the 84 wood port
    Red: Similarly, expand quickly with towns, get to 3:1 10 port and then the ore port and then 3:1 9 port.
    White: Go all out on ore: go to the 3:1 6 port. Use the 2:1 clay port to trade clay for wood. Use whatever wheat your get to convert to cities. Also go for the sheep harbor clay city. Card grab only a knight and hold it as a way of getting rid of a robber.

  • @stuckupcurlyguy
    @stuckupcurlyguy 4 ปีที่แล้ว +1

    My first settlement would have been the 8 3 10 with ore wheat and sheep. It's a bit lower production than the 10 9 5 but you guarantee the three best resources and head for a port. There was no guarantee that blue would get clay and on a board with the desert near the middle you have to go for the sure thing over slightly higher production.

  • @bw4500
    @bw4500 7 ปีที่แล้ว

    Hey Neonate, just want to say how much I enjoyed this style of video. Would like to see more inital settlement analyses with varying board layouts. Thanks.

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว

      Thank you. I've been swamped with moving, but I'll try to make another one of these initial settlement videos in July.

  • @TheDoctor1016
    @TheDoctor1016 8 ปีที่แล้ว +2

    I love all your videos! Please keep them coming!

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +2

      Thank you so much! Sorry for the delay!

  • @nickvandam1214
    @nickvandam1214 7 ปีที่แล้ว +1

    I see notes on your videos that say Rule #... is there a list of your rules/strategies somewhere online? As someone just starting to play Catan I'd be curious to look at them. Thanks

  • @chrisboz5636
    @chrisboz5636 8 ปีที่แล้ว +2

    sick videos, keep up with the posting. i actually started rewatching your old vids now that i understand the game a lot better. i enjoy watching a full gameplay but a settlement placement video once a week or something would be great practice for us still learning the game. just a thought

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว

      Thanks Chris! Glad you like 'em! Yeah, these settlement placement videos are a little bit easier to put together, so hopefully I can turn them out more quickly!

  • @taylorsheridan401
    @taylorsheridan401 5 ปีที่แล้ว +4

    Supreme overvalue of ore. Not to mention you could choke off others ore with the 8,4,10 double brick plus wheat placement. I agree with first choice but second choice would've easily been the double brick wheat and then start with two lumber hopefully on second choice.

  • @rhysgriffiths9675
    @rhysgriffiths9675 8 ปีที่แล้ว +2

    Yay! I think you should just play a whole day of Catan and record like 10 videos. That would be awesome.

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +2

      Thanks lol! I could play 10 games no problem. It's the editing that kills me!

    • @FlyingPancakes101
      @FlyingPancakes101 8 ปีที่แล้ว

      I can imagine. As a viewer, it's hard to see the edits/cuts though (which is a good thing!) but I'm curious, how long are these matches originally before editing down to the 20-35min length the videos are at?

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว

      I'd say games are 25-40 minutes. I cut out seconds here and there where nothing is happening so the edits are less noticeable. Thanks for watching!

  • @odomi121
    @odomi121 7 ปีที่แล้ว +1

    I think White's 2nd drop would be better at 5/9/10 to diversify number. With double 6's paired with 11 & 3, it's a boom or bust.

  • @mbigras
    @mbigras 7 ปีที่แล้ว

    I just starting playing catan and am new to your channel! Thank you so much for putting these together! Subscribed and looking forward to checking out your other videos 👍👍

    • @NeonateGaming
      @NeonateGaming  6 ปีที่แล้ว

      Thank you sir. Good luck. I hope to post more videos soon!

  • @UnorthodoxMasterOfGames
    @UnorthodoxMasterOfGames 5 ปีที่แล้ว

    If I was going first on this board I would place my first settlement on the 3/4/8 (Wheat, Wood, Ore) and then my second settlement on the 2/6 (Sheep, Ore) with the Wood Port assuming it hasn't been taken. From the 3/4/8 I would point my road towards the 8/10 (Sheep, Ore) in order to gain a 10 hex and gain a 3:1 Port. From the 2/6 I would point my road towards the 2/9 (Sheep, Wood) in order to gain a 9 hex that would also compliment my Wood Port because there is no doubt someone will take the 5/9/10 (Sheep, Wood, Stone) spot. Then while 2 other players fight for the Wheat Port, I would on the sly be trading in my wood for ore and wheat to build up my starting 2 settlements into cities. And since brick will be in abundance this game, it shouldn't be too hard to get 2 brick to help build the 1 road and 1 settlement to get the 8/10 (Sheep, Ore) and 3:1 Port. Once I have the 4 aforementioned spots built up to cities, I would then play the development card game until I got Largest Army and there's my 10 points!

  • @pablocastilla1176
    @pablocastilla1176 7 ปีที่แล้ว +1

    The rules popping up on the left occasionally are really helpful. Do you have a list somewhere I could look at?

    • @Ggdivhjkjl
      @Ggdivhjkjl 4 ปีที่แล้ว

      Many are in the description.

  • @aadd74
    @aadd74 8 ปีที่แล้ว +1

    For the first player second placement, I probably would have put it on the 9 brick on the right corner. It's only one resource but it's paired with the 9 wood, so you have the perfect road balance. Then he could build to the 10 wheat, which is also paired with his 10 ore for city upgrades. And with good roads he can make his way to the 6 ore (since white has neither wood or brick). I don't like that it's only 1 resource each but the 9 road is pretty good, it gets him everything, and balances perfectly. Thoughts?

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +2

      The 9 brick seems too slow (low production, no wheat immediately), but I like the idea of continuing on to the 10 wheat. I think I'd prefer the 3/8 (go to the sheep port).

  • @dukes1993724
    @dukes1993724 8 ปีที่แล้ว +2

    Woo hoo you are back!

  • @MBMASTR
    @MBMASTR 7 ปีที่แล้ว +1

    What about 4 8 10 for first player to go with double strategy go for a 3rd vilage wheat port or 3rd vilage brick port or simple 8/4 brick port as second placement . What do you think?

  • @Ggdivhjkjl
    @Ggdivhjkjl 4 ปีที่แล้ว

    What's the point of pointing any road towards the desert?

  • @railrhoad4912
    @railrhoad4912 8 ปีที่แล้ว +3

    I read in Someone's commentaries (maybe yours) about being singled out due to popularity. After doing some research and thanks to your analysis I win the majority of my games and have became a target before even getting started. Do you have a counter strategy when this comes into play? These guys know my table talk now (after a couple months of play) so it's more challenging not to get robbed. I find myself having to take fewer points and really diversify.

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว

      Congrats on improving your game and winning consistently! And yes, I know how frustrating it can be to be "ganged up" on. It sounds like you're approaching it the right way: (1) keep up the table talk - talk up other players' progress and threats, protest unfair robbers, lay low when ahead, and (2) buy development cards. If you're coming from behind, which is likely the case when you're being attacked from the beginning, build cities to catch up.

    • @tylergable2445
      @tylergable2445 5 ปีที่แล้ว

      Nope, you are now not going to enjoy the game. I have one friend who’s only gameplan is to block me and prevent me from doing anything. The game now sucks because it’s 90% luck and chance and most dice don’t roll in my favor.

  • @michaelbellamy5287
    @michaelbellamy5287 8 ปีที่แล้ว +2

    Nice! Good to see a new video.

  • @Ian-hj8qk
    @Ian-hj8qk 7 ปีที่แล้ว

    The first blue road should've been pointed to 2 sheep location. Closer to variety of resources + 3:1 port.

  • @pablituus
    @pablituus 8 ปีที่แล้ว +1

    hey nice vid, where i can find your dicussion page? thx

  • @mobus1603
    @mobus1603 8 ปีที่แล้ว

    Are you going to start making videos with Catan Universe?

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว

      I haven't checked out Catan Universe in a while - has it improved? It sounds like you're having a tough time finding enough players...

    • @mobus1603
      @mobus1603 8 ปีที่แล้ว

      There are plenty of online players. I could play 3-player games all day, but I just haven't figured out how to set up 4-player games with random online players. Catan Universe seems like it's geared toward making friends with online players and setting up 4-player games with them exclusively, but I'd rather play with random players, which can be done, but it's just not user friendly enough, yet. Otherwise, I think that it's improved a lot from six moths ago. It's definitely an adjustment from PlayCatan, but it's not all bad, just a little different. I still don't like it as much as I liked PlayCatan, and you won't, either, but PlayCatan will eventually will be phased out. It sounded like you had an issue with the trading in Catan Universe, and it does suck, but I've found that you just have to communicate more to make trading work.

  • @larsvbundli1740
    @larsvbundli1740 7 ปีที่แล้ว

    at 3:40 you mention that somecone can build at 5/9/12 if you have already chosen 5/9/10. My 'settlers of catan' doesnt allow me building settlement within one road distance. Why is this version different?

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว

      Lol, you may have misheard me - I said someone could build at the 5/6/12.

  • @ashh3051
    @ashh3051 5 ปีที่แล้ว +1

    Can you explain the "points" system and what the "7/36 cards per roll" metric means?

    • @abhishah7139
      @abhishah7139 5 ปีที่แล้ว +3

      It means the likelihood of a number to roll up. So for example, the odds of a 4 roll are 3/36 since out of the total of 36 ways the two dice can fall, 3 of those ways add to 4: 1+3, 2+2, 3+1. Note that 1+3 and 3+1 count as 2 different ways along with 2+2, yielding 3 ways total.
      In some versions of the Settlers, there are little dots on each of production circles that indicate how often that number comes up, and the dots correspond exactly to the odds above -- 1 dot on the 2 and the 12, 2 dots on the 3 and 11, and so on

  • @mohitsinghvi6067
    @mohitsinghvi6067 7 ปีที่แล้ว

    Hi there,
    I'm a new player so wanted to know that how are you calculating the points on the board when you place the settlement?
    as in how did you come to the conclusion that this specific place is a low production space or this resource is rare.

    • @NeonateGaming
      @NeonateGaming  6 ปีที่แล้ว

      In the physical board game, the number tiles have pips beneath them that represent the frequency that number will be rolled (e.g. 6 and 8 have 5 pips under each representing a 5/36th probability of rolling that number). If you add up all the pips of an intersection, that is the productive value of that intersection. For example a 5/8/10, would be worth 12 points. 5 = 4 pips, 8 = 5 pips, 10 = 3 pips. 12 pips = 12/36 cards per turn, or 1 card every 3 turns. If you upgrade that intersection to a city, you would get 2 cards every 3 turns. I recommend memorizing the pips of each number to quickly recognize the best producing spots on the board. It also helps when you play craps! Thanks for watching!

  • @killphrop
    @killphrop 6 ปีที่แล้ว

    I would have monopolized the brick. I think that brick is the most important resource in the early game because people are mostly building settlements and roads. If you monopolize the brick you basically get a head start to try to chase after the wood.

  • @nickvandam1214
    @nickvandam1214 7 ปีที่แล้ว

    Also I'd be curious how strategies change for a 3,5, or 6 player game

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว +1

      I can't offer much advice, as I generally favor four player games.

  • @mattlowder
    @mattlowder 8 ปีที่แล้ว +5

    horray! videos return!

  • @__LostWoods__
    @__LostWoods__ 5 ปีที่แล้ว

    Wait, but isn’t there a rule that doesn’t let you put a village for 3 squares

  • @pabloarranz3626
    @pabloarranz3626 7 ปีที่แล้ว

    Hey great videos neonate. I was wondering how did you get your game to look so good, mine is always either too small for my screen or too large. I tried playing in browser and the downloadable playcatan but the aspect ratio is still wrong even though it says it supports my resolution.

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว

      Thanks Pablo. I play on the downloaded game too. I fiddled around with the different resolution options until I found one that worked best. Good luck!

  • @railrhoad4912
    @railrhoad4912 8 ปีที่แล้ว +2

    New content! Thanks neonate! Do you play mobile catan at all?

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว

      Thank you! I haven't played the mobile app in a while, and never multi-player. How is it?

    • @railrhoad4912
      @railrhoad4912 8 ปีที่แล้ว +1

      Man, I believe it's quite good. The game changer is the fact you can't table talk (no chat but they do have emoticons). You can't really influence the table but also find that slightly refreshing.

  • @kingart23
    @kingart23 7 ปีที่แล้ว +2

    good voice for video tuts! ty

    • @NeonateGaming
      @NeonateGaming  7 ปีที่แล้ว +1

      Thanks man, I appreciate the kind words!

  • @patriciospamer1995
    @patriciospamer1995 7 ปีที่แล้ว

    I would go with the 6-4-3 and build a road in the direction of the 8 sheep

  • @MikeBassil
    @MikeBassil 7 ปีที่แล้ว

    what are you playing on? is it a website?

  • @Cheri592
    @Cheri592 8 ปีที่แล้ว +3

    Ore can be great, but without wheat, it's virtually worthless. Wheat is the straw that stirs the drink in this game. Unless you have some amazing port action going on, you're not gonna win without wheat. That 5/9/10 spot has a nice balance of resources and numbers, but the big numbers are on the least important resources, which are wool and wood, so I'm honestly not loving that spot. The most important resources are wheat, ore and brick, and which spot is either on or adjacent to all of those resources? That 8/4/10 spot is with brick and wheat, which is also right next to a little ore. Poor players put too much emphasis on brick, but knowing that shouldn't deter you from taking that spot, because you'll also get some good trades for brick early on. Someone could potentially put an initial settlement on that 8/3 brick ore coast spot if he/she is dumb, but no one is gonna build on the 4/3 spot next to the desert, so that 3 ore will very likely be yours one way or another if you build on that 8/4/10

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +1

      "Wheat is the straw that stirs the drink" - love that. I'm not convinced 4/8/10 is the best pick going first. The best complementary spot would be 4/6/11 which will probably be taken by the players who take the 5/9/10 and 3/8/10. I'd predict you'd have to take the 4/8 brick port (which isn't bad)...

    • @Cheri592
      @Cheri592 8 ปีที่แล้ว +2

      I don't necessarily think it should be the very first pick, but it probably shouldn't be the seventh pick, either, in my opinion. Orange would just be too hard to stop if he got that brick port.
      Thanks for the videos, Nate. I really appreciate your insight into the game. You're obviously an elite player. Also, thanks so much for responding to the comments. I honestly have learned a lot from you.

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +1

      You are too kind!

    • @dantheman5745
      @dantheman5745 5 ปีที่แล้ว

      @Benjamin McMullan There are only 3 brick-generating hexes as opposed to 4 for lumber.

  • @JoshDoes
    @JoshDoes 5 ปีที่แล้ว

    How do u know what each hex is worth ?

    • @JoshDoes
      @JoshDoes 5 ปีที่แล้ว

      Nevwrmind read description

    • @NeonateGaming
      @NeonateGaming  5 ปีที่แล้ว

      Thanks, check the video description FAQ for the answer.

  • @milanmihajlovic8960
    @milanmihajlovic8960 8 ปีที่แล้ว

    Hi! How can you still play on PlayCatan? I cant create account..

    • @NeonateGaming
      @NeonateGaming  8 ปีที่แล้ว +1

      My understanding is PlayCatan is no longer accepting new accounts. I'm sorry!

  • @BLewTheKake
    @BLewTheKake 7 ปีที่แล้ว

    what are these "points"?

    • @HadzirLP
      @HadzirLP 7 ปีที่แล้ว +3

      They are basically the odds of generating ore.
      There are 36 possible rolls. A hexagon with the number "8" has 6/36 points(2+6, 3+5 , 4+4, 4+4, 5+3, 6+2), whereas a number "2" hexagon has 2/36 points (1+1, 1+1,).
      Try to maximize the total amount of points when placing settlements.

    • @banzailouis
      @banzailouis 7 ปีที่แล้ว +1

      "2" has 1/36 only (1+1), the "3" gets 2/36 (1+2, 2+1)

  • @jacobhaugk5908
    @jacobhaugk5908 7 ปีที่แล้ว

    This is wrong. Your numbers are not suppose to be placed until your settlements are already put down. And do not disagree with me because the game itself is german. And that is the original rules.