The 10 Best Items in BG3 Act 1 (Not Weapons)

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • My list of the 10 best non-weapon items found in Act 1 of BG3.
    Timestamps:
    00:00:00 - Introduction
    00:01:59 - Diadem of Arcane Synergy
    00:04:49 - Disintegrating Night Walkers
    00:07:20 - Gloves of Power
    00:09:14 - Amulet of Branding
    00:10:57 - Adamantine Armor
    00:14:38 - Grymskull Helm
    00:16:17 - Gloves of the Belligerent Skies
    00:20:26 - Gloves of the Growling Underdog
    00:22:39 - Periapt of Wound Closure
    00:26:00 - Magic Ring
    00:26:42 - Honorable Mentions
  • เกม

ความคิดเห็น • 362

  • @Skret2
    @Skret2 10 หลายเดือนก่อน +367

    Critical hits are overated untill your AC30+ character gets critted twice in a row by an enemy who needs 20 to hit...

    • @tangledfish
      @tangledfish 10 หลายเดือนก่อน +42

      turn off karmic dice!

    • @Skret2
      @Skret2 10 หลายเดือนก่อน +48

      @@tangledfish I play with them off. It’s rng. Not complaining it happened, it is part of dnd.
      And if anything carmic dice would prevent this. As they were implemented for this not to happen.
      I have them off cause with them on game is even easier as average rolls with them on are higher.

    • @zuralani1
      @zuralani1 10 หลายเดือนก่อน +4

      @@tangledfish wouldnt that just make it more likely?

    • @ogolthorp
      @ogolthorp 9 หลายเดือนก่อน +18

      Those cannot be crit helm/armors are pretty great.

    • @zuralani1
      @zuralani1 9 หลายเดือนก่อน +7

      @@ogolthorp shield too from the forge. Gale and Wyll are human so they both have profeciency in light armor and shields. I'm still not in act 3 so maybe thing will get replaced, but right now I have the shield on Gale, helm on Shadowheart (life cleric gets heavy), and medium armor on Karlach for 3 people that can't be crit. Meanwhile Astarion gets thoughts, prayers, and warding bond lol

  • @Archivex641
    @Archivex641 9 หลายเดือนก่อน +47

    Love how you talk. You are direct, but still take time to explain why it's important to get the information we need. thank you

  • @danieldegregorio7421
    @danieldegregorio7421 4 หลายเดือนก่อน +6

    With the Gloves of the Growling Underdog, if you use non lethal attacks, when you knock out an enemy, they are still considered to be surrounding you and helps make this buff last much longer.

  • @nilskavanagh
    @nilskavanagh 10 หลายเดือนก่อน +100

    Magic ring is so underrated you're right. Thank god someone else has been using it I thought I was going crazy man. That shit is so busted

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +38

      Based Magic Ring enjoyer

    • @fabrizard193
      @fabrizard193 10 หลายเดือนก่อน +1

      I didn't understand what he does

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +59

      @@fabrizard193 Magic.

    • @syressx9098
      @syressx9098 9 หลายเดือนก่อน

      @@fabrizard193 "It's just works"

    • @daxxgaming2567
      @daxxgaming2567 9 หลายเดือนก่อน +4

      *dies of cringe*

  • @rileymcphee9429
    @rileymcphee9429 9 หลายเดือนก่อน +66

    The synergy of chained/triggered effects is really something only meta-gamers appreciated before BG3.
    Larian has really unleashed the potential of 5e in a fun and addictive way.

  • @deang8017
    @deang8017 10 หลายเดือนก่อน +92

    My Tempest Cleric would like to inform you that she considers your failure to include the Water Sparkler boots in this list as an act of sedition against her chosen deity and that you can expect a follow up from her in the form of a max damage, auto-crit, Call Lightning in the very near future.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +11

      I did have them + the ring on an early draft of the list.

    • @deang8017
      @deang8017 10 หลายเดือนก่อน +11

      @@Aestus_RPG The fact that enemies will walk into the electrified water, take damage and get knocked back on their ass is incredibly powerful. Combine with Sparkswall Shield for another AoE knock back and you can basically control entire rooms with a single Tempest Cleric. Upcast create water is ENORMOUS.

  • @lendial
    @lendial 9 หลายเดือนก่อน +11

    Gloves of power procs more than I thought its been fantastic for offseting tactician's +2 to monster attack. It's also nice to see the spell bane in action because it competes with bless and I sadly have never casted the bane spell in my life despite knowing how good control is.

  • @styrfry
    @styrfry 8 หลายเดือนก่อน +13

    I will give a shoutout to Adamantine Shield. Great for those that cannot use medium or heavy armor like spellcasters who still want crit immunity. Also the reeling effect on the shield works opposite of the adamantine armors, instead of applying when hit it applies when a melee attack misses.

    • @common_undead
      @common_undead 8 หลายเดือนก่อน +4

      The shield's reeling effect is better than the armor's imo, since it applies when it misses, you can build really high AC and once the enemy starts missing you, you essentially guarantee that they keep missing you.

  • @PotassiumLover
    @PotassiumLover 4 หลายเดือนก่อน +2

    I used gloves of belligerent skies on my magic missile build because it combos very well with some other items.
    Spell sparkler: lightning charges on the mm
    Psychic spark: extra mm per cast
    Coruscation ring: spell damage applies two turns of radiating orb on a target
    Callous glow ring: deals an extra 2 radiant damage to illuminated targets (radiating orb illuminates)
    Boots of stormy clamour: when you inflict a condition on an enemy also inflict 2 turns of reverberation.
    A second level magic missile applies 10 stacks of radiating orb making sure they never hit anything, and I think like 30 stacks of reverberation? In addition to the 3 damage per missile you get from lightning charges and the radiant damage. It’s crazy good and you get all the pieces for it by act 2.

  • @TheVeldoran
    @TheVeldoran 10 หลายเดือนก่อน +53

    Just found a ring in act 3 that let's me use illusion and abjuration(I think) spells as a bonus action after hitting an enemie with a weapon attack and it completely warped the playstyle of my sword bard being able to cast greater invisibility or fear at the end of your turn is so good. I love the way items work in this game

    • @ben5056
      @ben5056 9 หลายเดือนก่อน +1

      In the genie forest in act 3, right?

    • @InvaderTroy
      @InvaderTroy 6 หลายเดือนก่อน +1

      if you use the helmet of arcane acuity from act 2, you can also buff your save DC so high that enemies literally cannot save against your spells, giving you 100% guaranteed Hold Person, Tasha’s, Hypnotic Pattern, and Hold Monster for a bonus action with that ring. I’m using it now and it’s crazy strong.
      don’t use the gloves of battlemage power, they’re bugged and don’t do anything as of patch 5.

  • @jameshill2450
    @jameshill2450 10 หลายเดือนก่อน +7

    A couple others from the very first trader you meet - the ring that adds 1d4 damage to all Throw attacks, and the bow that gives you Hunter's Mark. The ring isn't *that* important to a Throw build, but it's nice that they give you something to lead you in that direction early. And I used the bow on Astarion until I was able to get him the hand crossbows I wanted - as a Thief he was able to cast Mark, hide, and sneak attack each turn.

  • @Mohrisbetr
    @Mohrisbetr 10 หลายเดือนก่อน +2

    Great video. Thank you for describing mechanics like how damage reduction is calculated etc.

  • @roberth8369
    @roberth8369 9 หลายเดือนก่อน +3

    I used the gloves of belligerent skies on my Tempest Cleric right until the end of the game. absolutely loved them

  • @daxxgaming2567
    @daxxgaming2567 9 หลายเดือนก่อน +10

    Periapt of wound enclosure makes healing from potions so efficent since you always heal the max amount....i have saved so much potions because of this one item

  • @NorionRey
    @NorionRey 8 หลายเดือนก่อน

    This video is Unbelievable Good!
    Just started playing the game and i just love the way you have a deep understanding of strategies and combat.
    Im still in act one figuring out how to be as good as possible in combat decisions. And the possibility items give you is insane!
    So content like this is amazing to help me analyzing the game better!
    Gonna watch more of your videos now

  • @Anemodus
    @Anemodus 10 หลายเดือนก่อน +66

    Also, a little cheat-tip for non-spellcaster builds: the Diadem of Arcane Synergy will scale off your primary stat if you dont have a traditional spellcasting ability (aka no spells), so a dex focused rogue assassin for example will gain an additional DEX bonus on their damage just from them starting combat and triggering their assassin initiative on enemies, along with just attacking in general since it's easy to proc (even opening containers will trigger Arcane Synergy for whatever reason)

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +17

      That is super good information! Definitely a bug though.

    • @mariusmustermann6856
      @mariusmustermann6856 9 หลายเดือนก่อน +4

      tried it just now on a 18 strength barbarian/assassin character with 8/9 in all other scores. got a bonus of +1 on weapon damage rolls. 18 cha paladin got the intended +4.

    • @Anemodus
      @Anemodus 9 หลายเดือนก่อน +1

      @@mariusmustermann6856 that might be a different bug with multiclassing changing the spell DC ability for the other classes? Try the same barb+assassin setup either with Dex or with barb multiclassed into second and see if it still behaves the same.
      There have also been 2 big patches since this video so it could have been fixed by now.

    • @BeefLoverMan
      @BeefLoverMan 7 หลายเดือนก่อน

      Yeah, for some reason any attack gives you arcane synergy. Neat, I guess xD

    • @Anemodus
      @Anemodus 7 หลายเดือนก่อน

      @@BeefLoverMan 2 months later and it still works? Wild 😂

  • @crazy-tommy
    @crazy-tommy 10 หลายเดือนก่อน +53

    Not sure if the Mountain Pass still counts as Act 1, but the Necklace of Elemental Augmentation is great for casters. You get it in the Gith Creche and it adds your spellcasting modifier to elemental cantrips and it stacks with Elemental Affinity and other effects. From Act 2 onwards in combination with other items I was able to add my Charisma modifier five times to each beam of Eldritch Blast.

    • @someonesomebody28
      @someonesomebody28 10 หลายเดือนก่อน +9

      Gimme the names of the gear you used for EB please!

    • @crazy-tommy
      @crazy-tommy 10 หลายเดือนก่อน +1

      @@someonesomebody28 You need Spellsparkler from Act 1 to get Lightning Charges - it gives you two charges each time you do damage with a spell or cantrip. You get it as reward for saving the people in the burning inn in Waukeen's Rest. Lightning Charges add one lightning damage and due to a bug Agonizing Blast is added a second time to the lightning damage. It also causes Eldritch Blast to count as lightning spell and you can add your charisma from Necklace of Elemental Augmentation and the 6th level Draconic Sorc feature Elemental Affinity. In Act 2 Alfira rewards you the Potent Robe for saving the tieflings from Moonlight Tower, which allows to add your charisma a fifth time to Eldritch Blast. This only works with Lightning Charges up, otherwise you only add twice your charisma. But there are lategame options as replacement for Spellsparkler.

    • @aldoushuxley5953
      @aldoushuxley5953 10 หลายเดือนก่อน +6

      @@crazy-tommy Also, you can combine it with Phalar Aluve, and later Markoheshkir instead of the spell sparkler for even more damage.
      Do you know if it works with the psionic overload ilithid power?

    • @crazy-tommy
      @crazy-tommy 10 หลายเดือนก่อน +1

      @@aldoushuxley5953 Ah thanks, I know about Markoheshkir, but not Phalar Aluve. Need to test that. I haven't tested Psionic Overload.

    • @zuralani1
      @zuralani1 10 หลายเดือนก่อน +9

      how do you make it work with eldritch blast? EB does force damage, the necklace doesn't include force damage in its list of types

  • @fetchthebattleaxe
    @fetchthebattleaxe 10 หลายเดือนก่อน +24

    Oh man, I was looking at those Gloves of Belligerent Skies as well. Seems insane with the Open Hand monk -- they get a level 6 ability that lets them deal radiant damage with every unarmed attack, so you can stack Reverberation really fast. Then hit them with stunning strike when their Con saves are debuffed.

    • @Than211
      @Than211 9 หลายเดือนก่อน

      I ended up not wearing Belligerent Skies and wearing these other ones that give +2 AC if you're unarmed on my monk instead since my monk is my main front-liner and I need him to survive. I find that damage is pretty easy to come by but survivability is pretty rare.

    • @Fl0wchart
      @Fl0wchart 7 หลายเดือนก่อน +1

      @@Than211 True... Yet your survivability is split amongst 4 characters (or more with minions/pets) where as the damage you deal can be focused on single targets at a time, taking out an entire turn in the action economy if all 4 of your characters deal enough damage to take one foe out. And that one turn will make a difference in the survivability of your party as the encounter continues.

  • @AB-xe9nk
    @AB-xe9nk 10 หลายเดือนก่อน +19

    The loot in this game is so fun. I’m already planning a duelist build with a rapier + empty off hand with some of the duelist gear available.

    • @Hekk.
      @Hekk. 10 หลายเดือนก่อน +8

      Friendly reminder that Duelist fighting style DOES NOT require you to NOT USE a shield.
      You can use one-handed weapon & a shield and still get duelist style +2 to damage.

    • @Anemodus
      @Anemodus 10 หลายเดือนก่อน +1

      You can gigachad a multiclass into monk for an efficient and effective mixup of damage too! (Rapier+unarmed attack does more than dual wielding light finesse weapons for the most part, but you keep all the duelist perks while also adding bludgeoning to your damage profile)

    • @Hekk.
      @Hekk. 10 หลายเดือนก่อน +2

      @@Anemodus You can use a rapier, shield, armor and fist flurry at the same time ;)

    • @AB-xe9nk
      @AB-xe9nk 10 หลายเดือนก่อน +10

      @@Hekk. there are a pair of gloves that give you +2 ac and saving throws if you don’t equip a shield and a special rapier that gives bonuses for not using a shield

  • @gotmilk5899
    @gotmilk5899 8 หลายเดือนก่อน +4

    One other note on arcane synergy is that it procs on a dip as well. So with a class where you aren’t using your bonus action you can drop your torch, dip your weapon, and pick it back up and get arcane synergy plus a bonus 1d4 of fire damage from the dip all (sort of) for free.

  • @healmyvision5941
    @healmyvision5941 10 หลายเดือนก่อน +46

    Gloves of power on Astarion with hand crossbows is incredible if you build him for multiple attacks
    Although it states „melee attacks“ in the tool tip it works on range aswell

    • @TheSincerety
      @TheSincerety 9 หลายเดือนก่อน +8

      They should probably rephrase that tooltip to "physical attacks".

    • @marcellinoleopatria4101
      @marcellinoleopatria4101 7 หลายเดือนก่อน

      @@TheSincerety non-magical attack

  • @koreanbbq2376
    @koreanbbq2376 9 หลายเดือนก่อน +4

    If you wear the sparky gloves that give you lightning charges and throw something it counts as an unarmed attack and you get the lightning charges. My paladin has the spear of returning as his ranged option and I use the sparky hands and it is so fun lol

  • @berylman
    @berylman วันที่ผ่านมา

    Great advice amigo! Extremely helpful

  • @crazy-tommy
    @crazy-tommy 10 หลายเดือนก่อน +7

    A very strong item for skill checks in Act 1 is the Shapeshifter's Boon Ring it adds 1d4 to all your checks if shapeshifted or disguised. So if you use Disguise Self it's basically a permanent Guidance that stacks with normal Guidance. To get it you need to kill the Strange Ox in the Grove. If you oneshot it with for example Inflict Wounds it does not trigger combat. It's a bit meta gaming as normally you would meet the Strange Ox in Act2 and Act 3 again and only get in Act 3 you get the dialog option to kill it. Although killing the Strange Ox has the side effect of moving Dammon directly to Act 3 and he will not be available in Act 2, which locks you out of the Karlach romance as you can not get the second upgrade for her in Act 2.

    • @owencaulfield8310
      @owencaulfield8310 10 หลายเดือนก่อน

      Thanks for the heads up, and the Karlach warning. I got the Strange Ox to aggro me in Act 2 via Speak with Animals. (It wanted to be left alone, and I was too nosy.) I don't remember it dropping this ring, but might have missed it because there's no druid in my comp and the ring would not have been useful. Dammon stayed where he was, although the complained that the thing's gooey remains stuck around.

    • @crazy-tommy
      @crazy-tommy 10 หลายเดือนก่อน

      @@owencaulfield8310 Ah didn't knew you can aggro it already in Act 2. It should get the ring in Act 2 as the Ox has the ring in Act 1 and and Act 3. Also everyone can use the ring not only a Druid. You just need to use Disguise Self to get it's benefit (via spell, disguise kit or the Mask of the Shapeshifter preorder helmet). My female Githyanki Tav took the female Gnome form for most of the game to benefit from the ring.

    • @rerolllord9290
      @rerolllord9290 9 หลายเดือนก่อน

      ​@@crazy-tommyI did the same thing, got it in act 1 when I went against the grove and basically pretended to be a drow for underdark things and going on. Didnt know about the blacksmith stuff the other people mentioned though I might have to be careful with this in other playthroughs

  • @karlharvey601
    @karlharvey601 10 หลายเดือนก่อน +2

    Arcane Synergy is really good for wizards with dual handcrossbows combine that with cull the weak and the ring that adds elemental damage and the one that adds dmg fron concentration that can do some great damage.

  • @thereluctanthireling
    @thereluctanthireling 10 หลายเดือนก่อน +11

    I have gotten so much mileage out of the Hellriders pride gauntlets on my healer build. Adding in the blade ward with each heal nets lots of damage reduction.

    • @daxxgaming2567
      @daxxgaming2567 9 หลายเดือนก่อน +3

      Add the ring that also gives bless buff everytime you heal someone

    • @FreedomIII
      @FreedomIII 8 หลายเดือนก่อน

      Honestly, against bosses, I use a mass heal spell (the bonus action one) even when nobody's damaged so that the boss damage is mitigated.

  • @WebSpyder777
    @WebSpyder777 10 หลายเดือนก่อน +4

    Regarding the gloves of power; yes, they removed the negative from them but the bane does not proc unless you're branded. They hid that little fact in the flavor text but it is accurate.

    • @rerolllord9290
      @rerolllord9290 9 หลายเดือนก่อน +1

      I actually was going to comment about this. First playthrough without understanding the brand at all I thought it was bugged until a little later. Whats odd is branding doesnt show up in passives or anywhere like I thought it would so you have to remember which playthrough you got a brand or not 😅

    • @arididomenico6974
      @arididomenico6974 3 หลายเดือนก่อน

      THATS WHY THEY WERENT WORKING UNTIL THIS RUN THAT MAKES A LOT OF SENSE

  • @azurehydra
    @azurehydra 9 หลายเดือนก่อน +1

    Very nice! I knew the items had potential. I simply couldn't figure out the use case.

  • @francisdoran8719
    @francisdoran8719 9 หลายเดือนก่อน +4

    Great video, as a seasoned 5e optimizer the most intriguing thing for me was the magic items so I'm glad their getting attention! Also It seems they've heavily nerfed the amulet of branding to just be for one attack as it now reads something like "lasts for three turns or until they take damage", which is substantially weaker, there may be some build that can still take advantage of it though tbf it was too strong before.

    • @Aestus_RPG
      @Aestus_RPG  9 หลายเดือนก่อน +1

      Hmm... I don't think that is how it works. I will test it again.

    • @francisdoran8719
      @francisdoran8719 9 หลายเดือนก่อน

      @@Aestus_RPG I saw your video and hopped into game to see, so if yours is different from mine that is strange indeed.

    • @Aestus_RPG
      @Aestus_RPG  9 หลายเดือนก่อน +2

      @@francisdoran8719 I just tested it an it does indeed only work for one attack. Still good! But not nearly as good as before.

  • @georgemorley1029
    @georgemorley1029 6 หลายเดือนก่อน +1

    Adamantine armour has taken my shart and laezel all the way through act 2 to late act 3 and I’ve only just swapped laezel’s armour for Raphael’s suit. It’s great for tanky support characters. I also swapped the grymforge helmet out to avoid wasting 2x no crits in the same character.

  • @MrVictor1227
    @MrVictor1227 10 หลายเดือนก่อน +1

    Great Video. Thanks

  • @triplethreatgaming8583
    @triplethreatgaming8583 4 หลายเดือนก่อน +1

    Broodmother’s revenge with ring of regeneration and whispering promise is pretty dope

  • @daxxgaming2567
    @daxxgaming2567 9 หลายเดือนก่อน +3

    Bruh i cant believe how underrated arrow of many targets is....as a ranger who love coating poisons in bows the amount of utility, debuffs and damage it does is BUSTED 😅😅😅

  • @MonkySeason
    @MonkySeason 8 หลายเดือนก่อน

    i love putting all my on heal items on astarion since his bite procs a self heal and activates the effect along with the cape that makes you go invis on kill which sets him up for the next turn (also has healing word)

  • @sunbleachedangel
    @sunbleachedangel 4 หลายเดือนก่อน

    The problem with Reeling from Heavy Adamantine Armour is that all the stacks are removed if the enemy misses, so having higher AC is kind of a bad things for this, unlike the Adamantine Shield, where it's the exact opposite, enemy gets stacks on misses and they are lost on hit

  • @crazedmonk8u
    @crazedmonk8u 10 หลายเดือนก่อน +3

    Great video. man Martial characters eating so good in this game i see why Paladin is #1 pick (im playing Sorcerer). seems like Martial classea are kings of ST damage where magic is for aoe, like i love seeing a big juicy fireball number but that amulet of branding with the other synergy you mentoined in the video..well lets just say Laezel is about to really become Bae'zel. Already planned on Romancing her but now im going to treat her right.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +4

      Lae'zel is the actual main character, the rest of us are her sidekicks.

  • @A.Useless.Goddess
    @A.Useless.Goddess 10 หลายเดือนก่อน +3

    i was a little bit worried that non level based loot could end up leading to some early items being able to carry you and nothing else matters but its neither that or the opposite. like everything is viable

  • @moonlight2870
    @moonlight2870 9 หลายเดือนก่อน +1

    I'm on act 3 and the gloves of power are still amazing. The +1 to slight of hand alone is worth it for those 30 dc locks.

  • @Turonaa
    @Turonaa 10 หลายเดือนก่อน +5

    Warped headband of Intellect, not the greatest item in the game, but definitly build defining. Probably belongs in honorable mentions

    • @male_maid5951
      @male_maid5951 10 หลายเดือนก่อน

      currently using it on a summoning clearic to support the wizard spells from level 1 wizard

  • @malpaca
    @malpaca 10 หลายเดือนก่อน +2

    I have been having a blast with the reverberation gloves. Its probably still bugged as the 4 turn event are procing randomly even when the stack aren't at 4. But they become a passive crowd control for my tempest cleric (no storm sorc), each call lightning give them reverberation, which when combining with headband of arcane synergy let you also obtain arcane synergy, then if you pair up with the ring of elemental infusion that give you weapon elemental damage based on your last cast elemental spell you become this weird gish that just constantly apply reverberation on everything you hit, and they get a tiny explosion on their turn which might render their whole turn useless XD
    Even more, if you prepare a water surface then electrocute it with lightning spell, oh boy the enemies are: electrocuted, reverbered, have to take damage while moving out which further give them reverberation stack, condition for days XD
    Is it strong? probably not, as its just a bunch of debuff with no significant damage buff compare to a pure arcane synergy setup, but its fun as hell

  • @keikobad
    @keikobad 8 หลายเดือนก่อน

    Hei, and thank you so much for these really excellent and clearly articulated guides. I was wondering if there is any advantage to equip this diadem of arcane synergy to Lae'zel, as she is no spell caster, I am confused as of to which characters modified the roll uses, the casters or the targets. this confuses me also in other pop-ups, like pop-ups linked to portent dies, but i will try to figure those out. Never played and DD-type games before. Anyways, Lae'zel is the only Gith in my party, and you said that this would be especially good head piece to giths. Thx.

  • @crazy-tommy
    @crazy-tommy 10 หลายเดือนก่อน +2

    Another good Act 1 item is the Ring of Protection, it's just +1 AC and +1 Saves, but thats already very good. You get it for stealing the Idol of Silvanus for Mol in the Grove. Doing this after stopping the ritual does not have any consequences. The easiest way is making yourself invisible, grab it and run. After giving it to Mol you should steal it back as having the Idol of Silvanus in your inventory grants Silvanus's Blessing to your whole group, which gives proficiency in Nature and Animal Handling. Although the effect of the idol stopped working for me after a while, not sure if this is a bug as also some other items like the Chest of the Mundane stopped working for me at some point. Btw. Chest of the Mundane is an item available in Act 1 in the Arcane Tower in the Underdark. It turns every item into a spoon, a cup or something similar and turns them back to the oiriginal form after taking the item out, so it's basically a Bag of Holding as you can turn a heavy armor into a lightweight spoon. Although as already mentioned it stopped working for me when entering Act 3 and I assume this is a bug, so make sure not to store something important in it.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +2

      The Ring of Protection is amazing, but it's just a stat boost, and this list was about items you could build around.

  • @cvetomirtodorov5509
    @cvetomirtodorov5509 4 หลายเดือนก่อน

    @Aestus_RPG I accidentally built a crazy and niche late Act 1 build utilizing the Diadem of Arcane Synergy and a few other items:
    1. Obviously the Diadem is most useful for Pact of the Blade Warlock who gains an Extra Attack at 5th level
    2. I bought The Baneful Warlock-specific weapon from the Underdark trader and together with the Gloves of Power I consistently inflict Bane on the target
    3. I am half-elf so I have Shield proficiency and I forged the Adamantine Shield, which inflicts Reeling when an enemy misses (not hits, like the armors)
    4. Multiclassing into Oath of Vengeance Paladin gave me medium armor proficiency which allows wearing the Luminous Armor and it's easy to inflict Radiant damage via smiting or Inquisitor's Might for 2 turns, which also Dazes targets
    The end result is not just infinite Arcane Synergy but enemy Attack Rolls reduced from 3 different sources: Bane, Reeling, Radiating Orb. I am in the middle of Act 2 at 8th level, but when I hit 10th level I will get a second Extra Attack from the Paladin which would make it even more terrifying. Acquiring shield proficiency requires race/feat/multiclass and forging the Adamantine shield isn't easy. Also, the Radiant damage and Oath of Vengeance Paladin multiclass is just optional and the build still works without it. But it increases the potency while adding other pros, e.g. Paladin aura based on CHA.

  • @DisasterMax
    @DisasterMax 8 หลายเดือนก่อน +5

    Wapira's Crown is also quite good. While it doesn't seem like a lot on first glance, that free 1d6 self-heal upon healing others has been the difference between a narrow win and a TPK in a couple harder fights. I especially like it paired with BA heals like (Mass) Healing Word or Healing Radiance. It's also just aesthetically really nice for an Ancients Paladin or similar nature-themed build.

  • @chrispetersen4863
    @chrispetersen4863 9 หลายเดือนก่อน

    Did not realize they had changed the "brand" requirement on the Gloves of Arcane Power.... Have been selling them... will def try them on my next playthrough

  • @VangolaGear
    @VangolaGear 9 หลายเดือนก่อน +1

    Can’t say I’ve ever heard someone say the whole word “die” every time when referring to dice rolls. Usually hear people just say “_d_” not “_die_”

  • @gadget2622
    @gadget2622 9 หลายเดือนก่อน +2

    Surprised there was no mention of the hellriders pride + whispering promise + amulet of restoration combo.

  • @CellarDoor-rt8tt
    @CellarDoor-rt8tt 4 หลายเดือนก่อน

    @0:15 what you’re describing here is, in game design terms, called “vertical progression” and “horizontal progression”. Vertical progression is when the numbers get higher. It doesn’t change how you play the game or the character; you’re just doing more damage or taking less hits. Horizontal progression is when you are given a whole new mechanic or something which fundamentally alters the way you interact with a previous mechanic. If a big part of a game is going to be built around loot, then it is definitely important for that loot to allow for horizontal progression of the character

  • @Nah-hv7ck
    @Nah-hv7ck 10 หลายเดือนก่อน +3

    Any thoughts on The Whispering Promise? It's the ring that casts a 2-turn bless when the wearer heals a creature. 2 turns is not very long, but it does not require concentration. So a cleric can turn 1 Mass Healing Word on bonus action to bless the party, then use their action for Wall of Fire/Spirit Gaurdians/etc.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +1

      It's good, not great. I dont think healing in combat is usually a good use of action/spell slots, but there are some exceptions.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      @@gunzv I did an Oath of Ancients Paladin + Bard multi for my first run, and I still found most of the healing items aren't best in slot for them.

    • @Rommel12
      @Rommel12 10 หลายเดือนก่อน

      @@Aestus_RPG No way using a bonus action to give the entire party bless isn't a good use of a bonus action. In what world would this be true?

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +2

      @@Rommel12 Its a great use of a bonus action, but that isn't the only cost. There are spell slot costs and opprotunity costs for the equipment slots.

  • @mattbond3512
    @mattbond3512 10 หลายเดือนก่อน

    My issue with belligerent Skies is that it only applies on the first instance each turn despite the description saying whenever, would love if it worked right for storm Sorcerer

  • @brasswirebrush
    @brasswirebrush 10 หลายเดือนก่อน +1

    Any thoughts on how good the Full Lightning charges or Heat charges sets are? Are they worth thinking about the full set, or just one or two pieces?
    I think the Bow (Joltshooter) is quite decent early on for an Archery character but haven't really explored the set beyond that.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      I doubt the full sets are worth it, but some of the individual items are quite good.

    • @Rommel12
      @Rommel12 10 หลายเดือนก่อน

      Just go dual hand crossbows for archery, way better than any alternative

  • @iptf
    @iptf 10 หลายเดือนก่อน +2

    Does that Devilfoil mask have any special dialogue attached to it if you try to talk to Yurgir in the Temple of Shar while wearing it?

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      I have no idea!

  • @matenzo
    @matenzo 9 หลายเดือนก่อน

    Gloves of power is bugged for me. It disappeared from my inventory but it still shows up when gale asks for a magic item to consume.

  • @austin51280
    @austin51280 8 หลายเดือนก่อน

    wow. that's so nice on pc to be able to see what these things like arcane synergy do. on ps5 I cant highlight the word to see it so i just have to look it up online every time and sometimes I cannot find the information lol. I need my gaming friends to get pcs... lol

  • @jeddsundiam3303
    @jeddsundiam3303 9 หลายเดือนก่อน

    Does anyone know the name of the item that upgrades Asterion’s bite skill? I heard/saw it somewhere and I can’t remember exactly. Please and ty!

  • @marshallwilver8831
    @marshallwilver8831 3 หลายเดือนก่อน

    I love the gloves of power on my tiefling rogue/bard/paladin. He attacks 6 times per round when hasted by my sorlock. That debuff almost always lands

  • @mariusmustermann6856
    @mariusmustermann6856 9 หลายเดือนก่อน +1

    you do need the brand for the bane on gloves of power to work. amulet of branding only works for one hit. adamantine backlash is not that great I think because it resets on a missed attack. the reeling from adamantine shield resets on a hit instead.

  • @CarltonGauss
    @CarltonGauss 4 หลายเดือนก่อน

    I would add the linebreaker boots to this. Wrath is very strong: potentially +7 dmg - it's basically great weapon master for one handed weapons. With 3 thief levels, you can start every fight with 4 wrath charges

  • @Lazerproof12
    @Lazerproof12 10 หลายเดือนก่อน

    I've noticed, arcane synergy procs on sooo many random things. Bardic Inspiration for example, cutting words or just boosting allies has procced it for me.

    • @darok5712
      @darok5712 10 หลายเดือนก่อน +1

      It proccesd for me when I played an instrument which is a free action lol

  • @RansomMemoryAccess
    @RansomMemoryAccess 10 หลายเดือนก่อน

    Gloves of Power apparently works with ranged weapons too.

  • @RyanMcDonnough
    @RyanMcDonnough 6 หลายเดือนก่อน

    At this point in time, do the Gloves of Power require the mark of the Absolute to proc bane on an enemy?

  • @spellandshield
    @spellandshield 10 หลายเดือนก่อน

    A duergar! yay, you have discovered how good they are!

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      Like you said, easily S-Tier. Thanks for drawing them to my attention.

    • @spellandshield
      @spellandshield 10 หลายเดือนก่อน

      I am very happy Larian gave them some love.@@Aestus_RPG

    • @spellandshield
      @spellandshield 10 หลายเดือนก่อน

      Looking forward to your tier list, plan on doing one myself for fun.@@Aestus_RPG

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      @@spellandshield I'll be looking out for it!

  • @Cyberlucy
    @Cyberlucy 9 หลายเดือนก่อน

    Were do you get the diadem of Arcane Synergy. This is the first time I am hearing about it. Also highly recommend the gloves of growling underdog on Karlach and she was my frontline defense through the whole game. In the fight with Balthazar, she wiped the floor with all those undead guys.

    • @Aestus_RPG
      @Aestus_RPG  9 หลายเดือนก่อน +1

      Diadem of Arcane Synergt is dropped by one of the casters in the Inquisitor fight in the Creche.

  • @dBanzy
    @dBanzy 10 หลายเดือนก่อน

    Its crazy how adamantine heavy armor combined with the shield in a high AC character will trivialize most of the encounters in the game, but I wish I could try the Brood mother's revenge together with that mace that heals you when you hit someone the Shattered Flail on shadowheart or even get a synergy with all the posion items that you randomly find

    • @Rommel12
      @Rommel12 10 หลายเดือนก่อน

      I mean most fights in the game are trivial with a good party

    • @Aksilyrat
      @Aksilyrat 9 หลายเดือนก่อน

      You do not even need GOOD party for that, game is pretty easy in general for any party after level 5, you can just brutefroce any encounter.
      Already have finished it on Tactician with solo character without abusing (and it even wasn’t sorcadin or storm sorc/cleric, these builds trivialize even solo play-trough, I just used simple dex barbarian/fighter/rogue)

  • @batmanAMA
    @batmanAMA 6 หลายเดือนก่อน

    the gloves of belligerent sky work good with the legendary trident you can get from the genie in a throw build. doing a big AOE thunder every attack and you'll knock an entire encounter prone. It's so fucking good

  • @madsakjr6507
    @madsakjr6507 8 หลายเดือนก่อน

    Follwing the Blizzard/WoW colorscheme. That magic ring is legendary

  • @idiosapien
    @idiosapien 6 หลายเดือนก่อน

    I think Broodmother's Revenge deserves to be on the proper list. It is easy to proc it reliably in most combats without having to build around, or whatever. You have access to about 16-24 "rasberries" that you can forage out in the world in reasonably convenient locations. They are consumable and restore 1d4 HP. And, get this: You can consume them from your inventory WITHOUT using an action or bonus action. So, you can pretty much just add 1-6 poison to every attack in every fight. And, of course, later the ring of regeneration or the helm of balduran take care of that for you. The weapons and items that add dice rolls to damage tend to be 1d4 until Act 3 when more of them upgrade to a D6. And because of reverberation and items that poison a foe when you deal poison damage, you could easily go a step further with a poison build.

  • @cozmomurray3240
    @cozmomurray3240 3 หลายเดือนก่อน

    Hey this is super late but, if you trade with volo in act 1( i did it while he was taking my eye out) he can sell you a necklace, that gives blade ward to any other character you heal

  • @user-of5nv7bq1j
    @user-of5nv7bq1j 7 หลายเดือนก่อน

    amulet of potent healing with wepon like swoed of chaos or shattered flail plus ring of regeneration you get vampiric regeneration basicly +10 hp every round and thats if you hit only once

  • @jezmarshall4062
    @jezmarshall4062 9 หลายเดือนก่อน

    Can you tell us a bit about the build you are using for the Duergar please? It does look interesting ;)

    • @Aestus_RPG
      @Aestus_RPG  9 หลายเดือนก่อน

      Its a build all about using the Assassins crits on surprised targets. Duergar get an unlimited cast invisibility that allows me to start most fights with a surprise round. Then I Smite on the crit to frontload damage. Mortal Reminder from Goo Warlock also procs on crit, fearing enemies in the area, allowing me to run and reposition. It's fun, I've soloed a lot of difficult fights with it, but ultimately I think its kind of weak. It was an experiment.

  • @singlesightart
    @singlesightart 10 หลายเดือนก่อน

    Fleetfingers gloves are awesome. If you dash, you get a free jump in the same turn

    • @hiiambarney4489
      @hiiambarney4489 9 หลายเดือนก่อน +1

      They are, but it wouldn't make sense in this videos context, as this is just something you could add to a lot of meele classes to be of use, not something you can really "build around", especially for late game.

  • @pandabosch
    @pandabosch 10 หลายเดือนก่อน

    How would we determine the spell proficiency bonus Diadem of Arcane Synergy provide?
    Is it based off of the governing attribute of the spell that triggered the condition, or some other way?
    Would the Diadem of Arcane Synergy work with Hunter's Mark?

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      I don't know to be honest. Still need to test it.

    • @pandabosch
      @pandabosch 9 หลายเดือนก่อน +1

      Hey ​@@Aestus_RPG I imagine you've already figured this out but just in case anyone else reads this. At the moment magical items use the spell modifier of the newest class added to your character. For example.
      A level 3 character with 3 levels as Fighter use their intelligence modifier.
      A level 3 character with their 1st 2 levels as Sorcerer, and their 3rd level as Fighter use their Intelligence modifier.
      A level 3 character with their 1st level as Fighter, their 2nd level as Sorcerer, and their 3rd level as Fighter they use their Charisma modifier.

  • @BallerDan53
    @BallerDan53 5 หลายเดือนก่อน

    Can someone explain to me how the robe that fits my gnome monk also fits my tiefling barbarian?

  • @dailyshitter
    @dailyshitter 8 หลายเดือนก่อน +1

    The magic ring is so OP, I've won so many battles singlehandedly with that item, thanks for the heads-up!

  • @onashenwings3850
    @onashenwings3850 9 หลายเดือนก่อน

    Brand the Weak combo’d with twin spelled Haste on two party members turns the strongest enemies into puddles of blood.

  • @HappyHubris
    @HappyHubris 7 หลายเดือนก่อน

    Hellrider's pride and whispering promise belong on here. Use a level 1 heal to buff someone though the roof.

  • @PuskasMarton
    @PuskasMarton 8 หลายเดือนก่อน

    Theres a boot that inflicts 2 turns of reverbaration on the enemy when you inflict a stasus on them. ANY status. Especially great on battle master since each stack of reverberation subtracts a point in their dex/strength/con saving throws, which is what BM is trying to beat.

    • @PuskasMarton
      @PuskasMarton 8 หลายเดือนก่อน

      Sold by Omellium after finishing his quest. (underdark - myconid colony merchant)

    • @common_undead
      @common_undead 8 หลายเดือนก่อน

      Yup. My Eldritch knight Laezel combines that with braindrain gloves (cause mental fatigue whenever you deal psychic damage), and the thunderskin cloak (whenever an enemy with reverberation hits you, they must succeed a con save or become dazed) and she alone basically does a lot of damage while debuffing targets for all of my status effects on my controller + makes them easier to fail saves on my evocation wizard.

  • @CrissDourado
    @CrissDourado 10 หลายเดือนก่อน +1

    nice vid

  • @Sanguiniusnz
    @Sanguiniusnz 9 หลายเดือนก่อน

    Brood mothers necklace, didn't even knew it existed... gonna have to find it and then put a poison set together for my Drow Shadow monk run through XD

    • @Aestus_RPG
      @Aestus_RPG  9 หลายเดือนก่อน

      If you do the quest to stop the Rite of Thorns you should find it.

    • @Sanguiniusnz
      @Sanguiniusnz 9 หลายเดือนก่อน

      @@Aestus_RPG Yep just finished slaughtering the grove a fairly grim divergence from my normal play through.

  • @Politizer
    @Politizer 7 หลายเดือนก่อน

    You mentioned that the Amulet of Branding benefits a fighter with Action Surge -- how? My reading of the tooltip was the it only benefits one attack (it says the effect lasts 3 turns "or until the target takes damage"), so I usually only use it when I have a rogue about to sneak attack or a paladin about to smite. Or is this just another of those misleading tooltips and it actually applies to all of someone's attacks in a turn?

    • @Aestus_RPG
      @Aestus_RPG  7 หลายเดือนก่อน

      It doesn't anymore. On the first patch it worked for multiple attacks, but they fixed it.

  • @wazzlopiok240
    @wazzlopiok240 5 หลายเดือนก่อน

    Wait what does magic ring do? I ended up with it and have played through to act 3 thinking it was junk..

  • @thatoneguyinthecomments2633
    @thatoneguyinthecomments2633 4 หลายเดือนก่อน

    Broodmothers revenge on astarion is pretty good as he can proc it with his vamp bite

  • @MrNoahDanby
    @MrNoahDanby 9 หลายเดือนก่อน +1

    Magic ring????? Am I missing something? What does it do?

  • @briankelly1240
    @briankelly1240 10 หลายเดือนก่อน

    Thank you

  • @Grimmlocked
    @Grimmlocked 6 หลายเดือนก่อน

    Gloves of power on a dagger thief astarion feels so good

  • @avirei98
    @avirei98 9 หลายเดือนก่อน

    Yeah, like how useful is the early game items? Are all of my characters are wearing items beneficial to them or just beneficial to the team in general. Heck some play styles items they should be using obvious but for some of them it's not so obvious like I'm a circle of the sports Druid so it feels like it doesn't really matter what I use cuz nothing has been like two beneficial towards me. So I just use whatever is in theme with my character which is like this Druid who has power over life and death because Im like a necro druid

  • @phugindomas
    @phugindomas 10 หลายเดือนก่อน

    You can the legendary 1h mace is still act 1, creche isnt act 2 yet, you can also get a the githyanki legendary greatsword in act 1 super early as soon as you get disarming strike on anything but laezel by disarming voss.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +1

      As I said, I'm making a separate list for the weapons.

  • @danieljohnson270
    @danieljohnson270 9 หลายเดือนก่อน

    When you are thinking about class tier lists, be sure to pay attention to the 11th level feature that hunter rangers get. It is way better than tabletop -- instead of using your whole action to make the AOE attack, you use one of your attacks, so you can do it twice every round (4 times with Haste up). Volley is especially strong, but Whirlwind Attack is great too (haven't tested if Reach weapons affect the AOE on Whirlwind). It strikes me as perhaps better than the Fighter's third attack, and it synergizes with on-hit effects and such things; Whirlwind goes great with the gloves that give advantage when surrounded and with the Skinburster halberd.
    I don't think it makes hunter rangers better than fighters, since their spells can't compete with Action Surge/extra feat/Indomitable, but the 11th level feature might be better. It probably does make hunter rangers the best archers, since Volley is so amazing.

    • @Aestus_RPG
      @Aestus_RPG  9 หลายเดือนก่อน

      Thanks! That is valuable information! I haven't played Rangers yet.

  • @orcinus6802
    @orcinus6802 6 หลายเดือนก่อน

    Just curious why the stat boosting items Warped Headband of Intellect dropped by Lump the Enlightened & the Gloves of Dexterity purchased from the Githyanki merchant in Act 1 didn’t make this list. I gave both to Tav in my current Tactician play-through & he seems totally OP now. Am I missing something here?

    • @Aestus_RPG
      @Aestus_RPG  6 หลายเดือนก่อน

      I favored items that do something you can build around over simple bonuses to stats for this list.

    • @Grimmlocked
      @Grimmlocked 6 หลายเดือนก่อน

      @@Aestus_RPGI like the arcane synergy circlet you brought up as opposed to the warped circlet for gameplay decisions on my eldritch knight

  • @envoy2500
    @envoy2500 5 หลายเดือนก่อน

    I don't remember the name, but the ring you can buy from Volo that gives you a free Bless on everyone you heal is crazy strong.

  • @hipbreakingaming4432
    @hipbreakingaming4432 10 หลายเดือนก่อน

    I had the same thing i had a fighter with a crazy high ac who got tripple crit on the front line

  • @johnwalker1322
    @johnwalker1322 3 หลายเดือนก่อน

    Brand the Weak DOES NOT WORK on Thisobald Thorm. I thought I was super smart by trying this bc he is resistant to almost every type of damage, but it does not work, I tried this during Patch #5, so maybe it could work in the future

  • @skeletronxd
    @skeletronxd 5 หลายเดือนก่อน

    Yeah with the 'Magic' ring, i actually equipped it for the final encounter and one shot the boss and my entire team also died when i swung my sword. Honour mode run ruined 😭

  • @MrVolke13
    @MrVolke13 10 หลายเดือนก่อน +3

    Interesting that you did not mention the items that give 2 rounds of bless and blade ward on healing. I find them to be the most ridiculous boosts to action economy of cleric since you can proc them on healing word or any other aoe heal while freeing up the concentration slot for something else.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน +1

      TBH, I seldom heal in combat.

    • @szemyah
      @szemyah 10 หลายเดือนก่อน +1

      ​@@Aestus_RPG my oath of ancients paladin just uses his bonus action oath aoe heal basically on every start of the fight, giving partymembers 2 turns of blade ward, bless (without concentration) and 3 temp hp. this is a lot of value for a bonus action that refreshes on a short rest.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      @@szemyah Oath of the Ancients heal is the exception, I use that in battle all the time, and it is a phenomenal use of those items.

    • @Rommel12
      @Rommel12 10 หลายเดือนก่อน

      Isn't the blade ward on heals from act 3 though?

    • @szemyah
      @szemyah 10 หลายเดือนก่อน

      @@Rommel12 its hellriders pride gauntlets from act 1

  • @kaylee42900
    @kaylee42900 4 หลายเดือนก่อน

    broodmother's revenge is very awesome with goodberries.

  • @logan9042
    @logan9042 10 หลายเดือนก่อน

    Have you or anyone else run into any downsides to getting the brand of the absolute? So far I've only see additional effects from items.

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      None so far from me, though it may break Paladin Oaths.

    • @aldoushuxley5953
      @aldoushuxley5953 10 หลายเดือนก่อน +1

      @@Aestus_RPG did not break oath of the ancients for me, and so far no negative effect (which I am a bit disappointed about)

  • @Wolf1337DK
    @Wolf1337DK 9 หลายเดือนก่อน

    whats the armor on your dwarf?

  • @chriskoloski32
    @chriskoloski32 7 หลายเดือนก่อน

    Give those gloves of belligerent skies and combine them with lightning charge staff and items on gale, let those magic missiles stack ridiculously

  • @Anemodus
    @Anemodus 10 หลายเดือนก่อน

    Wait the Gloves of Power still dont require the user to have the Absolute's Brand? I saw that requisite was gone from the tooltip as opposed to in EA, but I never saw it work/trigger during Act 1 of my playthrough on my unbranded character, along with a couple of the other Absolute Brand pieces not working properly (like the Ring of Absolite Force, doesnt apply any thunder damage to anything, last I checked), so I thought it wasn't working properly

    • @Aestus_RPG
      @Aestus_RPG  10 หลายเดือนก่อน

      I'm like 95% sure they don't have the mark requirement anymore.

    • @heinrichagrippa5681
      @heinrichagrippa5681 หลายเดือนก่อน

      I'm certain you've long since gotten verification, but yes, without being branded all they do is +1 slight of hand.

  • @Jayceiscool
    @Jayceiscool 10 หลายเดือนก่อน

    nice