Great tutorial. I'd like to see you do a deep series on OOP with C++ using Raylib. Covering everything from what is a scope resolution to pointers and STL/Template and everything else in between.
I liked this new video again. The things you are teaching us look more and more professional and beautiful. You could make two new videos, the first being able to give the effect of pressing the button. And another integrating it into a game. Here you have to include what you learned in different videos in a single button control code, game and record list.
I'm putting requests in for: Pacman, Frogger, Super Mario, Rygar, Metroid, Sonic the Hedgehog, Pole position, Chess, A whole series on math based movement for objects: jumping, gravity, turning, velocity, weather factors, angular momentum, etc... And also sports games, tennis, basket ball, golf, hockey, football, pool, and a raycadting shooting game. To start.. lets go Nick you can do it! But any one ov these would be appreciated as are the videos you have made already 👍
Amazing!! Please don't stop these tutorials are so useful!! Thank you :)
This is so great, there is not enough materials on building games just with simple lib and C++! Carry on!
Great tutorial. I'd like to see you do a deep series on OOP with C++ using Raylib. Covering everything from what is a scope resolution to pointers and STL/Template and everything else in between.
I liked this new video again. The things you are teaching us look more and more professional and beautiful. You could make two new videos, the first being able to give the effect of pressing the button. And another integrating it into a game. Here you have to include what you learned in different videos in a single button control code, game and record list.
You are so under rated
Spread the word then ;-)
I'm putting requests in for: Pacman, Frogger, Super Mario, Rygar, Metroid, Sonic the Hedgehog, Pole position, Chess, A whole series on math based movement for objects: jumping, gravity, turning, velocity, weather factors, angular momentum, etc... And also sports games, tennis, basket ball, golf, hockey, football, pool, and a raycadting shooting game. To start.. lets go Nick you can do it! But any one ov these would be appreciated as are the videos you have made already 👍
Great tutorial Nick, I learned a lot! Σας ευχαριστώ.👍✌
Yes!!! Awesome video!
thank you for all
I would love a tutorial on how to do animations in Raylib with C++! That would be super cool and helpful to make the games next level!
Nice
thank you Nick
09:13 why there is no ( quick fix ) in visual studio!! why i cant make this in visual studio...i dont use visual code
Hello Nick, great tutorial as always, could you make a video about raygui?
Yes, I will prepare a video tutorial on raygui. Thanks!
@@programmingwithnick thankyou!
@@programmingwithnick waiting for patiently :33
Say something about the static_cast
Very good tutorial, can you make a 2d platform jumping type of game tutorial? Similar to Celeset
Hlw sir,your videos are very helpful....❤.......how can we make different layouts and pannel in raylib...please help
i suspect you are from Greece your pronunciation of comma or parenthesis is so Greek