I value everything that can regenerate health and mana efficiently: - Lei of Lilies (a must-have for EVERY class; basically a free Night Dragon's Breath every hour, i.e. a consumable that doesn't share a CD with pots) - Mana replenishment: Energy Cloak, Mar'li's Eye, Second Wind, Fire Ruby (Mage), Arcane/Ley Orb (Mage), Robe of the Archmage (Mage), Veildust Medicine Bag (Druid), Enamored Water Spirit (Shaman), Celestial Orb (Mage) - Health restoration: Lifestone (cheap, nice to pick up at 51 for AV grinding), Gauntlets of the Sea (cheap, typically used for tough leveling quests), Furbolg Medicine Pouch, Orb of Soran'Ruk (Warlock), Orb of Noh'Orahil (Warlock) - Burst of Knowledge (I used this on my mage for specific AOE pulls to save 700 mana per pull every 15 minutes (6 AEs + CS = 700 saved)) - Major Recombobulator (restores both health and mana, and contrary to expectation it can be used on yourself even when you aren't polymorphed, essentially just granting you an average of +500 mana and health every 5 minutes without interfering with consumable CDs) On my Mage, I typically equipped Robe of the Archmage/Mar'li's Eye/Energy Cloak before starting to conjure my stacks of water. These items can all be used in conjunction with no interfering cooldowns, so I could always conjure even more water before resorting to Evocation or drinking. Of course when I cast Evocation, I would equip my trusty Will of Arlokk (with +20 Spirit) to go from 0% to 100% mana reliably. Lei of Lilies was an item I made sure to buy for every single character I had. I used it on my Warrior and Rogue as well, even though it does share a CD with Thistle Tea, for example. This little lifeline has saved me a hundred times over throughout my years of playing this game. Seeing as it also restores mana, it's obviously far more useful for any class reliant on mana, but I would definitely recommend it to everyone looking to stay alive. Some of the lower level items I typically discard fairly early on (Veildust Medicine Bag, Arcane/Ley Orb), but their usefulness cannot be overstated. Restoring a big chunk of your mana pool with one press of a button makes your early leveling that much more efficient. Stuff like the Warlock's various orbs that restore health are highly useful for ~10 more levels after obtaining them despite their hefty cooldowns. A useful way to think about them is to convert the mana/health restored into stats (Arcane Orb restores ~160 mana, which means it's equivalent to ~11 Intellect). Whenever we had any wipes, I would make sure to equip my mana restoration items as I re-entered the dungeon/raid portal. I could just click Mar'li's Eye on and let it tick for 30 seconds while running, for example. As for consumables, I created a separate list: - Senggin Root/Cooked Crab Claw (these things can be eaten while drinking water, essentially just giving you a 7% mana regeneration increase whenever you sit down to drink even at level 60) - Crystal Restore (admittedly I didn't carry these things with me religiously, but I did occasionally use them on my Rogue/Warrior to cast heals on OTHER PLAYERS who were in dire straits; I even recall having saved healers with these) - Juju Escape (these things were a part of my Rogue's daily arsenal, as for some reason I could reliably pick the E'kos for 5-20 silvers each on the AH. I often used them for the cleaving bug packs in AQ40, and the extra 10% dodge reduced my amount of knockbacks to almost 0 which in turn increased my DPS massively) - Flash Bomb (not really a secret, but this thing is hilarious vs. Druids and Hunter pets, but what many people forget is that the fear does NOT BREAK from damage!) - Ice/Flame Deflector (these guys don't share CDs with anything (like FAPs), and they really make killing Mages trivial with classes that typically struggle with them) - Discombobulator Ray (another one that really isn't a secret, but it's so powerful I have to mention it: dismount AND debuff players of the opposing faction!) Over my years of playing this game I did also come to realize some other gear pieces never got the love they deserved. I'd like to list some of them below as well. Gear: - Jek'lik's Crusher (this thing is broken for Shamans! It procs from itself, and each separate proc can trigger WF. In my tests, I personally witnessed it proccing 8 times in 1 hit, essentially one-shotting almost any player. It has a proc rate of 20-24%!) - Gnomish Cloaking Device (can be used in combat, works like Vanish in PVP but does not drop aggro from mobs) - Chained Essence of Eranikus (I like using this funny trinket when pulling 3 core hound packs (12 mobs), and it does a total of 5400 damage without using a GCD. I find it hilarious) - Heart of Noxxion (kind of a niche use case, but I duoed BRD's arena for SGC with a Priest friend, and the poisons cast by the scorpids/arachnids can completely cripple you if you can't cleanse them, and this trinket is a free solution to that problem) - Gnomish Harm Prevention Belt (essentially a belt that grants you 560 Health and can be equipped as early as level 20 -- a solid gank protection item for any alt leveling in STV, as even when it fails, it BANISHES you for 20 seconds making you immune to any damage) - Blackblade of Shahram (when this thing procs and summons Shahram, the buffs he can provide to your group are absolutely PHENOMENAL (+25% haste to group, +50 all stats)) - Misplaced Servo Arm (not a Chance on hit, but an Equip effect, meaning when you have 2 of these, your main hand actually benefits from both effects resulting in a flurry of procs) - Blade of Eternal Darkness (not just a Mage item, but it also comes with hidden benefits to other classes: BIS for Elemental Shamans, and it used to proc from a Priest's Mind Vision before it was unfortunately nerfed)
Discombobulator Ray has to be the most underrated item in Vanilla WoW. This will debuff your enemy, distract them as they are turned into a leper gnome AND it will also dismount them instantly.
@Hamsterwheel For the item Crystal of Zin-Malor, how would it be effective for combat? Were trinkets in vanilla swappable in combat? If they weren't then I'm unsure how you could use this to prevent durability loss before dying in combat.
underrated PvP utility: - Discombulator ray (independent of engineering, dismount/slow people at range) - nifty stopwatch (speed buff trinket, e.g. warsong, combine with free action potion) - the heal plants from felwood (different cooldown timers than potions and each other, see top pvpers like laintime make lots of use of it) - sticky glue from the darkspear lvl 10 quest (horde, 10 pieces). it was tradeable and allowed to root players for 10 seconds. I bought this off low level players or played some alts to farm this. - parachute cloak (engineering) for arathi basin - weapon chain (made from blacksmiths, prevents disarm) on a second weapon for melees, switch when needed (dominate warrior duels) - swim speed items/potions in arathi basin - "Swift boots" leather craftable, engineering independent alternative to rocket boots. e.g. extra sprint for rogues or sprint in bear form as druid (synergizes with nifty stopwatch and free action potions) - shrink ray (engi trinket, lowers ap of target considerably. I used it when better trinkets were on cd) - pet trinkets (natures grasp, cast interruption, etc.) - invisibility potion (cast break when getting out of combat during a pvp fight, happens often. nice as a warrior) - using shield against hunters as a melee while not in melee range, because a chance to block lowers their crit chance, as every attack is only rolled once. the armor is also useful. - ...
Got this recommended in my feed because I watch you a lot and I haven't seen this video yet. Love your videos HW, I have met friends in private servers years ago because we both came because of your videos. You are doing the Gods work, much love and respect.
Crystal of zin-malor wasn’t really used to skip durability damage.... it was used during boss encounters like high priest thekal in ZG and Ossirian in aq20 where the maintank would get incapacitated and the damage from the crystal would break the effect so the tank could get right back on the boss and no tank swap would be required
Correct me if I'm wrong but since it is a trinket you can't equip it during combat, right? If so, it further suggests it would not be used by any other role than the main tank, who could reasonably be healed through the damage
1MoreTurn you can only swap trinkets outside of combat. And the crystal was an on equip effect not on use. So the moment you equipped it you would start to take damage
The OP is correct. I currently use this item when I MT ZG or AQ20 on Elysium. You can’t swap between trinkets in combat in vanilla. When I put this on I start taking damage right away but when I’m buffed my spirit is usually able to counteract any loss, especially with a renew.
An interesting thing about the staff for a warrior is the spirit helps with needing to sit down eat after each enemy. Also, I've heard that intellect increases the rate at which you consume food and drink in vanilla. so there is another benefit for when you do need to eat to get health back.
14:00 Mirah's Song is awesome for tanks as well actually. It's easy as hell to get since it's from a quest, 1.8 attackspeed is nice and fast, agi+str is great for additional threat.
thing about miras song that its so underrated is because its a 100% guaranteed in 1 run if your grp does the killing in the right order. 1st thing I did on every Fresh Server 60 toon is run scholo 1st and get that bad boy to start the dungeon grinding
9:23 - Isn't this a trinket? If so, how are you going to equip this mid fight / shortly before a wipe to avoid repair costs? It seems to me the only use of this item is that is provides an easy way to kill yourself anywhere, so that you can easily revive beyond doors etc. to access hard to reach places (or the Scholomance instance portal for that matter).
I'm unsure about that. By the time you do the demon hunter quest you would either wield two bone slicing hatchets or better yet the barbarous blade from DM North, which has 5 more dps and comparable stats at 60 AP + 1%crit. The demon attack power on the demon slayer can't really make up for the dps of most level 60 weapons imo. When I think about it you might actually be able to buy a vendorstrike from your guild and do a lot better against burning steppes demon.
@Benny Jns that's a good point doesn't change fact that if we are to ignore ease of obtaining the items then we could just have hunters go for dal'rends set then. we can argue all day about which is bis and not end of the day its cheap to get demonslayer from auction house and go beat on some demons. its very easy as a hunter to get leaf thing has like 50% drop chance
Thanks a lot for this vid, trying to digest the retail wow into the classic... going to be a hunter and “mark of the dragon lord”, “green whelp armor” look like nice for that class :)
cool video. I remember I used to stack green items with just frost damage increase and no stats on my mage at low levels. People would make fun of me but I can remember being top DPS at level 57 in UBRS in a group with a bunch of 60s. Obviously not that amazing of a feat but the fact that vanilla allows for that type of customizing is so great.
Cant equip trinkets while in combat, so the Kill yourself in a raid if your wiping to save durability doesn't work unless you are a hunter which can feign death equip then die, but at that point just feign death.
Demonslayer is very good for the hunter Quest you obtain in the Molten Core. The quest for the Bow and Staff, Rhok‘delar and Lokh‘delar. Hopefully, I spelled that correct. You have to slay 4 demons in that questchain.
What about a video about best quest rewards before lvl 60!(quest that give itens that really help you lvl) Thanks to give me a lot of weapons to go after for my ele shaman in vannila thanks :)
Great vid! I highly recommend the Ravager if you're a warrior who dual levels with a priest. I used this Axe until I replaced it with the Destiny sword and it really allows you to mob as long as you have heals. Great for levelling and farming. :)
Good video, one item I feel is amazing for warrior's is the stoneslayer, perfect upgrade to the whirlwind axe and blows everything out of the water on horde side as an upgrade outside of a kang. With sword spec you'll blow up mobs or most classes in pvp alike. Ridiculous item that most people skip because ulduman runs suck, but if you got a guild that is cool enough to help you get it, it will make 44-60 a breeze.
Mark of the Dragon lord... memorized the route by how many times my Shaman went there (Non vanilla obviously) to get that double shield look while afk (With that "Sombrero" which gave a wolf companion); Phantom blade was a cool transmog for a long while too Thanks for the memories
the trinket is kinda useless... it toally drains ur mana and hp, but u can't equip it during the whipe because u can't swap items during combat, same for pvp, if it was an use than yeah for sure.
you can as a hunter or rogue but its still useless because you could just aswell do a macro to unequip all armor with durability, the trinket is worse than the macro because if your raid is wiping its no even certain that the damage from the trinket will be the one to kill you.
It will be interesting to see how many of these proc weapons actually get used. As I recall most proc effects (especially low level ones) weren't considered reliable enough to warrant taking a DPS hit to use them too often in Vanilla raiding. A lot of the top class sites did all sorts of tests to establish proc rates for a lot of these weapons but they were of dubious reliability and I don't think Blizzard ever said outright what the actual numbers were. Wasn't this one of those things that PServers had to guess on? We might find out that your favorite proc weapon isn't all that useful in Classic...
It is a ok tank weapon. I kept basically forever, because the silence proc could be pretty useful in some pulls, even when you used mostly other weapons for more rage and stats.
You can't, but some classes could get themselves out of combat (rogues and hunters) tho at some encounters this would not guarantee that they would survive the fight. In that case, these classes could quickly equip this trinket and let themselves die before the boss comes after them.
Don't know if this is well known or not but... NIGHTFALL: 2 hand axe made by blacksmiths, Chance on hit increases spell dmg taken by 15% for 5 sec. Great for raids to increase caster dmg, used it in my guild back in the day for one of our dps warriors
Good list, but 3 things: 1) Annihilator is not underrated. You say you rarely see it on private servers, but EVERY top guild uses it. It is pretty common for minmaxers. 2) Warmonger is only good in very early gearing for hunters, as hit is easy to come by as a hunter and they don't need as much. 3) Crystal of Zin-Malor is only worth getting on hunters as they can FD to equipt it. Other classes can't.
Nice video mate. One thing I want to mention - Serenity. It procs only if you land a hit. But if your target is BoPed, you don't land any hit to it so it's not gonna proc. But with BoF it's fine. Am I wrong?
Mark of the Chosen from Maraudon quest. That green trinket is even better than half of purple trinkets dropping from raids. And even though it says %2 chance to proc, it procs quite often. Very, quite often.
A highly underrated item that is essential for frost mage farming builds is Uthers strength. That thing will save your life once an hour while farming if not more
If you put The Crystal of Zin Malor on pre-fight, dont you become immune to cc (cc that breaks from dmg like poly, roots,fear,charm) in pvp essentially? Might be of use in a similar fashion as skull of impending doom
About the Crystal of Zin-malor... how do you plan on using that for raids? You can't swap out armor and trinkets during fights... meaning this will only really be good if you get stuck somewhere and your HS is on CD... unless you of course plan on just sticking it on you before the fight even starts lol
I noticed that the ravager crits and procs windfury if you do the whole duration and switch to a new mob. Even at lvl42 it hits for combined 2k crit hits.
Living Root is a staff that drops in Wailing Caverns. If you are a warrior, you should roll on this. It has even higher DPS than Crescent Staff, and huge spirit, which is good for warriors because it helps you a lot with recovering between fights. People may think it's a priest weapon, but it truly is a warrior weapon. It'll be the best you'll see for a really long time unless you get a world drop. Getting this also allows you to pick the sword for your quest reward, so you can use it with your shield.
More reccently in my guild on private server we have delegated a rogue to using Annihilator and Bashguuder which combined reduce armor by over 1100 and it stacks with sunder or expose armor. Since doing this our melee dps has increased by about 15% overall.
0:58 is the shield absorbed before the Priest spell: power word shield? or power word shield gets absorbed first? if so then this might be one of the very good priest trinkets.
Good luck getting that ring out of LBRS. I dunno if I ever saw it drop ever and I loved LBRS, used to always try to get the Hunter shoulders from there, as well as other things, saw a Skullflame Shield drop.
Helm of Fire, it looks like just a fancy 45 level leather helmet with a weird spell. But it's the best item in game for rogue/warrior/paladin to tag a mob fast, its spell is a 30+yard instant fire damage like Fire Blast of mage. In cases like you camp Prince Nazjak with other competitor like warlocks and hunters. Helm of Fire is the only thing for you to make sure you can tag the mob with a better chance.
Adel all top servers are well past the ZG patch so I don’t understand the point of this comment. And classic is confirmed to be 16 debuffs from the beginning.
BOBPLAYZGAMEZ yes it will? I mean it’s not needed for sure. But it’s a BIG help. The item itself is available from phase 1, so can get it right away. This will be 100% used from the beginning by top guilds.
@@spell105 "In earlier versions, debuff slots on a mob were so limited," It doesn't have anything to do with debuff slots. No one uses annihilator for the same reason that rogues don't use expose armor. . . It doesn't stack with sunder armor.
I just discovered the opera costume trunk. The pattern drops from Karazhan at the stage. You can dress up as Wizard of Oz characters and others. I sing its praises every time I play in BGs.
can you do video about meby forgotten chaine quest reward that you might skip on but are useful? like the SM chaince quest that start in SW below the cathedral from npc named Brother Anton
You forgot the helmet from Gnomeregan, SICK opener for AOE tanking, plus you can swap the helmet while the bolts fly out before one of them hits the first target AND you get a bonus 10 damage on any enemy melee attacking you for 10 min!
Real question, if Living Root drops during WC as a Warrior, shouldn't you just try to grab that and then take Wingblade (for your tanking set) instead of Crescent Staff? Living Root has higher dps than Crescent Staff and it has no int on it and much more spirit so it's seemingly far better for a warrior (who actually get a lot from spirit early on) than Crescent Staff.
So if I keep Silent Fang, The Shatterer and Serenity and macro them to be equipped at any time with a Rogue or a Fury Warrior, then I can basically disable any enemy I encounter and they can't do shit until that? I mean, this sounds a bit OP in my opinion and if you can keep your view of what target you're fighting everytime and what weapon you use (after proc, you change back to main weapon), it can be abused really quick. My question is, how big their proc chance is?
@elviade Well, kinda just playing around with that idea, but yeah, I like to be a gambling man of sorts sometimes. I mean, even if one proc goes off against the class you're, you can technically erase 75% of their health while they can do nothing about it. For example, if I play around with it as a rogue and do it while the target is stunned for a while and fight the duel with my normal weapon after I got a proc, it would be a pretty OP advantage. I can escape anyway if that didn't work and just try again.
On Cdew's stream, a wow streamer that is a blizzcon pvo winner, he was playing classic beta as a shaman with ravager and when you whirlwind with Ravager all your windfury procs stack up and don't hit u til after the animation is complete. So after it's fully done you'll have a LOAD of windfury procs hit all at once.
If you're an ally tank make sure to keep Crystal of Zin-Malor @ 9:30 Allows you to solo tank last boss of AQ20 and helps with ZG tiger boss, along with other uses
That ring shield falls off almost instantly. How many bosses are there where you can stand around and not take any dmg? The fact that annihilator stacks with faerie fire is a bug. There's 2 other wpns with the exact same debuff that don't stack. I wouldn't count on this working in classic.
That item that siphons hp and Mana is a gold mine for warrior PvP. If it breaks roots, polys, and blinds it's going to be the item you put on after your flask set or even in premades with pocket heals. It's like a having a blessing of sacrifice as a warrior. I also wonder if it will give rage for the dmg during combat, which I doubt but would make it even more valuable.
Wasn't it fun in the old days when Warcraft wasn't so overdesigned, they haven't homogenise the game trying to balance it and take out a lot of exploration and fun of items dropping? WoW was taken so seriously later on, it started to derail. The classes, the system, the items, progression, quests and raids was such a mess, but it was also a ton of fun.
Each game director has his own vision of the game, the later ones aren’t very big on exploration which in my opinion is a major part of a RPG game. You know it is a good game when the developers actually play the game themselves.
How did "Mark of the Chosen" not make the list? A trinket you can attain from a quest at lvl 39. It was BiS for my tanks, even through Burning Crusade.
On vanillagaming where I used to play anninhalator was used but all guilds attempting aq40 and up. It's best in slot for off tanks in KT phase 1 for example.
Thanks man! Hand of Edward the Odd is definitely a great item but to my understanding widely known to be a good item hence why I didn't put it on the list :)
Can't have Green Whelp Armor here and not mention tailoring Spider Belt, though not sure if this falls into the "underrated" category... A lot of Engineering stuff was underrated, grenades, net-o-matics, goblin mortar, death rays etc It was quite a lot of fun for me, especially as a warrior when people didn't know that Enrage/Death Wish/Recklessness affected a LOT of single target or AoE damaging trinkets.
Wouldn't it also be possible to use Crystal of Zin-Malor to break sheeps and other CCs that break on damage like priests use shadow word: death? IIRC you can equip trinkets mid-combat like weapons.
the trinket is only "useful2 for hunters, but still its pretty useless. you would never want to use that thing in pvp because if they can keep you in combat you will just die
@@Alexandros.Mograine What I was trying to say is that you can equip the trinket when a mage tries to poly you -> The damage you take from the trinket breaks the poly -> you re-equip another trinket. You can swap trinkets during combat. It's basically the same mechanic as shadow word: death in pvp.
Schardon LP except that you cant swap trinkets in combat, only rogues can do it with vanish, and hunters eith FD, and its unreliable, it also deals too much dmg too fast, just use skull of impending doom its way better
@@HamsterWheelGaming yeah but how is the zin malor trinket useful? It kills you. His hunter died fairly quickly. So we are supposed to equip it at the start of a raid fight? For it to serve its use, the healer has to constantly heal until your raid decides to wipe.
I love how classic has a bunch of low level items that end up being super relevant at 60. Like some quest items, or some drops from mobs/earlier dungeons. For example, the sleep powder you get from Westfall that puts our horde friends to sleep for the duration of their wow uninstall process. If you're horde, you can go hunt those elementals and prevent the alliance from getting their hands on it, but prepare to be attacked by 60s if you're in a serious pvp realm.
4:50 what do you mean terrible? stam is always good and spirit is good for leveling. also having a higher int makes you level your skills faster. which since this will probably be their first staff every little bit helps. 12:50 not bad for hunters either as arcane shot is, you guessed it, arcane damage.
By the Way, Phantom Blade is one of the only Swords that you put on your back when sheathing (putting weapon away). Thats the reason i crafted it back in 2005 when i was 11 years old... cuz it looked cool sheated on the back instead of the sides haha
Totem of Infliction; off-hand, 50 armor, when stuck in combat has a 1% chance of inflicting 74 to 126 shadow damage to the attacker. Freaking amazing alliance feral bear druid off-hand that you can get super early (level 18!) from a quest in Duskwood. It is 1 of the 2 off-hand items that give armor in the ENTIRE game! (The other being Stitches' Femur that has the same 50 armor, has nothing else and requires level 25 to equip.)
I played casual classic wow and I have two warriors, one is fury with Mirah's Song and Trash Blade, and the dps boost is considerably high, the rage build by Mirah's and the extra swing from Trash Blade is nice, the other warrior is prot, and I have Mirah's as well, rage ain't an issue.
I had nearly all of these weapons on my hunter in cata when I started playing and didn't know what I was doing. Guess everything is a hunter weapon lol. Even tho blizz got rid of their chance on hit and changed it with stats.
I value everything that can regenerate health and mana efficiently:
- Lei of Lilies (a must-have for EVERY class; basically a free Night Dragon's Breath every hour, i.e. a consumable that doesn't share a CD with pots)
- Mana replenishment: Energy Cloak, Mar'li's Eye, Second Wind, Fire Ruby (Mage), Arcane/Ley Orb (Mage), Robe of the Archmage (Mage), Veildust Medicine Bag (Druid), Enamored Water Spirit (Shaman), Celestial Orb (Mage)
- Health restoration: Lifestone (cheap, nice to pick up at 51 for AV grinding), Gauntlets of the Sea (cheap, typically used for tough leveling quests), Furbolg Medicine Pouch, Orb of Soran'Ruk (Warlock), Orb of Noh'Orahil (Warlock)
- Burst of Knowledge (I used this on my mage for specific AOE pulls to save 700 mana per pull every 15 minutes (6 AEs + CS = 700 saved))
- Major Recombobulator (restores both health and mana, and contrary to expectation it can be used on yourself even when you aren't polymorphed, essentially just granting you an average of +500 mana and health every 5 minutes without interfering with consumable CDs)
On my Mage, I typically equipped Robe of the Archmage/Mar'li's Eye/Energy Cloak before starting to conjure my stacks of water. These items can all be used in conjunction with no interfering cooldowns, so I could always conjure even more water before resorting to Evocation or drinking. Of course when I cast Evocation, I would equip my trusty Will of Arlokk (with +20 Spirit) to go from 0% to 100% mana reliably.
Lei of Lilies was an item I made sure to buy for every single character I had. I used it on my Warrior and Rogue as well, even though it does share a CD with Thistle Tea, for example. This little lifeline has saved me a hundred times over throughout my years of playing this game. Seeing as it also restores mana, it's obviously far more useful for any class reliant on mana, but I would definitely recommend it to everyone looking to stay alive.
Some of the lower level items I typically discard fairly early on (Veildust Medicine Bag, Arcane/Ley Orb), but their usefulness cannot be overstated. Restoring a big chunk of your mana pool with one press of a button makes your early leveling that much more efficient. Stuff like the Warlock's various orbs that restore health are highly useful for ~10 more levels after obtaining them despite their hefty cooldowns. A useful way to think about them is to convert the mana/health restored into stats (Arcane Orb restores ~160 mana, which means it's equivalent to ~11 Intellect).
Whenever we had any wipes, I would make sure to equip my mana restoration items as I re-entered the dungeon/raid portal. I could just click Mar'li's Eye on and let it tick for 30 seconds while running, for example.
As for consumables, I created a separate list:
- Senggin Root/Cooked Crab Claw (these things can be eaten while drinking water, essentially just giving you a 7% mana regeneration increase whenever you sit down to drink even at level 60)
- Crystal Restore (admittedly I didn't carry these things with me religiously, but I did occasionally use them on my Rogue/Warrior to cast heals on OTHER PLAYERS who were in dire straits; I even recall having saved healers with these)
- Juju Escape (these things were a part of my Rogue's daily arsenal, as for some reason I could reliably pick the E'kos for 5-20 silvers each on the AH. I often used them for the cleaving bug packs in AQ40, and the extra 10% dodge reduced my amount of knockbacks to almost 0 which in turn increased my DPS massively)
- Flash Bomb (not really a secret, but this thing is hilarious vs. Druids and Hunter pets, but what many people forget is that the fear does NOT BREAK from damage!)
- Ice/Flame Deflector (these guys don't share CDs with anything (like FAPs), and they really make killing Mages trivial with classes that typically struggle with them)
- Discombobulator Ray (another one that really isn't a secret, but it's so powerful I have to mention it: dismount AND debuff players of the opposing faction!)
Over my years of playing this game I did also come to realize some other gear pieces never got the love they deserved. I'd like to list some of them below as well.
Gear:
- Jek'lik's Crusher (this thing is broken for Shamans! It procs from itself, and each separate proc can trigger WF. In my tests, I personally witnessed it proccing 8 times in 1 hit, essentially one-shotting almost any player. It has a proc rate of 20-24%!)
- Gnomish Cloaking Device (can be used in combat, works like Vanish in PVP but does not drop aggro from mobs)
- Chained Essence of Eranikus (I like using this funny trinket when pulling 3 core hound packs (12 mobs), and it does a total of 5400 damage without using a GCD. I find it hilarious)
- Heart of Noxxion (kind of a niche use case, but I duoed BRD's arena for SGC with a Priest friend, and the poisons cast by the scorpids/arachnids can completely cripple you if you can't cleanse them, and this trinket is a free solution to that problem)
- Gnomish Harm Prevention Belt (essentially a belt that grants you 560 Health and can be equipped as early as level 20 -- a solid gank protection item for any alt leveling in STV, as even when it fails, it BANISHES you for 20 seconds making you immune to any damage)
- Blackblade of Shahram (when this thing procs and summons Shahram, the buffs he can provide to your group are absolutely PHENOMENAL (+25% haste to group, +50 all stats))
- Misplaced Servo Arm (not a Chance on hit, but an Equip effect, meaning when you have 2 of these, your main hand actually benefits from both effects resulting in a flurry of procs)
- Blade of Eternal Darkness (not just a Mage item, but it also comes with hidden benefits to other classes: BIS for Elemental Shamans, and it used to proc from a Priest's Mind Vision before it was unfortunately nerfed)
This comment is amazing. Thank you for sharing the useful game knowledge here!
Discombobulator Ray has to be the most underrated item in Vanilla WoW. This will debuff your enemy, distract them as they are turned into a leper gnome AND it will also dismount them instantly.
don't forget the -20% slow..
Yeah I don't get why I don't see it more often in PVP. Maybe it's because the ray shares CD with grenades.
It sees massive use in 19 Bgs
Here before Asmongold reacts to this
Dang, already beat us all to the punch
not fair
damn... 200 IQ
@Hamsterwheel For the item Crystal of Zin-Malor, how would it be effective for combat? Were trinkets in vanilla swappable in combat? If they weren't then I'm unsure how you could use this to prevent durability loss before dying in combat.
@@Charlie-im6qo
Weapons and trinkets were swapable in combat, yes.
underrated PvP utility:
- Discombulator ray (independent of engineering, dismount/slow people at range)
- nifty stopwatch (speed buff trinket, e.g. warsong, combine with free action potion)
- the heal plants from felwood (different cooldown timers than potions and each other, see top pvpers like laintime make lots of use of it)
- sticky glue from the darkspear lvl 10 quest (horde, 10 pieces). it was tradeable and allowed to root players for 10 seconds. I bought this off low level players or played some alts to farm this.
- parachute cloak (engineering) for arathi basin
- weapon chain (made from blacksmiths, prevents disarm) on a second weapon for melees, switch when needed (dominate warrior duels)
- swim speed items/potions in arathi basin
- "Swift boots" leather craftable, engineering independent alternative to rocket boots. e.g. extra sprint for rogues or sprint in bear form as druid (synergizes with nifty stopwatch and free action potions)
- shrink ray (engi trinket, lowers ap of target considerably. I used it when better trinkets were on cd)
- pet trinkets (natures grasp, cast interruption, etc.)
- invisibility potion (cast break when getting out of combat during a pvp fight, happens often. nice as a warrior)
- using shield against hunters as a melee while not in melee range, because a chance to block lowers their crit chance, as every attack is only rolled once. the armor is also useful.
- ...
Spider belt
Got this recommended in my feed because I watch you a lot and I haven't seen this video yet.
Love your videos HW, I have met friends in private servers years ago because we both came because of your videos.
You are doing the Gods work, much love and respect.
Crystal of zin-malor wasn’t really used to skip durability damage.... it was used during boss encounters like high priest thekal in ZG and Ossirian in aq20 where the maintank would get incapacitated and the damage from the crystal would break the effect so the tank could get right back on the boss and no tank swap would be required
Correct me if I'm wrong but since it is a trinket you can't equip it during combat, right? If so, it further suggests it would not be used by any other role than the main tank, who could reasonably be healed through the damage
Sancho Panza you can swap, but you have to wait a certain amount of time to use the “use” effect i think.
Sancho Panza that’s correct, trinkets could not be equipped/unequipped during combat in vanilla.
1MoreTurn you can only swap trinkets outside of combat. And the crystal was an on equip effect not on use. So the moment you equipped it you would start to take damage
The OP is correct. I currently use this item when I MT ZG or AQ20 on Elysium. You can’t swap between trinkets in combat in vanilla. When I put this on I start taking damage right away but when I’m buffed my spirit is usually able to counteract any loss, especially with a renew.
Spirit is a really good stat for many classes during leveling
An interesting thing about the staff for a warrior is the spirit helps with needing to sit down eat after each enemy. Also, I've heard that intellect increases the rate at which you consume food and drink in vanilla. so there is another benefit for when you do need to eat to get health back.
14:00 Mirah's Song is awesome for tanks as well actually. It's easy as hell to get since it's from a quest, 1.8 attackspeed is nice and fast, agi+str is great for additional threat.
Silent Fang MH Mirah's in OH and gg Fury tank 5mans with caster heavy mobs
instablaster.
thing about miras song that its so underrated is because its a 100% guaranteed in 1 run if your grp does the killing in the right order.
1st thing I did on every Fresh Server 60 toon is run scholo 1st and get that bad boy to start the dungeon grinding
9:23 - Isn't this a trinket? If so, how are you going to equip this mid fight / shortly before a wipe to avoid repair costs? It seems to me the only use of this item is that is provides an easy way to kill yourself anywhere, so that you can easily revive beyond doors etc. to access hard to reach places (or the Scholomance instance portal for that matter).
ysee, you avoid getting repair costs when you get kicked for using that in raid
Oh sound thanks for putting me in the video man
Back in Vanilla i loved the graphic for Phantom Blade so much that i had it crafted on my mage just so i could own it
it was honestly one of the coolest looking swords back then
Demon slayer is very good for hunter bow quest, specially burning steps demon
I'm unsure about that. By the time you do the demon hunter quest you would either wield two bone slicing hatchets or better yet the barbarous blade from DM North, which has 5 more dps and comparable stats at 60 AP + 1%crit.
The demon attack power on the demon slayer can't really make up for the dps of most level 60 weapons imo.
When I think about it you might actually be able to buy a vendorstrike from your guild and do a lot better against burning steppes demon.
@@blubdiblub1723 barbarous maybe but it won't be available first phase and you don't want to be meleeing down the burning steps demon with a 1 hander
@@futurebr87 i got the hunter quest chain on my alt on lights hope, it was still preraid bis (or worse) so having this would have been an upgrade
@Benny Jns that's a good point doesn't change fact that if we are to ignore ease of obtaining the items then we could just have hunters go for dal'rends set then. we can argue all day about which is bis and not end of the day its cheap to get demonslayer from auction house and go beat on some demons. its very easy as a hunter to get leaf thing has like 50% drop chance
@@futurebr87 will the hunter quest even be in the 1st phase? It was added later in vanilla.
Thanks a lot for this vid, trying to digest the retail wow into the classic... going to be a hunter and “mark of the dragon lord”, “green whelp armor” look like nice for that class :)
cool video. I remember I used to stack green items with just frost damage increase and no stats on my mage at low levels. People would make fun of me but I can remember being top DPS at level 57 in UBRS in a group with a bunch of 60s. Obviously not that amazing of a feat but the fact that vanilla allows for that type of customizing is so great.
Cant equip trinkets while in combat, so the Kill yourself in a raid if your wiping to save durability doesn't work unless you are a hunter which can feign death equip then die, but at that point just feign death.
Demonslayer is very good for the hunter Quest you obtain in the Molten Core. The quest for the Bow and Staff, Rhok‘delar and Lokh‘delar. Hopefully, I spelled that correct. You have to slay 4 demons in that questchain.
What about a video about best quest rewards before lvl 60!(quest that give itens that really help you lvl) Thanks to give me a lot of weapons to go after for my ele shaman in vannila thanks :)
Ohhh like that idea
Good idea! I'll add it to the idea list
@@HamsterWheelGaming Like this bad boy here classicdb.ch/?item=19120
Great vid! I highly recommend the Ravager if you're a warrior who dual levels with a priest. I used this Axe until I replaced it with the Destiny sword and it really allows you to mob as long as you have heals. Great for levelling and farming. :)
Good video, one item I feel is amazing for warrior's is the stoneslayer, perfect upgrade to the whirlwind axe and blows everything out of the water on horde side as an upgrade outside of a kang. With sword spec you'll blow up mobs or most classes in pvp alike. Ridiculous item that most people skip because ulduman runs suck, but if you got a guild that is cool enough to help you get it, it will make 44-60 a breeze.
How can you equip that trinket whilst fighting a boss? I thought you can't equip any items in battle
That's right. I did not understand. Perhaps it is used whilst a wipe is evident.
@Hamsterwheel , Silent Fang is an amazing Warrior Tank weapon. It works well on trash as it procs frequently, at least once per fight.
man, a few of these cool, interesting items that I never really knew about (even though I played classic) really make classic super unique and fun.
Mark of the Dragon lord... memorized the route by how many times my Shaman went there (Non vanilla obviously) to get that double shield look while afk (With that "Sombrero" which gave a wolf companion); Phantom blade was a cool transmog for a long while too
Thanks for the memories
I had Mirah's Song for a while back in the day, on my original sword rogue; was a great off-hand for a good long time
the trinket is kinda useless... it toally drains ur mana and hp, but u can't equip it during the whipe because u can't swap items during combat, same for pvp, if it was an use than yeah for sure.
you can as a hunter or rogue but its still useless because you could just aswell do a macro to unequip all armor with durability, the trinket is worse than the macro because if your raid is wiping its no even certain that the damage from the trinket will be the one to kill you.
mirahs song was used a ton on private servers btw lol
Do chance on hit such as the one shown on Black Dustwood Staff (at around 8:13) are worth it for a feral druid?
no chance on hit doesnt count for bear or cat form
It will be interesting to see how many of these proc weapons actually get used. As I recall most proc effects (especially low level ones) weren't considered reliable enough to warrant taking a DPS hit to use them too often in Vanilla raiding. A lot of the top class sites did all sorts of tests to establish proc rates for a lot of these weapons but they were of dubious reliability and I don't think Blizzard ever said outright what the actual numbers were. Wasn't this one of those things that PServers had to guess on? We might find out that your favorite proc weapon isn't all that useful in Classic...
I haven’t played since Cataclysm, yet I love watching these videos for the serious flow of good old nostalgia!
Silent fang is a main hand which utterly destroy your Abilities (hemo/ sinister strike)
It is a ok tank weapon. I kept basically forever, because the silence proc could be pretty useful in some pulls, even when you used mostly other weapons for more rage and stats.
I was pretty sure everyone on pservers utilized annihilator stacks.
@10:00 What am I missing here, can you switch trinkets in combat in vanilla? Else I don't see how it would help get less repair bill.
You can't, but some classes could get themselves out of combat (rogues and hunters) tho at some encounters this would not guarantee that they would survive the fight. In that case, these classes could quickly equip this trinket and let themselves die before the boss comes after them.
Don't know if this is well known or not but...
NIGHTFALL: 2 hand axe made by blacksmiths,
Chance on hit increases spell dmg taken by 15% for 5 sec. Great for raids to increase caster dmg, used it in my guild back in the day for one of our dps warriors
Randall Brink is that a joke
@@jellyfrosh9102 why would it be a joke? Valid comment from him - but not that much unknown, loads of raids had that on a dps warrior.
@@Rustie_za because it's something anybody playing a private server would know already, it's not unknown at all.
I saw rogues with phantom blade all the time in classic. I always thought people knew how useful it was. Great pvp weapon and looks cool.
I was fortunate to get the +arcane damage staff (dropped from Scarlet Monastery trash) while leveling balance Druid. It was a solid power spike!
Good list, but 3 things: 1) Annihilator is not underrated. You say you rarely see it on private servers, but EVERY top guild uses it. It is pretty common for minmaxers. 2) Warmonger is only good in very early gearing for hunters, as hit is easy to come by as a hunter and they don't need as much. 3) Crystal of Zin-Malor is only worth getting on hunters as they can FD to equipt it. Other classes can't.
Nice video mate. One thing I want to mention - Serenity. It procs only if you land a hit. But if your target is BoPed, you don't land any hit to it so it's not gonna proc. But with BoF it's fine. Am I wrong?
That sounds like you're correct, should try it someday on my own server and whether it's true. Good point!
Mark of the Chosen from Maraudon quest. That green trinket is even better than half of purple trinkets dropping from raids. And even though it says %2 chance to proc, it procs quite often. Very, quite often.
Except that it hasn't been underrated :)
A highly underrated item that is essential for frost mage farming builds is Uthers strength. That thing will save your life once an hour while farming if not more
It's funny because these 'small' protective items are often more useful for casters.
If you put The Crystal of Zin Malor on pre-fight, dont you become immune to cc (cc that breaks from dmg like poly, roots,fear,charm) in pvp essentially? Might be of use in a similar fashion as skull of impending doom
About the Crystal of Zin-malor...
how do you plan on using that for raids? You can't swap out armor and trinkets during fights... meaning this will only really be good if you get stuck somewhere and your HS is on CD... unless you of course plan on just sticking it on you before the fight even starts lol
hunter and rogues can only use it due to their abilities vanish and feign death.
Phantom Blade, and Dazzling Longsword also generate threat because they apply faerie fire debuff.
I had dazzling on a pala with reckoning in SM together with WF totem (TBC)... that was so crazy.
Its worth noting that the Horned viking helmet can only be acquired by horde because the npc that drops it is a friendly npc for the alliance.
That makes it better
Does the ring shield & mp5 buff go away if you take off the ring? or does it stay?
Also the spirit on that staff can help reduce down time between fights. Spirit staves are surprisingly strong at lower levels.
I noticed that the ravager crits and procs windfury if you do the whole duration and switch to a new mob. Even at lvl42 it hits for combined 2k crit hits.
Living Root is a staff that drops in Wailing Caverns. If you are a warrior, you should roll on this. It has even higher DPS than Crescent Staff, and huge spirit, which is good for warriors because it helps you a lot with recovering between fights. People may think it's a priest weapon, but it truly is a warrior weapon. It'll be the best you'll see for a really long time unless you get a world drop.
Getting this also allows you to pick the sword for your quest reward, so you can use it with your shield.
Fun Fact: Mark of the Dragon lord in current WoW gives you a 'Shadow Ball' shield that flies around you while it is active, looks pretty cool.
More reccently in my guild on private server we have delegated a rogue to using Annihilator and Bashguuder which combined reduce armor by over 1100 and it stacks with sunder or expose armor. Since doing this our melee dps has increased by about 15% overall.
lmao telling stories that are lies, you probably havent even played vanilla, rogues cant even use axes.
Hi, the annihalator will take up the same debuff slot as Faerie Fire which is why Raid leaders generally ban it.
Where you find Serenity? The link for it is wrong. Thanks
0:58 is the shield absorbed before the Priest spell: power word shield? or power word shield gets absorbed first? if so then this might be one of the very good priest trinkets.
not sure but i think if you cast a priest shield afterwards it works, or the otherway around.
About the first item, Mark of the Dragon Lord, can you take it off and equip a different ring without the buff disappearing? (seems unlikely to me...)
Good luck getting that ring out of LBRS. I dunno if I ever saw it drop ever and I loved LBRS, used to always try to get the Hunter shoulders from there, as well as other things, saw a Skullflame Shield drop.
The ring? Pff thats nothing. Try farming the trinket. (From the same boss)
I had the Black Duskwood Staff...with my mage.
I was happy I got a blue item, but looking back now it was pretty stupid thing to use.
your happiness i'm sure is worth more than a few gold ;)
That Demonslayer two-hander would be pretty awesome for farming demons and the hunter class quest chain where you have to kill the 4 demons.
Spire of the stoneshaper is an interesting staff. Has some possible uses for gathering mobs also can shaman use totems whilst silenced?
Helm of Fire, it looks like just a fancy 45 level leather helmet with a weird spell. But it's the best item in game for rogue/warrior/paladin to tag a mob fast, its spell is a 30+yard instant fire damage like Fire Blast of mage. In cases like you camp Prince Nazjak with other competitor like warlocks and hunters. Helm of Fire is the only thing for you to make sure you can tag the mob with a better chance.
All good guilds run annihilator I wouldn’t call it underrated
Ohh yeah... my bad.... hi asmonbald. luv u papa
Adel all top servers are well past the ZG patch so I don’t understand the point of this comment. And classic is confirmed to be 16 debuffs from the beginning.
@@TricksterzMW2 they wont release all the content at once its why hes saying that it wont be used earlier in the game thats the point
BOBPLAYZGAMEZ yes it will? I mean it’s not needed for sure. But it’s a BIG help. The item itself is available from phase 1, so can get it right away. This will be 100% used from the beginning by top guilds.
@@spell105
"In earlier versions, debuff slots on a mob were so limited,"
It doesn't have anything to do with debuff slots. No one uses annihilator for the same reason that rogues don't use expose armor. . . It doesn't stack with sunder armor.
It will cost a lot of gold to create Annihilator. By a lot i mean 350+ gold. Doubt any guilds will prioritize it.
Annihilator is even required on TBC, especially Brutallus progression
I just discovered the opera costume trunk. The pattern drops from Karazhan at the stage. You can dress up as Wizard of Oz characters and others. I sing its praises every time I play in BGs.
Had the staff during vanilla got laughed at while doing wc etc lol
they always laugh
can you do video about meby forgotten chaine quest reward that you might skip on but are useful? like the SM chaince quest that start in SW below the cathedral from npc named Brother Anton
You forgot the helmet from Gnomeregan, SICK opener for AOE tanking, plus you can swap the helmet while the bolts fly out before one of them hits the first target AND you get a bonus 10 damage on any enemy melee attacking you for 10 min!
Real question, if Living Root drops during WC as a Warrior, shouldn't you just try to grab that and then take Wingblade (for your tanking set) instead of Crescent Staff? Living Root has higher dps than Crescent Staff and it has no int on it and much more spirit so it's seemingly far better for a warrior (who actually get a lot from spirit early on) than Crescent Staff.
So if I keep Silent Fang, The Shatterer and Serenity and macro them to be equipped at any time with a Rogue or a Fury Warrior, then I can basically disable any enemy I encounter and they can't do shit until that? I mean, this sounds a bit OP in my opinion and if you can keep your view of what target you're fighting everytime and what weapon you use (after proc, you change back to main weapon), it can be abused really quick. My question is, how big their proc chance is?
@elviade Well, kinda just playing around with that idea, but yeah, I like to be a gambling man of sorts sometimes. I mean, even if one proc goes off against the class you're, you can technically erase 75% of their health while they can do nothing about it. For example, if I play around with it as a rogue and do it while the target is stunned for a while and fight the duel with my normal weapon after I got a proc, it would be a pretty OP advantage. I can escape anyway if that didn't work and just try again.
Are they including The Sword Of A Thousand Truths?
Can you even equip Crystal of Zin-Malor in combat?
No, so it's totally useless.
I was curious about advantages of suicide before pull but ok.
On Cdew's stream, a wow streamer that is a blizzcon pvo winner, he was playing classic beta as a shaman with ravager and when you whirlwind with Ravager all your windfury procs stack up and don't hit u til after the animation is complete. So after it's fully done you'll have a LOAD of windfury procs hit all at once.
yeah, reason to this is because ravager doesnt do white dmg, it kinda just loads you up.
Earthshaker, Magic Dust, ... Phantom blade also sheaths on the back, making it kind of unique for that time period.
If you're an ally tank make sure to keep Crystal of Zin-Malor @ 9:30
Allows you to solo tank last boss of AQ20 and helps with ZG tiger boss, along with other uses
kb0sslol why ally?
@@MrSinaster quest is alliance only
Instead of Anihilator you can use Bashguuder from LBRS, which you can equip in Offhand too
there was a point early on in wow history when literally EVERYONE was using phantom blades. they were like standard issue.
That and simply because of the way they were sheathed. No one gave a damned about the stats.
I used it because it reminded me of Tidus' sword from Final Fantasy 10, and for the back style sheathe.
That ring shield falls off almost instantly. How many bosses are there where you can stand around and not take any dmg?
The fact that annihilator stacks with faerie fire is a bug. There's 2 other wpns with the exact same debuff that don't stack. I wouldn't count on this working in classic.
17:23 "Thjat you could have." I love that stereotypical nerd lisp you had there.
That item that siphons hp and Mana is a gold mine for warrior PvP.
If it breaks roots, polys, and blinds it's going to be the item you put on after your flask set or even in premades with pocket heals. It's like a having a blessing of sacrifice as a warrior.
I also wonder if it will give rage for the dmg during combat, which I doubt but would make it even more valuable.
Crystal of Zin Malor gives you shadow priest dark aura effect. it also works in spirit form it looks amazing with night elf spirit form
Wasn't it fun in the old days when Warcraft wasn't so overdesigned, they haven't homogenise the game trying to balance it and take out a lot of exploration and fun of items dropping? WoW was taken so seriously later on, it started to derail. The classes, the system, the items, progression, quests and raids was such a mess, but it was also a ton of fun.
Each game director has his own vision of the game, the later ones aren’t very big on exploration which in my opinion is a major part of a RPG game.
You know it is a good game when the developers actually play the game themselves.
How did "Mark of the Chosen" not make the list? A trinket you can attain from a quest at lvl 39. It was BiS for my tanks, even through Burning Crusade.
On vanillagaming where I used to play anninhalator was used but all guilds attempting aq40 and up. It's best in slot for off tanks in KT phase 1 for example.
Was hoping to see Hand of Edward the Odd. Either way, great video! These items are examples of why Vanilla WoW was such an amazing world!
Thanks man! Hand of Edward the Odd is definitely a great item but to my understanding widely known to be a good item hence why I didn't put it on the list :)
Can't have Green Whelp Armor here and not mention tailoring Spider Belt, though not sure if this falls into the "underrated" category...
A lot of Engineering stuff was underrated, grenades, net-o-matics, goblin mortar, death rays etc
It was quite a lot of fun for me, especially as a warrior when people didn't know that Enrage/Death Wish/Recklessness affected a LOT of single target or AoE damaging trinkets.
Question: At 9:29 you mention that the Crystal of Zin-Malor is from an Alliance quest...yet you demonstrate its use with a troll. How?
Personal private server
Silent fang is one of my farvorites ❤ and crescent staff from leader of fangs are BIS shaman weapon untill 29 corpsemaker
Wouldn't it also be possible to use Crystal of Zin-Malor to break sheeps and other CCs that break on damage like priests use shadow word: death? IIRC you can equip trinkets mid-combat like weapons.
the trinket is only "useful2 for hunters, but still its pretty useless. you would never want to use that thing in pvp because if they can keep you in combat you will just die
@@Alexandros.Mograine What I was trying to say is that you can equip the trinket when a mage tries to poly you -> The damage you take from the trinket breaks the poly -> you re-equip another trinket. You can swap trinkets during combat. It's basically the same mechanic as shadow word: death in pvp.
Schardon LP except that you cant swap trinkets in combat, only rogues can do it with vanish, and hunters eith FD, and its unreliable, it also deals too much dmg too fast, just use skull of impending doom its way better
@@Alexandros.Mograine Hmm my bad then, I thought you were able to swap trinkets in combat during vanilla.
15:16 that voidwalker with the tik in the eye .. little bit nervous .. :)
The Ironweave set is also very good for aoe farming
Spelldmg is not that effective and you want enough health/mana/armor to never die when doing it
Can you un equip the ring and keep the buff?
You can change trickets in mid fight combat during vanilla?
You can't but it's still useful to rogues and hunters
@@HamsterWheelGaming yeah but how is the zin malor trinket useful? It kills you. His hunter died fairly quickly. So we are supposed to equip it at the start of a raid fight? For it to serve its use, the healer has to constantly heal until your raid decides to wipe.
@@GraniteInTheFace No? You just feign death as soon as you see the raid is wiping and then equip it as soon as you do?
@@HamsterWheelGaming ah thats right thx for the clarification
@@GraniteInTheFace No problem dude!
I love how classic has a bunch of low level items that end up being super relevant at 60. Like some quest items, or some drops from mobs/earlier dungeons. For example, the sleep powder you get from Westfall that puts our horde friends to sleep for the duration of their wow uninstall process. If you're horde, you can go hunt those elementals and prevent the alliance from getting their hands on it, but prepare to be attacked by 60s if you're in a serious pvp realm.
4:50 what do you mean terrible? stam is always good and spirit is good for leveling. also having a higher int makes you level your skills faster. which since this will probably be their first staff every little bit helps. 12:50 not bad for hunters either as arcane shot is, you guessed it, arcane damage.
By the Way, Phantom Blade is one of the only Swords that you put on your back when sheathing (putting weapon away). Thats the reason i crafted it back in 2005 when i was 11 years old... cuz it looked cool sheated on the back instead of the sides haha
annihilator axe is not an unknown, its heavily used by every serious guild on pservers
I wonder if the Mark of the Dragon Lord shield persists when you unequip the ring. That would give it a big plus.
Technically - yes. Because the shield is a buff, not an effect of the ring.
Totem of Infliction; off-hand, 50 armor, when stuck in combat has a 1% chance of inflicting 74 to 126 shadow damage to the attacker.
Freaking amazing alliance feral bear druid off-hand that you can get super early (level 18!) from a quest in Duskwood. It is 1 of the 2 off-hand items that give armor in the ENTIRE game! (The other being Stitches' Femur that has the same 50 armor, has nothing else and requires level 25 to equip.)
I played casual classic wow and I have two warriors, one is fury with Mirah's Song and Trash Blade, and the dps boost is considerably high, the rage build by Mirah's and the extra swing from Trash Blade is nice, the other warrior is prot, and I have Mirah's as well, rage ain't an issue.
I had nearly all of these weapons on my hunter in cata when I started playing and didn't know what I was doing. Guess everything is a hunter weapon lol.
Even tho blizz got rid of their chance on hit and changed it with stats.
Cool video man, what server did you record this on?
its his own server
hey man what happened to ur stream ?