Dead by Daylight: Playthrough #82 |Power of One, Power of Two!|

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  • เผยแพร่เมื่อ 23 ก.ย. 2024
  • • The Power of One the P...
    Thalita Lyra is a competitive kite flyer while her brother, Renato Lyra, was a gifted child that also got into kite flying simply because it was what his older sister was interested in. The two have an inseparable bond that allows them to work together to get through any challenge. However, this challenge is far beyond anything they have ever faced when they decided to take down a drone.
    Thalita Lyra has three personal perks that focus on being faster while sticking with another Survivor, and help her escape chase and do Generators efficiently. Cut Loose is a Stealth perk that activates for a few seconds after performing a Rush Vault action while in Chase. While Cut Loose is active, your Loud Noise Notifications from Rush Vault actions are suppressed, and performing a Rush Vault resets the timer. Cut Loose has a cool-down of 45 seconds. Friendly Competition is a Generator Progression perk that increases your Repair speed by 5% for about a minute after completing a Generator with at least one other Survivor, and all Survivors who completed the Generator with you also gain the bonus. Lastly, Teamwork: Power of Two is a Chase perk that activates after you heal another Survivor, and while active, you and the healed Survivor gain a 5% Haste Status Effect as long as you both stay within 12 meters of each other or one of you loses a Health State. Teamwork: Power of Two has a cool-down of over 2 minutes.
    Renato Lyra has three unique perks that focus on being stealthy while sticking with another Survivor, along with moving fast when a fellow Survivor is being picked up by the Killer and recovering instantly from being Exhausted. Background Player is an Exhaustion perk that activates for 10 seconds after another Survivor is picked up, and when breaking into a sprint grants a 50% Haste Status Effect for 5 seconds. Background Player causes the Exhausted Status Effect for around half a minute. Blood Rush is a Chase perk that activates when you are Healthy and one Hook State away from death. When Blood Rush is active, you can press the Active Ability Button to lose a Health State and instantly recover from the Exhausted Status Effect, you then incur the Broken Status Effect for less than half a minute, after which you will automatically enter the Healthy State, but the healing effect gets canceled if you take damage. You can only use Blood Rush once per trial. Lastly, Teamwork: Collective Stealth is a Stealth perk that activates after you are healed by another Survivor, and while active, you and the Survivor that healed you have their Scratch Marks suppressed as long as you both stay within 12 meters of each other or one of you loses a Health State. Teamwork: Collective Stealth has a cool-down of over 2 minutes.
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