Daz Environment to UE5 with Nanite and Lumen Enabled - Unreal Engine Game Ep 6
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- เผยแพร่เมื่อ 20 ก.ย. 2024
- Welcome to this exciting new series where we will be delving into the exciting world of game development with virtual reality support using Unreal Engine 5! Together, we will embark on a journey to create a fully immersive gaming experience from scratch. As your host, I am thrilled to guide you through this process, and I am looking forward to collaborating with you, our viewers, every step of the way. Each episode, we will focus on a particular area of game development, such as character design, world-building, and programming. Through this collaborative effort, we will work together to find the best solutions and techniques to bring our game to life in the most creative and engaging way possible. Throughout the series, we will explore the various features and capabilities of Unreal Engine 5, as well as discuss the latest developments in virtual reality technology. So, sit back, relax, and let's embark on this exciting journey together!
Awesome to see that this is possible as I got my hands on dozens of daz environments that are perfect for my animated short stories, but daz is horrible for animation and rendering, so I was curious if I could import them into Unreal for the Nanite benefits and much faster rendering times etc.
Glad I could help!
LOL whats with the unity logo instead of UE !!
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It only shows in my content browser in unreal once imported. How did you get it to load the map on the level automattically.
You have to go to setting then maps & modes and select the level in the default level drop down menu. Plz Subscribe :)
damn it doesnt add it to the scene
only content
Try to import another environment and see if problem persists. Sometimes it can be a problem with the environment itself. And make sure you have a parents group to encapsulate all objects inside of Daz studio before you export.