Love your vids Aaron but I cannot see myself ever using tags to allow specific line style look based on the distance from the camera.... seems like an organisational nightmare. what happens if i have a view from the other end of the street? what happens if there is line work embedded in the road ? . Surely Fog better at portraying depth...
As always, great vid, Aaron! I now understand that Scale parameter doesn't affect solid lines! My models are woodworking and mechanical design. Using this new feature, is there a way to create a single-viewport (non-stacked) view automatically showing hidden lines in Vector or Hybrid mode? Raster mode of black and white shop drawings with hidden lines and no materials shown always looks too "fuzzy" to me.
Love your vids Aaron but I cannot see myself ever using tags to allow specific line style look based on the distance from the camera.... seems like an organisational nightmare. what happens if i have a view from the other end of the street? what happens if there is line work embedded in the road ? . Surely Fog better at portraying depth...
As always, great vid, Aaron! I now understand that Scale parameter doesn't affect solid lines! My models are woodworking and mechanical design. Using this new feature, is there a way to create a single-viewport (non-stacked) view automatically showing hidden lines in Vector or Hybrid mode? Raster mode of black and white shop drawings with hidden lines and no materials shown always looks too "fuzzy" to me.
Thanks
what is that Layer thing at 2.56? 😉
Thanks Aaron.
kinda lost with tags and how you segmented the model like that....maybe show us how you did it? ;)