My Strange Obsession With Gaming Elevators

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  • เผยแพร่เมื่อ 20 มิ.ย. 2024
  • Elevators are unsung heroes in games. They are strange little places that we all find ourselves for a brief moment in passing. In some cases they just hide a loading screen or move us from floor to floor, but today, I want to send a big weird love letter to the elevators in games that go above and beyond. And hopefully, by doing so, I can convince you that I am not insane for being oddly obsessed with them…
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    The sanity check begins. (0:00​)
    FLOOR 1 (4:03)
    FLOOR 2 (8:02)
    FLOOR 3 (11:24)
    FLOOR 5 (14:51)
    F̸̺̂L̶̩͐O̷̼̾O̷̤͂R̸̯̕ ̵̰̓4̷̟̋ (15:32)
    FLOOR 6 (21:31)
    FLOOR 7 (21:53​)
    FLOOR 8 (25:00)
    FLOOR 9 (27:16)
    The sanity check concludes. (33:15)
    ▶Games Shown
    Deltarune Ch 1 (2019)
    Final Fantasy XIII (2009)
    God of War (2018)
    Final Fantasy VII Remake (2020)
    The Legend of Zelda: Breath of the Wild (2017)
    Silent Hill (1999)
    Metroid Prime (2002)
    NieR:Automata (2017)
    Dead Space (2008)
    Dark Souls (2011)
    Deus Ex: Human Revolution (2011)
    God of War (2018)
    The Stanley Parable: Ultra Deluxe (2022)
    Persona 3 (2006)
    Undertale (2015)
    SUPERHOT (2020)
    Luigi's Mansion 3 (2019)
    Eastward (2021)
    Portal 2 (2011)
    Batman: Arkham City (2011)
    Hollow Knight (2017)
    Hyper Light Drifter (2016)
    Dead Cells (2017)
    Death's Door (2021)
    Catherine (2011)
    Portal (2007)
    Metroid Dread (2021)
    Blasphemous (2019)
    Super Metroid (1994)
    Metroid: Samus Returns (2017)
    Elevator Action (1983)
    Elevator Action Returns (1994)
    Streets of Rage (1991)
    Streets of Rage 2 (1992)
    Mario Kart 8 Deluxe (2017)
    Final Fantasy X (2001)
    System Shock (1994)
    Mirror's Edge (2009)
    ULTRAKILL (2020)
    Inside (2016)
    ANNO: Mutationem (2022)
    Silent Hill 2 (2001)
    Dead Space 2 (2011)
    Celeste (2018)
    Metal Gear Solid (1998)
    Call of Duty: Modern Warfare II (2009)
    Kirby and the Forgotten Land (2022)
    Xenoblade Chronicles (2010)
    The Legend of Zelda: Twilight Princess (2006)
    Danganronpa: Trigger Happy Havoc (2010)
    Elden Ring (2022)
    Soma (2015)
    ▶Movies/TV/Anime Shown
    Liar Liar (1997)
    The Nice Guys (2016)
    Spider-Man 2 (2004)
    Captain America: The Winter Soldier (2014)
    Neon Genesis Evangelion (1995)
    Resident Evil (2002)
    500 Days of Summer (2009)
    ▶Media/Clips/Considerations:
    • E L E V A T O R
    ▶Music Sources (in Order):
    Portal OST - Stop What You Are Doing
    Tenno - A New Beginning
    - Tenno - A New Beginning
    - Provided by Lofi Records
    - Watch: • Tenno - A New Beginning
    - Download/Stream: fanlink.to/MindTemple
    Hollow Knight OST - City of Tears
    Portal 2 OST - Technical Difficulties
    Metroid Prime OST - Planet Tallon IV
    Ridge Racer Remix - Hiroshi Okubo
    Pokemon Mystery Dungeon OST - Mt. Thunder Remix
    Astral Chain OST - Harmony Media Center
    Kirby Air Ride OST - Legendary Air Ride Machine
    DJ Grumble - Swangin' ( / gbeats )
    Mirror's Edge OST - Merc's Lair
    Portal OST - Android Hell
    Silent HIll 2 OST - The 3rd Floor
    OMORI OST - Fleur
    Van Derand - Lethargic Groove ( • Van Derand - Lethargic... )
    Astral Chain OST - Maison Forest: Midnight
    Tenno - Vision
    - Tenno - Vision
    - Provided by Lofi Records
    - Watch: • Tenno - Vision
    - Download/Stream: fanlink.to/TheProphecy
    Soma OST - Reef
    Soma OST - Conversation
    Hearthome City (Acoustic Remix) ~ Pokémon Diamond/Pearl/Platinum // Snivys
    ( • Hearthome City (Acoust... )
    The Stanley Parable OST - 'Elevator'
    ▶Research Articles Cited
    CDC: Deaths and injuries involving elevators or escalators (revised).
    www.cdc.gov/niosh/nioshtic-2/....
    Unlucky floor numbers in elevators
    elevation.fandom.com/wiki/Unl...
    NHTSA Crash Statistics
    www-fars.nhtsa.dot.gov/Main/i...
    NOAA: Layers of the Ocean
    www.noaa.gov/jetstream/ocean/...
  • เกม

ความคิดเห็น • 2K

  • @razbuten
    @razbuten ปีที่แล้ว +2460

    One of my favorite elevator moments in game (and honestly just one of my favorite moments in game in general) is in God of War 2018 when Atreus is sick and Kratos is carrying him to Freya. You're technically still in control as it isn't a cutscene, but no matter what, Kratos paces back and forth as the the elevator slowly rises and IT IS JUST VERY GOOD. ELEVATORS ARE POG LET'S GO.

    • @wobblywack5531
      @wobblywack5531 ปีที่แล้ว +65

      Yeah it's interesting as you are in control, but you can't move the elevator any faster, so you just start running around impatiently

    • @zenhaa
      @zenhaa ปีที่แล้ว +6

      Ayoo you're here ahahha

    • @bakuhakudraws5603
      @bakuhakudraws5603 ปีที่แล้ว +19

      Came down here to comment exactly this, only to find one of my other favorite youtubers has already mentioned it.

    • @wonder_platypus8337
      @wonder_platypus8337 ปีที่แล้ว +4

      Have you played Bonelab on PCVR or Quest2? That elevator. I stood in it for a few mins before pressing the button. I knew what was coming and I'm not a fan of elevators anyway. Plus the signs... look it up.

    • @paulkanja
      @paulkanja ปีที่แล้ว

      Minecraft elevators tho :troll:

  • @ValToadstool
    @ValToadstool ปีที่แล้ว +5311

    Whenever a game allows you to move while in an elevator, I find great joy in discovering how the elevator affects the physics of jumping.

    • @shiroganetsuki9634
      @shiroganetsuki9634 ปีที่แล้ว +58

      That sounds fun. I gotta try it! xD

    • @dragondude7107
      @dragondude7107 ปีที่แล้ว +170

      That one elevator in the white palace in hollow knight

    • @DiscountWhiskey078
      @DiscountWhiskey078 ปีที่แล้ว +318

      Whenever real life allows me to move while in an elevator, I find great joy in discovering how the elevator affects my physics of jumping.

    • @JoBot__
      @JoBot__ ปีที่แล้ว +20

      @@DiscountWhiskey078 Exactly. 😂

    • @saller_ar
      @saller_ar ปีที่แล้ว +6

      You should try die rise on bo2 💀💀

  • @Captain_MelonLord
    @Captain_MelonLord ปีที่แล้ว +1364

    Coolest thing happened: at 25:28 when Daryl says "...timeout." the youtube loading circle popped up. I was like "ha, I get it. Must just be part of the video." But after a suspiciously long while I look down and notice I have no internet. I nearly freaked out. The timing was too unreal.

    • @JohnDBlue
      @JohnDBlue ปีที่แล้ว +33

      The amount of times a perfectly chosen and timed ad comes on in videos is almost unreal for me...
      Can video creators select these times for their videos?
      Even if yes, it's often been the sort of low effort upload (not in content but in presentation - e.g. a stream vod) that surely they wouldn't have gone through the trouble of timing ads...
      I'm almost suspecting that TH-cam has some sort of built in system to detect perfect times for ads 😅

    • @TennessineGD
      @TennessineGD 8 หลายเดือนก่อน +9

      ​@@JohnDBluefor ads, yes - if the video is longer than a certain amount of time (used to be 10 minutes, i think it might be shorter now), you can choose specific moments in the video to place midroll ads

    • @ArchangelExile
      @ArchangelExile 5 หลายเดือนก่อน +15

      ​@@JohnDBlueYes, they can choose when to place ads in their videos. Even if they don't, TH-cam itself automatically places ads sometimes and detects when the is a break or silent period in a video to best determine when to start an ad. It's not coincidence.

    • @JohnDBlue
      @JohnDBlue 5 หลายเดือนก่อน +6

      @@ArchangelExile interesting, thank you! I guess it makes sense with how much they can glean about the contents of a video that this is possible

    • @SirStrangefolk
      @SirStrangefolk 4 หลายเดือนก่อน +1

      The first time I watched Corridor Digital's "The Glitch" video I had something like that happen. Towards the end of the video things start glitching out more and it also does the "video loading" thing, and right at that moment I got an actual "blue screen of death" on my old laptop so I also thought it was part of the video. As it turns out that video does end with a fake blue screen, but I got a real one right before that happened.

  • @iggy14750
    @iggy14750 ปีที่แล้ว +1665

    This is actually Daryl's awkward dialogue if you're ever stuck in an elevator with him

    • @sponge1234ify
      @sponge1234ify ปีที่แล้ว +98

      No offense to Daryl, but i do _not_ want to get into an Elevator that takes 30 _minutes_ to reach somewhere.

    • @hi28
      @hi28 ปีที่แล้ว +12

      ​@@sponge1234ify i wouldof Daryl was with me

    • @sponge1234ify
      @sponge1234ify ปีที่แล้ว +10

      @@hi28 Honestly me too, yes, but i don't wanna know where an elevator that takes me *that* long to ascend is taking me to. Acrophobia's a bitch.

    • @ladyibis580
      @ladyibis580 ปีที่แล้ว +15

      @@sponge1234ify Maybe it's not the elevator that takes 30 minutes to reach its destination, but rather, an elevator failure and you're stuck in the elevator for 30 minutes.

    • @sponge1234ify
      @sponge1234ify ปีที่แล้ว +10

      @@ladyibis580 that's infinitely better, yes

  • @DED_C
    @DED_C ปีที่แล้ว +3640

    A 30-minute video on elevators: meh
    A 30-minute video on elevators by DTG: ah, a classic. Masterpiece. Excellence

    • @foggyforest2625
      @foggyforest2625 ปีที่แล้ว +53

      Goes to show how important delivering your emotions in the form of a media is

    • @El_Rey_247
      @El_Rey_247 ปีที่แล้ว +25

      I mean, Technology Connections would absolutely get me to watch a 30+ minute video on elevators. Dude got me to watch over an hour of explanation and ranting about dishwashers

    • @tubeincompetence
      @tubeincompetence ปีที่แล้ว +5

      Or find some Deviant Ollam talk about elevators. :) Also interesting - and longer

    • @AdriusFrostglare
      @AdriusFrostglare ปีที่แล้ว

      Yes, the very heights of emotional delivery.

    • @HexagonThatReallyLikesVinegar
      @HexagonThatReallyLikesVinegar ปีที่แล้ว +1

      @@El_Rey_247 oh hell yeah, that man could make me watch a hour of stair engineering and somehow make it more entertaining then Infinity War.

  • @RevenantMain1
    @RevenantMain1 ปีที่แล้ว +1267

    Considering I just stepped into an elevator and chose this as my form of entertainment, I have complete faith the the functionality of this elev-

    • @Jaythaking04
      @Jaythaking04 ปีที่แล้ว +73

      That's great! Update us on the ride when you can.

    • @EGRJ
      @EGRJ ปีที่แล้ว +38

      I haven't seen a cut-off comment like that since the last time someone said "Candlejack" in fr

    • @Grimsyreaper
      @Grimsyreaper ปีที่แล้ว +9

      Hope you're okay man... You're name seems to tell me that you are a nice person...and nice people should not be harmed in any way!

    • @bosniakslayer6614
      @bosniakslayer6614 ปีที่แล้ว +5

      Whata ya talkin about

    • @milomoxie2472
      @milomoxie2472 ปีที่แล้ว +1

      This comment (and your probable violent demise) made my day much better, thank you Sassy.

  • @TakeV
    @TakeV ปีที่แล้ว +214

    Oddly enough, this video reminds me of this weird thing I have. I really enjoy stopping and getting gas on a road trip.
    It is not that I enjoy using gas, or driving, or spending the money, but every time I stop in an unfamiliar place, it feels like this liminal space where all you have to do is exist for a few moments.
    Driving blurs together in a hypnotic state, so breaking it up sort of feels like you have caught a glimpse of something strange.

    • @eldritchcupcakes3195
      @eldritchcupcakes3195 4 หลายเดือนก่อน +8

      alternatively you get to pick up snacks

  • @xelac1334
    @xelac1334 ปีที่แล้ว +172

    Another neat thing about the elevators in Portal 2 is that whether or not you go up or down is relevant to the story. At the beginning, you're going up, closer to your goal of escaping. Then, when GLaDOS wakes up and starts testing you, you're going down as GLaDOS brings you farther and farther away from freedom. Then, after you fall down into Old Aperture, you start going up again as you head back towards the main facility to confront Wheatley.

  • @lynchie2073
    @lynchie2073 ปีที่แล้ว +842

    each elevator scene in danganronpa is simple but really effective. going from almost uncomfortably full in chapter one to spacious and empty is a slap in the face of how many have died before you start the trial, especially the last one. the simple absence of each character where you remember they stood before makes their loss much more real than their crossed out portraits do

    • @travis8106
      @travis8106 6 หลายเดือนก่อน +1

      666 likes fits this comment well
      But yeah, that combined with the droning ambience makes for an unsettling experience

  • @alexisjett4860
    @alexisjett4860 ปีที่แล้ว +858

    While not technically an elevator, the bathysphere arriving in Rapture in Bioshock gives vibes somewhere between Elden Ring and Soma. The terror of the deep but also the beauty of this vast underwater city.

    • @vagabundorkchaosmagick-use2898
      @vagabundorkchaosmagick-use2898 ปีที่แล้ว +6

      It is a well known fact that both games served Ken Levine as inspiration for his famous triad.

    • @atanamorell2
      @atanamorell2 ปีที่แล้ว +2

      💯

    • @davidbrickey8733
      @davidbrickey8733 ปีที่แล้ว +23

      I genuinely expected him to talk about that one in that segment.

    • @Texan.Insomniac
      @Texan.Insomniac ปีที่แล้ว +21

      Yeah I'm surprised it's still not here, it given just how breath taking seeing Rapture was for the first time

    • @pedroscoponi4905
      @pedroscoponi4905 ปีที่แล้ว +11

      Bathisphere rides absolutely count as elevators in my book, great choice.

  • @matthewgiallourakis7645
    @matthewgiallourakis7645 ปีที่แล้ว +44

    My favorite elevator is from the game Antichamber. If you look at the floor after reading a message on the ceiling that reads "Don't Look Down," you freefall for a solid 10 seconds. Then, at the base of the chute, there is an elevator that brings you back up about 8 feet to the room you fell from.
    I love the non-euclidean shenanigans in that game.

  • @DeeFig66
    @DeeFig66 ปีที่แล้ว +53

    I just realized we all forgot about Bioshock. Those elevators both are kinda awe inspiring but also, kinda scary because we know that getting back home will be next to impossible unless we use a similar way to return. (Or at least from the first few minutes of the games, that was the impressions I always felt.) Like, if things go sideways, we're very screwed. Also, they literally give us the philosophies & aesthetics of the worlds we visit for both Rapture & Colombia.

    • @nexxyz
      @nexxyz 4 หลายเดือนก่อน +1

      That and Skyrim’s Back Reach. Wow.

    • @flyingsnowycats
      @flyingsnowycats 3 หลายเดือนก่อน +2

      Yes! I was thinking about Bioshock! The elevator in Infinite comes to mind(off the top of my head) as an example of the wow factor one he couldn't come up with anymore examples of. When the city of Columbia first came into view, I was awe struck.
      Im sure there are exapmles in the other games- but Infinite is the only Bioshock game I've personally played.

  • @C-F
    @C-F ปีที่แล้ว +170

    I find it really, really interesting how you interpret the Stanley Parable as going up and the Undertale elevator to go down, despite there being no visual indicators. (Also the latter canonically goes up, actually.)

  • @LaughingMoon365
    @LaughingMoon365 ปีที่แล้ว +219

    Elevators at conventions IRL are pretty great too. The number of weird things you see when you get on one made going on an elevator fun.
    I was staying on the 6th floor in a hotel that was hosting a convention and I remember going down in the elevator. It stopped at each floor and I got greeted with a different scene. One of the floors had two cosplayers doing a quick skit. It felt like I was in a funny video game.

  • @brizzly-bear
    @brizzly-bear ปีที่แล้ว +109

    One of my favorite stairs jokes in gaming is from Borderlands 2. After the usual cutscene introducing Professor Yakanama as a boss, he promptly falls down a large set of stairs, taking his health from full to zero.

  • @annievoss2010
    @annievoss2010 ปีที่แล้ว +260

    Oddly enough, one of the funniest elevator moments I've seen in a game is from FNAF. There is just something about that exotic butters joke that makes me giggle every time.

    • @milliequick1271
      @milliequick1271 ปีที่แล้ว +26

      The one in security breach that sets up a funny non-lethal jumpscare is iconic too

    • @eldritchcupcakes3195
      @eldritchcupcakes3195 5 หลายเดือนก่อน

      @@milliequick1271please take a map

  • @gotcopper42
    @gotcopper42 ปีที่แล้ว +396

    I've ridden in some sketchy as heck elevators. They don't scare me much now, if they ever did. There's a salt mine in Poland called Wieliczka, you take the stairs down, then you walk further and by the end you're nearly 1000 feet underground. The trip up is a bunch of people shoved uncomfortably in a 1 square meter elevator that makes the ascent very quickly. As you ride, you watch the walls of the shaft fly down past you just inches outside the gates that make up the elevator.
    Needless to say, this was a very interesting video. Good crap mate.

    • @DarylTalksGames
      @DarylTalksGames  ปีที่แล้ว +116

      That sounds like an absolute nightmare. Sign me up.

    • @gotcopper42
      @gotcopper42 ปีที่แล้ว +37

      @@DarylTalksGames it's an amazing tour if you ever make it out there.

    • @quan-uo5ws
      @quan-uo5ws ปีที่แล้ว +19

      In my country bulgaria litteraly 90% of elevators are sketchy as fuck. They were made during communism and litteraly dont have automatic doors, they just have some random door that locks when you press the button there isnt even one in the cabin, so you can ram your face in the elevator shaft while it is moving if you want to. Some of them also make weird noises like a goddamn elevator in half life 2.

    • @baronvonkrogglesteiniii5310
      @baronvonkrogglesteiniii5310 ปีที่แล้ว +12

      Yeah, mine hoists are a breed apart. There's a similar mine tour in Cripple Creek, CO where you're crammed body to body with whoever else is on the tour, in a two story metal mesh elevator. And then you wait for two minutes as it almost noiselessly rushes 1000 feet up or down, knowing that your journey is being controlled manually by some dude in a hut on the surface.
      What makes it perfect is the "No Farting" sign.

    • @olliek8235
      @olliek8235 ปีที่แล้ว +5

      oh my god i visited there when i was little with my family. i barely remember the trip because i was small and scared out of my mind the whole time but i want to go back one day !! that elevator was . something

  • @Luxaron
    @Luxaron ปีที่แล้ว +300

    I really feel like you've elevated this topic to new heights.

    • @renaigh
      @renaigh ปีที่แล้ว +7

      Elevators go down as well as up, so this joke only works for half the experience.

    • @MaddyPerez128
      @MaddyPerez128 ปีที่แล้ว +5

      @@renaigh you could probably make a joke about how he went *in depth* with the topic

    • @Roeclean
      @Roeclean ปีที่แล้ว

      @@MaddyPerez128 as well*

    • @jc_art_
      @jc_art_ 8 หลายเดือนก่อน +2

      ​@@Roecleanwell? Wells do tend to lower a container down into a pit, just to bring it back up filled, id say thats an elevator. Maybe not a people elevator, but an elevator nonetheless.

  • @sofifyfofum
    @sofifyfofum ปีที่แล้ว +211

    One thing i love about the elevators in portal 1 is the padding on the walls. Something about the type of material mixed with the subtle stains and yellowing, the tight, angle-less room, and glados's monotone uncaring voice talking to you over a speaker reminds me a little too much of an old school insane asylum. It feels like an acknowledgment that anyone who would ride these elevators, whether its an aperture scientist or a random test subject, has to be insane by now.

  • @jodiehancock9182
    @jodiehancock9182 ปีที่แล้ว +32

    My favourite detail about the Mass Effect elevators is that in either Mass Effect 2, Garrus ribs into Tali saying "you ever miss those talks we'd have on the elevators", Tali is overall unimpressed, Garrus then says "tell me again about your immune system" and Tali replies "I have a shotgun." It's great seeing devs make light of technical limitations in previous games, especially since they didn't do too bad of a job in the first place

  • @grimalexx
    @grimalexx ปีที่แล้ว +371

    Sad you didn't mention the elevator in Prey (2017). It's unique because it actually works like an elevator and it's not just a time for the game to load. You can even see the elevator from the outside of the space station. Real elevators are not common in games as they are a lot of work :D

    • @AggroNoobs
      @AggroNoobs ปีที่แล้ว +51

      Not to mention the wizardry they pulled for a scene on it.
      It's impressive and like many other things in the game very memorable.

    • @Mr._Sherwood
      @Mr._Sherwood ปีที่แล้ว +48

      I love Prey's elevator, how it throws you off the first time then never does it again, yet it's still right at the back of your mind every time you use it so you're never truly relaxed and always on guard while riding it. I just think that's clever.

    • @guidedexplosiveprojectileg9943
      @guidedexplosiveprojectileg9943 ปีที่แล้ว +6

      @@Mr._Sherwood Trapped in the elevator decending and watching all the typons that popped out of no where was a real experience, I didnt want to leave.

    • @waterlubber
      @waterlubber ปีที่แล้ว +7

      Don't forget the elevator back down on Earth, before you lift off.

    • @guidedexplosiveprojectileg9943
      @guidedexplosiveprojectileg9943 ปีที่แล้ว

      @@waterlubber "Earth" was on Talos 1

  • @BlueJay73va
    @BlueJay73va ปีที่แล้ว +738

    No, do not apologize for making a 30 minute video about elevators! I love hearing people talking about the niche stuff that they like and/or are fascinated by! This video is a treasure! The love and care that you put into it shows in every second, and it honestly made me think a lot about these kinds of scenes. Thank you for making a 30 minute video about elevators!

  • @munchratt
    @munchratt ปีที่แล้ว +39

    I know it is not an elevator by any stretch of the imagination, but my soul is CERTAIN that The Ladder from MGS3 is relevant to this discussion. I think it functions simillarly in gaming to some of the elevators you have mentioned, and is honestly one of the most memorable set pieces in all of gaming.

    • @TheAlpacalypseIsUponUs
      @TheAlpacalypseIsUponUs 5 หลายเดือนก่อน

      I kept thinking back to this

    • @IsuiGtz
      @IsuiGtz 4 หลายเดือนก่อน

      Same goes for the opening scene for Bioshock 1. First time you see Rapture. That is a pivotal moment in all of gaming history.

  • @ta-kibi2723
    @ta-kibi2723 ปีที่แล้ว +74

    i did not have a fear of elevators until i was 2 minutes into this episode. thank you daryl for the gains i will get from taking the stairs every day from now on

  • @Brizzle427
    @Brizzle427 ปีที่แล้ว +67

    I've always loved the Vault 111 elevator in Fallout 4, seeing the world before its destroyed only to take the same elevator and see it all destroyed as your eyes adjust to the light always hits no matter how many times I see it.

  • @annepetty4518
    @annepetty4518 ปีที่แล้ว +67

    My favorite elevator in all of gaming isn't even one you can enter, but it's the courthouse elevator in Ace Attorney where the DL-6 incident took place. I won't spoil it for anyone who doesn't know, but that elevator haunts the narrative of the entire first game. I think about it every time I ride an elevator, how such a simple, mundane action could very well be my last.

  • @RandomJayne
    @RandomJayne ปีที่แล้ว +20

    I loved Portal 2's use of elevators as narrative and plot devices.

  • @chair448
    @chair448 ปีที่แล้ว +8

    My favorite elevator is actually in Gmod, in a gamemode called elevator source. The whacky stuff that happens each floor is cool to see, but seeing what people do in their downtime between floors is something special. Its like being a kid with nothing to do with your friends. Its got a certain charm to it

  • @skeletonlover3214
    @skeletonlover3214 ปีที่แล้ว +126

    Who knew that elevators could have such emotional depth.

    • @vizdrom
      @vizdrom ปีที่แล้ว +11

      Floor14andthisisdeep

    • @schwa4883
      @schwa4883 3 หลายเดือนก่อน

      @@vizdromThis one got me.

  • @michaelhuebsch572
    @michaelhuebsch572 ปีที่แล้ว +227

    One more is the starting elevator in Outer Wilds. Having the game stop you for an extra 5 seconds as you can look out into the solar system really helps you set a new destination or reset yourself before you go retry a puzzle. Having that consistency every loop also helps you set off on the next chapter of your journey. Hope your journey went or is going well!

    • @ThePedroAmigo
      @ThePedroAmigo ปีที่แล้ว +26

      Watch the last seconds of the video haha

    • @michaelhuebsch572
      @michaelhuebsch572 ปีที่แล้ว +13

      @@ThePedroAmigo Oh wow, didn't see that one. LMAO Thanks!

    • @LethalLuggage
      @LethalLuggage ปีที่แล้ว +4

      @@michaelhuebsch572 someone skipped the credits, how dare you!

    • @planetalhena
      @planetalhena ปีที่แล้ว

      omg I almost miss it too hahah
      why did he do it dirty like that xd

    • @LethalLuggage
      @LethalLuggage ปีที่แล้ว +1

      @@planetalhena to reward those who stick through to the end of the credits

  • @CadgerChristmasLightShow
    @CadgerChristmasLightShow ปีที่แล้ว +30

    I have always had an irrational fear of elevators. I've had SO MANY nightmares of being in an elevator collapse or just involving an elevator being freaky. The human mind is a strange thing. Like deep down we know they are an unnatural man made machine that could fail, even though they very most likely won't.

  • @owoskan
    @owoskan ปีที่แล้ว +24

    Genuinely loved the part on SOMA, this game was absolutely beautiful, and this elevator part with the absolutely emotional dialogue makes you realize how far you came, glad this game is getting more recognition.

  • @frozenpeaches06
    @frozenpeaches06 ปีที่แล้ว +109

    So do the bathyspheres in bioshock count as elevators? Because the intro to the first game where you enter this enclosed space in a grand entrance hall, get plummeted into the ocean, hear Andrew Ryan's speech just before the reveal of the city, all culminating in getting attacked by a splicer is one of my favorite introductions to a game

    • @atanamorell2
      @atanamorell2 ปีที่แล้ว +13

      I agree that this scene should count as an elevator sequence. The city reveal with Ryan's speech playing is so epic 😍 The murderous splicer was so terrifying! I really had to screw up my courage to walk out of that bathysphere...lol.

    • @Ahrpigi
      @Ahrpigi ปีที่แล้ว +1

      I thought of that one during the intro too!

    • @jminsh463
      @jminsh463 ปีที่แล้ว +1

      Yes, that is a culmination of awe at the scope of the place and then the flip to "actually this place is kind of dangerous"

  • @EylsRichEntity
    @EylsRichEntity ปีที่แล้ว +295

    Highly recommend SOMA to anyone who either loves discovery games like Outer Wilds, survival horror games, or fascinating and philosophical stories. SOMA blends all these together so well. One of my top picks for “games I wish I could play again for the first time”

    • @morkgin2459
      @morkgin2459 ปีที่แล้ว +5

      I love Soma but would you recommend me Outer Wilds?

    • @EylsRichEntity
      @EylsRichEntity ปีที่แล้ว +21

      @@morkgin2459 100%. more similarities between these 2 games than 99.9% of other games out there. Parts of Outerwilds potentially scared me more than SOMA despite it not really being a scary game. It's SOMA meets BotW and Subnautica.

    • @snek616
      @snek616 ปีที่แล้ว +26

      SOMA is exististential as fuck

    • @pinkocean310
      @pinkocean310 ปีที่แล้ว +7

      Soma was sooooo underrated for how well made it was

    • @rafaela00002
      @rafaela00002 ปีที่แล้ว +2

      Soma is so good

  • @prabh4489
    @prabh4489 ปีที่แล้ว +4

    12:58 I actually love stairs in video games too. They create anticipation in a climactic way, like you're making your way upto a big fight or towards the final step of the journey.

  • @boat7186
    @boat7186 ปีที่แล้ว +10

    The escape phase in octo expansion for Splatoon, while not entirely being an elevator, does end with an elevator ride before the final boss, so I am going to count that as my favorite elevator moment in gaming. That whole escape section of the game really does give you this building wave of hope and anxiety before you face the final boss, and once you beat it everything kind of comes crashing down on you and it really hits you that Agent 8 has finally reached the promised land. They're finally free and they have succeeded in avenging those that came before them and unfortunately weren't able to make it. It's super cheesy but I love Octo Expansion so much and I am using this as an excuse to gush about it.

  • @hantasycreations2768
    @hantasycreations2768 ปีที่แล้ว +196

    Storytime: I happened to be in bed getting ready to sleep when watching this video and made it about a quarter of the way in. I then proceeded to have a unique dream with a gang of familiar friends. We eventually were in a building and needed to got to the 72nd floor, and since there were 3 elevators we split up. I went alone in one. Turned out, the elevator took everyone to random floors. Buttons gave us no control. I emerged on a floor with similarly confused strangers getting off other nearby elevators. I'd lost contact with no way to find my original friends again. Instead, I met a group of random-floor-stranded strangers. We banded together and always made sure to enter this building's numerous elevators in a group, risking life and limb to hold the door. We'd then use the ultra fast elevators with random results to search for our original crews. We'd journey to random floors for random adventures - in concerts, grocery stores, tropical hotels, futuristic liminal spaces, an ocean sailboat, etc. - before repeating the process. Never found our original friends. Had lots of fun along the way though.
    Never had dreams with elevators before. Was a good experience worth a good review. 10/10 would do again

    • @eve_______
      @eve_______ ปีที่แล้ว +15

      You could write a short story out of this lol

    • @FloridaManGaming
      @FloridaManGaming ปีที่แล้ว +10

      That could be a good show. Like sliders, but its a haunted elevator instead of alternate universes

    • @misssunflower2599
      @misssunflower2599 ปีที่แล้ว +5

      could i write a short story based off of this?

    • @raphaeld9270
      @raphaeld9270 ปีที่แล้ว +3

      @@misssunflower2599 I suppose as long as you put the link to it in the description for us to find it when it is done ;)
      I don't think that @hantasy Creations would mind :D

    • @hantasycreations2768
      @hantasycreations2768 ปีที่แล้ว +4

      @@misssunflower2599 oh HELL yeah! Go for it! If you do, would you share a link to the story with me?

  • @darksentinel082
    @darksentinel082 ปีที่แล้ว +287

    The best elevator in any game ever in my opinion is at the end of the main route of OneShot, as you ascend to the top of the Tower. The dialogue there, the dread, it is perfect.

    • @navolas2
      @navolas2 ปีที่แล้ว +18

      That elevator ride! I broke down during that part

    • @stellar4677
      @stellar4677 ปีที่แล้ว +4

      !!

    • @rosegray4061
      @rosegray4061 ปีที่แล้ว +4

      At least the game has a happy conclusion in the end

    • @aiviee6825
      @aiviee6825 ปีที่แล้ว +2

      i came to the comments to write this exact thing. i’m happy others agree!! oneshot is such a transformative game

    • @thewelcomer5698
      @thewelcomer5698 ปีที่แล้ว +4

      Close, but it's obviously the elevator ride with the lamplighter to the surface, brings tears to my eyes

  • @maniacalmeme5022
    @maniacalmeme5022 4 หลายเดือนก่อน +3

    I think my favourite elevator is the ending of half life 2, where you ascend to the top of the citadel at the pinnacle of the story. I think it’s a fantastic example of a quiet ride to let you reflect on your journey so far

  • @merienkat5524
    @merienkat5524 ปีที่แล้ว +4

    God I love the Mass Effect 1 elevators so much. One of my favourite bits in the ME3 Citadel DLC, which is full of lovely references to the earlier games, is when you step into an elevator and the camera shifts into that familiar angle, that by that point you haven't seen since Mass Effect 1. If you have Garrus with you he will ask if anyone wants to chat about their people's history or something. It's very cute.

  • @codeearth9820
    @codeearth9820 ปีที่แล้ว +36

    I used to have nightmares of my building's elevator bringing me to the eleventh floor, a floor that it couldn't get to, where a corridor with no doors and no staircase, the actual way of getting to that floor. At the time of these nightmares, I would start counting he seconds everytime on that lift to make sure that I was in the right place. The Floor 4 part reminded me of this, because my actual floor was floor number four.

    • @NonJohns
      @NonJohns ปีที่แล้ว +2

      i hope its easier to deal with that stuff

  • @dingusaringus
    @dingusaringus ปีที่แล้ว +172

    As someone who works in the Elevator industry I'd never of guessed you'd make an entire video dedicated to elevators. This definitely made my day. Good stuff Daryl, keep it up

    • @hauntaholic0
      @hauntaholic0 ปีที่แล้ว +15

      someone with the username dingusaringus working in the elevator industry is lowkey halarious but idk why

    • @Gorpfield
      @Gorpfield ปีที่แล้ว +1

      i think daryl's in the pocket of big elevator

    • @nicholaswatson3554
      @nicholaswatson3554 ปีที่แล้ว +9

      I'm sure it has its ups and down

  • @Darkdragon902.
    @Darkdragon902. ปีที่แล้ว +12

    The feeling of discovery from the Elden Ring elevator is surprisingly similar to the feeling of dropping down into the Depths in Zelda TotK. Just that thought of “holy shit, there’s so much more here than I thought.”

    • @sanachanto
      @sanachanto 4 หลายเดือนก่อน

      This was my thought exactly! The only other example I could think of.

  • @c64cosmin
    @c64cosmin ปีที่แล้ว +3

    18:03 creepily reminded me of the flat I grew up in, the floor 2 never worked, the button was also burned and had a weird texture, if you pressed the floor 2 sometimes it worked, but sometimes the elevator started going very slowly reachimg the station. This made me have these surreal dreams going to floors -999 after reaching 2 or going to floor 11 in a flat with only 9 floors.

  • @theantgre
    @theantgre ปีที่แล้ว +210

    There's also that elevator scene from God Of War 2018 where you're seriously concerned for Atreus's health and Kratos just stares silently, the game gets suddenly quiet, Kratos doesn't move or say anything because there's nothing to do, you're just supposed to wait for the elevator to arrive but... it's so eerie
    Other games would just get you to skip that part but here it's deliberate.

    • @sarcasm-83
      @sarcasm-83 ปีที่แล้ว +12

      That's actually a really good example of a good elevator moment. :) Definitely agreed!
      (I mean... a "bad moment" but... "good" as elevator-as-a-part-of-narrative moment.)

    • @TechnicJelle
      @TechnicJelle ปีที่แล้ว +12

      Doesn't Kratos nervously and impatiently pace around?

  • @ethanwatercup
    @ethanwatercup ปีที่แล้ว +369

    WE LOVE ELEVATORS!

    • @night-rider-lily
      @night-rider-lily ปีที่แล้ว +1

      LET'S GOOO!!!! ELEVATORS!!!!

    • @GamesFoundationYT
      @GamesFoundationYT ปีที่แล้ว

      He loves elevators

    • @lazylemon4081
      @lazylemon4081 ปีที่แล้ว

      Someone please tell him to play The Complex Found Footage. It's a not so popular backrooms game but fits this video perfectly

  • @sta8as
    @sta8as ปีที่แล้ว +2

    The elevator from amnesia : a machine for pigs comes to mind immediately when I think of jaw dropping scenes.
    The one right before you turn the machine on, and figure you are being manipulated

    • @Vilmion
      @Vilmion 5 หลายเดือนก่อน +1

      Finally I find someone talking about this one. It's the first one I thought of.

    • @henriktamminen7438
      @henriktamminen7438 4 หลายเดือนก่อน +1

      And the engineer monologue just before the elevator. I absolutely loved the atmosphere of the scene, you feel you are descending into the belly of the beast and then the deafening silence in the reactor. At this point you're really getting an uneasy feeling about the engineer but you must save your children. I think there was something about this in a video about horror games' music.

  • @FFmax33
    @FFmax33 ปีที่แล้ว +5

    Oneshot has a short elevator segment but it has some fan favorite parts, such as one of the most creative puzzles, an amazing character who brute forces the code if you afk for a while, and an awkward ride.

  • @danielhuelsman76
    @danielhuelsman76 ปีที่แล้ว +74

    The elevators from Dark Souls 1 were great because it really showed how interconnected the world was. Like you get on an elevator after walking around and suddenly you're off the elevator to realize you're back to someplace familiar, it's just mind blowing, man.

    • @justsomeredspy
      @justsomeredspy ปีที่แล้ว +10

      This. The interconnected world of Dark Souls 1 made exploring so rewarding. It grounded the world of the game and made every area so much more memorable. I actually spent time learning the layout of the world and how all the areas fit together, as opposed to picking them out of a fast travel menu. The lack of interconnected areas is my only major complaint with later titles in the Soulsborne series.

    • @johnmichael4806
      @johnmichael4806 ปีที่แล้ว +2

      @@justsomeredspy I would love to see tha shit again in a souls game. Elevators in souls games tend to be interesting especially when they are part of a puzzle like in DS3.

    • @Dr.Slaughter
      @Dr.Slaughter 10 หลายเดือนก่อน +2

      Then Dark Souls 2 has THAT elevator.

    • @danielhuelsman76
      @danielhuelsman76 10 หลายเดือนก่อน +3

      @@Dr.Slaughter An unforgettable icon of immaculate world design, no doubt. (Sarcasm)

    • @Dr.Slaughter
      @Dr.Slaughter 10 หลายเดือนก่อน +3

      @@danielhuelsman76 I love that I can vaguely bring up an elevator in dark souls 2 and anyone that has played it will know which one. Its beautiful.
      Truely flawless.

  • @thecrasianasian4707
    @thecrasianasian4707 ปีที่แล้ว +69

    My favorite elevator moment is actually the one at the end of Siofra. I finished exploring a beautiful starlit cave and took an elevator up to Caelid of all places. The moment really hit bc I’d never been to Caelid up to that point, so it felt like things got completely flipped.

  • @deedjrethejester
    @deedjrethejester 4 หลายเดือนก่อน +1

    my favorite aspect about the elevator in the room behind doors straight across from the boss's office is how just completely calming it is. every time i open the game i'll head over to where i can hear the music the best and just sit for a moment. it's nice. i like to enjoy every little detail i can find in the game but it's also nice to just rest in a gag elevator and feel happy.

  • @AmyIssen
    @AmyIssen ปีที่แล้ว +3

    I'm so glad you mentioned the Undertale elevator, because it was the first scene that popped in my head early in the video. What an unsettling, well-placed little moment. Weirdly one of my favorite parts of the game.

  • @SGustafsson
    @SGustafsson ปีที่แล้ว +68

    I often forget how much i love SOMA, it's amazing imo.

  • @rjc0234
    @rjc0234 ปีที่แล้ว +119

    I love video game elevators since Halo. The one in Halo 1 "The library" is incredibly fun, and Halo 2 takes it up a notch with multiple elevator based missions, some even travelling vertically and horizontally. My friend and i referred to those as "Hellevators"

    • @f1r3hunt3rz5
      @f1r3hunt3rz5 ปีที่แล้ว +13

      You mean
      Halovators?

    • @ap1evideogame44
      @ap1evideogame44 ปีที่แล้ว +5

      Speaking of hellevators, that's definitely a term in Terraria. You just dig down until you have reached the depths of hell itself, then you can fall down there whenever you please!

    • @moon_girl1047
      @moon_girl1047 ปีที่แล้ว +3

      Aw man, I loved those elevators too! They used to annoy me because I played co-op with my brother and he would always do friendly fire on the elevators. Looking back tho, it would have been a great place to think back on everything you’ve been doing.

    • @dragonusmolamola4140
      @dragonusmolamola4140 ปีที่แล้ว +2

      @@ap1evideogame44 terraria terms are so fun

    • @CadgerChristmasLightShow
      @CadgerChristmasLightShow ปีที่แล้ว +5

      I can't believe you didn't mention the elevator in 343 guilty spark, I think it's one of the first ones in the first halo game. I will never forget all the buildup going underground in that alien facility to investigate what happened to all the marines that died there previously, and at some point going down the elevator the music swells as you start to see bright blue covenant guts splattered on the walls of the elevator shaft. Super unsettling and so well done. Then when you go down it again later in the level, the little popcorn flood are spilling onto the elevator platform from the edges of the shaft and start attacking you.

  • @KXC42069
    @KXC42069 ปีที่แล้ว +5

    You forgot the funny and iconic first elevator cutscene in Doom 2016 - it does so MUCH to establish the tone of the whole game!

  • @lilblop2656
    @lilblop2656 11 หลายเดือนก่อน +6

    I'm going to cry.
    I'm absolutely terrified of horror and when the video got to the horror topic, the part where u said u press a sequence of buttons and a woman appears,I was going to skip that bit but the electricity went out in my area, my tv turned off and it went pitch black and I couldn't even find my phone to have some light!!
    My heart...TT

  • @ThePurpleCheeseMan
    @ThePurpleCheeseMan ปีที่แล้ว +58

    I love this! For years I've heard takes from people that elevators in games were boring or simply disguised loading screens. I appreciate the acknowledgement of the detail that devs put into their elevator sequences.

    • @pedroscoponi4905
      @pedroscoponi4905 ปีที่แล้ว +5

      It's just silly to think that it has to be one or the other, too, yknow? They can be loading screens that also serve a narrative purpose!

    • @morkgin2459
      @morkgin2459 ปีที่แล้ว

      ​@Pushiswin but that is not a bad thing

  • @clarence5211
    @clarence5211 ปีที่แล้ว +56

    the horror section reminded me that there’s also an elevator in amnesia: the dark descent. i think it’s an interesting one bc you have to fix up the elevator yourself even though it’s only gonna take you towards more horrors in the bowels of the castle. it truly feels like a point of no return to me. you have to fix something that’s gonna take you to a place from where you might never see daylight again

    • @jaydenlobbe7911
      @jaydenlobbe7911 ปีที่แล้ว +1

      A lot of what adds to the horror of that Elevator is how safe you feel right after escaping the Water Monster, you know that you need to repair the Elevator to continue but you initially don’t want to leave this safe place behind, but then as you progress towards repairing the Elevator the Shadow slowly invades your safe place and when you finish repairing the Elevator it’s overtaken the area completely, and you’re left with no choice but to make a mad dash to the Elevator as the Shadow closes in on you
      But the horror doesn’t end there, once you’re on the Elevator there really is no going back, as it descends it suddenly stops and plummets all the way down to the Dungeon, stranding you down there

    • @clarence5211
      @clarence5211 ปีที่แล้ว

      @@jaydenlobbe7911 yess exactly! the ‘breather’ you get in the back hall with all the machine room puzzle stuff does a lot to build up dread, progressing until you have no choice to head into danger again. then it’s the beginning of the end…

  • @magiciandice
    @magiciandice ปีที่แล้ว +4

    There's the Terrible Thing Not To Be Discussed about a certain elevator in Omori, but there's also the scene where you're heading to Mr. Jawsum's office and you think there's elevator music until Aubrey smacks Kel to stop him from whistling. That shit cracks me up.

  • @endruv_2287
    @endruv_2287 ปีที่แล้ว +1

    Oh! The awesome elevator in Portal Stories Mel that provides a grand tour of old Aperture in its heyday! It even gets redone in Portal Stories VR! I think it has a similar concept to the "drop in the ocean" but a much smaller scale.

  • @MrLevtastic
    @MrLevtastic ปีที่แล้ว +24

    The first two elevators you take in Prey 2017 are among my favourites - the first time you take them, they're absolutely nothing special, completely forgettable, they get you from A to B like any other game elevator... But then you encounter them a second time and they give you a moment of realisation that I absolutely loved - blew my mind in the most fun way, and is a fun meta commentary on how video game elevators often actually work, and is probably why the only other elevator in that game is carefully designed not to be a loading screen, and to clearly actually work like a real life one

  • @billydrink
    @billydrink ปีที่แล้ว +5

    Interestingly enough I always interpreted the last elevator on UNDERTALE as you ascending towards the city rather than defending. It just made more sense that you fall down a mountain so before the final encounter you make one big assend upwards towards the highest point of that same mountain.

  • @calamitytilt
    @calamitytilt 4 หลายเดือนก่อน +1

    I loved the elevator in Outlast. How it tricks you right at the end and opens its doors to something bizarre.

  • @gamingcookiereal
    @gamingcookiereal ปีที่แล้ว +1

    i do love the awkward elevator in oneshot "I'm stuck in an elevator with the messiah and also literally god themself this is awkward" is such a banger line

  • @bijouh
    @bijouh ปีที่แล้ว +40

    I love the elevator ride at the end of the main story of PMD2. The swirling revelation that your character will die at the end of your battle with Dialga on the way up as well as your partner reeling from your death on the way down is done so well. *chef's kiss*

    • @TechieindahHood
      @TechieindahHood ปีที่แล้ว

      Had me bawling when it happened ngl

  • @alexanderhahn4398
    @alexanderhahn4398 ปีที่แล้ว +57

    'Daryl Talks Elevators' was not a topic I'd expected, but it was an excellent one nonetheless. Some elevators which come to mind from me come from the Xenosaga games, which had a whole mess of gigantic, often diagonal-moving platform elevators which both served as battle locations and as reminders of the sheer scale of the places you were exploring.

  • @kawaiidoughnut9635
    @kawaiidoughnut9635 5 หลายเดือนก่อน +1

    haven't finished the video yet, but just want to mention the scene in American Arcadia where we see Trevor climbing via a livestream, and then Angela overtaking him in an elevator in the background, and then switch to Angela's perspective as she notices Trevor, and herself. It's (i think) the only time in the game where Angela and Trevor are on screen at the same time, and re-enforces the whole 'parasocial' feel to their relationship. Angela can see Trevor, and is constantly following him, but he never sees her. Anyway, the into just made me think about that.
    Oo also just remembered the scenes where Trevor jumps in elevators while on the run, and the moments of calm that give you a breather but also make you even more hurried. Like, you WANT to go faster but you physically can't. Dang there really are a lot of elevator moments in this game lol.

  • @Nyroque
    @Nyroque ปีที่แล้ว +2

    This was an amazing video and I was captivated by the memories you reawakened in me from when I was playing through so many of these games. The elevator scene in SOMA is one of my favourite scenes in any video game, period, and I almost never hear people talk about it so it brought me so much joy that you talked about it. Catherine's reservation to speak after Simon's violent slandering of her at Omicron compared to Simon's desperation to not be alone with the thoughts of the horrors he left behind. I especially love how this conversation has significant differences depending on your choice at Omicron as both conversations have their own thought provoking charm. The darkness of the elevator ride parallels the darkness Simon currently feels, either from knowing he just killed a version of himself mere minutes ago or from the anxiety of how scared his old self will be when he wakes up alone; trapped in a dive room and left to be driven to insanity. But Catherine eventually speaks and the lights turn on, and she talks to Simon about what being alive meant to her, and how the two of them were still there despite everything. No moment in gaming has ever struck me as much as that scene and I am so thankful you talked about it.

  • @AggroNoobs
    @AggroNoobs ปีที่แล้ว +38

    Half-life and Prey are by far two of the most memorable elevator experiences in games for me next to the now infamous Siofra River elevator.

    • @plugshirt1762
      @plugshirt1762 ปีที่แล้ว +5

      Infamous means something is famous for being bad. Personally infamous sounds way cooler than famous so it really makes me sad that they don’t mean the same thing

  • @krysc96
    @krysc96 ปีที่แล้ว +23

    The elevator down to the final boss in RE2 remake was always so serene yet foreboding. It gives me shivers every playthrough

  • @kyoukisatori4988
    @kyoukisatori4988 ปีที่แล้ว +1

    Speaking of Elevator dialogue that reminds me of the dialogue with the Elevator before a major fight in Fate/Extra. You can learn alot about who you're fighting, their servant, sometimes your own (if you don't know anything about them already), and you can also just trash talk who you're fighting.

  • @endruv_2287
    @endruv_2287 ปีที่แล้ว +1

    The elevators in SCP Secret Lab are super hype. You may be escaping from a monster but have to wait for the elevator to come to your floor. Misjudge closing the door and you could leave a teammate behind...or trap a monster in with you for several seconds. Super dynamic gameplay with them.

  • @purrspctiv
    @purrspctiv ปีที่แล้ว +60

    Outlast’s elevators are pretty interesting, I think.
    One of them leads you directly into being captured, possibly the most memorable moment of the entire game.
    One leads you into the ending of the capture sequence, killing your captor the same way you were introduced to him.
    But the real star of the show is the final elevator. A very climactic moment happens and you are given the key to escape. You enter the elevator and go down. It stops on the ground floor. You’re alone, and you can see the exit, an extremely important and memorable area from the start of the game. But the doors aren’t opening. You slowly realize it isn’t over. And then… it starts moving again, going down; below the ground floor. Far, far below the ground floor. You quickly realize that you’re deeper in something than you could possibly imagine. And you’re not going back. You step out of the elevator and it closes its doors, going back up the seemingly endless shaft. And when you walk through the doors right in front of the elevator, you’re greeted with an area completely unlike anything else you’ve seen so far in the game. A brilliantly ushered-in tone shift.
    Outlast 2 has a similar elevator, going deep into the mine before falling and getting trapped. But the first game’s use of elevators really shines the most.

    • @morkgin2459
      @morkgin2459 ปีที่แล้ว

      Yes outlast 1 elevator

  • @liam4736
    @liam4736 ปีที่แล้ว +31

    It's such a good feeling to be so immersed in a video game you forget about everything else

  • @aff77141
    @aff77141 ปีที่แล้ว +1

    I get nervous on elevators, but mostly about "when was the last time these rails and buttons got cleaned? I need my hand sanitizer" or "God I hope the person who just got on doesn't try to make small talk or even look in my general direction, do I look busy enough" and maybe "euch, what is that stain? You seeing this, security camera? Cmon, I know you notice it, send somebody over here once in a while"

  • @magmaticatlas
    @magmaticatlas 2 หลายเดือนก่อน

    So glad to see someone talk about SOMA's elevator scene because it's truly one of the highlights of the entire game. Hard to say too much beyond what was covered in the video without spoilers, though. I especially love how after you reach that ocean floor it really makes you feel that "pressure". Even the outdoor sections are now far more claustrophobic due to lack of light, and the pressure-resistant interior spaces have even tighter corridors than what came before.

  • @Kisher02
    @Kisher02 ปีที่แล้ว +42

    Wow dang, if anything this video has shown me that once again I gotta get around to playing Elden Ring, it looks so beautiful...
    Gotta love elevators, great video as always, Daryl!
    Really gonna make me do a double take whenever I'll see one in a game now.

    • @DarylTalksGames
      @DarylTalksGames  ปีที่แล้ว +16

      Oh you absolutely should man, it’s well worth your time 👌🏼

  • @ganchroi
    @ganchroi ปีที่แล้ว +22

    Your reaction to the Elden Ring "dungeon" is actually how I felt the first time I discovered the underground Dwemer cities in Skyrim - I actually spent about 30 minutes just walking around and enjoying the scenery, I can't remember if you've done anything on these kinds of places in games (not liminal spaces... more like places of awe?) - it might be a fun one to do, looking at the effect just seeing something so magical can have on people.

    • @mariahstanczak2887
      @mariahstanczak2887 ปีที่แล้ว

      Blackreach is so interesting to me, because there are such visceral and opposite reactions tied to it.
      Finding Blackreach? Magical.
      Finding the 20 red nirnroot? Ass. Absolute, unadulterated ass.
      How could one place so full of wonder so quickly become one of the worst things to happen to a person? What went wrong? I _wanted_ a reason to explore every corner. Then when I got one...? How is that so terrible?

    • @frankcl1
      @frankcl1 ปีที่แล้ว

      @@mariahstanczak2887 I've seen a lot of people complaining about this quest and it's something I don't understand. Finding the 20 nirnroots isn't hard if you're fully exploring the place (they glow, make noise and are usually in very visible spots). And if you don't want to explore or already have explored in another save file, then you don't need to do the quest anyway as the reward is worthless (a small chance to make more potions for the same amount of ingredients if I remember correctly).

  • @novaprimesguidetothemultiv7091
    @novaprimesguidetothemultiv7091 ปีที่แล้ว +2

    I personally love the claustrophobic nature of sister location's elevator. But then again.......
    exotic butters

  • @YorkJonhson
    @YorkJonhson ปีที่แล้ว +1

    Man, I thought you'd really be reaching to be able to make an entire video about game elevators, but this took me through a lot of great memories, and weirdly reminds me of why I've enjoyed video games so much in general. Seeing the way that an experience can be cleverly enhanced in so many different ways by something so seemingly mundane.

  • @AmazingOwnage
    @AmazingOwnage ปีที่แล้ว +33

    The ladder climb in MGS3, while not an elevator, gives me major elevator vibes hahaha
    The elevator in the intro to Bioshock is super memorable. Also, the Nier Automata elevator fight at the end of the game was super creative and enjoyable.

  • @jaxjaxattaxx
    @jaxjaxattaxx ปีที่แล้ว +116

    This was so fascinating to watch, especially as someone with a borderline phobia of elevators (closed spaces, the elevator dropping suddenly) Interestingly enough, that same fear carries over to video games. I could be in an elevator in a Mario game and I’d still feel uneasy and unnerved. So to see your perspective was a really informative and great perspective.

    • @ExeloMinish
      @ExeloMinish ปีที่แล้ว +4

      To be fair, most Mario elevators would be effing terrifying to be on
      I think the safest elevators in the entire franchise were the ones in the goddamn haunted hotel

    • @LethalLuggage
      @LethalLuggage ปีที่แล้ว +2

      @@ExeloMinish that comments about the haunted mansion is pretty great.

    • @kyotow7388
      @kyotow7388 ปีที่แล้ว +2

      It’s pretty interesting. I would say I have claustrophobia, or at least something very close, but elevators never did anything more than making me feel a little uncomfortable. What makes me terrified in games and movies are “crawl through this very thin tunnel”, “go in between these two very closely located walls with you backpack on”, if you get stuck in any of that you are basically dead. Also, I hate seeing people tied up, it’s scary to think of not being able to move your limbs freely. I wonder what my phobia is called

    • @maccamachine
      @maccamachine ปีที่แล้ว +1

      Get over I hope you’re not an adult scared of a damn elevator💀

    • @LethalLuggage
      @LethalLuggage ปีที่แล้ว

      @@maccamachine damn man, you're savage. I'm glad we have useful human beings like you in the world!
      For any of the rest of you, note the sarcasm that would be dripping from my voice.

  • @zoecameron9166
    @zoecameron9166 3 หลายเดือนก่อน

    I came here directly after watching your Horror Games About Waking Up video.
    One of my most common recurring nightmares is being in an elevator/lift, which opens into a void, or breaks and lurches to the side, or sometimes even actively opens the doors and tips forwards, trying to shake me out into the void while I try to cling to the shiny metal sides...
    I.... I think I need a hug right now.

  • @chronolojays4634
    @chronolojays4634 ปีที่แล้ว

    Nice video! I always love explorations of niche topics. My favorite elevator is in The Beginners Guide, where you rise up over the level. Really gave me a sense of scale and awe.

  • @plugshirt1762
    @plugshirt1762 ปีที่แล้ว +5

    The elevator in the Stanley parable always creeped me out. It’s so out of the way that it feels like you’ve wandered into a place you’re not meant to be in and the fact the elevator doesn’t even function adds to this even more so. Something about it always just unnerves me

  • @Eryph
    @Eryph ปีที่แล้ว +14

    Have you played The Beginner's Guide? Hearing you talk about elevators and "the space in between" makes me think of the space between the doors in that game.
    It isn't an elevator, but the significance of it feels very similar. It's also a game that asks a lot about what we get out of games and the human element of video games. I feel like you might enjoy its philosophical nature.

  • @lachemoilcul
    @lachemoilcul ปีที่แล้ว

    What a cool video & concept. I'm b'own away by the quality of the montage, voiceover, script etc.
    I'm actually a bit scared of elevators IRL so the tone of the video and the references you used to show how spooky they can be really drew me in.
    I'll go watch some more of your stuff now, thanks for the great vid.

  • @pellaeon1877
    @pellaeon1877 ปีที่แล้ว

    This is one of my favorite gaming-related videos ever. I love hearing people talk about these sorts of small details because they’re the things that I find so interesting in the games I love.

  • @babanioan9899
    @babanioan9899 ปีที่แล้ว +40

    THIS is why i love daryl, only he could make me watch a 30-minute video about elevators and make me feel like it wasn't enough. Really happy to see the backlog is going well. Hope your 2023 is good as well on every(or most) plans

  • @hella_lugosi
    @hella_lugosi ปีที่แล้ว +9

    Interesting how Design Doc and Daryl Talks Games referenced the same section from Nier Automata in different contexts just 5 days apart.

  • @Broeckchen
    @Broeckchen 4 หลายเดือนก่อน

    There are two elevators in "Sky: Children of the Light" and both are so sweet. They take several players working together to activate, so they become these small places where strangers happily play music andnemote at each other. I love that.

  • @ircha
    @ircha ปีที่แล้ว +1

    I have an obsession with rendered food stalls and fruits in video games.

  • @Hustler9g
    @Hustler9g ปีที่แล้ว +40

    I felt the portal 2 final elevator out of the labs was enjoyable, the song was a banger and it gave a great sense of scale of the facility.

  • @cookietvON
    @cookietvON ปีที่แล้ว +20

    Man, i think elevators are so scary because they are a nightmarish mix of claustrophobia and acrophobia (fear of heights), and when people have both of those, well, fuck that's actually me

  • @quadrupleheart
    @quadrupleheart ปีที่แล้ว +1

    That outer wilds tease at the end killed me, I was waiting for you to talk about it!

  • @tylerbloom4830
    @tylerbloom4830 4 หลายเดือนก่อน

    This was an incredibly interesting journey. It got me to think about some of my favorite elevators in games. The one that jumps out the most is Tunic's elevator ride. It doesn't really fit into any of these categories but definitely pulls from many. It moves the story along (well, to the extent that there is a story), it adds so much depth into the world, and its long and dark and mysterious. Haunting.

  • @tim000x3
    @tim000x3 ปีที่แล้ว +8

    Your callback to floor 4 does not go unnoticed. Neither does the font. It did take me a second to notice it came after 5 and only realized it when we all of a sudden hit floor six. This is perfection.

  • @snoovian7951
    @snoovian7951 ปีที่แล้ว +16

    this is my favourite thing about the channel, i never know what to expect but its always something that daryl makes sound incredible

  • @dd8630
    @dd8630 5 หลายเดือนก่อน

    First video of yours that I've watched (thank you YT algorithm) - I love the sense of humour, the long style of video, the detail you went into, and the obvious passion you have for gaming as a medium. Really cool video - excuse me while I binge your entire playlist!

  • @deftoned2
    @deftoned2 ปีที่แล้ว +1

    Daryl man, I love your videos! I have degrees in psych and developmental psych (but work as an engineer), so it’s great to see peer-reviewed research being properly used to support your ideas. Love it!