Second boss in Ara'Kara - usually DPS/healer stack on left side, tank on right, so that as the frontal comes out, it ends up going out of the circle as the circle keeps moving to the left, so the DPS/healer have plenty of room and never have have to really even think about the frontal
On that dawnbreaker party a druid is enough with incap roar. Does the same as blinding light but only on a 30sec cd. So that thing is allways up for the affix. :D Also the range is like 10 or 12 yards so you barely miss it. Also healing is alot more difficult than i imagined it to be when i started. Not gonna lie...
Hi, I like your videos! Wish you good luck with the next vault Just wanted to mention regarding the beam on the dawnbreaker's first boss: it's not only the beam but also the tankbuster at the same time. Meaning it will hit the tank regardless of their positioning (you still need to move away to not get hit twice obviously). So the tank is probably just forgot to use their defensive. On low keys it's usually fine unless the tank is undergeared, prob that's why they died on that
You had a perfect setup for the Affix in that Dawnbreaker run. Two pallies and a druid. Blinding Light can get every other Affix orbs, you have 2 pallies with it. They can get each set as long as they wait for all 10 orbs to come out and not pop it early like most people do. Then the druid has Incap Roar that is even better at getting every single set.
The beam on the first boss on Dawnbreak does a tank buster. On the second one you can clearly see him die while not even being in the beam, so he did not get hit by the beam. Don't get me wrong, a tank buster is still mostly his fault/problem to deal with, but you seem to be unaware of the fact that he likely wasn't standing in any beams. And it could be useful to know about the tank buster if you have pain sup up, or want to keep him topped off.
I picked up healer this week, it can be rough at times. I find that sometimes when you type there will be a language barrier because we play on EU servers so I try to communicate through pings... Does it work? Who knows we still wipe anyway 😅
Average healer experience, just like mine. I'm currently at 2540 trying to get the last 3 keys pushed to 10 in Pugs. This week from 8 runs I did, 6 was bricked and people left... This is my 4th expansion I been healing keys, this is probably the worst season I seen so far, that includes DF and SL S1. Not to mention i'm playin MW monk, and groups usually only looking for either RSham or DPriest
You should go right on Ara kara. The hulkers decrease dam taken by 50% to everyone around them. There is one on the left and 2 on the right which slows down pulls quite a bit.
Derp of the week is the pally tank getting hit with the two beams. I weight it higher because they then leave the key after words which, to me, makes it the derpiest.
Don't get the best view on the 2nd death, but the 1st one looks like two instances of dmg. One being the tank buster, the other being the beam. Either way, leaving still makes it the derpiest.
@@zye735You still take damage after the buster. But on most tanks you need to pop a defensive or you drop very low. No need to stay in the beam. So either way his fault for not popping defensive.
Second boss in Ara'Kara - usually DPS/healer stack on left side, tank on right, so that as the frontal comes out, it ends up going out of the circle as the circle keeps moving to the left, so the DPS/healer have plenty of room and never have have to really even think about the frontal
On that dawnbreaker party a druid is enough with incap roar. Does the same as blinding light but only on a 30sec cd. So that thing is allways up for the affix. :D Also the range is like 10 or 12 yards so you barely miss it.
Also healing is alot more difficult than i imagined it to be when i started. Not gonna lie...
well going left in PUG´s in Ara-Kara is honestly the safer choice...
it's better for the count too.
I'm pretty sure you're actually supposed to go left for Ara Kara for count.
not needed you go left or right depends on the patrol normally :)
It's better to to left simply to avoid the big beetles 50% Dr aura.
Hi, I like your videos! Wish you good luck with the next vault
Just wanted to mention regarding the beam on the dawnbreaker's first boss: it's not only the beam but also the tankbuster at the same time. Meaning it will hit the tank regardless of their positioning (you still need to move away to not get hit twice obviously). So the tank is probably just forgot to use their defensive. On low keys it's usually fine unless the tank is undergeared, prob that's why they died on that
Its not tank getting hit by the beam, its a tankbuster that tank need to use defensive
in a pinch you can also Mass Dispel the affix
8:45 something ive struggled with, based advice
*starts dancing like Terry Crews* now it’s stuck in my head…
You had a perfect setup for the Affix in that Dawnbreaker run. Two pallies and a druid. Blinding Light can get every other Affix orbs, you have 2 pallies with it. They can get each set as long as they wait for all 10 orbs to come out and not pop it early like most people do. Then the druid has Incap Roar that is even better at getting every single set.
I totally forgot about Blind light and I main Ret LULULUL. It's been a week, forgive me!
@@Dillisan All good.
You can also typhoon not only roar
Noob question. How do you do the zoom out and see all the gear and your character an add on? Never wanted to ask didn’t want to sound dumb.
5:30 the hunter knockup trap is garbage for the affix, it has a small radius, long cd and a long travel time before it actualyl goes off
Good to know, thanks!
U can do about 80% of the orbs with the implosion trap and u have it for every afix so its not bad at all and i takes less than 1 sec to use
At 9 25 the tank probably hoped to time the key. What he did was basically a last-ditch effort to time it.
Even with less time spend on this video.. its a great one! Love the content & I hope you keep it up!
Ehhyy i went left when you were in with the Ret! If you keep the little ones in check - left is way easier :)
The beam on the first boss on Dawnbreak does a tank buster. On the second one you can clearly see him die while not even being in the beam, so he did not get hit by the beam.
Don't get me wrong, a tank buster is still mostly his fault/problem to deal with, but you seem to be unaware of the fact that he likely wasn't standing in any beams. And it could be useful to know about the tank buster if you have pain sup up, or want to keep him topped off.
I picked up healer this week, it can be rough at times. I find that sometimes when you type there will be a language barrier because we play on EU servers so I try to communicate through pings... Does it work? Who knows we still wipe anyway 😅
Mate, you have the worst luck in every key ever! You the best
Average healer experience, just like mine. I'm currently at 2540 trying to get the last 3 keys pushed to 10 in Pugs. This week from 8 runs I did, 6 was bricked and people left... This is my 4th expansion I been healing keys, this is probably the worst season I seen so far, that includes DF and SL S1. Not to mention i'm playin MW monk, and groups usually only looking for either RSham or DPriest
Who’s cell profile is that?
You should go right on Ara kara. The hulkers decrease dam taken by 50% to everyone around them. There is one on the left and 2 on the right which slows down pulls quite a bit.
I loathe and detest Ara Kara. That is all.
Derp of the week is the pally tank getting hit with the two beams. I weight it higher because they then leave the key after words which, to me, makes it the derpiest.
The beam does a tank buster on the tank. He is more than likely not getting hit by the beam.
Don't get the best view on the 2nd death, but the 1st one looks like two instances of dmg. One being the tank buster, the other being the beam.
Either way, leaving still makes it the derpiest.
@@zye735You still take damage after the buster. But on most tanks you need to pop a defensive or you drop very low. No need to stay in the beam.
So either way his fault for not popping defensive.
It's funny you say never go left, because every group I go with goes left 🤣