Collecting pee was an extremely important task before synthetic alternatives as it contains nitrates which are one of the main precursors of gunpowder manufacture.
@@MisterZealot In the UK, the saying, 'I havn't even got a pot to pi$$ in,' refers to someone so poor that they can't even find a container to collect their pee to sell to a tannery.
I wasn't terribly sold till I heard how satisfying the pain and death sounds those goblins make were, when being pummeled. Their suffering sounds addictive.
ok this is cool. As someone who played Gauntlet in the arcade (Blue Wizard needs food badly... Blue Wizard is about to die...) this is awesome to see. I like all the mechanics.
@@EB-bl6cc I played a lot of it this year and...people were massively unfair to it imo, especially since it's sins were bad early multiplayer bugs and NOT being this game. I loved it. Great enemy variety, world is beautiful and fun to explore, some of the dungeons surprised me with how good they felt or how wide reaching they were. And when you do quests that can have a direct outcome you get to see the outcome. Give a guy stuff to repair a wall in the second town so he can restart his vegetable garden? You better believe you get the wall and the garden. Get a hunter to start patrolling the nearby wolf cave and the spawns in it change to beetles. The game is Zelda with Gauntlet combat and a pixel art art-style. Legendary items are on point, they straight up give you new skills or make similar impactful changes and the classes are fun to the point of being overdone. The wizard gets to change their basic attack based on what items they're holding and there's good variety. Pew-pew, bolts, laser, it's there. And the bosses, side bosses included can be surprisingly aggressive and challenging. The game's major issues are that it starts slow and doesn't signpost it's good sides.
That pixel art does look gorgeous. I might have to check this out. Also... I can't help myself. Engaging nerd mode! Brace for incoming nerdsplanation: Apparently, only an estimated 0.04% of the world's bee species die after stinging. This includes honey bees, which have a barbed stinger. Because of that it becomes lodged under the skin so when the bee tries to fly away, and this next part is pretty gruesome, it quite literally tears itself away leaving behind part of its abdomen and internal organs. Most other bee species, like bumble bees, have smooth stingers. So when they sting they can just retract it, fly away and live to sting another day! Nerd mode disengaged.
SO quick history lesson. Medevil inns would collect customers urine in barrels for resale in all kinds of industrial stuff. It could be used to bleach linens, help in leather tanning, etc etc. The inns would also sell your poop to local farmers for fertilizer.
I was like wait, Hammerwatch 2 has been out for a while and kind of a dud... Noticing that it's HEROES of Hammerwatch 2 got me HYPED the first one was so freaking good. Edit: So near the end he mentions this seems to be going more toward a run based roguelike... For those curious, Hammerwatch and Heroes of Hammerwatch are different games. Heroes of Hammerwatch was a roguelite type games, you could upgrade your town and level up to gain power to make the runs easier but the game also had more difficulty levels and completing a run with each class upgraded your stats permanently. There was pretty much limitless progression.
HoH was amazing, I don't have much faith in HoH2 after playing the demo. They shouldn't have worked on Hammerwatch 2 imo, only HoH. it took him 30 minutes to do one run after launching the game, the game takes way too long when first one spawned you in the town after launching the game. Then the open forest, it looks nice but it feels terrible to play as you're very easily lost in the linear-maze that they build. The first game spawned you in the bottom floor of the tower which immediately gave you the first staircase to the next floor, the maps felt much more concise. And also were randomly generated which I hope this would also be.
@@lynxlagoon I am hoping it is closer to HOH than the original Hammerwatch in terms of map design. Those original handcrafted maps got a little convoluted and difficult to navigate or remember where to return to do certain things. If they stick close to HoH and just give it a nice facelift and additional mechanics, i think they can have a solid win
god, the world and graphics style in this SO IMMERSIVE , its like I play warcraft 1 all over again ? You know, I love the fact that today's engines allow you to maximize old graphics into such unbelievable stuff.
Could instantly tell this would be alright by the variety of trees. I remember a WoW dev back in the day saying it was a game of trees. They really add to the immersion!
There is something so satisfying and special and nostalgic about this type of graphic design in games. (Yes I know it’s not EXACTLY the same but it’s a similar pixel sprite design.) It’s why I enjoy Ultima Online and the Diablo games so much. Hell, even the old Army Men 1 and 2 games had this type of art. It’s so good. Definitely gonna try this. It’s actually similar to StoneShard without the turn based aspect.
I remember playing Gauntlet on Commador 64, when I got stuck on a level I could eject the tape cassette and using a pencil forward it a bit to get past the level. 80's Hax
Thank you for this preview...this is exactly the type of game that I'm into. Love your commentary as always. Downloaded the demo and before I knew it almost two hours burned away. This game reminds me of a rogue-lite Baldur's Gate Dark Alliance game, especially the point+shoot action with the Ranger. Love it! =^-^=
Urine was a useful by-product of the brewery trade back in the day. !Moreover, urine provided the basic properties necessary to release the blue pigment in indigo and wode. Artisans perfected the use of urine for creating 22 separate shades of blue. Throughout the world, these dyeing practices were passed down through generations via apprenticeship." THE VALUE OF URINE IN THE TEXTILE INDUSTRY
I freakin KNEW it! They posted something about HoH a few months back, and I responded, "Does this mean we're getting a sequel?" to silence. And here we go! STOKED!! edit: a little disappointed in the reused assets. Both Heroes of Hammerwatch, and then Hammerwatch II used the same beetles, wolves, and hornets. I didn't play Hammerwatch 1 to see if they were used back then too, but now three games in a row and they can't refresh their enemy art? That's disappointing.
@@foreignuser_ They have to be. It's not like there's no expectation of iteration on a formula across sequels, be that gameplay systems or art/gfx. Look, if it plays well, whatever. But Hammerwatch II was underwhelming. It's a red flag for me.
oh wow i didnt know they were making an HoH 2 - I have hundreds of hours in the first one and still play it now and then (never got beyond NG+10) . This one looks realllyyy good graphically. cant wait to play it when it releases
I don't play a load of games like this, but one I played last year was Children of Morta. Some of those enemy sound effects and attack movements feel extremely similar. Not to make any accusations since I'm not even sure if that stuff has more crossover than I'm aware or something else innocuous.
This looks good, I hope they will add more character classes. Like a summoner who can conjure lots of minions to kill enemies for him. Or a melee rogue with high crit chance, evade and dash abilities.
I liked the first games but HW2 got kind of abandoned so I'm probably gonna hold off on this one until I can for sure say it is in a good and done state.
Oooh heros is different from just Hammerwatched. No wonder i was confused for a second. I need to get back into playing hammerwatch2 i did liked heros 1.
Loved Heroes of Hammerwatch until the last expansion which was buggy as heck and made it hard to play with another person. Kind of killed it for me there as I don't think they ever fixed it.
Collecting pee was an extremely important task before synthetic alternatives as it contains nitrates which are one of the main precursors of gunpowder manufacture.
Also for learher tanning. Was a side income for ppl to sell pee to tanneries
I take it, Splat told his story about tanners collecting piss to tan leather or something again...
@@MisterZealot In the UK, the saying,
'I havn't even got a pot to pi$$ in,'
refers to someone so poor that they can't even find a container to collect their pee to sell to a tannery.
Vikings and some Norse cultures used urine to pickle meat.
Romans collected it for the ammonia
I wasn't terribly sold till I heard how satisfying the pain and death sounds those goblins make were, when being pummeled. Their suffering sounds addictive.
This ^ post was written by Goblin Slayer.
Rrrakanishu!
@@Auxius. That line takes me back... to Diablo 2.
ok this is cool. As someone who played Gauntlet in the arcade (Blue Wizard needs food badly... Blue Wizard is about to die...) this is awesome to see. I like all the mechanics.
Have you played the other Hammerwatches? They're all fun. Especially if you were a Gauntlet fan.
Love the vids Splat. Great games. I salute you sir for giving voice and exposure to up and coming devs. Well done.
Pop open YT. Splatty uploaded a video 19 seconds ago. Now I won't be bored while eating dinner. Than you Splatty.
just don't let your dinner go splatty, that would be sad :(
Euro detected
@@vwlssnvwls3262 all dinners go splatty in the end (or out of it, rather)
You can be bored. I give you permission.
@@chychywoohooBoring people get bored.
I didn't like Hammerwatch 2 much, but I'm a huge fan of Heroes of Hammerwatch. This is a big deal. I can't wait for the full release.
yeah if I recall correctly hammerwatch 2 kinda bombed after people enjoyed the first one
@@EB-bl6cc I played a lot of it this year and...people were massively unfair to it imo, especially since it's sins were bad early multiplayer bugs and NOT being this game. I loved it. Great enemy variety, world is beautiful and fun to explore, some of the dungeons surprised me with how good they felt or how wide reaching they were. And when you do quests that can have a direct outcome you get to see the outcome. Give a guy stuff to repair a wall in the second town so he can restart his vegetable garden? You better believe you get the wall and the garden. Get a hunter to start patrolling the nearby wolf cave and the spawns in it change to beetles. The game is Zelda with Gauntlet combat and a pixel art art-style. Legendary items are on point, they straight up give you new skills or make similar impactful changes and the classes are fun to the point of being overdone. The wizard gets to change their basic attack based on what items they're holding and there's good variety. Pew-pew, bolts, laser, it's there. And the bosses, side bosses included can be surprisingly aggressive and challenging. The game's major issues are that it starts slow and doesn't signpost it's good sides.
loot on the ground probably needs to be touched up. splat walked right by some stuff. while, I too expected the apples to fall off with a bash.
Gave a like, don't need to watch, going straight to download and play the demo, wishlist, buying immediately.
A man of action.
@@TheAzrai And disposable income.
Brain-dead
So excited for this one! Hope splatty keeps us updated on its progress and release!
I've played so much of the original Heroes of Hammerwatch. This demo is such a wonderful game and I'm so excited for the release!
Splattercat not knowing wasps exist and talking about brewing piss. Love your style, my brother!
Btw, this looks dope. Never heard of the first one. Thanks for bringing it to our attention, splat
Love you Splat. Have fun with this one and I hope to see you stream soon.
I think this is one of the most intriguing looking games I've ever seen you cover, Splat. At least to me. This is definitely on my radar now.
This one looks a lot like Dungeons & Dragons Warriors of the Eternal Sun. Nice find and thanks for the vid
Hulk yeah. Such an amazing game. I actually made a ttrpg campaign based on it.
I would love a Warriors of the Eternal Sun remaster with like HD pixel art and modern BG3 combat touches.
Glad you were able to review this. I’m always hesitant with downloading demos. One more you may like is “Rangers of the South”.
I stumbled across this the other day also, I was really surprised it's actually really good and fun!
That pixel art does look gorgeous. I might have to check this out.
Also... I can't help myself. Engaging nerd mode! Brace for incoming nerdsplanation:
Apparently, only an estimated 0.04% of the world's bee species die after stinging. This includes honey bees, which have a barbed stinger. Because of that it becomes lodged under the skin so when the bee tries to fly away, and this next part is pretty gruesome, it quite literally tears itself away leaving behind part of its abdomen and internal organs.
Most other bee species, like bumble bees, have smooth stingers. So when they sting they can just retract it, fly away and live to sting another day!
Nerd mode disengaged.
PSA: Bumblebees, carpenter bees, wasps, and hornets can sting you for days.
BOY! I am stoked about this!
SO quick history lesson.
Medevil inns would collect customers urine in barrels for resale in all kinds of industrial stuff.
It could be used to bleach linens, help in leather tanning, etc etc. The inns would also sell your poop to local farmers for fertilizer.
I was like wait, Hammerwatch 2 has been out for a while and kind of a dud... Noticing that it's HEROES of Hammerwatch 2 got me HYPED the first one was so freaking good.
Edit: So near the end he mentions this seems to be going more toward a run based roguelike... For those curious, Hammerwatch and Heroes of Hammerwatch are different games. Heroes of Hammerwatch was a roguelite type games, you could upgrade your town and level up to gain power to make the runs easier but the game also had more difficulty levels and completing a run with each class upgraded your stats permanently. There was pretty much limitless progression.
HoH was amazing, I don't have much faith in HoH2 after playing the demo. They shouldn't have worked on Hammerwatch 2 imo, only HoH.
it took him 30 minutes to do one run after launching the game, the game takes way too long when first one spawned you in the town after launching the game. Then the open forest, it looks nice but it feels terrible to play as you're very easily lost in the linear-maze that they build. The first game spawned you in the bottom floor of the tower which immediately gave you the first staircase to the next floor, the maps felt much more concise. And also were randomly generated which I hope this would also be.
@@lynxlagoon I am hoping it is closer to HOH than the original Hammerwatch in terms of map design. Those original handcrafted maps got a little convoluted and difficult to navigate or remember where to return to do certain things. If they stick close to HoH and just give it a nice facelift and additional mechanics, i think they can have a solid win
8:00 In regards to people barreling their pee, urine can be used to tan leather.
god, the world and graphics style in this SO IMMERSIVE , its like I play warcraft 1 all over again ? You know, I love the fact that today's engines allow you to maximize old graphics into such unbelievable stuff.
i’ll totally buy this game. just leveled up for the first time. im looking forward to this!
Could instantly tell this would be alright by the variety of trees. I remember a WoW dev back in the day saying it was a game of trees. They really add to the immersion!
The og hammerwatch was one of my favs. And this one looks pretty dope as well.
finally something that isnt either turn based, a card game, or "cozy"
Don't forget horde survival games. I feel like there are 5 of those released daily.
What's wrong with turn based?
Thanks, Splatt!
I really Love Hammerwatch
the only let down was their Multiplayer
they still don't fix the frequent disconnecting
Really excited for this game to come out, I put a ton of hours in Heroes of Hammerwatch one and really look forward to this one!
Splatty, you devil -- you had me at "Gauntlet". ;)
There is something so satisfying and special and nostalgic about this type of graphic design in games. (Yes I know it’s not EXACTLY the same but it’s a similar pixel sprite design.) It’s why I enjoy Ultima Online and the Diablo games so much. Hell, even the old Army Men 1 and 2 games had this type of art. It’s so good. Definitely gonna try this.
It’s actually similar to StoneShard without the turn based aspect.
Paladin needs food, badly! 🍗
beautiful pixel graphics, takes me back to the bitmap bros style of doing so much with so little 🎨 kudos to the game artists 👌
What i learned from this video is that Splatt has forgotten Wasps exist
I remember playing Gauntlet on Commador 64, when I got stuck on a level I could eject the tape cassette and using a pencil forward it a bit to get past the level. 80's Hax
Thank you for this preview...this is exactly the type of game that I'm into. Love your commentary as always. Downloaded the demo and before I knew it almost two hours burned away. This game reminds me of a rogue-lite Baldur's Gate Dark Alliance game, especially the point+shoot action with the Ranger. Love it! =^-^=
Urine was a useful by-product of the brewery trade back in the day.
!Moreover, urine provided the basic properties necessary to release the blue pigment in indigo and wode. Artisans perfected the use of urine for creating 22 separate shades of blue. Throughout the world, these dyeing practices were passed down through generations via apprenticeship."
THE VALUE OF URINE IN THE TEXTILE INDUSTRY
Demo is fun as hell. I will 100% be purchasing this when it goes to retail release.
It definitely looks beautiful
The first game was fantastic. Definitely will have to check this out.
Looks like a fun and chill game. Ill be picking it up for sure. Thanks
Gauntlet "Wizard shot the food."
I tried to play the demo but it wouldn't open. There looks to be a bug with Windows 10 on the support forum.
Think I've been watching to much splatter, I have it pre downloaded, was going to play it tonight
“Sting, stang, stung, all day long!”
ThankYouSirSpa77!
Pisswine, aka American Budweiser
Last time I was this early, it was a Nerd hut instead of a castle.
The graphics are SO GOOD! OMG! way better than the first one
I may have started to tear up when you said Gauntlet.
I freakin KNEW it! They posted something about HoH a few months back, and I responded, "Does this mean we're getting a sequel?" to silence. And here we go! STOKED!!
edit: a little disappointed in the reused assets. Both Heroes of Hammerwatch, and then Hammerwatch II used the same beetles, wolves, and hornets. I didn't play Hammerwatch 1 to see if they were used back then too, but now three games in a row and they can't refresh their enemy art? That's disappointing.
i consider it a non-issue for a game like this so i'm assuming they are hoping most of us are more like me than you
@@foreignuser_ They have to be. It's not like there's no expectation of iteration on a formula across sequels, be that gameplay systems or art/gfx. Look, if it plays well, whatever. But Hammerwatch II was underwhelming. It's a red flag for me.
Loved the part I demo, interesting casual game.
oh wow i didnt know they were making an HoH 2 - I have hundreds of hours in the first one and still play it now and then (never got beyond NG+10) . This one looks realllyyy good graphically. cant wait to play it when it releases
Nah, need to go play this myself right now to pick up all the loot Splattercat left behind. XD
I'm so old, I rented Gauntlet from a video store for the NES. Also, my brother wouldn't let me play because I kept dying.
"Uhh, really really well is how it works." That's whirlwind.😅
Looks decent
[EDIT:]
Changed my mind, looks awesome, kinda like if gauntlet had progression
Could be making ammonia based fertilizer out of it.
Night soil best soil.
Looks like a neat game.
This game reminds me so much of Time of Lore game on C64 and Amiga
LOVING THIS GAME!!!
Peri-doh is the pronunciation. It's a yellow-green gem
Using urine for alcoholic beverages you say... sounds like an untapped new business venture
I don't play a load of games like this, but one I played last year was Children of Morta. Some of those enemy sound effects and attack movements feel extremely similar. Not to make any accusations since I'm not even sure if that stuff has more crossover than I'm aware or something else innocuous.
No local coop? This game clearly looks like a 4 mans game
Let's just hope they won't abandon it like Hammerwatch II.
Actually looks pretty fun!
This looks good, I hope they will add more character classes. Like a summoner who can conjure lots of minions to kill enemies for him. Or a melee rogue with high crit chance, evade and dash abilities.
Saw someone mention on the forums that there will be a warrior, paladin, rogue, ranger, wizard, sorcerer, and warlock at launch.
@@rhawkas2637 Sounds good, 7 classes is plenty to experiment with as long as they have a good number of skills.
this gives me the wildest case of deja vu but for the dragon ball z buus fury game i would love a remake with this level of quality pixel art
I liked the first games but HW2 got kind of abandoned so I'm probably gonna hold off on this one until I can for sure say it is in a good and done state.
Holy shit i got the first one on a magazine CD and devoured it :D
So, what did you make of the actual Gauntlet remake?
2:35 for some odd reason, this game reminds me of an old Java game called "The legend of Hero"
If they could get the pixel foliage to move around when you walk through it or do attacks. :O
I love the shittalking the villagers for being "uncivilised" whilst actively smashing all their barrels of pisswine, 😂
This looks so fun very old school rpg
Did a geologist just call it a perry dot?
4:46 - Is it also grand? ;-)
The thing i learned from this is dont follow splat unless you want to be splated by bugs
Check out the discovery of phosphorus. Pretty wild story involving barrels of urine.
so excited for this
I cannot believe Splat was playing a paladin and expecting to have money. We all know paladins give all their money to charity.
Oooh heros is different from just Hammerwatched. No wonder i was confused for a second. I need to get back into playing hammerwatch2 i did liked heros 1.
Red Warrior is about to die. BAHBAH! BAHBAH! BAHBAH! you said Gauntlet and that's all I can think about...
Loved Heroes of Hammerwatch until the last expansion which was buggy as heck and made it hard to play with another person. Kind of killed it for me there as I don't think they ever fixed it.
Greetings from Mexico!
Oh this might scratch an itch I didn't even realize i had.
I just realised what the game needs. A bit more corpse permanence.
I went to buy HoHM but saw that to get local co-op you have to install a mod. Anyone know if this one is going to have local co-op?
Do you ever review old indie games? Geologic journey back through the strata: e.g. Dink Smallwood or Vangers
This initially greatly confused me because Hammerwatch 2 is a thing lol.
When youre an addict and promote addiction.
Great advice there bro.
the game was so much fun, he had to drop the second run xD
this looks right up my alley,
download the demo minute one..
demo does not launch...
F! me I guess.
-now I have become sadness-
lawfully and contractually obligated to help
this one actually looks good!
Nice graphics
If Red Wizard doesn't need food badly I'm not interested
The UI is a tad small but this looks kick ass