The VEL 46 was Stealth Nerfed? | Gun Guide Ep. 11

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 585

  • @wozn7195
    @wozn7195 ปีที่แล้ว +81

    - He measured the time himself
    - There was no change
    - > He still measured again just to be sure and turns out there was a stealth nerf...
    We really dont deserve this guy 😲

  • @Tumbo8
    @Tumbo8 ปีที่แล้ว +377

    Also when you do barrel comps, can you also label the ads speeds whilst the recoil patterns are on screen

    • @WhiskeySins
      @WhiskeySins ปีที่แล้ว +32

      Going to upvote this 'cause I think it's a great idea in visibility without having to rewind the video

    • @davitdavid7165
      @davitdavid7165 ปีที่แล้ว

      Also maybe mention movement and stuff for a bit

    • @ashtincbell
      @ashtincbell ปีที่แล้ว

      YESS!!!

    • @mrcrimson07
      @mrcrimson07 ปีที่แล้ว

      Yes pls.

    • @saintsfannumero1
      @saintsfannumero1 ปีที่แล้ว +2

      Yeah I'd like to see the recoil pattern, ADS speed, and range % on one slide if that is possible without looking too cluttered

  • @sbrader97
    @sbrader97 ปีที่แล้ว +330

    Wtf why would they nerf this gun it wasnt even op

    • @Optimusprime56241
      @Optimusprime56241 ปีที่แล้ว +55

      It was pretty bad yeah it’s probably a bug

    • @GhostedGamer
      @GhostedGamer ปีที่แล้ว +5

      yeah it was mid

    • @DenienN
      @DenienN ปีที่แล้ว

      it absolutely was

    • @Optimusprime56241
      @Optimusprime56241 ปีที่แล้ว +30

      @@DenienN one of the worst smgs in the game, ok

    • @BerserkEnjoyer636
      @BerserkEnjoyer636 ปีที่แล้ว +1

      @@DenienN its decent, tied for worst smg imo

  • @D44RK_Iced_Yogs
    @D44RK_Iced_Yogs ปีที่แล้ว +631

    This game has the weirdest relationship with how to play the game and how to balance weapons.

    • @Eyes_of_Oryx
      @Eyes_of_Oryx ปีที่แล้ว +17

      Time for a divorce 😢

    • @Personell101
      @Personell101 ปีที่แล้ว +61

      It feels like they tried to make ARMA: Call of Duty Edition for Warzone and DMZ, and then forgot they needed to balance for 6v6.

    • @WAZOWSKI_58
      @WAZOWSKI_58 ปีที่แล้ว +47

      @@Personell101 everything was made for Warzone sadly, including the maps. They need to get devs strictly for 6v6 multiplayer

    • @diddykong7354
      @diddykong7354 ปีที่แล้ว +43

      @@Personell101 if u looked at the steam and xbox advert for the base paid game it legit said "buy mw2 and level up guns for warzone 2.0" so u already know the devs want u to play warzone. they dont really care about 6v6

    • @bobfranklin2572
      @bobfranklin2572 ปีที่แล้ว +18

      Perfect comment. Some guns are great for 6v6 some great for Invasion/GW. Then battle riffles have the worst of both sides and feel like they're balanced for neither/both

  • @tylerhammer4561
    @tylerhammer4561 ปีที่แล้ว +133

    It lowkey feels like they have something against the MP7 LOL

    • @nijaku1627
      @nijaku1627 ปีที่แล้ว +15

      they dont want to make it op like it was in mw3 again lol

    • @Rb889
      @Rb889 ปีที่แล้ว +25

      Because in MW3, it was an absolute beast. Zero recoil, 40 round mag, high fire rate, ridiculous TTK, and SMG movement/ADS speeds. With stalker, it was the best CQB gun in the game. Ever since then, they've made the MP7 a bit worse each time, and the new MW2 version is the worst yet.
      What bugs me about it the most is the slower movement speed... In reality, the MP5 is a heavy bastard, closer to assault rifle weight, and the MP7 is ridiculously small/light, so wtf.

    • @Sgt.chickens
      @Sgt.chickens ปีที่แล้ว +2

      Some players like me still have PTSD from how op the mp7 was in mw3. Shit was better than every rifle.
      Odd that its so rekt in this game

    • @aeezem
      @aeezem ปีที่แล้ว

      @@Rb889 those guns aren’t even in the game bro

    • @i.theworstguys298
      @i.theworstguys298 ปีที่แล้ว +10

      @@aeezem
      I need you to use your brain for one second

  • @jimmymememe5917
    @jimmymememe5917 ปีที่แล้ว +130

    The MP7 is usually one of my favorite subs in cod but this one just feels weird imo

    • @maherzain434
      @maherzain434 ปีที่แล้ว +1

      Same

    • @mammoth157
      @mammoth157 ปีที่แล้ว +3

      I think that's because of the little nerfs they have done to it. I normally love using the MP7 in games, whether it was in Battlefield or Call of Duty, it is normally a favorite of mine for precise, but quick gun play. I am annoyed with the nerfs when you have more solid options like the Vector and MP5.

    • @malazan6004
      @malazan6004 ปีที่แล้ว +4

      I hate this one feels awful to me

    • @littleeastwood338
      @littleeastwood338 ปีที่แล้ว +2

      MP7 from back in the day was perfect down to the white iron sights

    • @jeffersondalton2023
      @jeffersondalton2023 ปีที่แล้ว

      In the og modern warfare this was a laser. I remember getting wrecked from a guy halfway across the map in some afghan map. To this day I still think: how the ef???

  • @MazeMaker4Life
    @MazeMaker4Life ปีที่แล้ว +366

    I hope Infinity Ward gets a stealth nerf to their pay checks.

    • @Knightsofdarkness117
      @Knightsofdarkness117 ปีที่แล้ว +14

      Billion dollars in 3 days they probably all got a raise unfortunately

    • @j0hnicide
      @j0hnicide ปีที่แล้ว +1

      @@Knightsofdarkness117 you're naive as fuck, all that went to activision

    • @rar23424
      @rar23424 ปีที่แล้ว +6

      If you want this to happen then don't buy their games

    • @D44RK_Iced_Yogs
      @D44RK_Iced_Yogs ปีที่แล้ว +10

      @@rar23424 there will forever be a market of people to make them enough to support another game. The brand itself is all that it needs and 1-2 million people who stop buying won’t change much..

    • @MazeMaker4Life
      @MazeMaker4Life ปีที่แล้ว +7

      @@Knightsofdarkness117 nah most of the money goes to the CEOs anyway.

  • @alexanderdavies1891
    @alexanderdavies1891 ปีที่แล้ว +222

    I still hate so much how attachments so often do more harm than good. It feels really difficult to truly customize your gun when everything just seems to make one or two stats only marginally better at the cost of really dumpstering some other stats.

    • @jplacerda3026
      @jplacerda3026 ปีที่แล้ว +2

      It fine it’s prolly to balance tuning in warzone

    • @tacstick1108
      @tacstick1108 ปีที่แล้ว +64

      @@jplacerda3026 so they should keep stuff like that in warzone then fix it in mp

    • @pricklycatsss
      @pricklycatsss ปีที่แล้ว +3

      It depends on the gun. The MP7 in particular I only ever use 4 attachments but there's some guns where there's actually 5 attachments worth using.

    • @jplacerda3026
      @jplacerda3026 ปีที่แล้ว +1

      @@tacstick1108 yeh but they lazy

    • @HOIIIYEAA
      @HOIIIYEAA ปีที่แล้ว +14

      It's necessary to balance the weapons. Imagine if none of the scopes had glint, or if none of the underbarrels had an impact on ADS. Things would truly be too powerful. Now we have to actually think our builds through instead of throwing on the best of all attachments and pubstomping. I like it. It's a nice challenge for an otherwise cakewalk of a game and it makes building the guns fun. I like to think of it as then putting balancing in my hands and not just theirs. I can choose attachments, then optimize it to the maximum through the tuning process.

  • @YaBoiHarms
    @YaBoiHarms ปีที่แล้ว +60

    So the MP7 is the SMG AR and the 74u is the AR SMG, got it

    • @DeadSpacedOut
      @DeadSpacedOut ปีที่แล้ว +11

      Yeah, the balancing kinda doo doo fr.

    • @superlegomoose
      @superlegomoose ปีที่แล้ว +14

      Smg damage with all the mobility of an AR 😈

    • @ESKATEUK
      @ESKATEUK ปีที่แล้ว +2

      It’s definitely not the SMG AR lol. It’s crap out of close range.

    • @ESKATEUK
      @ESKATEUK ปีที่แล้ว

      @@superlegomoose 😂😂😂😂

    • @malazan6004
      @malazan6004 ปีที่แล้ว

      Wait what?

  • @totallyjon
    @totallyjon ปีที่แล้ว +15

    Ace, can you do a video covering the subtle but constant beeping noise that can be heard in Tier 1? It’s an off-screen heartbeat sensor that emits a noise when an enemy is nearby and I really think people need to be made aware of it so that we can discuss whether or not it belongs in the game

    • @HcKingPin
      @HcKingPin ปีที่แล้ว +3

      THISSSSS!
      I THOUGHT I WAS GOING CRAZY

  • @Juliocubed
    @Juliocubed ปีที่แล้ว +54

    With the 30 round mag the Vel’s movement is in the higher range with SMGs.

    • @TehCoD1KNifER15
      @TehCoD1KNifER15 ปีที่แล้ว +34

      Kinda wish he would cover the mag attachments for that reason. I miss when he covered stocks too. Kinda wish he'd go more in depth with the attachments in general

    • @DeadSpacedOut
      @DeadSpacedOut ปีที่แล้ว +11

      @@TehCoD1KNifER15 yeah, I mean these videos are guides on the gun, yet he only covers barrels and shit and so as such, they're really only useful for the Loadouts he gives at the end, cuz we still know almost nothing about how the Weapons Attachments will actually make it perform. At the very least, he should talk about Weapon/Platform Specific Attachments and maybe leave the Universal Attachments out because that would be too much.

    • @killshot3331
      @killshot3331 ปีที่แล้ว +1

      Why does he need to cover the other attachments when literally everything else just slows down your movement and ads time, especially since it’s an smg. The point is to tell you how good the gun is compared to the others not explain every attachment and every possible class setup. If you need more bullets put a mag on, if you’re trying to use it like an Ar then put a big barrel on. It’s pretty simple. You’re mad at Ace for not hand testing everything for each gun but not at the game devs for leaving out detailed stat info for each weapon and attachment like the last two games had? Lol makes sense

    • @TehCoD1KNifER15
      @TehCoD1KNifER15 ปีที่แล้ว +9

      @@killshot3331 No one is mad at Ace. Fact is his guides for 2019 were more in depth than these are though. He didn't cover every attachment in 2019, but he covered barrels (still does), stocks, and often time magazines cause they don't work the same between guns. I miss when he did that, is all. I'd love to know for example how much the fastest stock options are compared to how terrible they make the recoil. Cause maybe it would be worth it to fuck the recoil if the ads speed boost is noticable and I'm playing a small map like Shoot house.

    • @killshot3331
      @killshot3331 ปีที่แล้ว

      @@TehCoD1KNifER15 That’s why they should have in depth stats. Also you can test attachments yourself in the firing range

  • @JackHagar
    @JackHagar ปีที่แล้ว +36

    Ace the type of guy to join the military and ask the colonel what the ads time on his gun is

    • @mrautismo420
      @mrautismo420 ปีที่แล้ว +5

      W comment

    • @ghostdog9234
      @ghostdog9234 ปีที่แล้ว

      ask the drill sergeant what's the TTK and recoil pattern on his service weapon, and how many headshots he has to mix in

  • @easucks1776
    @easucks1776 ปีที่แล้ว +2

    I have a ton of fun using the MP7 in 3rd person mode. Using all 5 attachment slots to help with hip fire recoil and hip fire accuracy

  • @zjsz4954
    @zjsz4954 ปีที่แล้ว +2

    I’m not surprised by your first setup, my go to build for all guns is base gun plus as few negatives as possible.

  • @vakhtang9824
    @vakhtang9824 ปีที่แล้ว +2

    Playing hyper aggressive on shoothouse I was using the slowest barrel and no stock with a hip fire laser, I’d just jump and start shooting as I ads to get more accurate shots on target faster. This seemed to work well enough, never would’ve thought an optimized build would be 2 attachments lol

  • @wolfyhalfmoon819
    @wolfyhalfmoon819 ปีที่แล้ว +3

    I love watching these for the hidden stats and laughing at there sometimes just straight up lies in description.

  • @onearmedwolf6512
    @onearmedwolf6512 ปีที่แล้ว +2

    They just really do everything possible to slow us down. Most guns i pop on a laser, muzzle for recoil and Maybe a magazine if i have to

  • @gavingamer2222
    @gavingamer2222 ปีที่แล้ว +1

    The Vel 46 (MP7) is a fairly fun weapon to use in matches were it's not super competitive, but once you start to hit those more competitive lobbies it's reliability nosedives. It's one of those weapons where it's amazing on paper, but in practice it varies drastically. At close range; unless you are good at aiming or get lucky with hitting headshots the gun will feel like a peashooter a lot of the time. At the beginning of mid-range to long-range, don't even try you'll just get out DPSed by pretty much everything even by most pistols. In a game where you're fighting against players using other weapons (like the MP5, Scar L, P90, sometimes shotguns, and the Ak74u especially) the MP7 can feel like a chore to use at almost every range. There's only been a handful of times where having it was a good choice, although I could have had the same result with a different weapon like the P90. And in my experience the P90 is just a straight up upgrade in almost every category besides slightly slower ADS speed and fire rate.
    If I had to add to Ace's loadout choice, I would definitely add at least the 50 round mag. In most gunfights, I found that the high 950+ rpm would screw you over either when you miss your first few shots or fire more rounds into your dead enemy by accident. This usually leads to constant reloading and getting killed mid-reload, or just not having enough rounds left in the mag. Having the debuff of slower ADS and movement speed barely impacts the performance at all and you'll probably not notice it during matches. The 60 round mag though I would probably stay away from since the debuffs will start to become much more impactful during matches.
    Thanks for reading my TedTalk and have a good day.

  • @VegetaMentality
    @VegetaMentality ปีที่แล้ว +1

    The ranged builds are much appreciated for the camo challenges

  • @iamcxd9782
    @iamcxd9782 ปีที่แล้ว +25

    Ace is it possible to test if the SBMM patent activision filed a while back is active in MW2? It claimed their ai could dynamically adjust Health, movement speed, accuracy and more based on skill level
    It would explain why theres some games where a gun you're extremely familiar with just feels *wrong* all of a sudden beyond just ping

    • @Rb889
      @Rb889 ปีที่แล้ว +6

      I've noticed the same thing, like the hit detection is just pure jank. I've watched tracers go clean through enemies in both my POV and theirs in the kill cam, even. I do recall their patent mentioning skill-based hit detection, and while the patent details PVE games, that does not mean it could/would not be adapted to PVP games.

    • @Dragoonsoul7878
      @Dragoonsoul7878 ปีที่แล้ว +1

      Given the design of their "Pro Tuned" weapons and being completely hidden on what they do it is possible. Realistically there would be almost no way to test.
      It would be purely server side denying custom games and if only applied when aiming near enemies.
      Testing this would be a nightmare since you need a stationary enemy not playing the game which means even with someone helping smart programming would turn it off as it determines the player is away.
      There would be so many factors that could influence this that if it was designed well unless you could access their stuff server side it should be hidden.

    • @FraserSouris
      @FraserSouris ปีที่แล้ว

      I imagine it would be almost impossible to test tho.
      Even assuming that Activision has implemented it, it would be hard to see its effects explicitly. A typical player would take thousands of individual actions across a match (i.e moving, aiming, sprinting, shooting, reloading) etc. Many of these actions are already quite fast and difficult to accurately measure in a match.
      In addition, there are many variables during matches that would muddy the results. Take a scenario where an enemy kills you from medium range in 3 shots. Did the game interfere to make you lose? You can't say for sure. Perhaps that enemy had a particular set up with his gun that gave him extra damage and range. Perhaps he had a perk or Field Upgrade that boosted his own ability. Perhaps it was the netcode and it is muddying what happened. Perhaps here IW applied a fine if sneaky Stealth Nerf/Buff. Or perhaps it was just a bug etc. It's not like competitive Pokemon where you can easily pull out a damage calculator in between turns and easily check the numbers.
      As a result, you can't just point to a single action and say "See. This is the patent in action". Or even many actions.
      The cloest evidence we may get is with pro players who have played the game enough to memorize most of its stats and stuff and they might be able note if something is fishy. But without access to the actual data Activision has, we cannot say for sure.

    • @Rb889
      @Rb889 ปีที่แล้ว

      @@Dragoonsoul7878 I'd say you're 99% right, if not 100. Be interesting if any disgruntled devs come forward and leak information about it.

    • @mailimittari135
      @mailimittari135 ปีที่แล้ว +2

      i thought i was going crazy so im glad others have noticed this too. how in the hell does my ftac usually kill in 2 hits but suddenly it turns in to a hit marker machine after a few good games? i had to dump 6 rounds in to an enemy in my 3rd game after 2 games where i had a really good kd. something sinister could be in the works here, sbmm nerfing gun damage?

  • @DeadSpacedOut
    @DeadSpacedOut ปีที่แล้ว +27

    I love how ADS Speeds in this game are so goddamn slow, even on the Weapons MEANT FOR FAST ADS ACQUISITION to the point where you can die like 2 or 3 times in a row before Aiming Down the Sights of your Weapon. Absolutely wild...

    • @deathstramy7272
      @deathstramy7272 ปีที่แล้ว +4

      They want you to play extremely slow and tactically by slowing the movement and ads and increasing idle sway instead of designing the game around that play style from the ground up like every game ever

    • @stepstones5680
      @stepstones5680 ปีที่แล้ว +7

      @@deathstramy7272 then why do marksman rifles ads so fast

    • @deathstramy7272
      @deathstramy7272 ปีที่แล้ว +6

      @@stepstones5680 have you not learned in the entirety of wz/mw19’s existence that they are incapable of balancing?

    • @Oznerol1234
      @Oznerol1234 ปีที่แล้ว +2

      They dont want good players to have fun, they want those Timmy no thumbs to have fun so they can take their parents credit cards and buy some overpriced skins

  • @jeepoffroad91
    @jeepoffroad91 ปีที่แล้ว +2

    Patiently waiting for LMG and Battle rifle episodes 🤘

  • @conner-leo
    @conner-leo ปีที่แล้ว +14

    Unrelated, but could you test proximity chat in warzone? Me and my buddies are arguing about whether people can still hear us when we turn it off in our settings and still use game chat to talk to each other. I've seen conflicting reports.

    • @FraserSouris
      @FraserSouris ปีที่แล้ว

      I imagine it would be hard for him to test it. It doesn't seem like he can set up a private match in Warzone/DMZ with 2 players on the opposite team to test the proximity chat. The closest he might he might be able to do is just walk up to groups randomly talking on his own chat and noticing when most groups seem to react. And even that would be imprecise since he can't exactly tell when or if the other people heard it.
      Still, if there's anyone that could test it out, it would be Ace.

    • @BetaBreaking
      @BetaBreaking ปีที่แล้ว

      The range is 55m if you're interested, anything beyond that is dead silent

  • @KevinKappelmann
    @KevinKappelmann ปีที่แล้ว +17

    I didn't max out the vel but stopped using it. I felt like the ttk was slow. Maybe I will revisit and try your setup.ty

    • @scmsean
      @scmsean ปีที่แล้ว +11

      The gun sucks. I'm 4 3 kills without dying. Then I got all SMGs gold.

    • @mattjenkinson5477
      @mattjenkinson5477 ปีที่แล้ว +2

      I’ve just got it plat and didn’t enjoy it one bit, those long shots even on teir 1 felt such a chore

    • @scmsean
      @scmsean ปีที่แล้ว +1

      @@mattjenkinson5477 I get the enjoyment now of doing that with all SMGs.

    • @mattjenkinson5477
      @mattjenkinson5477 ปีที่แล้ว

      @@scmsean that was the 1st smg for me so we’re both on the same track, best of luck to you sir

    • @pricklycatsss
      @pricklycatsss ปีที่แล้ว +2

      Literally all the attachments suck lmao except like 3-4 of them

  • @mmmhowbowfoqyew
    @mmmhowbowfoqyew ปีที่แล้ว

    Kitted my aggro build out with the collapsed stock. Obviously cant engage in mid-long ranges but boy is that short range movement and hipfire killer with the mp7. Had fun grinding it

  • @DangOldRegularOld
    @DangOldRegularOld ปีที่แล้ว +5

    Don't tell anyone but not having a laser is better in every scenario. Makes you 1000% less visible.

    • @ch3ckm8
      @ch3ckm8 ปีที่แล้ว +3

      I removed my lasers too. It just gives away your position. You can just tune all your attachments for ADS and it feels pretty much the same with a laser on.

    • @wiggyj5795
      @wiggyj5795 ปีที่แล้ว +1

      Yeah I only use the +ADS one with no penalties, lasers being visible are suicide in high tier lobbies imo

    • @DangOldRegularOld
      @DangOldRegularOld ปีที่แล้ว +1

      @@wiggyj5795 Even that one makes you easier to see, so I don't even use that one anymore!

    • @poisonouslead85
      @poisonouslead85 ปีที่แล้ว

      @@wiggyj5795 The dot is still highly visible to other players and laser dots are visible through doors.

    • @wiggyj5795
      @wiggyj5795 ปีที่แล้ว

      @@DangOldRegularOld I mean not really - I’ve never once noticed someone’s tiny blue dot. Unless you’re going for ninja defuses it’s definitely the best attachment in the game imo

  • @olivergringo6465
    @olivergringo6465 ปีที่แล้ว +2

    Thank you! Loved this gun at launch but I stg they changed something more because it feels so different since season 1 and I don't see myself using it anymore. I mainly play snd and it stands no chance.

  • @moosaysthecow69
    @moosaysthecow69 ปีที่แล้ว +7

    Have you done a video of what rechambering speed and rechambering accuracy do for the shotguns?

    • @gattsu2604
      @gattsu2604 ปีที่แล้ว

      I looked into this because snipers have the same thing. Apparently rechamberig speed is what it sounds like, faster rechambering/fire rate and then rechambering accuracy supposedly rechambering while ADS is less accurate/more bounce

  • @Malek-b
    @Malek-b ปีที่แล้ว +1

    This gun I am constantly getting good gameplays with along with the Lachman 556, Hurricane, and P90

  • @MrNunyaFknBiz
    @MrNunyaFknBiz ปีที่แล้ว

    the way i play with the vel 46 is increase hip fire accuracy and have collapsed stock for movement, this gun has an insanely tight hip fire accuracy to start and making it even more makes it easier to kill at close to mid range while not worrying too much about ads

  • @dudesayHEY
    @dudesayHEY ปีที่แล้ว

    The build I use is an aggressive build. Tango barrel, VLK Lazer, Vel collapse stock, 30 Mag, ZLR grip. The 30 Mag isn't necessary unless you want/need the extra ADS speed

  • @stevo948
    @stevo948 ปีที่แล้ว +1

    Beautiful little gun that does what you expect it to. Best with zero attachments IMO

  • @mcbonkytron8411
    @mcbonkytron8411 ปีที่แล้ว

    I did realize how helpful the reduced capacity mags improve handling in the beta and I definitely could see them being a very common attachment on the MP7. 40 rounds per mag is more than enough in most situations so reducing it doesn’t really hurt anything.

  • @subzero142
    @subzero142 ปีที่แล้ว

    my prefered build with only a minor hit to ads: muzzle: bruen pendulum, weight -0.21 ads, length 0.30 gun kick control, underbarrel: phase-3 grip, weight -0.80 ads speed, +0.13 aiming idle stability, 50 or 60 mag, optic: cronen mini pro: weight -2.23 ads speed, eye position +2.25 close, stock: assault-60 stock, weight -4.00 ads speed, lenght +1.94 aiming idle stability

  • @Simple_Drake
    @Simple_Drake ปีที่แล้ว

    A pure hip fire build for this gun is the most fun build I've come across in the game so far.

  • @furryfoxjetpilot
    @furryfoxjetpilot ปีที่แล้ว

    Like so many of the other SMGs in this game, this could use a headshot damage buff and that 7 shot range needs to be removed so it’s only 6 at max range. The ARs with that 6 shot range (M4, STB, Lachmann 556), also need it removed so it takes 5 and they need headshot buffs as well. Kastov 545, M16, and M13 also need headshot damage buffs as well. The only ones that don’t need to be touched are the TAQ 56 and Kastov 74U. So many guns need buffs to be viable

  • @kingtitant5732
    @kingtitant5732 ปีที่แล้ว

    The mirrored picture of the guns at the top of the video hurt my soul everytime I see it

  • @reiga6062
    @reiga6062 ปีที่แล้ว +2

    Bro the mp7 was my fav gun in warzone 1, and I keep telling myself its just as good in warzone 2 but its just not and i feel it.

  • @Im__Andy-f6x
    @Im__Andy-f6x ปีที่แล้ว +7

    I still love this gun but I wish it wasn't as mid, but the MP7 was really good in MW19

    • @MidnightSeth
      @MidnightSeth ปีที่แล้ว +3

      For real, I remember the first days of MW 2019 and WZ 1 how the MP7 was the goat

    • @Skrenja
      @Skrenja ปีที่แล้ว

      I thought the MP7 was very medicore in MW19. It felt like it shot BBs at times. There were much better SMG options than the MP7. (CX-9, MP5 and Uzi with .41AE mags)

    • @Im__Andy-f6x
      @Im__Andy-f6x ปีที่แล้ว

      @@Skrenja Idk it had basically no recoil even with no stock and had good damage that's probably why Infinity Ward nerfed it for this game cause they didnt want it to be OP

  • @zanicolu
    @zanicolu ปีที่แล้ว +2

    I like how Infinity Ward's public relations model is basically the same as the government: "We're going to be dishonest about the things we do, lie about what we are going to do, and not tell you about anything else that will make you mad. Give us money."

    • @Dragoonsoul7878
      @Dragoonsoul7878 ปีที่แล้ว

      To be fair Treyarch's is more apt. They said loot boxes wouldn't have weapons and then had some incredibly unique and incredibly powerful weapons.
      Both IW and Trey are notoriously bad, Sledgehammer likely isn't far off either.

    • @zanicolu
      @zanicolu ปีที่แล้ว

      @@Dragoonsoul7878 Yeah I can agree with that. It's also fair to say that they do all share Activision as their overlords, and that fact likely has a lot to do with the problems.

  • @austinharris9206
    @austinharris9206 ปีที่แล้ว

    Bro made a nasty hipfire build ( although ik a lot of people don't like hipfire since you're Essentially leaving your gunfights up to chance) but this gun has a nasty hipfire with the point-g3p 04 (laser) Bruening pendulum (muzzle) the vx pineapple (underbarrel) the collapsed (stock) and the zlr combat grip (rear grip)

  • @Elote20
    @Elote20 ปีที่แล้ว

    This is my favorite gun right now, it just feels right

  • @Ireland914
    @Ireland914 ปีที่แล้ว

    I just finished gold with the Vel 46 and it was pretty decent. Bas-P was a lot more fun, but both were easy to get through in just a few Shoothouse rounds.

  • @suup7476
    @suup7476 ปีที่แล้ว +4

    hey ace, love ur videos, i’m curious on how different suppressors affect your damage range. i’ve been using the echoline gs-x suppressor on a lot of guns since it doesn’t have any ADS drawbacks. it doesn’t look like there’s much of a range penalty but this is cod🤷🏾‍♂️

    • @alsimmons1870
      @alsimmons1870 ปีที่แล้ว

      This is what I really want to know. Every other silencer destroys ADS.

  • @Zeirohh
    @Zeirohh ปีที่แล้ว +3

    Hey, I have a question that’s Warzone specific, I think? Anyway, how close does an enemy have to be for the sound cue that says, “enemy dropping in the AO” goes off?
    10m? 20m? 50m?
    Idk if the devs have covered this somewhere, thanks!

    • @inadayofglory
      @inadayofglory ปีที่แล้ว

      I think it was about 80-120m in wz1

  • @JH-vb1wo
    @JH-vb1wo ปีที่แล้ว

    This is still one of my favorite weapons even from mw1. I used it a couple days ago and I felt like it does less body damage now but if u can land some head shots it still melts

  • @TheGXDivider
    @TheGXDivider ปีที่แล้ว

    The best SMG is the X13 Akimbo with 2x50 rounds and all the hipfire bonus you can stack. 2x1200 rpm death spitting machine, works even at medium range due to the sheer volume of fire.

  • @iniquitous614
    @iniquitous614 ปีที่แล้ว +1

    Finally starting SMGs thank you! Was getting tired of seeing ARs

  • @pricklycatsss
    @pricklycatsss ปีที่แล้ว +1

    This gun in particular is one of those guns that I never know what 5th attachment to use. All the barrels kind of suck.

  • @tryharderpls
    @tryharderpls ปีที่แล้ว

    I just finished leveling the Bas, and once i got done with using that horrible thing i moved onto leveling the vel and it feels insanely good

  • @chrisjones720
    @chrisjones720 ปีที่แล้ว

    This game is underrated and it melts when tuned right

  • @lunarneptune4006
    @lunarneptune4006 ปีที่แล้ว

    That recoil comparison between barrels looks like characters clapping and then unclapping their hands like it's an Electric Boogaloo dance party

  • @Purplepentapus_
    @Purplepentapus_ ปีที่แล้ว +1

    I think any time you would use that laser attachment on the first build, its pretty much always better to use the canted vibro dot instead (unless you're doing a long ranged build). I've been consistently able to laser people out to like 40 meters while using the canted laser on LMGs built for ADS and sprint out speed, which hurts the recoil control. I legitimately think its the best sight in the game, you have a super clear view picture since the gun is held pretty low down, and it saves an attachment slot so its better than any red dot sight

    • @poisonouslead85
      @poisonouslead85 ปีที่แล้ว

      Run that laser on the M14, it's great. Switch it to full auto and use it like a SMG.

    • @Purplepentapus_
      @Purplepentapus_ ปีที่แล้ว

      @@poisonouslead85 already got it plat lol, no need to touch it until I hit polyatomic (already 25/51 of the way there), and full auto won't be good for headshots

  • @afrosamurai3847
    @afrosamurai3847 ปีที่แล้ว

    Trying to patiently wait on the lmgs as they are my favorite weapon class in game even if not the best. The RAAL for example just sounds so intimidating when you fire it.

  • @odststalker5117
    @odststalker5117 ปีที่แล้ว

    The Vel is my personal favorite SMG in this game. It's not the best, but it feels good to use and seems consistent

  • @pbenitez1
    @pbenitez1 ปีที่แล้ว

    The mp7 was always a good gun in the MW series and black ops 2, I would like to see it still being a dominant gun

  • @DamBaker95
    @DamBaker95 ปีที่แล้ว

    Less is indeed more. Sale with the Kastov 762. If you add a suppressor that actually improves the range, it's like an oldschool ak47 in mw2-mw3 that destroys everything in it's path with a 3 shot kill

  • @SeriousApache
    @SeriousApache ปีที่แล้ว +1

    0:28
    Shots to kill: 5-6-6-5
    typo?

  • @jhue180
    @jhue180 ปีที่แล้ว

    Always Very helpful videos bro! Waiting on the minibak Review!!

  • @WAZOWSKI_58
    @WAZOWSKI_58 ปีที่แล้ว

    Alot of people hate the mp7 but for some reason I have the best luck with it out of all the SMGs. I use the First Barrel, the Sprint to fire and ADS laser and the rest of the ADS/ Sprint to fire attachments. It's obviously not as good as the MW19 Mp7 or my Favorite Bo2 mp7. (Never played MW3, didn't have a system at the time)

  • @LegitRavven
    @LegitRavven ปีที่แล้ว

    I only used the sharkfin and the ADS lazer for no downsides. Easiest gun to use in the game tbh

  • @stan7816
    @stan7816 ปีที่แล้ว

    Pretty cool unlocking attachment after attachment only to find out it makes the gun worse. I get the ADS penalty for add ons but they need to halve the punishment's severity.

  • @e2snake86
    @e2snake86 ปีที่แล้ว +1

    I build all my smg with the best Hipfire, Handling, Mobility

  • @VetBodGaming
    @VetBodGaming ปีที่แล้ว

    well, that explains why it felt so bad when I went back to finish the camos. Cut back on the attachments and it feels a lot better although worse at range

  • @Sparxcwg54
    @Sparxcwg54 ปีที่แล้ว

    You gotta put the canted laser on these guns. It basically makes "ADS speed" penalties irrelevant

  • @malm7arb
    @malm7arb ปีที่แล้ว

    Could you please make a video on recoil types. I genuinely don't understand the types of recoil in this game.
    Recoil steadines.
    Recoil stabilization.
    Recoil smoothness.
    Recoil control.
    Recoil gun kick (in the tuning menu for muzzles).

  • @mklast8727
    @mklast8727 ปีที่แล้ว +1

    I didn't have any issues using it yesterday, it's a fun gun to use due to the fire rate and mobility. Best used with the quick fix and putting yourself in close range fights.

  • @TheSalsy1
    @TheSalsy1 ปีที่แล้ว

    Fennec next please. Great videos as usual. Thank-you.

  • @Ryy_Ryy
    @Ryy_Ryy ปีที่แล้ว +6

    We need a best Hip Fire SMG video!!!

    • @cuteasxtreme
      @cuteasxtreme ปีที่แล้ว +3

      Did you or anyone else use the UZI for that in ‘19? I miss it

    • @duhbaws2705
      @duhbaws2705 ปีที่แล้ว +1

      Check out the fennic hipfire build should be able to find the video.

    • @skye_music
      @skye_music ปีที่แล้ว

      ​@@cuteasxtreme The UZI was amazing in the game. I won a lot of times in BR with it when it was still ground loot. And in multiplayer it was amazing aswell. I was surprised that a lot of players said that it is weak.

    • @potetobloke4731
      @potetobloke4731 ปีที่แล้ว

      @@cuteasxtreme The hipfire accuracy for it is ridiculous, and the shorter barrel for it makes it tighter

  • @Furbynacho
    @Furbynacho ปีที่แล้ว

    Idk what it is but I always go off with this gun. Even after the nerf.

  • @VanderbiltMr
    @VanderbiltMr ปีที่แล้ว

    RIP mp7. I leveled this one up and am glad I am done with it

  • @angelmedina2762
    @angelmedina2762 ปีที่แล้ว

    I use the collapse stock and ads red laser then everything else to reduce recoil.

  • @weerwolf
    @weerwolf ปีที่แล้ว

    If you have an extra attachment slot, isn't it always a good idea to at least put armor piercing rounds in there for the extra penetration? Especially since the downtime on an SMG is non-existent.

  • @Sleepy4life
    @Sleepy4life ปีที่แล้ว +4

    COD MW 2 Slogan " Work hard and grind for infinite combinations to your weapon platform so that you play worse " :)

  • @strongocho
    @strongocho ปีที่แล้ว

    Vel46 is one of my favorite guns in the game.

  • @iceberg4736
    @iceberg4736 ปีที่แล้ว

    If that's how they've treated the MP7 in MW2, then imagine what they'll do with the FN FiveSeven pistol if it's in MW3 (or future DLC)

  • @carbonclaw7280
    @carbonclaw7280 ปีที่แล้ว

    I have a couple builds for the mp7. They're both 5 attachment builds. I do plenty fine with them too. Obviously yes it has slower ads. It's unavoidable to not have an attachment that hurts ads. But, it is still manageable. Would be nice to see the mp7 get some kind of ads or sprint to fire buff in s1's mid season update. It desperately needs it.
    I also think the devs need to go through and rework the mods. Too many cons on them to make them viable so much so to the point that players are making builds with less than 5 attchments on them.
    I've said it before, but I think the Devs didn't take into an account how much they slowed the game down with all the cons on the guns. the game runs really slow but then the cons on the guns make the guns slower which makes the game move slower. So if they buff the mods it would balance it out rather than being too slow and the mods not being usable. We literally have sniper builds that out ads/sprint to fire SMGs. What?... Nerfing a gun's ADS that already has a slow ADS ghough? And a SMG at that. Like, what are you doing Activision?

  • @ShadeofGaz
    @ShadeofGaz ปีที่แล้ว

    I've made the best mp7 for ranked. Might upload the build. Nasty.

  • @RickNock
    @RickNock ปีที่แล้ว

    Just finished leveling this hitmarker machine

  • @RycoonGalloy
    @RycoonGalloy ปีที่แล้ว

    I wish there were more attachments without downsides but that gave a tiny buff to a stat, like a stock with 1-2% better aim down sight, but the tradeoff is the attachment slot

    • @RycoonGalloy
      @RycoonGalloy ปีที่แล้ว

      @@silkuk8417 if it's 5 attachments, that would be 20ms, for no downsides. Could also be recoil control, movement speed, or more than 2%...

    • @silkuk8417
      @silkuk8417 ปีที่แล้ว

      @@RycoonGalloy oh I see what you mean, lots of 2% that stack. OK my bad

  • @b3lovedyt24
    @b3lovedyt24 ปีที่แล้ว +10

    No wonder I keep dying when using this lol

  • @Latinblood59
    @Latinblood59 ปีที่แล้ว +1

    Howcome you don’t cover the stocks anymore? Just curious. I still appreciate all of your work!

  • @josephlance9262
    @josephlance9262 ปีที่แล้ว

    I’d love to see you cover the vector because it seems a bit over powered, but tbh I welcome almost any ace video

  • @xiREJMERKZzHD
    @xiREJMERKZzHD ปีที่แล้ว +1

    Can you include stocks, magazines and movement speed in the episodes please.

  • @Un_Important
    @Un_Important ปีที่แล้ว

    Considering how generally useless hollow point rounds are in this game, I feel like it should be reworked to be like Vanguard’s hollow points on non-sniper/marksman rifles to remove the negative limb damage multiplier. At close range where most people are going to be jumpshoting, dropshoting and slide canceling, it’s really easy to land a single arm or leg shot and fuck up your TTK when guns like the 74u and 762 don’t have limb multipliers and have the same TTK regardless.

  • @AzeUnkn0wn
    @AzeUnkn0wn ปีที่แล้ว

    what's the best hipfire gun in the game?
    fast ttk and sprint to fire build

  • @powerg3824
    @powerg3824 ปีที่แล้ว +1

    Good thing they put 5000 attachments in this game.

  • @DrawtheCurtains
    @DrawtheCurtains ปีที่แล้ว

    Really stupid question maybe, but how do you get such precious times? Like, even with a timer on your computer, wouldn't you lose a few seconds switching between windows to hit start/stop?

  • @VietnamG
    @VietnamG ปีที่แล้ว +2

    Can you make a vid about the best spots to use the drill charge? I saw someone using it while underwater in ZARQWA HYDROELECTRIC and he hit point B from below. Maybe there are more interesting spots like that

    • @ch3ckm8
      @ch3ckm8 ปีที่แล้ว

      In shoot house there's one wall on the side of the B flag that gets me kills almost every time lol. Also helps hold point B much longer

  • @LEMONSQUEAKER
    @LEMONSQUEAKER ปีที่แล้ว

    Xclusive Ace!!! How’s it going ? I think you need to double check the Tango 22B barrel’s Recoil. It claims there is no change to recoil, and the gun seems to kick way more than some of the other barrels. Maybe I’m wrong but I thought I would let you know anyways, keep up the great videos!

  • @mash2481
    @mash2481 ปีที่แล้ว

    Is there not a stock to help with ads and sprint to fire speed, while using the Tango barrel? Could’ve sworn that there is, guess it doesn’t help?

  • @hangrypenguin1993
    @hangrypenguin1993 ปีที่แล้ว

    Personally I end up up using almost all the smgs except p90 and bas p as strictly hipfire. They just seem to work better for me that way.

    • @WAZOWSKI_58
      @WAZOWSKI_58 ปีที่แล้ว +1

      I have a love/Hate relationship with the p90. Sometimes it feels like it melts other time it feels like I can't kill someone if I paid them

  • @Angelo88ill
    @Angelo88ill ปีที่แล้ว

    I usually only use 2 to 3 attachments at most on this call of duty so I'm okay 👍 with the balanced build.

  • @Deernest
    @Deernest ปีที่แล้ว +4

    In COD 2019 the MP7 was SO GOOD, It kinda makes sense this time around they are not making it the same, glad they do this honestly. Even though once again the MP5 is super strong, so tired of this damn weapon.

  • @fireflame5296
    @fireflame5296 ปีที่แล้ว

    I wonder if they're gonna do an attachment overhaul to make the attachments more worth using

  • @ChaosRising0
    @ChaosRising0 ปีที่แล้ว +1

    The strat for this gun is a hipfire build, for anyone doing the camos.

    • @skull6477
      @skull6477 ปีที่แล้ว

      best class? i want white camo but its killing me. its a hitmarker machine

    • @ChaosRising0
      @ChaosRising0 ปีที่แล้ว

      @@skull6477 Tango 228, Point-G3P, Assault 60, VX pineapple and ZLR Combat grip. Assault 60 over the collapsed stock because recoil is a lot more consistent. Never ADS and hug walls/corners making sure you take close range fights. Keep mouse cursor at neck level and usually it kicks up and headshots. I do camos in hardpoint, I often leave lobbies when my opponents are running meta snipers or rifles cause it's just not worth it.

  • @kingoftherevolution4855
    @kingoftherevolution4855 ปีที่แล้ว

    Cod still runs the engine at the frame rate, right? Or whatever thing, so a change smaller than 1 frame to e.g. your ADS would literally do nothing. So 16 Ms on console. If that's the case, I think it would be useful to see things rounded to the nearest frame (or up/down? I dont know what it would actually do)

  • @x8Tommy8x
    @x8Tommy8x ปีที่แล้ว

    You should always do a ranged build to help with long shots camo.

  • @hazard502
    @hazard502 ปีที่แล้ว

    My favourite SMG thus far.

  • @TheOneWayDown
    @TheOneWayDown ปีที่แล้ว

    Maxed this today, definitely not amazing, but there's not a lot it does badly for an smg. Considering people are saying it's like the second worst SMG in the game, that's pretty good if you ask me