The biggest problem with mods like this is how Warframe in general is setup to be "Damage go BRRRRRRRR". Like, yeah, you're going to hit hard, but in the time it takes you to headshot that enemy, someone's going to come along and clear the entire room with one attack. I imagine it would be good on singular tough targets, but those are very few. Like, sometimes the Steel Path Acolytes can be tanky, but most of the time they'll be dead before you pull the trigger. Warframe's always had a Power Creep problem, and instead of addressing the damage itself, they keep buffing enemy defense to compensate, and that doesn't fix the problem.
Yeah I tried to explain similar to this to noobs in our clan, by the time you throw your glaive prime the rooms been cleared making it not an efficient weapon at all
@@SkeletorsSon Glaive Prime is a bad example, because it is one of those weapons that clears rooms for millions of damage, lol. I don't use it myself, so I don't fully understand it, but my friend mains it; throwing weapons like that can explode and he often passes my damage, even though I'm literally double his MR. I meant more along the line of trying to compare a single shotter like say, a Vectis or Dread versus pretty much any incarnon or the Glaive. Warframe has a lot of neat weapons, but a lot of them fall short, unfortunately. As long as your having fun though, it's whatever. And when I noticed you comment, it was right after watching a video for the weakpoint mods, letting them deal literally 40 billion damage; so they're still good, but that's 40 billion damage to one enemy with a lot of setup. I imagine it would be fun to use on Valkeer or whatever that one Earth boss is, if you needed to farm his Frame pieces for someone, but overall it's probably a niche mod. Then again, what do I know.
And i just realised... crit isnt the way to go with the latem cuz of its last evolution with it doing 2000 percent damage on non crit but with any other weapon it should be good.
or use Overwhelming attrition instead, which can still trigger with >100% crits with Xata's Whisper And Acuity weakpoint damage also multiplicative to other headshot multiplier bonus damage, which is huge with headshot damage mods/arcane/abilities/Laetum Caput Mortuum
Oooooh yes it is. Especially on Frost who has his own multiplicative crit bug (right now) with a few weapons actually, the Laetum being one of them. Biting frost and Acuity with OA and blast status is Currently hitting for 13m damage per bullet in incarnon form. And that can probably go higher
yes, they aren't always heads. moas have their power packs in the back, osprays can be shot in the wings, some scaldra enemies can be shot in their backpacks, scaldra dedicants need to be shot in the chest or back and bosses have weakpoints in other places beisdes their heads, especially the "invincible" ones.
Maybe? who knows i was more focusing on getting as many red crits as much as possible but with the right build im pretty sure you can squeeze more damage out compared to multishot but i will have to test that out.
@Kanjinx yeah blocking ms makes these mods useless ngl. It should just take 50% or 75% of ur current ms from mods so if ur mods give u 10 additional ms u just get 5 or 2.5 with that mod
@@OSZYBEQ in Theory your crit is so high with yareli and the weakpoint mod, that you dont have to mod for crit and you should still be able to get decent red crits even if its not consistant, that plus modding for pure damage and secondary deadhead you should be able to squeeze out more damage. i think i went overboard with the crit hahah
The biggest problem with mods like this is how Warframe in general is setup to be "Damage go BRRRRRRRR". Like, yeah, you're going to hit hard, but in the time it takes you to headshot that enemy, someone's going to come along and clear the entire room with one attack. I imagine it would be good on singular tough targets, but those are very few. Like, sometimes the Steel Path Acolytes can be tanky, but most of the time they'll be dead before you pull the trigger. Warframe's always had a Power Creep problem, and instead of addressing the damage itself, they keep buffing enemy defense to compensate, and that doesn't fix the problem.
Yeah I tried to explain similar to this to noobs in our clan, by the time you throw your glaive prime the rooms been cleared making it not an efficient weapon at all
@@SkeletorsSon Glaive Prime is a bad example, because it is one of those weapons that clears rooms for millions of damage, lol. I don't use it myself, so I don't fully understand it, but my friend mains it; throwing weapons like that can explode and he often passes my damage, even though I'm literally double his MR.
I meant more along the line of trying to compare a single shotter like say, a Vectis or Dread versus pretty much any incarnon or the Glaive. Warframe has a lot of neat weapons, but a lot of them fall short, unfortunately.
As long as your having fun though, it's whatever. And when I noticed you comment, it was right after watching a video for the weakpoint mods, letting them deal literally 40 billion damage; so they're still good, but that's 40 billion damage to one enemy with a lot of setup.
I imagine it would be fun to use on Valkeer or whatever that one Earth boss is, if you needed to farm his Frame pieces for someone, but overall it's probably a niche mod. Then again, what do I know.
And i just realised... crit isnt the way to go with the latem cuz of its last evolution with it doing 2000 percent damage on non crit but with any other weapon it should be good.
or use Overwhelming attrition instead, which can still trigger with >100% crits with Xata's Whisper
And Acuity weakpoint damage also multiplicative to other headshot multiplier bonus damage, which is huge with headshot damage mods/arcane/abilities/Laetum Caput Mortuum
Wrong, OA has higher damage potential AND it actually hurts acolytes. Where as WA cannot
crit laetum is still viable cuz it actually damages acolytes
I run this with Onos ans deadhead and smack for 8 mil crits all day
Oooooh yes it is. Especially on Frost who has his own multiplicative crit bug (right now) with a few weapons actually, the Laetum being one of them. Biting frost and Acuity with OA and blast status is Currently hitting for 13m damage per bullet in incarnon form. And that can probably go higher
Just fyi weak points on some things are weird ie: osprey wings, moa backpacks
yes, they aren't always heads. moas have their power packs in the back, osprays can be shot in the wings, some scaldra enemies can be shot in their backpacks, scaldra dedicants need to be shot in the chest or back and bosses have weakpoints in other places beisdes their heads, especially the "invincible" ones.
@@Edward1379swallow also sometimes “head” and “weak point” arent the same. When they are however you can charge incarnons off them
@@livingalife8879 correct, this is why incarnon weapons can absolutely annihilate the tank boss.
Sweet cool commentary.
Knell Prime
Isnt multishot better? From my calculations about total my vasto prime incarnon dmg and with multishot it was better than without it but weakpoint mod
Maybe? who knows i was more focusing on getting as many red crits as much as possible but with the right build im pretty sure you can squeeze more damage out compared to multishot but i will have to test that out.
@Kanjinx yeah blocking ms makes these mods useless ngl. It should just take 50% or 75% of ur current ms from mods so if ur mods give u 10 additional ms u just get 5 or 2.5 with that mod
@@OSZYBEQ in Theory your crit is so high with yareli and the weakpoint mod, that you dont have to mod for crit and you should still be able to get decent red crits even if its not consistant, that plus modding for pure damage and secondary deadhead you should be able to squeeze out more damage. i think i went overboard with the crit hahah
@@OSZYBEQ If i didnt use yareli and only used that one mod for crit then i dont think i would have gotten the same result
@@OSZYBEQyou say that but this mod allowed my kuva chakkhurr to pump out hundreds of millions of damage in one bullet.