"You can also set when your next session is as a friendly reminder to your players, though it won't actually do anything or stop them from cancelling at the last minute." I felt that in my bones
Story of my life with one group and the one that complains the most that we don't play enough is the reason we end up not playing because he has last minute things all the time lol
"...And add a long-winded description of your world that no one is interested in." Ouch. But it's true. Their occasional patron, Duke Ulrich of Ironholme is the "dude with the beard". Their secret connection to the Red Resistance is "The little apple girl" because Pricilla Hilltop sold them an apple ONE TIME. But as soon as I say "roll for initiative", everyone is rapt with attention.
Your tutorials are super well constructed. I learn more from you in ten minutes than I do most TH-camrs in 30 minute videos. You're clear, concise and don't repeat yourself. Love it.
WOW! A great video and series! You are very articulate and informative without being an over the top radio DJ personality. A rare combo on TH-cam. Thanks and keep up the good work.
First time in here. I like your take on explaining whats up and about Foundry VTT. Lucky me as I am late to the party you have already uploaded 12 vids in this series. Will make up my mind about getting this Foundry VTT after watching your Foundry VTT Basic vids. TL;DR liked & subscribed. Keep it up.
Coming off of Roll20, Foundry has been astonishing. Thank you so much for these tutorials. They make an already intuitive program even easier to jump into
I had previously taken a very brief look at Foundry after having used Roll20 for a bit and was initially put off. I sought out this video after seeing elsewhere numerous comments from people extoling the virtues of the app. In an elegantly concise manner this video has given me the information I need to actually give it a proper evaluation; thank you very much! Time to move systems, I guess!
Thanks so much for making this video. This is an excellent primer on the setup, and it just gave me 2 hours of my life back instead of tinkering and fumbling with the various features. Cheers my friend!
Great video!!! I'm late to the Foundry party but I'm here and feel like I've got a lot to learn. Just watched this video and I subbed your channel after just a few min. Looking forward to checking out the rest of your videos. Really enjoyed some of your "DM" comments about the players. (like them not reading your world description, etc) Perfect! Thanks for the help. On to Basics Part 2.
This series is great but it seems that the audio is several seconds ahead of the video. For example you say "Click create world" at about 5:52 but the video doesn't show you clicking the button until 5:58. It isn't just a delay at that time it happens throughout the video and on other videos in the series
Thank you for the wonderful videos. Got me safely started with Foundry. Thanks! Can I request a video concerning use of Journal entries and Handouts to your players (I'm a GM who uses a lot of these) ?
Being someone who would love to experience playing D&D on a platform like foundry, I found this video extremely interesting and gave it a big 👍and subscribed so I can easily find and binge all of your foundry related videos. Is there anywhere online that you know of where people like myself who have no friends or family members interested in playing D&D can meet and play D&D on foundry? Thank you and stay healthy.
The Foundry Discord has a Looking for Group channel and the forums over on FoundryVTT-Hub.com do as well! I know DnDBeyond's Discord has one too but you may have to look a bit harder to find one using Foundry since their audience aren't just Foundry users. Hopefully with one of those you'll be able to find and get into a game!
I'm hoping there are more premade worlds coming soon, cant happen fast enough imo, speaking as someone that invested in FG, a lot of us dont have the time to prep more into it - and I mean reading Paizo's AP and running them - I get that you can upload PDFs and make encounters and add the maps and all - and I respect the people that do and the ones that homebrew, this seems perfect for them. I saw someone saying that if a marketplace from Foundry takes too much and if licensing is an issue, established markets like DmGuild and others already support FG, hope that they go that route.. that was 4 months ago, I know this is new but, it'd be grand if it was available during the pandemic haha. Crazy to think there are paying customers out there, but no support yet. Oh well, learning and waiting.
Premium content is starting to appear at least! Warhammer has released a few premium modules for Foundry that can be installed but most folks are looking for D&D and Paizo content. My hopes are high for at least Paizo content as they generally seem like a pretty open company and now that Warhammer has done it first it might be easier for them to see it as a viable solution. I totally empathize with folks who don't have time to set up everything on top of the hours a week it takes to run and play in a game. I'm trying to get as many folks as possible into Foundry so hopefully we can reach a critical mass and start getting content for you all so you can join us too :D.
This is quite a while ago, but if you're still seeing these, do you have a video on just using it as a GM to just do a player and a GM map with lighting and fog of war and nothing else, to send to a Smart TV? I don't run online games, only family stuff in person. No sheets, stats, and only systems agnostic. Thnx!
Thinking of purchasing as copy, though have a couple of questions I hope you can answer. 1. Can I install on my PC and then also have an external hosted version on the one licence. Reading the website, I think I can but wanted to check. I'm think mainly to use the PC to build new campaigns where all my resource files are (images, sound, etc) and then when ready upload to external host for the players. If so, how easy it is to upload new worlds/campaigns and it is possible to backup/download to your PC? 2. What's the best place to ask these type of newbie questions?
I have bought Foundry VTT , despite the fact I have a Fantasy Grounds pro license. I finds Fantasy Grounds had to use and harder for my players to join. I like the look of Foundry VTT and vids like this is icing on the cake. Fantasy Grounds does not have this.
You should be able to get some help in the Foundry discord but the most likely issue is that you'll need to do some port forwarding to make the application accessible outside of your network. There's a troubleshooting Prezi that you can refer to that has the most common fixes: prezi.com/view/FeiO42h6cxdmoIsZvUlt/
When using Foundry. If each player has their own laptop and are playing on line, can the set up be structured so that each player only see's what their character can see OR is it such that, everyone sees a general map? For example, keeping in mind we are all on our own connection playing on line, one character decides to scout a head while the party is camping out. DOES THAT one player only see what they see, or does the whole group see everything that player sees? More over, if a few characters go in different directions at night, lets say they are planning to ambush something, will each player see everything the other players see, OR is the Foundry structured so that the GM can make it so each player ONLY Sees what their character sees. Thus, if a player goes out of sight, then they don't see them nor the map that other player sees?
I'm happy to say that Foundry works as you'd hope! A player can only ever see what the tokens they control can see. If you give players ownership over multiple tokens they can see what all of them see by deselecting any selected tokens but if they have one selected they'll only be able to see what that token specifically can see.
Do you host games on your own PC or on the Foundry server? If the former: how do you configure your port access, to make sure players can join the game?
I have Foundry set up a number of different ways so that I can keep up to date and test a variety of different set ups. When I'm just running a game I use my own server to run the game but for most users I would recommend one of Foundry's hosting partners :D. You can configure port forwarding pretty easily (most of the time) but it will vary based on your router set up. The best way to get help setting that up is to use the Foundry Discord and go into the #installation-support channel or #troubleshooting. There's also a troubleshooting prezi that can walk you through some of it here: prezi.com/view/FeiO42h6cxdmoIsZvUlt/
Is it possible for 2 players connect at the same time, in 2 different worlds and work on their own campaigns, as GMS? Or only one "editing mode" at once is permitted? Thanks!
Unfortunately the license is for one active world at a time so if you'd like to have two people working on their worlds at the same time you'll need another license. I hope that clarifies it!
Is there a way to use rules sets from multiple games or create your own.....I have a game i created that uses a lot of futures of D&D but its not completely the same. I have a lot of custom classes and skills and spells and a different way that combat works.
If you're familiar with javascript all of the systems are open source and you can mix and match the code (with some work obviously) to integrate them. It might be easier to take the closest matching system and make modules for it that edit its behavior though. I think there's also a module that enables developing a custom character sheet (but not the rest of the system) that might be helpful for you. If all you need is custom classes, skills, and spells though you can always create homebrew versions of all of those things in any of the systems :).
I have covered it with online hosting using the Forge or a Digital Ocean droplet but I would like to cover serving it from your personal computer. The one problem is that part of it normally involves port forwarding which is different across every router so there's no "one size fits all" solution to it. It is something that I'm working on and trying to find the easiest solution to. In the meantime if you're having any issues the Foundry Discord is super helpful to get people going!
There is a Simple World Building system that you can use and even a supporting module created by a community member that may help you in constructing a sheet for your characters.
How to set this up as a client WITHOUT a license? As a player, but not the server. If someone else has already gotten a license and is hosting the game, there should be no reason why I would need to also pay for a license to download the VTT.
Hi, so Roll20 has the possiblity to start without a Game System selected. Running a game that way looks really ugly and not great but its possible. Does Foundry have a similar system-agnostic-game-system? I sometimes run One-Shots in obscure little games or in games I am creating myself at the moment. The investment to build a whole system for that would be a waste of time since I will most likely only run it once or because I will change the rules in the future and would have to edit the system all the time.
If you want to run without a game system your best bet will be the Simple World Building system. It's designed to have an incredibly basic character sheet that you can add attributes to (or not) without any coding. You can do the same thing with items that can be given to the actors. I would also recommend the Simple Worldbuilding Plus module from Asacolips that makes it a little bit easier to use those attributes. Here's the link to the Simple World Building system GH for more details (though you can download and install it from the system list): gitlab.com/foundrynet/worldbuilding and here's the link for the module: gitlab.com/asacolips-projects/foundry-mods/simple-worldbuilding-plus Hopefully that helps!
Wow, TH-cam just deleted my entire post outlining exactly how I installed Foundry VTT as a Node.JS service that would start up automatically through PM2 (thanks TH-cam). Well, I spent like 45 minutes writing that post out and don't want to do it again. So, I'll just say that when trying to pass the "--dataPath" argument to the "main.js" script, you have to use a special option for PM2 to understand what to do with "--dataPath". PM2 will view that argument as something that *_it_* is supposed to use, rather than passing it to our script. To get PM2 to understand what to do with that argument, you have to precede it with "--" and then a space. Like this: pm2 start resources/app/script.js -- --dataPath=$HOME/foundrydata Don't miss that "--" before our script's argument. Otherwise, PM2 will complain about not recognizing the "--dataPath" argument and will refuse to start the server. Hope this helps.
"You can also set when your next session is as a friendly reminder to your players, though it won't actually do anything or stop them from cancelling at the last minute."
I felt that in my bones
It's a painful feeling but we all know it :D.
:')
Story of my life with one group and the one that complains the most that we don't play enough is the reason we end up not playing because he has last minute things all the time lol
"...And add a long-winded description of your world that no one is interested in." Ouch. But it's true. Their occasional patron, Duke Ulrich of Ironholme is the "dude with the beard". Their secret connection to the Red Resistance is "The little apple girl" because Pricilla Hilltop sold them an apple ONE TIME. But as soon as I say "roll for initiative", everyone is rapt with attention.
@@DireSwift at that rate just organise something you all can do when that player flakes out!
You are a lifesaver. These videos are a godsend.
Agreed, now I don't have to pester my dm to explain everything lol.
Your tutorials are super well constructed. I learn more from you in ten minutes than I do most TH-camrs in 30 minute videos. You're clear, concise and don't repeat yourself. Love it.
WOW! A great video and series! You are very articulate and informative without being an over the top radio DJ personality. A rare combo on TH-cam. Thanks and keep up the good work.
I'm finding the learning curve a bit steep so these videos are just what I need!
i just purchased it yesterday, now thats timing
I aim to please :D.
Same!
Timing is perfect with black Friday sale!
When I saw the sale I knew I had to get these up before it was over :D. Hopefully it'll be helpful to all of the new Foundry friends!
@@EncounterLibrary As a new buyer who has been lurking in the community for a bit, this is much appreciated!
Just picked up Foundry so this is going to come in handy for sure.
First time in here. I like your take on explaining whats up and about Foundry VTT. Lucky me as I am late to the party you have already uploaded 12 vids in this series. Will make up my mind about getting this Foundry VTT after watching your Foundry VTT Basic vids.
TL;DR liked & subscribed. Keep it up.
Just purchased yesterday. Great timing!
aaaaand it turns out so many others did too. Well, this is one bandwagon I'm glad to be on :D
Welcome aboard, we're happy to have you :D.
This series is the most well put together guide to using a complex application like this. You made it very simple to understand. Well Done.
using this application is stressful and overwhelming. these videos are already useful and im not even into the meat of it yet. thank you
Coming off of Roll20, Foundry has been astonishing.
Thank you so much for these tutorials. They make an already intuitive program even easier to jump into
I had previously taken a very brief look at Foundry after having used Roll20 for a bit and was initially put off. I sought out this video after seeing elsewhere numerous comments from people extoling the virtues of the app. In an elegantly concise manner this video has given me the information I need to actually give it a proper evaluation; thank you very much!
Time to move systems, I guess!
Thanks Guy. going through your videos now. I hope to have at least one scene ready for tomorrow.
Love your content! You're the best! This is my obligatory content to improve your results in the TH-cam algorithm. :) ❤
Just purchased last night. Going through the API and videos here. Looks good so far. Great work!
Thanks so much for making this video. This is an excellent primer on the setup, and it just gave me 2 hours of my life back instead of tinkering and fumbling with the various features. Cheers my friend!
Thank you so much for the kind words :D. I'm thrilled that it was helpful!
Hope your channel gets huge, your info is on point!
I do too :D!
Thanks! Increasingly fed up long time Roll20 5e DM'er about to take the test Foundry plunge!! Wish me luck!!!
If you've given it a try since this comment I hope it's working out well for you! Best of luck if you haven't :D.
Great video!!! I'm late to the Foundry party but I'm here and feel like I've got a lot to learn. Just watched this video and I subbed your channel after just a few min. Looking forward to checking out the rest of your videos. Really enjoyed some of your "DM" comments about the players. (like them not reading your world description, etc) Perfect! Thanks for the help. On to Basics Part 2.
Okay, Ive found my teacher for Foundry. Thank you.
Great videos, exactly what I was searching for!
Great video. Reallly clearly laid out and well paced.
THANKS A LOT!!! I really appreciate what you have done! I'm just in the transition to Foundry from Roll20 and your series of videos is a time saver!!!
Any chance we can get a 2023 update to this series?
This is so useful! Thank you for this great content.
I can't thank you enough for this video.
This series is great but it seems that the audio is several seconds ahead of the video. For example you say "Click create world" at about 5:52 but the video doesn't show you clicking the button until 5:58. It isn't just a delay at that time it happens throughout the video and on other videos in the series
Super helpful! Thanks
Thank you for the wonderful videos. Got me safely started with Foundry. Thanks!
Can I request a video concerning use of Journal entries and Handouts to your players (I'm a GM who uses a lot of these) ?
Being someone who would love to experience playing D&D on a platform like foundry, I found this video extremely interesting and gave it a big 👍and subscribed so I can easily find and binge all of your foundry related videos. Is there anywhere online that you know of where people like myself who have no friends or family members interested in playing D&D can meet and play D&D on foundry? Thank you and stay healthy.
The Foundry Discord has a Looking for Group channel and the forums over on FoundryVTT-Hub.com do as well! I know DnDBeyond's Discord has one too but you may have to look a bit harder to find one using Foundry since their audience aren't just Foundry users. Hopefully with one of those you'll be able to find and get into a game!
@@EncounterLibrary Thank you very much.
Your videos got me to buy it. Nuff said. Thanks for freeing me from Roll20 slavery.
I got an ad for Roll20 on this video about Foundry. 😄
I'm hoping there are more premade worlds coming soon, cant happen fast enough imo, speaking as someone that invested in FG, a lot of us dont have the time to prep more into it - and I mean reading Paizo's AP and running them - I get that you can upload PDFs and make encounters and add the maps and all - and I respect the people that do and the ones that homebrew, this seems perfect for them.
I saw someone saying that if a marketplace from Foundry takes too much and if licensing is an issue, established markets like DmGuild and others already support FG, hope that they go that route.. that was 4 months ago, I know this is new but, it'd be grand if it was available during the pandemic haha. Crazy to think there are paying customers out there, but no support yet. Oh well, learning and waiting.
Premium content is starting to appear at least! Warhammer has released a few premium modules for Foundry that can be installed but most folks are looking for D&D and Paizo content. My hopes are high for at least Paizo content as they generally seem like a pretty open company and now that Warhammer has done it first it might be easier for them to see it as a viable solution.
I totally empathize with folks who don't have time to set up everything on top of the hours a week it takes to run and play in a game. I'm trying to get as many folks as possible into Foundry so hopefully we can reach a critical mass and start getting content for you all so you can join us too :D.
@@EncounterLibrary sounds great!! I for one am happy to be here, thank you for you videos and for your reply. You got a new subscriber here.
Modern Apple's also have the 'this app has been blocked' similar to Windows. This is dealt with in the security preferences to 'open anyways'.
This is quite a while ago, but if you're still seeing these, do you have a video on just using it as a GM to just do a player and a GM map with lighting and fog of war and nothing else, to send to a Smart TV?
I don't run online games, only family stuff in person. No sheets, stats, and only systems agnostic. Thnx!
Wow. Great intro
Great tutorial, thanks
This is so helpful
is this still relevant?
Are these Basics video's still relavant in 2024? I'm new to Foundry and am looking for a good set of basics videos.
thanks for updating!
Thinking of purchasing as copy, though have a couple of questions I hope you can answer.
1. Can I install on my PC and then also have an external hosted version on the one licence. Reading the website, I think I can but wanted to check. I'm think mainly to use the PC to build new campaigns where all my resource files are (images, sound, etc) and then when ready upload to external host for the players. If so, how easy it is to upload new worlds/campaigns and it is possible to backup/download to your PC?
2. What's the best place to ask these type of newbie questions?
1. I believe so yes
2. The foundry discord channel
is there any update regarding v11 foundry? I installed using latest image got error timeout that cannot load any online packages.
how fast must the internet be, so that you dont need to pay for hosting?
I have bought Foundry VTT , despite the fact I have a Fantasy Grounds pro license. I finds Fantasy Grounds had to use and harder for my players to join. I like the look of Foundry VTT and vids like this is icing on the cake. Fantasy Grounds does not have this.
Can you use FVTT with Call of Cthulhu?
You sold me foundry and dungeondraft.
Im having a really hard time getting my players to join online does anyone know were i can get help
with that
You should be able to get some help in the Foundry discord but the most likely issue is that you'll need to do some port forwarding to make the application accessible outside of your network. There's a troubleshooting Prezi that you can refer to that has the most common fixes: prezi.com/view/FeiO42h6cxdmoIsZvUlt/
my admin key does not work anymore. Help
When using Foundry. If each player has their own laptop and are playing on line, can the set up be structured so that each player only see's what their character can see OR is it such that, everyone sees a general map? For example, keeping in mind we are all on our own connection playing on line, one character decides to scout a head while the party is camping out. DOES THAT one player only see what they see, or does the whole group see everything that player sees? More over, if a few characters go in different directions at night, lets say they are planning to ambush something, will each player see everything the other players see, OR is the Foundry structured so that the GM can make it so each player ONLY Sees what their character sees. Thus, if a player goes out of sight, then they don't see them nor the map that other player sees?
I'm happy to say that Foundry works as you'd hope! A player can only ever see what the tokens they control can see. If you give players ownership over multiple tokens they can see what all of them see by deselecting any selected tokens but if they have one selected they'll only be able to see what that token specifically can see.
I have a homebrew rules system. Is it required to use a pre-existing a rules system to create a game?
BTW your videos are very well done👍👍
Do you host games on your own PC or on the Foundry server? If the former: how do you configure your port access, to make sure players can join the game?
I have Foundry set up a number of different ways so that I can keep up to date and test a variety of different set ups. When I'm just running a game I use my own server to run the game but for most users I would recommend one of Foundry's hosting partners :D.
You can configure port forwarding pretty easily (most of the time) but it will vary based on your router set up. The best way to get help setting that up is to use the Foundry Discord and go into the #installation-support channel or #troubleshooting. There's also a troubleshooting prezi that can walk you through some of it here: prezi.com/view/FeiO42h6cxdmoIsZvUlt/
Is it possible for 2 players connect at the same time, in 2 different worlds and work on their own campaigns, as GMS? Or only one "editing mode" at once is permitted? Thanks!
Unfortunately the license is for one active world at a time so if you'd like to have two people working on their worlds at the same time you'll need another license. I hope that clarifies it!
Is there a way to use rules sets from multiple games or create your own.....I have a game i created that uses a lot of futures of D&D but its not completely the same. I have a lot of custom classes and skills and spells and a different way that combat works.
If you're familiar with javascript all of the systems are open source and you can mix and match the code (with some work obviously) to integrate them. It might be easier to take the closest matching system and make modules for it that edit its behavior though.
I think there's also a module that enables developing a custom character sheet (but not the rest of the system) that might be helpful for you.
If all you need is custom classes, skills, and spells though you can always create homebrew versions of all of those things in any of the systems :).
Any chance you could cover serving and joining a game on Foundry?
I have covered it with online hosting using the Forge or a Digital Ocean droplet but I would like to cover serving it from your personal computer. The one problem is that part of it normally involves port forwarding which is different across every router so there's no "one size fits all" solution to it. It is something that I'm working on and trying to find the easiest solution to. In the meantime if you're having any issues the Foundry Discord is super helpful to get people going!
If Foundy doesn't currently have your preferred system (Zwiehander) is there a 'generic' option?
There is a Simple World Building system that you can use and even a supporting module created by a community member that may help you in constructing a sheet for your characters.
How to set this up as a client WITHOUT a license? As a player, but not the server. If someone else has already gotten a license and is hosting the game, there should be no reason why I would need to also pay for a license to download the VTT.
Hi, so Roll20 has the possiblity to start without a Game System selected. Running a game that way looks really ugly and not great but its possible. Does Foundry have a similar system-agnostic-game-system? I sometimes run One-Shots in obscure little games or in games I am creating myself at the moment. The investment to build a whole system for that would be a waste of time since I will most likely only run it once or because I will change the rules in the future and would have to edit the system all the time.
If you want to run without a game system your best bet will be the Simple World Building system. It's designed to have an incredibly basic character sheet that you can add attributes to (or not) without any coding. You can do the same thing with items that can be given to the actors. I would also recommend the Simple Worldbuilding Plus module from Asacolips that makes it a little bit easier to use those attributes. Here's the link to the Simple World Building system GH for more details (though you can download and install it from the system list): gitlab.com/foundrynet/worldbuilding and here's the link for the module: gitlab.com/asacolips-projects/foundry-mods/simple-worldbuilding-plus
Hopefully that helps!
@@EncounterLibrary That looks great thank you
is it possible to create content(modules, manuals etc)without being a bloody software developer?
6:35 I feel called out.
Bro I died at 6:25 to 6:40 - holy shit
“It’s a special tool that helps us later.”
I heard a nightmare where one guy allowed pple to connect to his PC so he went with hosting online instead for $4
"Though it wont actually do anything or stop them cancelling at the last minute" 😂😭
Your audio is out of sync. Also, despite your video being 1440p, it's pretty low bitrate. Check your render settings.
Some of this is no longer valid. Might want to delete this and do a new one.
Why would you add people before creating your game? It makes no sense.
am i the only one who thinks the guy is an AI
Wow, TH-cam just deleted my entire post outlining exactly how I installed Foundry VTT as a Node.JS service that would start up automatically through PM2 (thanks TH-cam). Well, I spent like 45 minutes writing that post out and don't want to do it again. So, I'll just say that when trying to pass the "--dataPath" argument to the "main.js" script, you have to use a special option for PM2 to understand what to do with "--dataPath". PM2 will view that argument as something that *_it_* is supposed to use, rather than passing it to our script. To get PM2 to understand what to do with that argument, you have to precede it with "--" and then a space. Like this:
pm2 start resources/app/script.js -- --dataPath=$HOME/foundrydata
Don't miss that "--" before our script's argument. Otherwise, PM2 will complain about not recognizing the "--dataPath" argument and will refuse to start the server. Hope this helps.