the funny thing is i don't view bethesda an AAA game dev when they use the creation engine, the engine is just so jank that it often makes you believe they are a double A game dev or an indy dev, because of the jank of that engine it often feels like it's not a AAA made game. don't get me wrong, i still like their games even with the jank issues, but i will admit that the engine does have some issues and makes their games look like they aren't a AAA game developer as they look more like a double A developer or an indy dev.
in my personal opinion, i don't think this game will be considered good, but it will be good enough for players, roughly 5 years down the line, just as FO76 has turned into a good game for those who like online fallout, for myself i like the single player experience, which means i never touch the online games. it sucks that bethesda screwed up the update to FO4, which is why i'm still playing on the last version and didn't update, every time there is some major update to their games, the one thing you can always expect from their updates is that they didn't really bug test it and just released it willy nilly and it causes far more bugs and glitches than the last version somehow. the modders took a full on decade to fix the issues, you would think they would idk take some of their fixes and implement these fixes in the update, but no, bethesda try it their way 100% of the time and it always ends in a buggy broken game worse than before somehow. like i would rather them steal the modders fixes and figure out how to implement them into the game, simply out of simplicity reasons, the average gamer really doesn't like searching far and wide of countless hours doing complicated installs of various mods to fix the stupid game. we just want one stop shop for all these fixes included in the bethesda update so we don't have to always attempt to fix their shit that they should have fixed in the first place.
1 year omg. What a joke. But did they ever lead by example? What example was that? Paid microtransactions for horse armour??? Is that their example...dooming us all to decades of crap. Fcccckkkk todd and his shippy company. The only good thing is the excellent fallout tv series.
You just need to move on and accept that bethesda will never release a game as good as morrowind, or even oblivion, or even as mediocre as skyrim ever again.
It's one of those sneaky things companies do with marketing, they twist words during presentations, press releases, other companies catch on and those things get slowly planted into the consumers' psyche. They know exactly what they're doing.
Its similar to how microtransactions are priced. Illegally I'll add. If you look at currency packs or something similar, they claim there's a good value with added currency free of charge. Its misleading and you aren't getting anything bonus. They basically trick you into thinking you're getting more than you pay. Also certain content packs are marked similarly with adding a price tag that's crossed out and its "new" price says its 20% off when the price never changed in the first place. Deceptive marketing is illegal but hasn't been enforced in 20+ years.
Todd said years ago that a regret of his was that Skyrim was not monetized at start and that a lot more money could have been made. So you can be sure that ES6 will bleed you dry for the investors he told that to.
@@princerose233 REPEATED RECENTLY .Did you not watch? mr matty plays, todd howard video or see games radar website todd howard regrets not supporting fallout4 or Skyrim for longer = monetization .............IF NOT .....WELL ...
@reginaldfluffington5142 or maybe some gamers aren't as entitled as you are and are happy with what they have instead of crying about it. I'm having fun in starfeild.
Fyi, the gun you get from the quest is still glitched and you can not reload it normally. If it happens you have to either drop the gun and pick it up or fast travel. The bug was known for months now, still not fixed.
@@yhormthemidget nope it isnt bugged. Luke stephen is wrong and most likely didn't update his creation, the gun has been fixed days after the quests release. Misinformation about Starfield is unprecedented in the video game industry
7 bucks for a single quest while in Fallout 4 you can get a whole new 10 hour main Enclave quest and like 30 weapons ripped straight from the latest CoD, animations included all for free.
Charging $7 for a 20-minute quest isn't nickel and diming; it's pure gouging. I can't even fathom why Bethesda thought that was acceptable, let alone why anyone would actually pay that much for it
Remember when you could buy an expansion pack that adds like 30% of the base games content? Oh wait, you still can! Elden Ring just literally did that. Anyone acting like the value proposition on these paid for mods is acceptable are absolutely in denial. If you broke down Shadow of the Erdtree into its component parts and sold them at Bethesda's price point it would probably cost about 1,000 dollars. Bethesda is full of clowns these days.
@@JasonSchwartz51580yep. Elden ring is a great example. Phantom liberty literally turned cyberpunk into a different game. Bethesda is just so out of touch it’s not even funny.
I mean look at the comments like some of which he showed in the vid...those people are hellbent on liking to get it from behind no matter what...they pay for a bug riddled game with a horrible story and gameplay and even defend them against the most understandable and justified criticism... they really like to bend over...no wonder that our boi Howard doesn't feel the need to improve on anything...
todd just honestly never fully understood what the players wanted. he’s slowly taken so much from elder scrolls. bethesda has never listened to feedback.
I think the Todd the Seagull from F76 story that leaked was the most telling, he walks into a project studio, blabs about his vision, shits on everyone elses ideas and flys away to another meeting.
@@boxhead6177 nah he's a mentally challenged shapeshifter that also known as TOAD HOward. always ribbit on others complain as ''YES we heard'' and proceed to do nothing much for now.
Unfortunately he left out what had made Morrowind, Oblivion, Skyrim, Fallout 3 and 4 so succesful - The ability to explore and discover new things. It's just fast travel from A-B with quick loading screens and nothing to explore in between. There's nothing to even explore once you arrive at your destination, other than a procedurally generated area with cookie-cut structures exactly the same as every other location. I remember my sense of wonder and exploration falling flat on its face early game the moment I landed on a suppoedly previously unexplored planet. Felt like I was the first person to set foot on this world, then exiting my ship and realising there are human-built structures all over the place and, worst yet, a fucking settlement not 200 metres from where I'd landed. It's like Neil and Buzz going to the moon, exiting the LM and finding themselves next to a fucking retail park.
I went from anticipating Elder Scrolls 6 to dreading Elder Scrolls 6 these past few years. It really breaks my heart to see my once favorite devs fall so far, I put thousands of hours into Oblivion and Skyrim but I can't say I've enjoyed anything from them in the last 10 years. If it wasn't for Cyberpunk and Baldur's Gate 3 I would of quit gaming entirely, they saved my love for RPG's.
Bethesda has never changed, they're just getting more tech through AI to make it so they can do less. Even Skyrim was just a beta test game for their new system and they lucked out it was so successful
What sucks more is that they wont give anyone else a chance with the TES or FO IP to make a side game. I understand why they wouldnt tho cuz the way how people praise obsidians NV more than their own games must sting.
If I may, as by your own admission, there's not much keeping you in the gaming hobby, can I steer you towards Enshrouded and Wartales. Both came out this year, both are AA and they are, imo, exceptionally good. There's LOTS going on underneath the veneer then you might get from a cursory look. They're deep and engaging games that are, first and foremost, just great FUN to play. Then they double down on the fun aspect by giving you really interesting and satisfying decisions to make. They both look really beautiful with a unique aesthetic art design that always feels cozy or appropriate. To add to all that, because they're AA, you can pick up BOTH for less than the price for AAA and you'll have literally hundreds of hour worth of really satisfying game play....for less than 70 bucks...what's not to love :P.
Same, started out with Morrowind when I was a kid, I didn't even fully understand English at the time but I still loved it, sank countless hours in Oblivion and Skyrim as well. But now I don't even look forward to TES6, if Fallout 4 and Starfield is anything to go by, it's going to be mid at best. I hope we're wrong.
"selling for 700 credits at a time " the fact they wont put the actual prices in dollars or even talk about them in dollars shows how much of a scam it is they are shady as hell and they know it
I told them to drop this stupid atom currency. These fake currencies that you cant transfer back to dollars should be illegal in america. Wheres the oversight
I'm so afraid of ES6 because I loved Skyrim. The Elder Scrolls universe is amazing, and def made an impact on my own writing, but if Emil is working on the writing, well....I don't have any hope for the story lol.
@@giantdwarf9491 Still gonna play the Skyrim mod with her in it and play as her grandson. Paternal of course, my character is an Imperial and she's a Nord. Gotta respect canon.
Ok. But you still bought it didn't you? Prepare for Starfield 2, where 95% of your time is busy office work. But don't worry, it'll have x16 times the tedium for NPCs like you.
Elder Scrolls 6 is doomed. It will never live up to the current gaming standards of its peers, but most importantly, it can't possibly reach the expectations that our collective nostalgia demands of it.
Nope, it just needs to be a well crafted single player experience like Elden Ring, BG3 or Hogwart's Legacy, and the nostalgia gremlins will be happy. It really is that simple. Except it probably isn't that simple for Bethesda any more because they no longer seem to have anywhere near the resident talent that those other studios have.
@atmosphere60 If I were to bet, I'm almost 200% sure they're forced to follow the same guidelines as those of the streaming services regarding storyline and characters. Perhaps you're familiar with the problems that arose on the War Hammer 40k Netflix production? These political correctness and inclusion guidelines are hampering creativity all across entertainment. I'd wager those same factors made Starfield so watered down and uninspired. If there is any talent left inside BGS, that kind of hamstringing will prevent them from taking risks. Lastly, the Creation Engine is beyond outdated. If they use a new engine, it'll be their maiden voyage using it. Could make things a technical nightmare.
it still will be a commercial huge success, and even these youtubers that sometimes criticise bethesda, will help it to become that success, sad but true
It absolutely could live up to the hype if they made the right decisions. Making a good game is not impossible especially with the size of their studio
@Eirikr07 I don't think it's impossible, but the larger the studio, the more implausible it is. Especially if the studio takes the financial incentives that require adherence to diversity quotas. That instant capital has been the downfall of many studios. I think BGS's last entry had such watered-down dialog and characters due to that deal with the devil.
Well, i think if they did a new fallout it would have turned out to be the same shitshow. Look at fallout 76 which in my opinion is an absolute insult to the franchise
@megaplexXxHD fair point but it's still sad and funny that their first original ip just crashed and burned instead of them playing it safe and ACTUALLY giving fans more fallout or elder scrolls
@@jamesquinn6662 for r eal why the fuck do ghouls pop out of the ground? its like some dev who never played fallout and was never briefed on what it was thought they were zombies
Charging 7$ for the Trackers Alliance quest should be criminal. Charging 5$ for the Escape mission - is also criminal. They should be ADDING this content to the game FOR FREE. Not selling content to their most loyal players in an ala carte fashion. It feels so anti-consumer
Ridiculous? Yes. Criminal? Far from it. It's a mindset that stems from micro transactions. People pay all sorts of money for skins and other goodies. Attempting to file a quest line under a micro transaction is just dumb. But not as dumb as those who paid for it. It would have been more appropriate to roll it into the expansion.
They do not think about the things they add. You have a scanner, but the data it collects isn't accessible from anywhere. They have things because they are expected, rather than understanding WHY they would be there.
I love how instead of trying to rectify the horrendous procedurally generated content, in 10 months they add a car that lets you explore the aforementioned content slightly faster😂
Thata one thing i hope they can fix in the general, they've already made procedural planets and landscapes the bases of the majority of the content of the game so it would be a dauntinv task to just rip it out and come up with something different/new, so i hope they flesh out the procedural generation a little bit... Add more for algorithm to generate and changes it variations to that it can create intesresting anomalies to find, kinda like the far lands in minecraft for example.
@@pwnomega4562 Funny that you mention minecrafts farlands... You know how you cant go to far away from your ship in Starfeild? Minecrafts Far Lands and That problem with starfeild, are rooted in (essentially) the same place, an outdated co-ordinate engine, go to far away from the origin (0,0 in mc, your landed ship in SF) and the game starts to break down, in minecraft this came about as the far lands, in Star field, this comes about as the game crashing, so Bethesda simply.. stopped you from going to far away from your ship. Its really disapointing since, with the help of a mod to disable the icons, the shards are congruent (match up) and they even coded Orbits for the planetary JPEGs, its clear Bethesda had a much larger vision, but were incompetent enough to not check that their engine could handle it before dedicated years of development time.
@@kyoko4651 yeah, you make some good points, just I meant they should create more things for the algorithm to generate to give the algorithm to work with but also change what is it? Parameters? To allow for more variation to create anomalies with the terrain and POIs? I know you can't stray more than a couple kilometers from your ship but when I brought up the farlands in Minecraft. What I wanted to highlight is what you see in the farlands. travelling an extreme distance or anything like that is irrelevant as very few people have actually made the journey to the far lands in Minecraft, though having total uncaged freedom on a planet in Starfield would be nice. But even then you don't even need to goto the farlands to find interesting things in Minecraft because of how the algorithm allows for such variation. A lot of people dog on Starfields procedural generation when games like Minecraft and Terraria rely a fair bit on procedural generation and those games aren't boring because they did it better and gave it enough things to play with to allow for the algorithm to create More variation. Right now in Starfield, you land on a planet and it's the same thing, different or similar planet, and all the humanoid/robot enemies are just "guy with gun" This one of the reasons why Starfield should have really went all out into fantasy with this game because it would give the procedural algorithm more to work with to allow more variation rather than most planets either resembling a dead moon or an earth like.
@@kyoko4651 yeah, I know you can't wander farther than a couple kilometers from your ship just when I brought up the farlands from minecraft was I wished some of the planets look anomalous, like the farlands. That and they need to add more enemy variety, with the POIs and enemies as most of the enemies are just "guy with 🔫" They should have really leaned into fantasy aspects with this game because fantasy is what BGS is pretty solid on and it would give the procedural algorithm more to work with. The only fantasy aspects honestly is the space rocks and the starborns which just feels like off-brand dragonborns.
@@pwnomega4562 Why do you hope for a dead game to be good? Its Bethesda, move on and play something better instead of scratching the bottom of the barrel. Since Fallout 4 it has been clear that they cant make games anymore. Starfield is already a disaster that cant be fixed, it looks bad and runs utterly terrible while it didn't even had maps and mirrors probably still cant reflect. Games 10 years ago had reflecting mirrors, even unity asset flips have it so why are your standards so low that you genuinely care or hope for this mess?
"We added a vehicle... don't mind that the engine can't keep up with it leading to a lot of pop in or that we clearly didn't setup any of the maps with driving a vehicle in mind." "We added bounty hunting... it gives you a gun that's broken and we can't be bothered fixing it, also bounty hunting doesn't make use of the brig hab."
@@MemeWorldCentral It really is amazing how pathetic some people are willing to make themselves look to defend this game. "works perfectly" "no issues", I've used the vehicle, everyone else has seen videos. You're clearly lying. Your name is spot on though, you've turned yourself into a living meme.
@@cormoran2303 He jumped on to the bandwagon. I remember before this game came out people were hyping out of control but after it proved not to be what they thought it was going to be they just doubled down. Starborn? Really? Why not just say dragon born 2.0
I still love to point out how the weapon mod crafting was lifted straight from FO4 without any thought of whether it made sense. You don't create weapon mods from scratch in the 21st century, you buy them from companies. Why would you need to craft weapon mods in a highly advanced society with FTL travel? they would be made by professional companies and sold alongside the weapons. But no, we are going to travel to various planets to grab the raw elements needed to craft something that should be sold in stores....
A yes, Starfield. A whole universe with nothing to explore, do, craft or collect but you can see the same 5 structures and fight the same 5 enemies 🤣 A truly triple AAA made for the modern audience.
The frustrating thing is, Starfield is the only game that provides an open world moddable FPS RPG sci-fi experience. Bethesda have no competition in this area. :(
@@blakecasimir No Man's Sky? Outer Wilds? The Outer Worlds? Cyberpunk? Just because you haven't heard of the competition doesn't mean it doesn't exist. It only means you haven't looked for it which is entirely different from what you've said.
You can only fix what is broken. Starfield is just bad, aside from the technical issues. And when those are gone (most likely won't) it would be a smooth but bad game..
@@sword4005 that was only one modder, the rest have been modding the game ever since. like i understand that you are just repeating what others have said, and when the game came out i fell for that as well, but as one who frequently goes to the nexus to see what's new all the time for bethesda games, starfield when the game came out already had over a thousand mods in the first month, now they weren't very ground breaking mods because the creation kit was not released yet. but the point is, modders "plural" have not given up on the game and have been making thousands and thousands of mods since the game dropped and it has not slowed down, hell if anything it's speed up because of the creation kit was dropped finally. i fully expect this game to get better as time moves on, just like all bethesda games, FO76 came out as a shitshow, but it's gotten frequent updates and support through the years and it's significantly better than it was when it first released. it sucks that their games release in such broken messes, but in time i believe they will make the game much better down the road.
@sword4005 it's because of the ancient engine Todd Howard refuses to give up ok instead he rather duck tape it more and slap some gift wrap on it and call the engine upgraded.
After playing Fallout London, it really shows how bad a job Bethesda have done making Starfield. All the stories, quests, exploring the map around London is still super exciting after 100h+, in a way that Starfield never achieved. And I am not even that big of Fallout fan, as I prefer fantasy or sci-fi to the post-apocalyptic theme. Utterly embarrassing that a group of amateur modders makes a better Bethesda game than Bethesda has been capable of for many years...
On the other hand, Fallout London only happens because of the core decision for them to make their games moddable. I'm playing Fallout 4 now because of Fallout London, and still plan on doing a base game replay later to finish Sim Settlements 2. Whereas a nominally better game like RDR2 or Cyberpunk I'll probably never play again cause I've explored their base games as much as I want.
@@kcolloran There engine is still gameybro, it was moddable since Morrowind which is why its still moddable now. Also they tried to and are now making paid mods, get your hand out of your rectum.
By 'fanboys' I assume you guys mean people who are just enjoying their time playing the game? Meanwhile you guys are here complaining about everything. Peak internet brainrot.
@@harrasika fanboys are consumers who cannot have an objective opinion and love the game by proxy of the company who makes it. By comparing and contrasting the game, you are closer to an objective opinion that’s valuable to consumers who prioritize an enjoyable experience in this medium. Especially with triple A titles like this and the rising prices of games
The problem isnt even the engine its their terrible writing team they could get a new engine and the result would still be the same Writing is a keypart of a RPG
It's insane to me that Todd Howard can say at 3:09 to expect harsh criticism, when the consumer doesn't get what they want, and then do nothing with that feedback.
Todd Howard is a top tier snake oil salesman. He can sell the audience big and great things...and never deliver. I'm just glad people finally caught on
Same. I don't hate it. It doesn't bode well for ES6 though. F4 started the slow decline of Bethesda, Starfield is just another example of "enshitification". Where newer things are demonstrably worse than old.
@@quademasters249 dude that started with oblivion and was hammered with skyrim. skyrim is literally a bunch of fetch quests with dungeons that are straight lines that loop back at the end. and no rpg elements.
Same. That is why I disagree with the Thumbnail. The game is not hated. Hate would require people to care. But in fact most people have already moved on and forgot about the game existence.
I just can't play this game after playing Cyberpunk 2077 (A masterpiece) , Cyberpunk has put the bar so high for me that starfield just feel as a kid first gaming project , No music , dead npcs , The combat is just just shit , the ai is shit , The loading screen , the sounds 🤮🤮🤮 where as I was just completely lost in Cyberpunk , The music 🗿 The Npcs 🗿 Combat 🗿 Story 🗿 Immersion 🗿
Been wondering around cyberpunk just fighting randoms and its been fun as fuck story got me invested within the prolog and thats saying something felt like one of my favourite rpgs too
Starfield Instructions: Fast travel to planet, run for 30 minutes, shoot bad guys, loot, fast travel to vendor, sell loot, repeat. I waited three years for this.
I feel like im the only person who likes starfield. Does it have issues? Yes. But I just love the besthesda loop. And I have a huge love for sci-fi, which definitely is a bit of conformation bias. Damn, though... I dure do love roleplaying as a space exploring crew
Only good project I have found is Genesis a total Starwars conversion mod in progress. I can’t stop playing it it’s super fun. But could careless about Starfield or Shattered Space lol
@@MemeWorldCentral Generic planets with nothing unique to find. Compare that to the one person developed Chained echoes. nonsensical crafting stolen just copy paste from fallout, It doesnt even feel sci fi, just different unrelated setpieces of nature with nothing to do. The smaller buildings all look like office equipment no matter were you go, no interesting quests, characters, dialog, the gameplay is clunky and well not even space flight. What is not boring about it for you? I cant remember one exciting moment of it. I am not a Fallout fan at all but Fallout 3 is sooo much better.
@@listrahtesthe only exciting thing about the game was building several outposts for xp farming vytinium fuel rods. And it’s really saying something when an xp farm is somehow the most interesting parts of the game, instead of the story, mechanics, etc.
@@listrahtes Planets with several aliens and flora to find with several structures and resources scattered out for you to scan and sell data with. Basic crafting that makes sense, I think everything about it screams science fiction and what do you mean Smaller buildings? Most buildings I enter unless they’re corporate buildings or research facilities don’t look like an office or look like office equipment. Plenty of interesting quests and characters that you could enjoy but I’m confident you just don’t enjoy them just cause you don’t want to. The gameplays pretty basic mechanics I guess that’s up for opinion. What’s not boring you ask? The fun of getting to fight against aliens that have been destroying and killing humanity for centuries and then discovering how they do it and then getting to go through the plenty of story filled and impactful things that happen throughout this singular quest line like getting to choose between a virus that could wipe them out or bringing back an extinct species that used to hunt those aliens down. Also the traversal and discovery of new hand made creatures and plants that I can scan to sell for money which I can use to buy amazing ships and weapons and armor that help me on the way to commit corporate espionage and rank up to special opps and getting a surgery that gives me an implant to control human minds with. You like fallout 3 more I guess? Cool looks like you’ve discovered an opinion, you like post apocalyptic rpg games more than sifi rpg games wow amazing. You’ve made zero points in your argument because i’m confident you played a little bit of the game and just assumed it was bad cause everyone else on the internet said so. Go ahead and reply to me with actual valid arguments then we’ll speak
Honestly, I disagree. Star Wars Outlaws is absolutely a generic game and has plenty of problems but there is also some occasional fun to have in it, but Starfield is really just plain bad in every single way.
Outlaws is best compared to Beyond Good and Evil which is a 20 year old clearly unfinished game with terrible stealth, bad shooting, really bad flying and a very endearing cast and atmosphere. 20 years later and Outlaws has all of those things except for an endearing cast and atmosphere and launched so incomplete that paid-early-access save files are incompatible with the launch version of the game.
you're blind if you think the graphics look ugly. There are some extreme high resolution textures in the game. Now the character models, they are ugly.
@@beethovenlivesupstairs4182 People are happy to play games with low resolution graphics as long as the character models are good. All the pixels in the world won't make poorly designed content look better.
Starfield is the kind of game you get when devs are tired, when they don't have passion about a project or are being suffocated by corporate decisions that don't make any sense and take away any freedom the artists have. This game feels like it was made on an assembly line. It feels soulless, like barely any passion was put into it. It feels like Starfield was made just to be made lol. By far one of the WORST Bethesda RPG's there is. How the fuck do you take a sci fi concept and succeed in making it this boring? Idk. But they somehow pulled it off. Feels like a wish dot come Star citizen.
The problem with starfield, and bethesda for that matter, is that its been following a trend bethesda has had since oblivion where we're given less if everything, with lower quality everything and we're just supposed to accept it. Starfield is the culmination of all the watering down, all the cut corners, and all the laziness they've had. ES6 is going to be a huge disappointment because bethesda doesnt know what makes their games good, and they refuse to listen.
were not given less. Were given the same stagnated bethesda design. Their design and technology are stuck in the early 2000s. ES6 will be a failure because it will retain all the same aged old design philosophies that has not evolved from bethesda.
E£6 guaranteed will be a fail, I imagine they will try to make a Skyrim 2.0 but still end up missing all the things that made Skyrim great,it will also have woke components,it will also have an even more boring main story,it will do have a huge massive world but probably people won't be impressed anymore,unless they pull a Witcher 3 with amazing story and world building, however I believe Bethesda is incapable of doing that,they lack the talent and they are infected by the woke cult.
They didn't holdback anything with Fallout 76, it started out bad ;but is a great game these days and the new content is free (they just did a big map expansion 2 months ago and are dropping a new update with content in 3 days). Not the best game ever ;but I still play daily.
@@lostvayne9146 It's 100% less. Less armor, less weapons, less magic, removed spellmaking, less spells overall, removed star signs (the stones dont count), etc. It's less of everything (not even including what they had in daggerfall), AND the stagnating bethesda "formula".
@@fs5866 "...all the things that made skyrim great..." we can agree to disagree here. I agree with everything else. They don't know how to make their games good because they don't understand what was good about their games before.
Those anti-haters comments makes me sad. I am a bethesda long time player. While older tes 3 4 and 5 took thousands of hours of my life combined, starfield does not catch on. I tried forcing myself a couple time into this game but still it repulses me. Contrary to skyrim for example, no mod will save starfield, as it is the core fundamentals of the game how are flawed. The story is absurdly lame and boring, and it should be totally scrapped. Characters are stupid annoying, i quickly grew hate for some of them, while the game forces you into one "excited cheeky explorer" archetype. The leveling as no depth, so is crafting. It's repetitive, it's empty, it's non engaging.
Being anti hate is bad now lmfao. One thing is not liking a game and just moving on another thing is hating the game and its developers I swear you'd think after a year all the ones who disliked the game would have moved on by now but nope is seems hating things is more fun than finding/engaging in things you enjoy
My issue with Starfield is mainly that Bethesda didn't actually sit down to make "a game". Instead they had a bunch of different groups sit down to work on different parts of a "Bethesda experience" without being hindered by a design document. It makes playing the game feel like reading a book written by 12 different people taking turns to write chapters without any coordination. There's a ship builder that is pretty good but how you design your ship is never really relevant. The game has space combat but all the stuff that could make space combat really fun is missing. There is a lot of gear for your space ships but it isn't balanced out to offer sensible choice. Some stuff is just higher level and flat out better than other stuff. There is ground combat but nobody sat down to design interesting combat encounters. Fighting wildlife feels a bit unsporting, and human enemies are AI challenged. There are a lot of weapons but no effort was invested in making the weapons coherent or making the various types be alternatives with different qualities and weaknesses. Instead there is a clear progression of certain weapons just being plain better. No need to worry about fighting in space or cold environments or hot environments. There's a lot of effort invested into the RPG aspect but there's no effort whatsoever invested into actually making it feel like anything ever makes any difference. Doing a quest or not doing a quest doesn't change anything. There's a lot of effort invested into the concept of "exploration" but exploring is fundamentally a meaningless activity. There's nothing particularly interesting to find, no consequence or reward for having found it, and wherever you go there's always abandoned bases and other ships roaming around. And don't get me started on base building. It feels very under-polished, very basic, and very much a pointless exercise unless you want to farm resources or experience. And at the end of your stay in that particular universe, you leave everything you've painstakingly built behind, never to be seen again. And of course there's character levels and perks and stuff, but there's nothing transformative in the perk list, meaning at level 50 you do the same things in the same ways as back when you were level 5. There's so many subsystems in the game but there's no synergy between them, and each subsystem suffers so much from a lack of scope and follow-through.
In short, bad writing The writing breathes life into a game you get attached to characters and invested in their story's Bethesda dropped the ball on the most important aspect of making an RPG
0:47 You're right. The reason(s) Bethesda Game Studios is unable to field another "Skyrim" or "Fallout 4" is because 3/4 of the team resigned, or retired in the wake of three main factors, and several smaller ones. 1. Covid. 2. Xbox buyout. 3. Fallout 76. The smaller factors were things like work environment, crunch, studio direction, management... etc etc. Here's the takeaway: Bethesda is past it's golden age. Bethesda today is not the same Bethesda as 2015. Next year will be 10 years since Fallout 4, since most people began leaving the studio. The entire culture there has changed. The entire creative flow has changed. Management has rotated. I'll say it again: Bethesda today is not the same Bethesda as 2015. This Bethesda did not make any game prior to Starfield. Everyone might as well view Bethesda now as a new studio, with Starfield being their first game. The current team overseeing Fallout 76 is split up between a skeleton crew in Austin, with a couple managers in Maryland, and the rest is done by third party studios like Double Eleven and Sperasoft.
That explains why their Starfield updates and communications felt like they were being run by a skeleton crew. I figured it was more due to quietly restructuring after the Microsoft buyout.
Their real talent left during and after the development of Oblivion. This is around the time Robert Altman pushed out Christopher Weaver and I don't think that's a coincidence.
@@heetheet75 shieeeeet. I finally finished Fallout 3 last week, because that pile of defecation refused to let me finish the game since 2008. Let that sink in. No matter the OS, tech, set up, community patches this pile of *** always found a way to stop me from finishing, even speedrunning for the sake of end credits. God I hate it. Way back then I wanted to play it, now I just wanted to finish it for the sake of it. And when I saw the ending slides, the amount of them and what happened to everyone I finished quests for, just like in other RPGs... I didn't get the joke. I want my hours back. And if F4 is even worse... Bethesda's Only good game is Morrowind, after that it is a firm, dedicated degradation by a braindead studio. I just wanted to went to someone who is not sucking off Bethesda's Fallouts.
@@DrLicuid I won't dock points from the game for being difficult to run these days since when I played it in 2007 it worked perfectly on W7 and these days you have mods like TTW. Or just use the GOG version, that worked just fine for me on W10. But really, you play 3 for the side quests and the world, which is the darkest and grittiest Fallout world. The quests have branching paths and different outcomes. Plus, it's still an RPG. 4 has none of these things. The side quests are atrocious, the world looks way too bright and plasticky, the lore is even more messed up, no skills only SPECIAL points, every quest choice is Yes, Yes (Sarcastic), More info, No (Yes, but later).
Starfield was an attempt at mediocrity. The factions are generic, the cities are generic, 99.99% of plants are procedurally generated, and every planet has already been explored by somebody else. Like seriously, believing that Cowboy Planet and NASA Planet were capable of large-scale warfare is far too difficult to be immersed. Loved the NASA aesthetic, it was something I hadn't seen before. The world building, as well as the scope of the game, needed some massive work.
I mean we cant have maps anymore, mirrors dont reflect and so on. Its fully pathetic and I cant believe anyone bought it or had any hopes for it. Bethesda died with Fallout 4 already
They should of just kept it at a few planets...but more fleshed out . I think they got pressured into trying to match something like No mans Sky and they just padded it to expand it and spread itself too thin.
They made a space exploration game with zero space exploration and zero alien races to expand the universe's lore. You fast travel to a planet and fight humans in either a lab or factory.
What Bethesda called 'NASA Punk' is just renaming cassette futurism, so they can try to look more creative than they actually are. Alien: Isolation is a great example of this aesthetic.
@@JasonSchwartz51580 hence my point, and why Bethesda will never change is Skyrim is the best game to ever exist to fanboys then starfield is a good game in that scaling . and TES 6 will also be a good game in that scaling just not as good as Skyrim, as it’s the best game to ever exist
@@KingJ1397-v8q But it isn't a good game in that scaling. That's the problem. It's not a good game at all. Skyrim for its many faults has many redeeming and charming qualities. Same is true for Oblivion and Morrowind before it. Star Field has NONE. Your point is just invalid, that's MY point.
I have such strange memories of playing Starfield. I gave into the hype and got it when it first released and put just over a hundred hours into it yet I can barely remember anything that I did. Most of that time was just walking around wandering in generic zones. It's like a weird fever dream where it all sort of blends together and leaves this smudge of a memory. The only standout to me was the ending which was interesting, but didn't really go far enough to make a big impact.
Weird, I have many fond memories of becoming a space cowboy and space pirate then going the military and proceeding to join a company. I don’t know why but it seems people didn’t really do anything with their game
@@BrandonDenny-we1rw What does that even mean? How was I able to roleplay as a military officer? By selecting a past and then proceeding to join the vanguard.
@@MemeWorldCentral right. thats not shallow to you? No dialogue options in other places to stand out as that, no way past "joining" a faction and doing some quests but are you able to actually roleplay in the world as someone like that and to whom others would react accordingly to. or do they just act the same no matter what faction or backstory or whatever you choose
@@BrandonDenny-we1rw That’s not true, as a space pirate I can rob people and steal their ships while getting to hang around and access pirate based areas and npcs. You can be captain of a pirate group, if you join the pirates before joining the uc you will get asked about what happened and you have to persuade them by lying in order to be accepted as truthful to be considered a loyal uc vanguard
in almost 1 year we got: -Bug Fixes -An "Eat food off the floor" button -Maps -Difficulty options -A rover for bumper carring around in empty procedurally generated landscapes. -Creation Club integration with no moderation where some dude can put up a mod that makes your gun attachment give you 10 extra health and charge 2$ in Bethesda fun bucks for it. (When the cheapest price of bethesda fun bucks is 5$ for 500 fun bucks) along with quests features that could have been added to the game for free to add some content to the game, only to charge money for them. -A bounty hunter faction with 1 quest that ends on a cliffhanger and then tells you to do radiant quests with no payoff -A 7$ quest that ties into the bounty hunter faction for a gun that has broken reload animations that you have to RELOAD THE SAVE to fix it (clever) -A 5$ quest that puts you in a jigsaw-esque puzzle station that rewards you with an armor set and a reskin of a gun that already exists in the game. Not a unique gun, a reskin.
@@boopuchannelI was on the starfield hate train but I actually found the difficulty setting interesting and they changed the game for the better for me when I came back for another try. The Sustenance settings along with increased difficulty and a mod that reduces the number of settlements on planets made exploring interesting and engaging
@@boopuchannel Even the rover isn't that interesting. It doesn't add anything to the game or make wide sweeping changes. It just lets you get to a boring Point of Interest faster or run over NPCs for a giggle for 5 minutes.
@@slintisbased I know what I like and unlike 99% of other gamers , I don’t set unrealistic expectations for every game that comes out then complain when said expectations aren’t met
Just for the cheery on top: that "Paid Mod" that cost $7 rewarded you a gun at the end and that gun is bugged. If you shoot all shot from that gun, you won't be able to reload it. Until now, still no fix on it.
This game will always be embarrassing; such an awful experience all the way around. This trash is what is keeping us from FO5 & TES6. What a cruel joke.
Buddy, I got bad news for you... I think when you pull that wedding veil from FO5 and TES6's face you might get a nasty surprise. That ain't the girl you thought it was.
meh, is just your experience, I recently picked up starfield again after beating it on release and forget about it, and im enjoying it even more than on release. having a vehicle to explore planets is such a joy, and you can fully scan the planet way more faster now, also knowing how to minimize the loading screens is a big factor in this game (sadly), but I've never seen more than 2 loading screens one after the other the writing of the game is top notch, the missions, main and side quests are so good, and the lore is amazing, I think the flaws are being more exagerated than they actually are and the good things the game has arent talked about, not even a little the creation club has a lot of cool FREE mods, I agree that the trackers alliance quest is shit, BUT the Escape creation mod/quest is so so soooo good, im sure bethesda is tasting the waters with this quest, and the shattered expansion im sure it will have some mechanics from that mod one thing to point out, I play on XSX and with the performance mode, but on planets when im using the vehicle it has some fps drops, but the rest of the game is at a solid 50-60fps. the only thing I dont like, and this apply to every bethesda game with mod support, is that on console, unofficial mods lock achievements, that should only be the case for cheat modes, but mods that fix bugs, improve visuals and such shouldnt be locking out of getting achievements -.- TL;DR: if you want to buy starfield, do it, is an amazing experiencec if you are a sci-fi geek or love western rpgs or love bethesda games, dont hesitate
@@jamesadvincola9687 that's like saying "if you don't like woke just don't interact with it". The point is evil must be opposed as it is trying to take over regardless. and echo chambers are the greatest danger of civilization this moment. Nature hasn't prepared us for that.
@@jamesadvincola9687 because its actually THAT bad ... it's so bad that we want to continue talking about it so that this NEVER happens again. Sadly there are always people out there ready to fork over cash for mediocrity. No one is stopping you enjoying Starfield and playing, let us complain about it and don't be sensitive.
@@jamesadvincola9687 Because its a wet fart overhyped and produced by a a major company? Did the fallout helmet that was found to be laced with black mold melt your brain?
Bethesda stopped caring about making great games years ago, all they care about is money - indicated by trash like ES blades and all the numerous Skyrim re-releases. Edit: Ya'll paying $5 for quests? 🤡😭
This really saddens me. I believe the basic idea of Starfield is quite good, but it was executed in an inferior way. This is not a triple A game. At best, it is triple B, if not triple C. I love the ship building mechanic. I think for the most part it is fantastic. I love the "universe with multiple accessible planets" idea, but the amount of big cities is too low. It should have at least been twice that. Also, the repetitiveness of planetary bases, with the same enemies, and the same loot, is just stupefying. It is a game killer. They should have had a team from the start, who did nothing else than creating at least a single planetary base every week for the duration of active development. Or.... and I do not understand why they did not do this in the first place... why did they not use procedural generation to create random base lay-outs from pre-fab modules. This should have been easy, because it has been done before. Last but not least: the bugs. I do not mind minor bugs, but I was locked out of two major quest lines because of some bugs. After every patch that got released I started up my game again to try to finish my quests, but to no avail. Still bugged as hell. This is unacceptable, and it is the main reason I uninstalled, and I will definitely not buy the DLC. They also need to address the repetitiveness of the planetary bases. If not, then I see no reason to ever reinstall this game.
I agree. I dont understand what Bethesda were thinking with the repetitive POIs. I have installed a mod that solves repetitiveness of the planetary bases. Just browse Nexus mods. If you have questions, dont hesitate to ask. The mod very intelligently breaks the anticlimactic abuse of human structures and their constant repetition. Also now it is brutal the feeling of immensity and loneliness when you land on lifeless planets. I love it.
I was shocked the POI bases were copy pasted everywhere. It completely killed the mystery of exploration for me when the 2nd planet I landed on had the same exact POI I had just visited in a different system. Even the enemy and loot placement was the same. I thought the whole point of using proc gen was to solve that problem.
We don't give cd project red enough credit. When BGS charge $7 for 20 min quest, Cd project gives us witcher 3 dlcs free, cyberpunk edgerunners content for free among other things. We gotta support Devs like that
@@chrisstucker1813 you're right but they sure worked their butts off to make things right in the end without charging us a dime extra. In this gaming climate that's something to give credit for.
@@cw6132Yeah. But is better NOT to forget the Cyberpunk og release state. No one deserves to pay for a game that will get better 2, 3 or 4 years later.
@@JoaoVictor-rg5ix I agree but thou the game had big technical problems, it was a damn good game. The story, characters, world building was still impressive. But the fact is they didn't charge us extra for missions and cosmetics like other games do (Bethesda) and in the end fixed the game while giving us free contents.
18:50 I think this is actually is what they're trying to do now. The game has made enough sales to make a profit, so they could legitimately afford to cater to the current playerbase of the game instead of trying to make it better for a wider audience and ruining what they already have.
Not to mention the fact that even though my PC exceeds the system requirements for this game, it still runs like utter trash, full of stuttering, audio cuts and CTD's.
It's not mods, though. It's in-game only DLC. The modders they hired created official content, these aren't mods! And, for some reason, you cannot buy these outside the game *cough* premium currency *cough*
Fanboys on Twitter are actually calling us haters for expecting more of a game that has been in development for 10 years lol Like it's not ever better than fallout 4😂
Todd reeeally wants Creation Club to be a thing and listening to him talk about it here finally stopped just making me annoyed and now I'm upgraded to actual anger.
Unless they rewrite the whole game, every story, every quest, every faction, every character, the main questline, it's over. There's no redemption for this game.
Elden Ring and Baldur's Gate 3 have ruined us. This big game with no flavor, or same old same old, simple will no longer do. We are basically 40 years into gaming culture. The more history we have, the harder it's going to be on developers to truly win us over.
elden ring is the most overrated pile of tripe thats available. That game hasn't ruined anything lmao. There are many MANY games that came way before it that changed the industry. Not some Dark Souls rip off about finger lore.
@@kayjay8683 It's not a dull game. You just didn't like it. Which is fine. But the vast majority of the gaming world loved it. Your taste in game doesn't mean anything overall. My taste in game doesn't mean anything overall. But overall, it was well received and loved by many players.
@@TwoFoxGibbon completely agree with you pal. I only have e so many hours in a day to try a game if it doesn't hook me I'm done. Glad you and many others could enjoy it. What gaming is about.
I'm not even allowed to finish the damn game, I reached a point where I can't talk to in game NPC'S, if I do, my character will freeze and I litteraly can't progress further in the game. Not even my console wants to play it. That's litteraly how shitty it is.
4:20 haven’t bought a single one of these and never will. I paid 100 dollars for premium, I should be getting all paid content for FREE!!! Why am I also paying for something as simple as new quests. Screw you Bethesda. I love this game, but I’ve always made sure to make it clear that people’s complaints on this game are 100% accurate. There’s fundamental issues holding this game back, as well as greed. We told them to stop this creation bullcrap years ago!
2:04 acknowledging the flaws yet still finding enjoyment in the game is not an issue at all. Not everyone is going to hate the game nor do they need to. Its blindly loving the game and pretending its not a sub par product from a quality standpoint at least in SOME way, and claiming its a masterpiece, that is the problem. But I think people who can find enjoyment in Starfield while still acknowledging its flawed are perfectly fine. Calling people out for liking it is like saying people are wrong for enjoying B-list cheesy slasher films or rom coms. Not everyone should be expected to only enjoy the Godfather
I've never seen anyone online claiming it was a masterpiece though. On the flip side, I've seen hordes of people jumping on the bandwagon to decry it as the worst game ever, repeating the same handful of talking points and calling anyone who didn't share their opinion (which, in many cases, I'm convinced wasn't even their own) anything from sheep to suffering from some kind of stockholm syndrome with a game developer. When that's the baseline tone of the conversation, it's hard to have any kind of constructive discussion without both sides doubling down and starting a flame war. IMO Starfield, as it released, was a solid 7/10 game. Nothing groundbreaking, had some glaring flaws, but it also had some fun ideas and systems, like the ship building, that I spent quite a few evenings playing around with. Overall, I've got my money's worth out of the game, and moved on with my life, planning to return to it once the modding scene matured, but during the release month, if I tried to voice that rather milquetoast opinion, I was shouted down and downvoted into oblivion. You just couldn't have a civilized conversation about this game, and you can rarely do it now either.
@@Horvath_Gabor I'm just saying calling it a masterpiece is where I'd say criticism is called for. But for just liking the game, there's nothing wrong with that
@@Horvath_Gabor IKR? It's like some huge foaming-at-the-mouth troll brigade that has decided that no one should enjoy anything about the game, and they seem to think that they have some impact by going to spaces inhabited by those that gain enjoyment from Starfield and s#$tting in their mess kit. It just gets tiring and you have to wonder why they don't have anything else to do...
@@Horvath_Gabor 7? What lol. Starfield is easily the worst bethesda game, even 76 has more content and playerbase than this. Supporting mediocrity makes mediocrity the new high standard.
With each passing day, I'm getting more and more convinced that this game is a tax write off... It's the fact that they'd spend all this time making something that people don't want, compared to an actual game that does end up selling well and keeping the company well off financially.
I wanted Starfield. I wanted a sci-fi Skyrim-like RPG. I want games that let me explore space. I wanted the game to be good. The problem is Bethesda is incompetent and out of date and never could have pulled off the potential of the setting. I'm glad I saw Starfield's failure coming and saved myself the money.
@@LordShadowZ Eh, it is narrow minded to say that no one wanted star field but at the same time it's like bethesda actively wants that to be the case. Everything just looks feels like a total waste of time, the bad kind lol.
I'm sorry but if you still have any hopes for Elder Scrolls 6 to be any better than Starfield you're gonna be let down again. Expect only the worst from Bethesda these days and at least you won't be surprised when the next Elder Scrolls or Fallout game is so buggy it forces you to reinstall your operating system just to finish the tutorial area. The quality of their games has been on a steady decline for over a decade now and that's not changing anytime soon.
The miscarriage comment was pure gold 🤣🤣🤣 Tech is gonna be bethesda's downfall, unless they get their shit together and either update / overhaul their engine, or pick up another one
wdym update or overhaul the engine? They've been doing that the entire time! At this point its not even an engine issue, their whole damn development process needs needs overhauled
@@syntheticknowledge2967 They've been bandaging the engine. They haven't done anything to actually update it. CoD did the same stuff for years. They need to take a hiatus like DICE did, make their new engine and make it work well and then drop banger after banger.
The engine isn't the issue. Starfield would not be a good game even if it was on UE5, it would still be a boring uninspired garbage. Switching engines does not improve the writing, or game design. It's like saying the SW Acolyte would be a good show, if it was in 3D or some VR experience.
its insane it has 59% positive reviews on steam. it is just utterly insane that most people still like it, will say its good, and just accept it. people who are comfortable consuming slop
everyone falls off eventually. I considered Oblivion bad and Skyrim awful. Others still love it, but Fallout 4, that's the last drop. And others loved it, but Starfiled is much worse. And some still love it. The bad thing is I don't see it growing, just dropping off as they breach support after support.
It sold far less than their previous stuff, so a lot of the people that would leave a negative review didn't even bother buying it, which is even worse for them. It's like games with overwhelmingly positive reviews that peak at like 80 players. It doesn't mean most people still like it. Even the people who do defend the game describe it as like "something to do mindlessly while your brain is off", it's not exactly glowing positivity.
For bethesda fanboys everybody that does not praise Starfield is a hater 😑 this is why we cannot get decent videogames anymore, cause of this stupid mediocrity paladins 😓
@@erykaldo2l270 I'm sure they are out there, but not in the circles I talk to people in. There are very few Bethesda fanboys I know who calls people who hate the game wrong. Even the people who play it, know there are major flaws with the gameplay loop and design of the game. There are some Starfield is great videos on youtube. They all have about 20k views. most of the "zealots" on Starfield are the ones who want to convince the world the game is trash. And they can't handle it if someone actually likes the game. The comment like yours is exactly the type I see all over the net about this game. most people who actually like the game don't even post about it online anymore because they get overwhelmed with hate when they do. It's honestly kind of crazy. Play what you want, hate what you want. It's all good. Outside of clicks and views, I just don't see the point of videos like this anymore. The game is what it is. If you hate it, you'll still hate it. It aint changing
FO4, in space with none of the depth, atmosphere, writing, world building, intrigue, or scale of rpg elements. And that’s really sad considering FO4 was a farcry from older BGS games when it comes to those aspects.
What you love about Fallout was bought when Bethesda acquired the rights, it was created by real humans. What you dislike is BGS additions. So naturally a whole new setting by those morons would be Starfield.
I hated Starfield at first. After all updates i started to like it. Ofc it is buggy hell. Some game breaking bugs etc. I still love the aesthetics, nasapunk and all the equipments etc loads of well done clutter. Ppl says it has like 5 differend enemies. Nah, there is loads of differend kind of fauna to kill. I love to build own ship and with some mods, i could enchange all of my companion to look like what i want. It has lots of bad stuff, still i like it. Loading screens yeah, but think about allways fly to everywhere and every planet manually. Ofc it should be option and with this fast travel system also. Ofc i hope with dlc they add stuff, like more variety in locations, new enemy types, and quests, something more to space like stations, and that horror element was great in new dlc.
Hot take ( but fair, I think) : Bethesda was never actually THAT good. The fallout world, lore, style, tricked us into thinking they were better than they were. And they were really good. But....they haven't evolved. And......now they're on gamepass. Less reason to evolve and grow. I planned to buy a steam deck or series x to play starfield. I never had to. They saved me alot of $.
Yep, its modding that overhyped their games to the point where even they started to believe it and if Starfield isn't a wake up call for them, ES6 definitely will be. The amount of good will they garnered has run out and with asian studios stepping up with their games it will get much worse. All that needs to happen is for some asian studio to create something similar to Skyrim and it will be a disaster for them, because they wont be able to match that level of quality .. just look at Inzoi, the asian sims, it makes The Sims look like a pile of trash and im not talking just about graphics. In over ten years i haven't bought a single western game, a single.. and that's because western game studios seem to be all racing each other on how to make most money for as little effort as possible.
@@MemeWorldCentral it’s actually a perfect take that describes them. They get way more praise than they deserve. All of their developed games are so jank with boring gameplay and ugly animations.
"Hated" is too much effort. More effort than went into the game evidently. I downvote any content creator still making videos so we could pls put the lid on the coffin of Starfield and Bethesda Softworks. and get this junk out of my feed
Another thing is that Bethesda apparently doesn’t check PAID mods by modders. Because there’s Reddit groups where people are compiling a list of PAID mods that completely break the game, sometimes permanently where you need to start a new save. Also Bethesda needs a Report Mod button so people can Report broken mods. This is a MESS.
I remember my friend gloating about the fact that I didn't buy Starfield and saved money for Cyberpunk 2077: Phantom Liberty. Guess which one of us is laughing now?
"We need to do better" Isn't worth anything if you keep doubling down on your stupid decisions... Even their paid DLC is a joke, how about coming up with ways to earn players money instead of just making junk for $3. This company is creatively bankrupt and ES6 is going to be as well.
You're right , The lore is not interesting or compelling They should just let it die and learn from the mistake . Focus on Fallout and Elder Scrolls . Games people actually WANT to play .
Why don't they treat that 7 dollar questline as a DLC you ask? It's simple, if it would be a DLC, then it would be covered by the Season Pass, but they don't want that. They want you to pay for it.
there's just an overall lack of creativity, vision and passion in the western AAA games industry in general, because they don't care, and it shows. corporate slop mentality.
Maybe not the best spot/timing to insert your War Thunder ad. Complaining about "nickel and diming" and a $7 dlc... brought to you by a live service pay to win game that tries to nickel and dime everything?
💥Download War Thunder for FREE and get your bonus! ► Use my link - playwt.link/legacykillahd #ad
the funny thing is i don't view bethesda an AAA game dev when they use the creation engine, the engine is just so jank that it often makes you believe they are a double A game dev or an indy dev, because of the jank of that engine it often feels like it's not a AAA made game.
don't get me wrong, i still like their games even with the jank issues, but i will admit that the engine does have some issues and makes their games look like they aren't a AAA game developer as they look more like a double A developer or an indy dev.
in my personal opinion, i don't think this game will be considered good, but it will be good enough for players, roughly 5 years down the line, just as FO76 has turned into a good game for those who like online fallout, for myself i like the single player experience, which means i never touch the online games.
it sucks that bethesda screwed up the update to FO4, which is why i'm still playing on the last version and didn't update, every time there is some major update to their games, the one thing you can always expect from their updates is that they didn't really bug test it and just released it willy nilly and it causes far more bugs and glitches than the last version somehow.
the modders took a full on decade to fix the issues, you would think they would idk take some of their fixes and implement these fixes in the update, but no, bethesda try it their way 100% of the time and it always ends in a buggy broken game worse than before somehow.
like i would rather them steal the modders fixes and figure out how to implement them into the game, simply out of simplicity reasons, the average gamer really doesn't like searching far and wide of countless hours doing complicated installs of various mods to fix the stupid game.
we just want one stop shop for all these fixes included in the bethesda update so we don't have to always attempt to fix their shit that they should have fixed in the first place.
Yet you continue to talk about it
I'm okay.
1 year omg. What a joke.
But did they ever lead by example?
What example was that?
Paid microtransactions for horse armour???
Is that their example...dooming us all to decades of crap.
Fcccckkkk todd and his shippy company. The only good thing is the excellent fallout tv series.
I got a really bad feeling when it comes to ES6
I can’t see me bothering with it even when it’s $5. I just don’t think Bethesda have the staff these days.
Skyrim tipped us off to this shit a decade ago
You just need to move on and accept that bethesda will never release a game as good as morrowind, or even oblivion, or even as mediocre as skyrim ever again.
First time?
It's gonna be garbage
I'll never understand how the term "Free update" has become normalised. "Updates" used to always be free while DLCs and Expansions cost money.
It's one of those sneaky things companies do with marketing, they twist words during presentations, press releases, other companies catch on and those things get slowly planted into the consumers' psyche. They know exactly what they're doing.
Its similar to how microtransactions are priced. Illegally I'll add. If you look at currency packs or something similar, they claim there's a good value with added currency free of charge. Its misleading and you aren't getting anything bonus. They basically trick you into thinking you're getting more than you pay. Also certain content packs are marked similarly with adding a price tag that's crossed out and its "new" price says its 20% off when the price never changed in the first place. Deceptive marketing is illegal but hasn't been enforced in 20+ years.
Todd said years ago that a regret of his was that Skyrim was not monetized at start and that a lot more money could have been made. So you can be sure that ES6 will bleed you dry for the investors he told that to.
Mods will be constantly broken guaranteed.
Do you have a link? If not.... Well ..
Source: trust me bro
That sounds a bit unbelievable, even for a guy like Todd Howard. Would you happen to remember which interview that was from?
@@princerose233 REPEATED RECENTLY .Did you not watch? mr matty plays, todd howard video or see games radar website todd howard regrets not supporting fallout4 or Skyrim for longer = monetization .............IF NOT .....WELL ...
Well when the main writer says people don’t care about good stories it’s no wonder we got starfield
the writer is only half right, players dont care about story in some types of games like fps grind but in RPGS single player they 10000% care
Yet people keep playing it. Maybe IQ isn't something gamers have.
@reginaldfluffington5142 or maybe some gamers aren't as entitled as you are and are happy with what they have instead of crying about it. I'm having fun in starfeild.
@@Gabriel902884 We all know this. That's why Rings of Power and Halo TV shows have an audience.
@@goldenburger836 Just because you are happy with playing with shit doesnt make others "entititled" for not doing the same
7 bucks for such a minor quest is absurd. There are free Skyrim mods that are far more engaging and interesting.
Fyi, the gun you get from the quest is still glitched and you can not reload it normally. If it happens you have to either drop the gun and pick it up or fast travel. The bug was known for months now, still not fixed.
@@yhormthemidget nope it isnt bugged. Luke stephen is wrong and most likely didn't update his creation, the gun has been fixed days after the quests release. Misinformation about Starfield is unprecedented in the video game industry
7 bucks for a single quest while in Fallout 4 you can get a whole new 10 hour main Enclave quest and like 30 weapons ripped straight from the latest CoD, animations included all for free.
@@lexus8018 10 hour enclave quest ? Are you drunk ? That was a paid quest for years too by the way
@@foxmulder7436 He's talking about America Rising 1 and 2
Charging $7 for a 20-minute quest isn't nickel and diming; it's pure gouging. I can't even fathom why Bethesda thought that was acceptable, let alone why anyone would actually pay that much for it
Remember when you could buy an expansion pack that adds like 30% of the base games content?
Oh wait, you still can! Elden Ring just literally did that.
Anyone acting like the value proposition on these paid for mods is acceptable are absolutely in denial.
If you broke down Shadow of the Erdtree into its component parts and sold them at Bethesda's price point it would probably cost about 1,000 dollars.
Bethesda is full of clowns these days.
@@JasonSchwartz51580yep. Elden ring is a great example. Phantom liberty literally turned cyberpunk into a different game. Bethesda is just so out of touch it’s not even funny.
@@JasonSchwartz51580 is shattered space not coming out?
@@dtube441
It is, will it come even close to being what I describe?
We'll see.
I mean look at the comments like some of which he showed in the vid...those people are hellbent on liking to get it from behind no matter what...they pay for a bug riddled game with a horrible story and gameplay and even defend them against the most understandable and justified criticism... they really like to bend over...no wonder that our boi Howard doesn't feel the need to improve on anything...
todd just honestly never fully understood what the players wanted. he’s slowly taken so much from elder scrolls. bethesda has never listened to feedback.
There was an interview with Todd Howard and he explicitly said that they look for features they can cut.
He sure knows leather jackets, though...
I think the Todd the Seagull from F76 story that leaked was the most telling, he walks into a project studio, blabs about his vision, shits on everyone elses ideas and flys away to another meeting.
@@boxhead6177 nah he's a mentally challenged shapeshifter that also known as TOAD HOward.
always ribbit on others complain as ''YES we heard'' and proceed to do nothing much for now.
Unfortunately he left out what had made Morrowind, Oblivion, Skyrim, Fallout 3 and 4 so succesful - The ability to explore and discover new things. It's just fast travel from A-B with quick loading screens and nothing to explore in between. There's nothing to even explore once you arrive at your destination, other than a procedurally generated area with cookie-cut structures exactly the same as every other location.
I remember my sense of wonder and exploration falling flat on its face early game the moment I landed on a suppoedly previously unexplored planet. Felt like I was the first person to set foot on this world, then exiting my ship and realising there are human-built structures all over the place and, worst yet, a fucking settlement not 200 metres from where I'd landed. It's like Neil and Buzz going to the moon, exiting the LM and finding themselves next to a fucking retail park.
I went from anticipating Elder Scrolls 6 to dreading Elder Scrolls 6 these past few years. It really breaks my heart to see my once favorite devs fall so far, I put thousands of hours into Oblivion and Skyrim but I can't say I've enjoyed anything from them in the last 10 years. If it wasn't for Cyberpunk and Baldur's Gate 3 I would of quit gaming entirely, they saved my love for RPG's.
Bethesda has never changed, they're just getting more tech through AI to make it so they can do less. Even Skyrim was just a beta test game for their new system and they lucked out it was so successful
What sucks more is that they wont give anyone else a chance with the TES or FO IP to make a side game. I understand why they wouldnt tho cuz the way how people praise obsidians NV more than their own games must sting.
If I may, as by your own admission, there's not much keeping you in the gaming hobby, can I steer you towards Enshrouded and Wartales. Both came out this year, both are AA and they are, imo, exceptionally good. There's LOTS going on underneath the veneer then you might get from a cursory look.
They're deep and engaging games that are, first and foremost, just great FUN to play. Then they double down on the fun aspect by giving you really interesting and satisfying decisions to make. They both look really beautiful with a unique aesthetic art design that always feels cozy or appropriate.
To add to all that, because they're AA, you can pick up BOTH for less than the price for AAA and you'll have literally hundreds of hour worth of really satisfying game play....for less than 70 bucks...what's not to love :P.
blame microsoft for that...just wait till black ops fails....
Same, started out with Morrowind when I was a kid, I didn't even fully understand English at the time but I still loved it, sank countless hours in Oblivion and Skyrim as well. But now I don't even look forward to TES6, if Fallout 4 and Starfield is anything to go by, it's going to be mid at best. I hope we're wrong.
"selling for 700 credits at a time "
the fact they wont put the actual prices in dollars or even talk about them in dollars shows how much of a scam it is
they are shady as hell and they know it
I told them to drop this stupid atom currency.
These fake currencies that you cant transfer back to dollars should be illegal in america.
Wheres the oversight
I dont know how people can still be exited about elderscrolls six? The bethesda that released Morrowind is no more.
At this point I'm just waiting for it to release to see if they keep their word about having Skyrim grandma as an npc in the game
@@giantdwarf9491 lol
man I got so excited when they release the teaser of tes 6, but I just dont care no more.
I'm so afraid of ES6 because I loved Skyrim. The Elder Scrolls universe is amazing, and def made an impact on my own writing, but if Emil is working on the writing, well....I don't have any hope for the story lol.
@@giantdwarf9491 Still gonna play the Skyrim mod with her in it and play as her grandson. Paternal of course, my character is an Imperial and she's a Nord. Gotta respect canon.
Starfield is an office simulator. I swear 75% of my time in the game was wandering around cubicles and HR departments.
Now that's a fresh take and a good one.
Yeah, I see where you're coming from.
The Ryujin industries storyline in a nutshell 😂
The grocery store simulator is more fun to play than starfield
Ok.
But you still bought it didn't you?
Prepare for Starfield 2, where 95% of your time is busy office work.
But don't worry, it'll have x16 times the tedium for NPCs like you.
Elder Scrolls 6 is doomed. It will never live up to the current gaming standards of its peers, but most importantly, it can't possibly reach the expectations that our collective nostalgia demands of it.
Nope, it just needs to be a well crafted single player experience like Elden Ring, BG3 or Hogwart's Legacy, and the nostalgia gremlins will be happy. It really is that simple. Except it probably isn't that simple for Bethesda any more because they no longer seem to have anywhere near the resident talent that those other studios have.
@atmosphere60 If I were to bet, I'm almost 200% sure they're forced to follow the same guidelines as those of the streaming services regarding storyline and characters. Perhaps you're familiar with the problems that arose on the War Hammer 40k Netflix production?
These political correctness and inclusion guidelines are hampering creativity all across entertainment.
I'd wager those same factors made Starfield so watered down and uninspired.
If there is any talent left inside BGS, that kind of hamstringing will prevent them from taking risks.
Lastly, the Creation Engine is beyond outdated. If they use a new engine, it'll be their maiden voyage using it. Could make things a technical nightmare.
it still will be a commercial huge success, and even these youtubers that sometimes criticise bethesda, will help it to become that success, sad but true
It absolutely could live up to the hype if they made the right decisions. Making a good game is not impossible especially with the size of their studio
@Eirikr07 I don't think it's impossible, but the larger the studio, the more implausible it is. Especially if the studio takes the financial incentives that require adherence to diversity quotas. That instant capital has been the downfall of many studios. I think BGS's last entry had such watered-down dialog and characters due to that deal with the devil.
We got starfield instead of a new fallout game and it wasn't even better than fallout 4 some 8years before it
Well, i think if they did a new fallout it would have turned out to be the same shitshow. Look at fallout 76 which in my opinion is an absolute insult to the franchise
@megaplexXxHD fair point but it's still sad and funny that their first original ip just crashed and burned instead of them playing it safe and ACTUALLY giving fans more fallout or elder scrolls
fallout 4 sucks
@@jamesquinn6662 for r eal
why the fuck do ghouls pop out of the ground? its like some dev who never played fallout and was never briefed on what it was thought they were zombies
Its literally fallout 4 in space, except without any of the lore that made fallout interesting.
Charging 7$ for the Trackers Alliance quest should be criminal. Charging 5$ for the Escape mission - is also criminal. They should be ADDING this content to the game FOR FREE. Not selling content to their most loyal players in an ala carte fashion. It feels so anti-consumer
"We'll fix it like No Mans Sky.... at $5 a fix!"
If you're on pc, you can sail the seven seas for some of these creations if you get what I mean.
Ridiculous? Yes.
Criminal? Far from it.
It's a mindset that stems from micro transactions. People pay all sorts of money for skins and other goodies. Attempting to file a quest line under a micro transaction is just dumb.
But not as dumb as those who paid for it.
It would have been more appropriate to roll it into the expansion.
Is the sniper rifle still bugged where you can't reload it?
@@GameBoyDameThe game itself isn't good enough to pirate
They do not think about the things they add. You have a scanner, but the data it collects isn't accessible from anywhere. They have things because they are expected, rather than understanding WHY they would be there.
I love how instead of trying to rectify the horrendous procedurally generated content, in 10 months they add a car that lets you explore the aforementioned content slightly faster😂
Thata one thing i hope they can fix in the general, they've already made procedural planets and landscapes the bases of the majority of the content of the game so it would be a dauntinv task to just rip it out and come up with something different/new, so i hope they flesh out the procedural generation a little bit... Add more for algorithm to generate and changes it variations to that it can create intesresting anomalies to find, kinda like the far lands in minecraft for example.
@@pwnomega4562 Funny that you mention minecrafts farlands... You know how you cant go to far away from your ship in Starfeild?
Minecrafts Far Lands and That problem with starfeild, are rooted in (essentially) the same place, an outdated co-ordinate engine, go to far away from the origin (0,0 in mc, your landed ship in SF) and the game starts to break down, in minecraft this came about as the far lands, in Star field, this comes about as the game crashing, so Bethesda simply.. stopped you from going to far away from your ship.
Its really disapointing since, with the help of a mod to disable the icons, the shards are congruent (match up) and they even coded Orbits for the planetary JPEGs, its clear Bethesda had a much larger vision, but were incompetent enough to not check that their engine could handle it before dedicated years of development time.
@@kyoko4651 yeah, you make some good points, just I meant they should create more things for the algorithm to generate to give the algorithm to work with but also change what is it? Parameters? To allow for more variation to create anomalies with the terrain and POIs? I know you can't stray more than a couple kilometers from your ship but when I brought up the farlands in Minecraft. What I wanted to highlight is what you see in the farlands. travelling an extreme distance or anything like that is irrelevant as very few people have actually made the journey to the far lands in Minecraft, though having total uncaged freedom on a planet in Starfield would be nice.
But even then you don't even need to goto the farlands to find interesting things in Minecraft because of how the algorithm allows for such variation. A lot of people dog on Starfields procedural generation when games like Minecraft and Terraria rely a fair bit on procedural generation and those games aren't boring because they did it better and gave it enough things to play with to allow for the algorithm to create More variation.
Right now in Starfield, you land on a planet and it's the same thing, different or similar planet, and all the humanoid/robot enemies are just "guy with gun"
This one of the reasons why Starfield should have really went all out into fantasy with this game because it would give the procedural algorithm more to work with to allow more variation rather than most planets either resembling a dead moon or an earth like.
@@kyoko4651 yeah, I know you can't wander farther than a couple kilometers from your ship just when I brought up the farlands from minecraft was I wished some of the planets look anomalous, like the farlands. That and they need to add more enemy variety, with the POIs and enemies as most of the enemies are just "guy with 🔫"
They should have really leaned into fantasy aspects with this game because fantasy is what BGS is pretty solid on and it would give the procedural algorithm more to work with. The only fantasy aspects honestly is the space rocks and the starborns which just feels like off-brand dragonborns.
@@pwnomega4562
Why do you hope for a dead game to be good? Its Bethesda, move on and play something better instead of scratching the bottom of the barrel. Since Fallout 4 it has been clear that they cant make games anymore. Starfield is already a disaster that cant be fixed, it looks bad and runs utterly terrible while it didn't even had maps and mirrors probably still cant reflect.
Games 10 years ago had reflecting mirrors, even unity asset flips have it so why are your standards so low that you genuinely care or hope for this mess?
"We added a vehicle... don't mind that the engine can't keep up with it leading to a lot of pop in or that we clearly didn't setup any of the maps with driving a vehicle in mind."
"We added bounty hunting... it gives you a gun that's broken and we can't be bothered fixing it, also bounty hunting doesn't make use of the brig hab."
try using the vehicle it can be used on all terrain, the vehicle works perfectly no issues you’re just crying about the game for no reason
@@MemeWorldCentral if you think everything is perfect than you live in a world of illusions and falsehoods
@@MemeWorldCentral It really is amazing how pathetic some people are willing to make themselves look to defend this game.
"works perfectly" "no issues", I've used the vehicle, everyone else has seen videos. You're clearly lying.
Your name is spot on though, you've turned yourself into a living meme.
@@MemeWorldCentral This guy plays starfield! Point and laugh! 😂👉
@@cormoran2303 He jumped on to the bandwagon. I remember before this game came out people were hyping out of control but after it proved not to be what they thought it was going to be they just doubled down. Starborn? Really? Why not just say dragon born 2.0
I still love to point out how the weapon mod crafting was lifted straight from FO4 without any thought of whether it made sense. You don't create weapon mods from scratch in the 21st century, you buy them from companies. Why would you need to craft weapon mods in a highly advanced society with FTL travel? they would be made by professional companies and sold alongside the weapons. But no, we are going to travel to various planets to grab the raw elements needed to craft something that should be sold in stores....
A yes, Starfield. A whole universe with nothing to explore, do, craft or collect but you can see the same 5 structures and fight the same 5 enemies 🤣 A truly triple AAA made for the modern audience.
The frustrating thing is, Starfield is the only game that provides an open world moddable FPS RPG sci-fi experience. Bethesda have no competition in this area. :(
We have dismissed that Claim!
Triple tripe A? So a sextuple A game or AAAAAA
@@blakecasimir No Man's Sky? Outer Wilds? The Outer Worlds? Cyberpunk? Just because you haven't heard of the competition doesn't mean it doesn't exist.
It only means you haven't looked for it which is entirely different from what you've said.
I think you're right, and that is a sad thing. However, doesn't Cyberpunk 2077 fit this description as well?
It will never be "fixed". It's impossible. You'd have to redo the whole dev cycle.
even modders gave up on it
You can only fix what is broken. Starfield is just bad, aside from the technical issues. And when those are gone (most likely won't) it would be a smooth but bad game..
@@sword4005this makes no sense? There’s like 100 car mods less than a week later
@@sword4005
that was only one modder, the rest have been modding the game ever since.
like i understand that you are just repeating what others have said, and when the game came out i fell for that as well, but as one who frequently goes to the nexus to see what's new all the time for bethesda games, starfield when the game came out already had over a thousand mods in the first month, now they weren't very ground breaking mods because the creation kit was not released yet.
but the point is, modders "plural" have not given up on the game and have been making thousands and thousands of mods since the game dropped and it has not slowed down, hell if anything it's speed up because of the creation kit was dropped finally.
i fully expect this game to get better as time moves on, just like all bethesda games, FO76 came out as a shitshow, but it's gotten frequent updates and support through the years and it's significantly better than it was when it first released.
it sucks that their games release in such broken messes, but in time i believe they will make the game much better down the road.
@sword4005 it's because of the ancient engine Todd Howard refuses to give up ok instead he rather duck tape it more and slap some gift wrap on it and call the engine upgraded.
the fact they sold a gun for 7$, and IT STILL CANT BE RELOADED is wild to me.
After playing Fallout London, it really shows how bad a job Bethesda have done making Starfield. All the stories, quests, exploring the map around London is still super exciting after 100h+, in a way that Starfield never achieved. And I am not even that big of Fallout fan, as I prefer fantasy or sci-fi to the post-apocalyptic theme.
Utterly embarrassing that a group of amateur modders makes a better Bethesda game than Bethesda has been capable of for many years...
I have had to give up FOL after the game crashed so frequently it nearly broke my PC. Shame as when it works it really is superb.
On the other hand, Fallout London only happens because of the core decision for them to make their games moddable. I'm playing Fallout 4 now because of Fallout London, and still plan on doing a base game replay later to finish Sim Settlements 2. Whereas a nominally better game like RDR2 or Cyberpunk I'll probably never play again cause I've explored their base games as much as I want.
Sim settlements is not base game lmao@@kcolloran
@@zachrohler1047 I'm pretty sure he meant base game as in the actual Fallout 4, not London
@@kcolloran There engine is still gameybro, it was moddable since Morrowind which is why its still moddable now.
Also they tried to and are now making paid mods, get your hand out of your rectum.
Bethesda stockholm syndrome, poor bastards. They're locked in.
Fanboys will be fanboys
They made the games they buy their whole personality. Absolute consoomer brain rot.
By 'fanboys' I assume you guys mean people who are just enjoying their time playing the game? Meanwhile you guys are here complaining about everything. Peak internet brainrot.
@@harrasika fanboys are consumers who cannot have an objective opinion and love the game by proxy of the company who makes it.
By comparing and contrasting the game, you are closer to an objective opinion that’s valuable to consumers who prioritize an enjoyable experience in this medium. Especially with triple A titles like this and the rising prices of games
@@L3yL1n3 Fuckin' A.
The problem isnt even the engine its their terrible writing team they could get a new engine and the result would still be the same
Writing is a keypart of a RPG
It's insane to me that Todd Howard can say at 3:09 to expect harsh criticism, when the consumer doesn't get what they want, and then do nothing with that feedback.
Yeah they've been this way since like Oblivion at least. They've also been known to blacklist creators that present harsh criticisms for their games
Todd Howard is a top tier snake oil salesman. He can sell the audience big and great things...and never deliver. I'm just glad people finally caught on
I want you to walk into a Microsoft board meeting crying and complaining while Todd presents a shit ton of money 😂
Wow I forgot the game existed
Seriously, the only time you remember it does is when you see a video like this about it lol
Same. I don't hate it. It doesn't bode well for ES6 though. F4 started the slow decline of Bethesda, Starfield is just another example of "enshitification". Where newer things are demonstrably worse than old.
@@quademasters249 dude that started with oblivion and was hammered with skyrim. skyrim is literally a bunch of fetch quests with dungeons that are straight lines that loop back at the end. and no rpg elements.
Same. That is why I disagree with the Thumbnail. The game is not hated. Hate would require people to care. But in fact most people have already moved on and forgot about the game existence.
@@quademasters249Bethesda has been in decline since before skyrim.
I just can't play this game after playing Cyberpunk 2077 (A masterpiece) , Cyberpunk has put the bar so high for me that starfield just feel as a kid first gaming project , No music , dead npcs , The combat is just just shit , the ai is shit , The loading screen , the sounds 🤮🤮🤮 where as I was just completely lost in Cyberpunk , The music 🗿
The Npcs 🗿
Combat 🗿
Story 🗿
Immersion 🗿
Been wondering around cyberpunk just fighting randoms and its been fun as fuck story got me invested within the prolog and thats saying something felt like one of my favourite rpgs too
The worst for me is the writing, quests and dialogue. Soooooooo bad
That’s literally the best part of the game, what quests did you play??
All the dialogue i've seen has made me cringe at how bad its written and acted
@@jesterssketchbook people showing dialogue purposefully show only the bad dialogue.
@TheParagonIsDead yes, bad dialogue = bad. The whole games premise is boring, its so safe and dull.
@@newlandpencilnut4754 the dialogue isn’t bad though, have you even played outside the main quest?
Starfield Instructions:
Fast travel to planet, run for 30 minutes, shoot bad guys, loot, fast travel to vendor, sell loot, repeat.
I waited three years for this.
Twenty five years in the making.
You missed the original gameplay. Spend another 30 minutes dropping random items all over your ship floor to "organize" your inventory.
@rasmasyean
I forgot that was a skill qualifier.
So long ago..
It's the Supermutant letter in Fallout 4 : "Loot Kill Come back"
I think Bethesda wanted you to stop, look & listen to what they created not sprint to 2D loot screens
I feel like im the only person who likes starfield. Does it have issues? Yes. But I just love the besthesda loop. And I have a huge love for sci-fi, which definitely is a bit of conformation bias.
Damn, though... I dure do love roleplaying as a space exploring crew
You, me and tens of thousands enjoy it every day. It’s just very popular to hate on this game.
they were banking on modding making up for their lacking.... it was a bad bet as modders find the game boring so they wont' mod for it.
It’s one of the most modded games of all time and it’s only been out for a year
Remember when low IQ Xbox/Microsoft players said "OH WE GOT STAR FIELDDDDDDD"? Yeah that aged like fine wine huh? Lol
Only good project I have found is Genesis a total Starwars conversion mod in progress. I can’t stop playing it it’s super fun. But could careless about Starfield or Shattered Space lol
@@steveharvey441Quantity does not equal quality.
@@steveharvey441 Stop the CAP nobody plays this hot garbage.
I tried out the vehicle update. Drove around a couple areas 15 mins and uninstalled again. The game gives an instant sense of extreme boredom.
What’s boring about it
16 times the boredom!
@@MemeWorldCentral Generic planets with nothing unique to find. Compare that to the one person developed Chained echoes. nonsensical crafting stolen just copy paste from fallout, It doesnt even feel sci fi, just different unrelated setpieces of nature with nothing to do. The smaller buildings all look like office equipment no matter were you go, no interesting quests, characters, dialog, the gameplay is clunky and well not even space flight. What is not boring about it for you? I cant remember one exciting moment of it. I am not a Fallout fan at all but Fallout 3 is sooo much better.
@@listrahtesthe only exciting thing about the game was building several outposts for xp farming vytinium fuel rods. And it’s really saying something when an xp farm is somehow the most interesting parts of the game, instead of the story, mechanics, etc.
@@listrahtes Planets with several aliens and flora to find with several structures and resources scattered out for you to scan and sell data with. Basic crafting that makes sense, I think everything about it screams science fiction and what do you mean Smaller buildings? Most buildings I enter unless they’re corporate buildings or research facilities don’t look like an office or look like office equipment.
Plenty of interesting quests and characters that you could enjoy but I’m confident you just don’t enjoy them just cause you don’t want to. The gameplays pretty basic mechanics I guess that’s up for opinion. What’s not boring you ask? The fun of getting to fight against aliens that have been destroying and killing humanity for centuries and then discovering how they do it and then getting to go through the plenty of story filled and impactful things that happen throughout this singular quest line like getting to choose between a virus that could wipe them out or bringing back an extinct species that used to hunt those aliens down.
Also the traversal and discovery of new hand made creatures and plants that I can scan to sell for money which I can use to buy amazing ships and weapons and armor that help me on the way to commit corporate espionage and rank up to special opps and getting a surgery that gives me an implant to control human minds with. You like fallout 3 more I guess? Cool looks like you’ve discovered an opinion, you like post apocalyptic rpg games more than sifi rpg games wow amazing.
You’ve made zero points in your argument because i’m confident you played a little bit of the game and just assumed it was bad cause everyone else on the internet said so. Go ahead and reply to me with actual valid arguments then we’ll speak
I love the game...
Still better than Outlaws.
But saying you’re better than a Star Wars IP is akin to saying…..
Your kidney stone is less deadly than cancer
Honestly, I disagree.
Star Wars Outlaws is absolutely a generic game and has plenty of problems but there is also some occasional fun to have in it, but Starfield is really just plain bad in every single way.
@@user-lz5vh9bb5w from my experience, the roles are reversed.
Outlaws is best compared to Beyond Good and Evil which is a 20 year old clearly unfinished game with terrible stealth, bad shooting, really bad flying and a very endearing cast and atmosphere.
20 years later and Outlaws has all of those things except for an endearing cast and atmosphere and launched so incomplete that paid-early-access save files are incompatible with the launch version of the game.
The ship in Outlaws looks like someone stripped down one of the hab modules in starfield to make it somehow even more visually dull.
sorry to be that guy but it's "akin to saying", not "a king to saying"
This game looked old the day it came out. Janky, ugly and bland. Never ever let a fucking sci fi game be bland.
you're blind if you think the graphics look ugly. There are some extreme high resolution textures in the game. Now the character models, they are ugly.
@@beethovenlivesupstairs4182 Umm, texture resolution has nothing to do with something not being ugly. 😅
@@beethovenlivesupstairs4182Are the High Res Textures in the room with us?
@@beethovenlivesupstairs4182 People are happy to play games with low resolution graphics as long as the character models are good. All the pixels in the world won't make poorly designed content look better.
@@beethovenlivesupstairs4182 resolution =/= good graphics, you donut
Starfield is the kind of game you get when devs are tired, when they don't have passion about a project or are being suffocated by corporate decisions that don't make any sense and take away any freedom the artists have. This game feels like it was made on an assembly line. It feels soulless, like barely any passion was put into it. It feels like Starfield was made just to be made lol. By far one of the WORST Bethesda RPG's there is. How the fuck do you take a sci fi concept and succeed in making it this boring? Idk. But they somehow pulled it off. Feels like a wish dot come Star citizen.
The problem with starfield, and bethesda for that matter, is that its been following a trend bethesda has had since oblivion where we're given less if everything, with lower quality everything and we're just supposed to accept it. Starfield is the culmination of all the watering down, all the cut corners, and all the laziness they've had. ES6 is going to be a huge disappointment because bethesda doesnt know what makes their games good, and they refuse to listen.
were not given less. Were given the same stagnated bethesda design. Their design and technology are stuck in the early 2000s.
ES6 will be a failure because it will retain all the same aged old design philosophies that has not evolved from bethesda.
E£6 guaranteed will be a fail, I imagine they will try to make a Skyrim 2.0 but still end up missing all the things that made Skyrim great,it will also have woke components,it will also have an even more boring main story,it will do have a huge massive world but probably people won't be impressed anymore,unless they pull a Witcher 3 with amazing story and world building, however I believe Bethesda is incapable of doing that,they lack the talent and they are infected by the woke cult.
They didn't holdback anything with Fallout 76, it started out bad ;but is a great game these days and the new content is free (they just did a big map expansion 2 months ago and are dropping a new update with content in 3 days). Not the best game ever ;but I still play daily.
@@lostvayne9146 It's 100% less. Less armor, less weapons, less magic, removed spellmaking, less spells overall, removed star signs (the stones dont count), etc. It's less of everything (not even including what they had in daggerfall), AND the stagnating bethesda "formula".
@@fs5866 "...all the things that made skyrim great..." we can agree to disagree here. I agree with everything else. They don't know how to make their games good because they don't understand what was good about their games before.
I decided to boot it up again last week after almost a year. Turned it off after 15 minutes. Nope.
Those anti-haters comments makes me sad. I am a bethesda long time player. While older tes 3 4 and 5 took thousands of hours of my life combined, starfield does not catch on. I tried forcing myself a couple time into this game but still it repulses me. Contrary to skyrim for example, no mod will save starfield, as it is the core fundamentals of the game how are flawed. The story is absurdly lame and boring, and it should be totally scrapped. Characters are stupid annoying, i quickly grew hate for some of them, while the game forces you into one "excited cheeky explorer" archetype. The leveling as no depth, so is crafting. It's repetitive, it's empty, it's non engaging.
Being anti hate is bad now lmfao. One thing is not liking a game and just moving on another thing is hating the game and its developers I swear you'd think after a year all the ones who disliked the game would have moved on by now but nope is seems hating things is more fun than finding/engaging in things you enjoy
My issue with Starfield is mainly that Bethesda didn't actually sit down to make "a game". Instead they had a bunch of different groups sit down to work on different parts of a "Bethesda experience" without being hindered by a design document. It makes playing the game feel like reading a book written by 12 different people taking turns to write chapters without any coordination.
There's a ship builder that is pretty good but how you design your ship is never really relevant. The game has space combat but all the stuff that could make space combat really fun is missing. There is a lot of gear for your space ships but it isn't balanced out to offer sensible choice. Some stuff is just higher level and flat out better than other stuff.
There is ground combat but nobody sat down to design interesting combat encounters. Fighting wildlife feels a bit unsporting, and human enemies are AI challenged. There are a lot of weapons but no effort was invested in making the weapons coherent or making the various types be alternatives with different qualities and weaknesses. Instead there is a clear progression of certain weapons just being plain better. No need to worry about fighting in space or cold environments or hot environments.
There's a lot of effort invested into the RPG aspect but there's no effort whatsoever invested into actually making it feel like anything ever makes any difference. Doing a quest or not doing a quest doesn't change anything. There's a lot of effort invested into the concept of "exploration" but exploring is fundamentally a meaningless activity. There's nothing particularly interesting to find, no consequence or reward for having found it, and wherever you go there's always abandoned bases and other ships roaming around.
And don't get me started on base building. It feels very under-polished, very basic, and very much a pointless exercise unless you want to farm resources or experience. And at the end of your stay in that particular universe, you leave everything you've painstakingly built behind, never to be seen again. And of course there's character levels and perks and stuff, but there's nothing transformative in the perk list, meaning at level 50 you do the same things in the same ways as back when you were level 5.
There's so many subsystems in the game but there's no synergy between them, and each subsystem suffers so much from a lack of scope and follow-through.
It has a whole lot of stuff to do, but no reasons to do any of it.
In short, bad writing
The writing breathes life into a game you get attached to characters and invested in their story's
Bethesda dropped the ball on the most important aspect of making an RPG
@Monochromatic_Spider underrated comment, you are 98.863% correct.
0:47 You're right. The reason(s) Bethesda Game Studios is unable to field another "Skyrim" or "Fallout 4" is because 3/4 of the team resigned, or retired in the wake of three main factors, and several smaller ones. 1. Covid. 2. Xbox buyout. 3. Fallout 76. The smaller factors were things like work environment, crunch, studio direction, management... etc etc. Here's the takeaway: Bethesda is past it's golden age. Bethesda today is not the same Bethesda as 2015. Next year will be 10 years since Fallout 4, since most people began leaving the studio. The entire culture there has changed. The entire creative flow has changed. Management has rotated. I'll say it again: Bethesda today is not the same Bethesda as 2015. This Bethesda did not make any game prior to Starfield. Everyone might as well view Bethesda now as a new studio, with Starfield being their first game. The current team overseeing Fallout 76 is split up between a skeleton crew in Austin, with a couple managers in Maryland, and the rest is done by third party studios like Double Eleven and Sperasoft.
That explains why their Starfield updates and communications felt like they were being run by a skeleton crew. I figured it was more due to quietly restructuring after the Microsoft buyout.
Their real talent left during and after the development of Oblivion. This is around the time Robert Altman pushed out Christopher Weaver and I don't think that's a coincidence.
Bethesda in 2015 was already a far worse Bethesda. 4 is garbage compared to 3.
@@heetheet75 shieeeeet. I finally finished Fallout 3 last week, because that pile of defecation refused to let me finish the game since 2008. Let that sink in. No matter the OS, tech, set up, community patches this pile of *** always found a way to stop me from finishing, even speedrunning for the sake of end credits. God I hate it. Way back then I wanted to play it, now I just wanted to finish it for the sake of it. And when I saw the ending slides, the amount of them and what happened to everyone I finished quests for, just like in other RPGs... I didn't get the joke. I want my hours back. And if F4 is even worse... Bethesda's Only good game is Morrowind, after that it is a firm, dedicated degradation by a braindead studio.
I just wanted to went to someone who is not sucking off Bethesda's Fallouts.
@@DrLicuid I won't dock points from the game for being difficult to run these days since when I played it in 2007 it worked perfectly on W7 and these days you have mods like TTW. Or just use the GOG version, that worked just fine for me on W10. But really, you play 3 for the side quests and the world, which is the darkest and grittiest Fallout world. The quests have branching paths and different outcomes. Plus, it's still an RPG. 4 has none of these things. The side quests are atrocious, the world looks way too bright and plasticky, the lore is even more messed up, no skills only SPECIAL points, every quest choice is Yes, Yes (Sarcastic), More info, No (Yes, but later).
If they dont stop living in the past. They will end like piranha bytes
One year later, and I still haven't completed the game after walking away after some 30ish hours finding the entire experience a giant lackluster...
Sheesh. The game is that bad?
@@stripedrajang3571 No.
Starfield was an attempt at mediocrity. The factions are generic, the cities are generic, 99.99% of plants are procedurally generated, and every planet has already been explored by somebody else.
Like seriously, believing that Cowboy Planet and NASA Planet were capable of large-scale warfare is far too difficult to be immersed.
Loved the NASA aesthetic, it was something I hadn't seen before. The world building, as well as the scope of the game, needed some massive work.
I mean we cant have maps anymore, mirrors dont reflect and so on. Its fully pathetic and I cant believe anyone bought it or had any hopes for it. Bethesda died with Fallout 4 already
They should of just kept it at a few planets...but more fleshed out . I think they got pressured into trying to match something like No mans Sky and they just padded it to expand it and spread itself too thin.
They made a space exploration game with zero space exploration and zero alien races to expand the universe's lore. You fast travel to a planet and fight humans in either a lab or factory.
What Bethesda called 'NASA Punk' is just renaming cassette futurism, so they can try to look more creative than they actually are. Alien: Isolation is a great example of this aesthetic.
@@mchapman2424 I was absolutely blown away when I found out they didn't have the balls to add a SINGLE other sentient race.
Not ONE!?
Never played the game and never will, I can’t believe they’re selling individual quests as dlc now and people actually buy it and defend it.
Skyrim in space would be better than what Starfield actually is.
Yes.
Starfield is Skyrim in space the moment you people accept that the moment you start understanding why Bethesda is like this
@@KingJ1397-v8q Starfield WISHES it was Skryim in space, it TRIES to be Skyrim in Space.
And it fails even at that.
Skyrim in Space it is not.
@@JasonSchwartz51580 hence my point, and why Bethesda will never change is Skyrim is the best game to ever exist to fanboys then starfield is a good game in that scaling . and TES 6 will also be a good game in that scaling just not as good as Skyrim, as it’s the best game to ever exist
@@KingJ1397-v8q
But it isn't a good game in that scaling.
That's the problem. It's not a good game at all.
Skyrim for its many faults has many redeeming and charming qualities.
Same is true for Oblivion and Morrowind before it.
Star Field has NONE.
Your point is just invalid, that's MY point.
I have such strange memories of playing Starfield. I gave into the hype and got it when it first released and put just over a hundred hours into it yet I can barely remember anything that I did. Most of that time was just walking around wandering in generic zones. It's like a weird fever dream where it all sort of blends together and leaves this smudge of a memory. The only standout to me was the ending which was interesting, but didn't really go far enough to make a big impact.
Weird, I have many fond memories of becoming a space cowboy and space pirate then going the military and proceeding to join a company. I don’t know why but it seems people didn’t really do anything with their game
@@MemeWorldCentral Please go into detail about how you were able to roleplay as these in depth.
@@BrandonDenny-we1rw What does that even mean? How was I able to roleplay as a military officer? By selecting a past and then proceeding to join the vanguard.
@@MemeWorldCentral right. thats not shallow to you? No dialogue options in other places to stand out as that, no way past "joining" a faction and doing some quests but are you able to actually roleplay in the world as someone like that and to whom others would react accordingly to.
or do they just act the same no matter what faction or backstory or whatever you choose
@@BrandonDenny-we1rw That’s not true, as a space pirate I can rob people and steal their ships while getting to hang around and access pirate based areas and npcs. You can be captain of a pirate group, if you join the pirates before joining the uc you will get asked about what happened and you have to persuade them by lying in order to be accepted as truthful to be considered a loyal uc vanguard
in almost 1 year we got:
-Bug Fixes
-An "Eat food off the floor" button
-Maps
-Difficulty options
-A rover for bumper carring around in empty procedurally generated landscapes.
-Creation Club integration with no moderation where some dude can put up a mod that makes your gun attachment give you 10 extra health and charge 2$ in Bethesda fun bucks for it. (When the cheapest price of bethesda fun bucks is 5$ for 500 fun bucks) along with quests features that could have been added to the game for free to add some content to the game, only to charge money for them.
-A bounty hunter faction with 1 quest that ends on a cliffhanger and then tells you to do radiant quests with no payoff
-A 7$ quest that ties into the bounty hunter faction for a gun that has broken reload animations that you have to RELOAD THE SAVE to fix it (clever)
-A 5$ quest that puts you in a jigsaw-esque puzzle station that rewards you with an armor set and a reskin of a gun that already exists in the game. Not a unique gun, a reskin.
everything in that list thats not the rover can be categorized as "nothing interesting"
@@boopuchannelI was on the starfield hate train but I actually found the difficulty setting interesting and they changed the game for the better for me when I came back for another try. The Sustenance settings along with increased difficulty and a mod that reduces the number of settlements on planets made exploring interesting and engaging
@@richardb6216 yeah sure buddy 😂😂😂😂
@@boopuchannel Even the rover isn't that interesting. It doesn't add anything to the game or make wide sweeping changes. It just lets you get to a boring Point of Interest faster or run over NPCs for a giggle for 5 minutes.
@@AntiMullahs Let the man enjoy it if he does.
Doesn't change the fact that every negative thing said about it is true.
This game is a joke and Bethesda should be embarrassed and ashamed
Todd and Phil should be ashamed for selling a lie, several lies actually. This was my first and last Bethesda game. Hard pass on shady tactics.
I loved starfield . It’s the game of my dreams; a bethesda game set in space and now they’ve added vehicles
@@chrisstucker1813I can’t imagine how excited you get when you see a set of jingling keys
@@chrisstucker1813 Added vehicles? Like the buggy mess the video showed? You sure enjoy the bar being set low, don'cha?
@@slintisbased I know what I like and unlike 99% of other gamers , I don’t set unrealistic expectations for every game that comes out then complain when said expectations aren’t met
Every game after oblivion has gotten more lazy and less rpg mechanics.
How is anyone still surprised?
Just for the cheery on top: that "Paid Mod" that cost $7 rewarded you a gun at the end and that gun is bugged. If you shoot all shot from that gun, you won't be able to reload it. Until now, still no fix on it.
This game will always be embarrassing; such an awful experience all the way around. This trash is what is keeping us from FO5 & TES6. What a cruel joke.
Thing is, at this point I don't think you actually want FO5 or TES6, because they will just be FO and TES-versions of this
Buddy, I got bad news for you...
I think when you pull that wedding veil from FO5 and TES6's face you might get a nasty surprise.
That ain't the girl you thought it was.
In 3 years you’ll be singing a different tune.
meh, is just your experience, I recently picked up starfield again after beating it on release and forget about it, and im enjoying it even more than on release. having a vehicle to explore planets is such a joy, and you can fully scan the planet way more faster now, also knowing how to minimize the loading screens is a big factor in this game (sadly), but I've never seen more than 2 loading screens one after the other
the writing of the game is top notch, the missions, main and side quests are so good, and the lore is amazing, I think the flaws are being more exagerated than they actually are and the good things the game has arent talked about, not even a little
the creation club has a lot of cool FREE mods, I agree that the trackers alliance quest is shit, BUT the Escape creation mod/quest is so so soooo good, im sure bethesda is tasting the waters with this quest, and the shattered expansion im sure it will have some mechanics from that mod
one thing to point out, I play on XSX and with the performance mode, but on planets when im using the vehicle it has some fps drops, but the rest of the game is at a solid 50-60fps.
the only thing I dont like, and this apply to every bethesda game with mod support, is that on console, unofficial mods lock achievements, that should only be the case for cheat modes, but mods that fix bugs, improve visuals and such shouldnt be locking out of getting achievements -.-
TL;DR: if you want to buy starfield, do it, is an amazing experiencec if you are a sci-fi geek or love western rpgs or love bethesda games, dont hesitate
I think anyone defending Starfield just hasn't played it enough.
I’d say the opposite but really, if the game is so bad why continue to talk about a game you don’t like or play? 🤔
@@jamesadvincola9687 that's like saying "if you don't like woke just don't interact with it". The point is evil must be opposed as it is trying to take over regardless. and echo chambers are the greatest danger of civilization this moment. Nature hasn't prepared us for that.
@@jamesadvincola9687 because its actually THAT bad ... it's so bad that we want to continue talking about it so that this NEVER happens again. Sadly there are always people out there ready to fork over cash for mediocrity. No one is stopping you enjoying Starfield and playing, let us complain about it and don't be sensitive.
@@jamesadvincola9687 Because its a wet fart overhyped and produced by a a major company? Did the fallout helmet that was found to be laced with black mold melt your brain?
@@jamesadvincola9687 because these kinds of games should not be make in the future, already happening, players woke up
Bethesda stopped caring about making great games years ago, all they care about is money - indicated by trash like ES blades and all the numerous Skyrim re-releases.
Edit: Ya'll paying $5 for quests? 🤡😭
Starfield looks and feels like a game that came out 10 years ago and was made by a smallish AA studio, kinda like a Greedfall tier game.
I actually forgot about this game I played for about 2 hours I got bored and seeing reused NPC Skins ect ruined the experience for me
This really saddens me. I believe the basic idea of Starfield is quite good, but it was executed in an inferior way.
This is not a triple A game. At best, it is triple B, if not triple C.
I love the ship building mechanic. I think for the most part it is fantastic.
I love the "universe with multiple accessible planets" idea, but the amount of big cities is too low. It should have at least been twice that.
Also, the repetitiveness of planetary bases, with the same enemies, and the same loot, is just stupefying. It is a game killer. They should have had a team from the start, who did nothing else than creating at least a single planetary base every week for the duration of active development. Or.... and I do not understand why they did not do this in the first place... why did they not use procedural generation to create random base lay-outs from pre-fab modules. This should have been easy, because it has been done before.
Last but not least: the bugs. I do not mind minor bugs, but I was locked out of two major quest lines because of some bugs. After every patch that got released I started up my game again to try to finish my quests, but to no avail. Still bugged as hell.
This is unacceptable, and it is the main reason I uninstalled, and I will definitely not buy the DLC. They also need to address the repetitiveness of the planetary bases. If not, then I see no reason to ever reinstall this game.
I agree. I dont understand what Bethesda were thinking with the repetitive POIs.
I have installed a mod that solves repetitiveness of the planetary bases. Just browse Nexus mods. If you have questions, dont hesitate to ask.
The mod very intelligently breaks the anticlimactic abuse of human structures and their constant repetition. Also now it is brutal the feeling of immensity and loneliness when you land on lifeless planets. I love it.
I was shocked the POI bases were copy pasted everywhere. It completely killed the mystery of exploration for me when the 2nd planet I landed on had the same exact POI I had just visited in a different system. Even the enemy and loot placement was the same. I thought the whole point of using proc gen was to solve that problem.
The very premise of this game was doomed to failure. There's no way you could actually build it within the triple-a game time frame.
Starfield is do deeply flawed than no amount of DLCs, patches or even mods can make it great.
In contrast to Larian’s update at that time, Bethesda’s Starfield updates were FLACCID.
Larian release free enhanced edition, Bethesda releases 7$ mini quest.
Larian actually listened to their players it's not rocket science they paid attention to polls and what people wanted.
We don't give cd project red enough credit. When BGS charge $7 for 20 min quest, Cd project gives us witcher 3 dlcs free, cyberpunk edgerunners content for free among other things. We gotta support Devs like that
Let’s not forget they purposely deceived people and took their money for a game that - for millions of console owners - was in an unplayable state
@@chrisstucker1813 you're right but they sure worked their butts off to make things right in the end without charging us a dime extra. In this gaming climate that's something to give credit for.
@@cw6132Yeah. But is better NOT to forget the Cyberpunk og release state. No one deserves to pay for a game that will get better 2, 3 or 4 years later.
@@cw6132 but you’re talking not giving them enough credit, which is bizarre as they get enough credit as it is despite the shit they pulled at release
@@JoaoVictor-rg5ix I agree but thou the game had big technical problems, it was a damn good game. The story, characters, world building was still impressive. But the fact is they didn't charge us extra for missions and cosmetics like other games do (Bethesda) and in the end fixed the game while giving us free contents.
18:50 I think this is actually is what they're trying to do now. The game has made enough sales to make a profit, so they could legitimately afford to cater to the current playerbase of the game instead of trying to make it better for a wider audience and ruining what they already have.
Not to mention the fact that even though my PC exceeds the system requirements for this game, it still runs like utter trash, full of stuttering, audio cuts and CTD's.
To quote the random fish at the Krusty Krab: "OH BROTHER THIS GAME STINKS!!!"
Paid mods should NEVER be supported. It's disgusting Bethesda has monetized mods. PASS.
Yeah. Modders don't deserve anything. They should just give us free stuff
It's not mods, though. It's in-game only DLC. The modders they hired created official content, these aren't mods! And, for some reason, you cannot buy these outside the game *cough* premium currency *cough*
Fanboys on Twitter are actually calling us haters for expecting more of a game that has been in development for 10 years lol
Like it's not ever better than fallout 4😂
Its not better than No Man Sky. 😅😅😅😅😅
It’s not even better than Fallout 3 lol. Starfield would have been impressive in 2013, but Bugthesda gets way more praise than they deserve.
@@JoaoVictor-rg5ix Actually outside of NMS updates, Starfield has been beating NMS for months in the Steam charts soooooo......
I find it better than FO4. To each their own I suppose.
@@SistaCitizen a few months out of the year isn’t it impressive, especially because no man’s sky is 8 years old.
Todd reeeally wants Creation Club to be a thing and listening to him talk about it here finally stopped just making me annoyed and now I'm upgraded to actual anger.
Unless they rewrite the whole game, every story, every quest, every faction, every character, the main questline, it's over. There's no redemption for this game.
Elden Ring and Baldur's Gate 3 have ruined us. This big game with no flavor, or same old same old, simple will no longer do.
We are basically 40 years into gaming culture. The more history we have, the harder it's going to be on developers to truly win us over.
elden ring is the most overrated pile of tripe thats available. That game hasn't ruined anything lmao. There are many MANY games that came way before it that changed the industry. Not some Dark Souls rip off about finger lore.
Elden Ring is one of the most dullest games I've ever played such a boring empty open world with repeat enemies.
@@ArcticVXR1 They ripped off their own game?
@@kayjay8683 It's not a dull game. You just didn't like it. Which is fine. But the vast majority of the gaming world loved it. Your taste in game doesn't mean anything overall. My taste in game doesn't mean anything overall. But overall, it was well received and loved by many players.
@@TwoFoxGibbon completely agree with you pal. I only have e so many hours in a day to try a game if it doesn't hook me I'm done. Glad you and many others could enjoy it. What gaming is about.
I'm not even allowed to finish the damn game, I reached a point where I can't talk to in game NPC'S, if I do, my character will freeze and I litteraly can't progress further in the game. Not even my console wants to play it. That's litteraly how shitty it is.
4:20 haven’t bought a single one of these and never will. I paid 100 dollars for premium, I should be getting all paid content for FREE!!! Why am I also paying for something as simple as new quests. Screw you Bethesda. I love this game, but I’ve always made sure to make it clear that people’s complaints on this game are 100% accurate. There’s fundamental issues holding this game back, as well as greed. We told them to stop this creation bullcrap years ago!
2:04 acknowledging the flaws yet still finding enjoyment in the game is not an issue at all. Not everyone is going to hate the game nor do they need to. Its blindly loving the game and pretending its not a sub par product from a quality standpoint at least in SOME way, and claiming its a masterpiece, that is the problem. But I think people who can find enjoyment in Starfield while still acknowledging its flawed are perfectly fine. Calling people out for liking it is like saying people are wrong for enjoying B-list cheesy slasher films or rom coms.
Not everyone should be expected to only enjoy the Godfather
I've never seen anyone online claiming it was a masterpiece though. On the flip side, I've seen hordes of people jumping on the bandwagon to decry it as the worst game ever, repeating the same handful of talking points and calling anyone who didn't share their opinion (which, in many cases, I'm convinced wasn't even their own) anything from sheep to suffering from some kind of stockholm syndrome with a game developer. When that's the baseline tone of the conversation, it's hard to have any kind of constructive discussion without both sides doubling down and starting a flame war.
IMO Starfield, as it released, was a solid 7/10 game. Nothing groundbreaking, had some glaring flaws, but it also had some fun ideas and systems, like the ship building, that I spent quite a few evenings playing around with. Overall, I've got my money's worth out of the game, and moved on with my life, planning to return to it once the modding scene matured, but during the release month, if I tried to voice that rather milquetoast opinion, I was shouted down and downvoted into oblivion. You just couldn't have a civilized conversation about this game, and you can rarely do it now either.
@@Horvath_Gabor I'm just saying calling it a masterpiece is where I'd say criticism is called for. But for just liking the game, there's nothing wrong with that
@@Horvath_Gabor IKR? It's like some huge foaming-at-the-mouth troll brigade that has decided that no one should enjoy anything about the game, and they seem to think that they have some impact by going to spaces inhabited by those that gain enjoyment from Starfield and s#$tting in their mess kit. It just gets tiring and you have to wonder why they don't have anything else to do...
@@dkindigBecause it's awful, and people don't want to reward mediocrity.
@@Horvath_Gabor 7? What lol. Starfield is easily the worst bethesda game, even 76 has more content and playerbase than this. Supporting mediocrity makes mediocrity the new high standard.
With each passing day, I'm getting more and more convinced that this game is a tax write off... It's the fact that they'd spend all this time making something that people don't want, compared to an actual game that does end up selling well and keeping the company well off financially.
I wanted Starfield. I wanted a sci-fi Skyrim-like RPG. I want games that let me explore space. I wanted the game to be good. The problem is Bethesda is incompetent and out of date and never could have pulled off the potential of the setting. I'm glad I saw Starfield's failure coming and saved myself the money.
@@LordShadowZ Eh, it is narrow minded to say that no one wanted star field but at the same time it's like bethesda actively wants that to be the case. Everything just looks feels like a total waste of time, the bad kind lol.
I'm sorry but if you still have any hopes for Elder Scrolls 6 to be any better than Starfield you're gonna be let down again. Expect only the worst from Bethesda these days and at least you won't be surprised when the next Elder Scrolls or Fallout game is so buggy it forces you to reinstall your operating system just to finish the tutorial area. The quality of their games has been on a steady decline for over a decade now and that's not changing anytime soon.
The miscarriage comment was pure gold 🤣🤣🤣
Tech is gonna be bethesda's downfall, unless they get their shit together and either update / overhaul their engine, or pick up another one
wdym update or overhaul the engine? They've been doing that the entire time! At this point its not even an engine issue, their whole damn development process needs needs overhauled
@@syntheticknowledge2967 They've been bandaging the engine. They haven't done anything to actually update it. CoD did the same stuff for years.
They need to take a hiatus like DICE did, make their new engine and make it work well and then drop banger after banger.
The engine isn't the issue.
Starfield would not be a good game even if it was on UE5, it would still be a boring uninspired garbage. Switching engines does not improve the writing, or game design. It's like saying the SW Acolyte would be a good show, if it was in 3D or some VR experience.
its insane it has 59% positive reviews on steam. it is just utterly insane that most people still like it, will say its good, and just accept it. people who are comfortable consuming slop
everyone falls off eventually. I considered Oblivion bad and Skyrim awful. Others still love it, but Fallout 4, that's the last drop. And others loved it, but Starfiled is much worse. And some still love it.
The bad thing is I don't see it growing, just dropping off as they breach support after support.
The consoomers consoom. They like the simple slop, the predigested mass.
It sold far less than their previous stuff, so a lot of the people that would leave a negative review didn't even bother buying it, which is even worse for them. It's like games with overwhelmingly positive reviews that peak at like 80 players. It doesn't mean most people still like it. Even the people who do defend the game describe it as like "something to do mindlessly while your brain is off", it's not exactly glowing positivity.
Bethesda has NOTHING to do with skyrim longevity. MODERS do!
For bethesda fanboys everybody that does not praise Starfield is a hater 😑 this is why we cannot get decent videogames anymore, cause of this stupid mediocrity paladins 😓
You’re talking out of your ass, I enjoy Starfield and acknowledge its flaws, most people are the same way
@@halogod0298Thats like eating a sandwich filled with feces and being "its not that good, but im enjoying it nontheless!"
@@erykaldo2l270 I'm sure they are out there, but not in the circles I talk to people in. There are very few Bethesda fanboys I know who calls people who hate the game wrong. Even the people who play it, know there are major flaws with the gameplay loop and design of the game. There are some Starfield is great videos on youtube. They all have about 20k views.
most of the "zealots" on Starfield are the ones who want to convince the world the game is trash. And they can't handle it if someone actually likes the game. The comment like yours is exactly the type I see all over the net about this game.
most people who actually like the game don't even post about it online anymore because they get overwhelmed with hate when they do. It's honestly kind of crazy.
Play what you want, hate what you want. It's all good. Outside of clicks and views, I just don't see the point of videos like this anymore. The game is what it is. If you hate it, you'll still hate it. It aint changing
FO4, in space with none of the depth, atmosphere, writing, world building, intrigue, or scale of rpg elements. And that’s really sad considering FO4 was a farcry from older BGS games when it comes to those aspects.
Straight up not true. The dialogue and RPG elements are just better than Fo4. Everything else I agree.
Not true, the RPG elements alone are far better in Starfield but I agree with the other points.
You clearly did not play the game.
Fallout 4 is not deep nor does it have good writing. Play new Vegas.
What you love about Fallout was bought when Bethesda acquired the rights, it was created by real humans. What you dislike is BGS additions. So naturally a whole new setting by those morons would be Starfield.
I hated Starfield at first. After all updates i started to like it. Ofc it is buggy hell. Some game breaking bugs etc. I still love the aesthetics, nasapunk and all the equipments etc loads of well done clutter. Ppl says it has like 5 differend enemies. Nah, there is loads of differend kind of fauna to kill. I love to build own ship and with some mods, i could enchange all of my companion to look like what i want. It has lots of bad stuff, still i like it. Loading screens yeah, but think about allways fly to everywhere and every planet manually. Ofc it should be option and with this fast travel system also. Ofc i hope with dlc they add stuff, like more variety in locations, new enemy types, and quests, something more to space like stations, and that horror element was great in new dlc.
Hot take ( but fair, I think) : Bethesda was never actually THAT good. The fallout world, lore, style, tricked us into thinking they were better than they were.
And they were really good. But....they haven't evolved. And......now they're on gamepass. Less reason to evolve and grow.
I planned to buy a steam deck or series x to play starfield. I never had to. They saved me alot of $.
Yep, its modding that overhyped their games to the point where even they started to believe it and if Starfield isn't a wake up call for them, ES6 definitely will be.
The amount of good will they garnered has run out and with asian studios stepping up with their games it will get much worse.
All that needs to happen is for some asian studio to create something similar to Skyrim and it will be a disaster for them, because they wont be able to match that level of quality .. just look at Inzoi, the asian sims, it makes The Sims look like a pile of trash and im not talking just about graphics.
In over ten years i haven't bought a single western game, a single.. and that's because western game studios seem to be all racing each other on how to make most money for as little effort as possible.
weird take
@@MemeWorldCentral it’s actually a perfect take that describes them. They get way more praise than they deserve. All of their developed games are so jank with boring gameplay and ugly animations.
No your absolutely right.. Know why? BGS didn't create it! They piggybacked off the OG developers
@@NostraSamus but most people disagree with that statement, hence the reason fallout 4 and skyrim got game of the year
W-what do you mean by one year later. Its been A YEAR ALREADY!?!?
Compare it to Balduts Gate 3s updates in the same time frame and it gets worse
One year and they did little besides a day one patch tier of support effort.
"Hated" is too much effort. More effort than went into the game evidently. I downvote any content creator still making videos so we could pls put the lid on the coffin of Starfield and Bethesda Softworks. and get this junk out of my feed
ES6 will be Bethesda's last game.
Actually delusional
Another thing is that Bethesda apparently doesn’t check PAID mods by modders. Because there’s Reddit groups where people are compiling a list of PAID mods that completely break the game, sometimes permanently where you need to start a new save. Also Bethesda needs a Report Mod button so people can Report broken mods. This is a MESS.
I liked Starfield.
No Alien races, little to no reason to explore are the biggest problems for me.
I remember my friend gloating about the fact that I didn't buy Starfield and saved money for Cyberpunk 2077: Phantom Liberty.
Guess which one of us is laughing now?
"We need to do better" Isn't worth anything if you keep doubling down on your stupid decisions... Even their paid DLC is a joke, how about coming up with ways to earn players money instead of just making junk for $3. This company is creatively bankrupt and ES6 is going to be as well.
They should just drop Starfield completely and focus on ES6. If that's a flop too that will be the end of them. 🤧
You're right , The lore is not interesting or compelling They should just let it die and learn from the mistake .
Focus on Fallout and Elder Scrolls . Games people actually WANT to play .
Why don't they treat that 7 dollar questline as a DLC you ask? It's simple, if it would be a DLC, then it would be covered by the Season Pass, but they don't want that. They want you to pay for it.
"6 times the loading screens, 16 times the recycled assets, all of this just works" Todd the hack.
The story and factions are just boring.
Starfield is a very good game. just not for everyone. big deal
I truly forgot this game even exists 😂
there's just an overall lack of creativity, vision and passion in the western AAA games industry in general, because they don't care, and it shows. corporate slop mentality.
Maybe not the best spot/timing to insert your War Thunder ad. Complaining about "nickel and diming" and a $7 dlc... brought to you by a live service pay to win game that tries to nickel and dime everything?
Bethseda is bad company for gaming. Imagine spend hours of your life with this buggy game with 2010 graphics 😱
made with an engine from the early 2000s that they boneheadedly refuse to abandon
@@EB-bl6cc Exactly. There are sooo many better even AA developers/artists better then whole Bethseda.