Some Terra Invicta Flabbergastery - I Wasn't Prepared For This Game

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  • เผยแพร่เมื่อ 15 ก.ย. 2023
  • A poor innocent child hears about a game that is 'like xcom' and stumbles into a whole world of difficulties.
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ความคิดเห็น • 112

  • @prestongarvey7745
    @prestongarvey7745 9 หลายเดือนก่อน +50

    This looks like it could be amazing. If only it could be understood by mere humans.

    • @connycontainer9459
      @connycontainer9459 7 หลายเดือนก่อน +1

      Anyone but Preston would understand this game.

    • @OmegaTrooper
      @OmegaTrooper 5 หลายเดือนก่อน +1

      they need to implement a generative AI helper in-game, like a Terra Invicta ChatGPT

    • @connycontainer9459
      @connycontainer9459 5 หลายเดือนก่อน +2

      @@OmegaTrooper It's really not that hard. It just stands out because most other games don't let you loose anymore. Anyone who has some grasp for strategic games and watches a video or two can enjoy it. Doesn't mean you gonna win straight away, but that's not the point.

    • @prestongarvey7745
      @prestongarvey7745 5 หลายเดือนก่อน

      @@OmegaTrooper the TRUEST no gameplay experience. Devin would be proud.

  • @cathalmurphy4584
    @cathalmurphy4584 9 หลายเดือนก่อน +51

    The channel Perun gaming has good short beginners guide to starting. He condenses all the clutter into what’s important and you’re actually trying to achieve. Also the game is a full package despite being early access and has a complete ending.

    • @Ushiokoroni
      @Ushiokoroni 9 หลายเดือนก่อน +5

      He certainly did a good job with it and only can recommend them as well.
      And yeah the game has a lot of content already, most certainly worth while playing and even to finish it.

    • @Daneoid81
      @Daneoid81 9 หลายเดือนก่อน +2

      I watched that series while I was playing the game. I now have a deep interests in military logistics and acquisition due to his main channel.

    • @parokki
      @parokki 9 หลายเดือนก่อน +5

      Perun's guides and playthroughs are great, but it's worth keeping in mind a lot of the content is out of date due to the devs nerfing anything they perceive as a popular strategy.

    • @Aureonw
      @Aureonw 7 หลายเดือนก่อน +1

      @@parokki I remember one of his playthroughs don't remember if it was HF where he tried a popular known strategy of using battlestations to be op and defend stuff, next patch like mid series suddenly nearly all his plan for defenses were just immediately shut down and he had to make a dash for it and make fleets faster

  • @nodmod123
    @nodmod123 9 หลายเดือนก่อน +39

    I am a giant fan of this game, it is wildly ambitious and has a lot of simple mechanics that dramatically increase the complexity as they interact. It is up there with Dwarf Fortress and Aurora 4x to how complete and successfully it has implemented the designers' desired fantasy. Everything that could possibly have a reason to be simulated is.
    However, this means it is basically its XCOM if it was designed by an 80s hex wargamer. Very unstable, janky, unfair, and it is extremely easy to soft-lock yourself early and not realize for 10+ hours. Has a massive issue with "busy-work" while your grand plans are being implemented.
    I have 150+ hours in it and have successfully completed ... one full campaign.

    • @lucofparis4819
      @lucofparis4819 9 หลายเดือนก่อน +2

      This feels about right. I've played about 365 hours in three different games, and figured the Resistance takes about 150-ish hours to complete its end goals. The Servants are VASTLY faster at winning, some talked about finishing in a bit less than 10 hours. 😮

    • @Aureonw
      @Aureonw 7 หลายเดือนก่อน +1

      @@lucofparis4819 Some of the other expert players recommend playing the alien supporting factions first then playing resistance/humanity first ones

  • @MrBkbnk
    @MrBkbnk 9 หลายเดือนก่อน +15

    Hi! I'm one of the reviews from the Steam page! (Specifically 'Dan' at 24:49). Terra Invicta is an immensely complicated game, but I do not think it is needlessly complicated or difficult. Everything does come together after you first couple of sessions and the promise of an in-depth alien invasion 4X game is properly fulfilled. The game is deeply flawed in many ways, but it has nonetheless scratched an itch that no other game has even come close to satisfying. I really do recommend following along with one of Perun's guides and giving the game a proper shot if you find it all too daunting to figure out by the seat of your pants. Good luck and have fun!

  • @CompuBrains27
    @CompuBrains27 9 หลายเดือนก่อน +28

    As a Terra Invicta fan-
    The bad:
    -Tough to get into
    -Long load times
    -Pacing issues
    The good:
    -It really does deliver on its promise. Like all that shit matters and you feel like a genius when it all comes together. You are the illuminati.

    • @aclassicguardsman946
      @aclassicguardsman946 9 หลายเดือนก่อน +5

      Nevermind the faction that literally is the Illuminauti

  • @KingsandGenerals
    @KingsandGenerals 9 หลายเดือนก่อน +57

    After that, anyone who calls a Paradox game "excel simulator" gets a week of punishment playing this. I am sure it is fun if you get deep, but I'd rather Shadowheart again.

    • @williamhenry8914
      @williamhenry8914 9 หลายเดือนก่อน +10

      I too would rather be deep in Shadowheart

    • @debott4538
      @debott4538 9 หลายเดือนก่อน +4

      Honestly though, BG3 has a lot more mind-boggling and obscure statistics. If you're into that kind of hardcore, Terra Invicta is hardly more complex, only more forthcoming with all its stats.

    • @HideOnMada
      @HideOnMada 9 หลายเดือนก่อน +5

      @@debott4538 agreed. Terra invicta has a lot of numbers but it's not super complex, just confusing.

    • @lucofparis4819
      @lucofparis4819 9 หลายเดือนก่อน +6

      Beside the first shock due to information overload, I'd say the game is actually pretty clear, yet extremely ambitious: you're on a simulated version of Earth in real life (current scenario being 2022, but there's a late Cold War era scenario in the works), and it just so happens that aliens exist and crashed on Earth somewhere.
      Who are they? Why are they here, and why did they crash? Are they friends or foe? Nobody knows at first. But such a news cannot be ignored, and decisions must be taken quickly, because everybody agrees on at least one thing: it changes everything.
      The mystery is an integral part of the gameplay, as factions quickly form around different ideologies in response to the sudden presence of an interstellar species on Earth. The role of the player is to pick a faction, each having a particular ideology representing a facet of humanity's typical response to potiential (or imagined) existential threats, and play the simulation towards the endgame of their faction, i.e. developing and achieving the faction's goals.
      As far as I can tell, the game ends with the victory of the player's faction, or with the alien victory. This can mean a very long time if you play a difficult faction (e.g. the Academy), perhaps between 100 to 300 hours depending on the player's efficiency, or a VERY short amount of time, perhaps 10 to 60 hours a game with the easiest faction, the Servants, who are those who basically treat the Aliens as angelic beings here to save humanity from its sins. Siding with the species with an interstellar civilization and technology makes the game surprisingly easy.
      The tutorial is only available with the Resistance however, which is the faction with the 'default' ideology of 'we don't know why they are here, but let's find out, and if it turns out they're up to no good, let's thwart their plans!'

    • @Dragoot
      @Dragoot 9 หลายเดือนก่อน

      Terra Invicta is not difficult, it is inaccessible.
      There is no reason to interact with many systems. For example, Global warming. Yes, hundreds of millions will become impoverished, millions will die... But this will not be the main source of GDP decline or death toll.

  • @ExtremeMeinung
    @ExtremeMeinung 9 หลายเดือนก่อน +17

    "i guess there is a tech-tree" That would be an understatement. There is a tech-tsunami would be a better term to describe whats going on. But to be honest. This game is so much fucking fun. Loving it and its really not that hard, just a bit frontloaded with information.

    • @cumunist2120
      @cumunist2120 8 หลายเดือนก่อน +2

      This is a tech Yggdrasil I’ve always thought games never have enough techs in their trees

    • @BobMcBobJr
      @BobMcBobJr 2 หลายเดือนก่อน

      @@cumunist2120 But, can I research tier 3 toothpaste to increase the dental health in Uzbekistan?

  • @andrewyoung8550
    @andrewyoung8550 9 หลายเดือนก่อน +3

    Thanks for checking it out ! I was one of the people in the comments asking you to and it means alot you listened and took time to try it out. I enjoy the game but I also have 500 hours and didn't mind sinking 100 hours just to get good enough to make it into the 2040s with a spitball chance of beating the aliens. Again thanks for checking it out, it was entertaining to hear your take and keep up the awesome content like always !

  • @ProjectEkerTest33
    @ProjectEkerTest33 9 หลายเดือนก่อน +18

    I played this game once. After a few hours I had finally united most of Eurasia under the control of Russia... and then I remembered something about aliens? I took one look at the spaceship designer and walked away

    • @debott4538
      @debott4538 9 หลายเดือนก่อน +2

      Yes, you do need to enjoy both, the Earth and the Space part to fully apprechiate the game.

  • @ValentinaKleckner
    @ValentinaKleckner 9 หลายเดือนก่อน +3

    Anocracy is a political science term you very occasionally see, that means a country that's not quite democratic, not quite autocratic. It usually refers to countries transitioning into one from the other (a democracy backsliding into dictatorship or a former dictatorship that's in the process of liberalization).
    If the game is using the typical democracy scale of -10 to +10, then anocracies are about -5 to +5 on the scale. Which is way into the weeds for an alien invasion game lol

  • @debott4538
    @debott4538 9 หลายเดือนก่อน +3

    As a response, I can tell you that Terra Invicta delves deep into two topics: global politics and space exploration. If you find yourself interested in a nitty-gritty, realistic portraial of either of those, this is your game. Personally, I love both of these themes, which is why TI is one of my favorite games already.
    For getting into the game, I would advice two things:
    1. Don't pay too much attention to tables and statistics, especially in the beginning. There is a lot of unnecessary information there.
    For instance, climate change never becomes a dominating issue, and rather a statiistic that runs near-silently in the background (not much you can do about it anyway). Space only becomes important a few hours into the game, and even then builds complexity slowly, step-by-step (moon, then mars, then asteroids, and so on)
    2. Maybe try and set yourself a world-political goal; one that you would be interested in seeing achieved.
    Do you want to see China and the US join forces and crush the aliens as well as any opposition on the Earth? Do it. Want do do a Putin and finish conquering Ukraine alongsinde the rest of eastern (and western) Europe? Might take a couple of nukes. For my first game, I wanted to found the United States of Europe and turn it into a world super power. After 10-20 hours I suceeded, but then realised that meanwhile the alien sympathisers had taken the USA and China. Oops.

  • @nobubblegums-1899
    @nobubblegums-1899 9 หลายเดือนก่อน +13

    Devin the Martyr, once again playing the games we'd like to play but absolutely cannot be bothered with their jank.

  • @emperorofthegreatunknown4394
    @emperorofthegreatunknown4394 9 หลายเดือนก่อน +4

    This game is very finished. A full playthrough was possible on release nothing seemed missing.

  • @MrEmiosk
    @MrEmiosk 9 หลายเดือนก่อน +4

    What to say... Terra Invicta places you as the council of a xcom like organization, a political group dedicated to a goal surrounding the aliens. The meat, the true action of the game is the space part of the game. It comes in late, dozens of hours in, and it is a grind. And all you get is rofl stomped by the aliens for a really good part of the game. You must love crunching numbers, you must love the slow geopolitical part of jousting for control over a few of the many nations of earth, and depending on your faction, hinder, help, or exploit the alien situation.
    It is like Chess, or Go. Little moves, little bursts of action after good amount of thinking, reacting and preemptively acting to get ahead. It is a fun game, but it requires... time, and an ability to juggle a bunch of stuff.

  • @danielkjm
    @danielkjm 9 หลายเดือนก่อน +3

    I was waiting for you to do a deep dive on this game. Thank you for another great video

  • @Dragoot
    @Dragoot 9 หลายเดือนก่อน +2

    "I guess that there is a techtree..." Ha, ha, ha!!!!!!!

    • @DLLW93
      @DLLW93 6 หลายเดือนก่อน +1

      if only he knew..

  • @coloboquito
    @coloboquito 9 หลายเดือนก่อน +6

    This game is fucking insane. Everything you mentioned is really important for a good playthrough. Because what the game really is trying to do is a "fun" "little" experiment about how the alien invasion would change Earth politics, climate, warfare, social status and so on. It plays like a game version of invasion sci-fi similar to the Theree Body Problem. The aliens are coming, but they are slow and we have time to prepare. The aliens also try to stop our efforts with they're own agents and illuminaties
    The first mistake I have to undo in my playing strategy was that I was trying to expand and grow my power without any particularly reason behind it. And then the aliens come with their armies to prove me completely unprepared. So, the lesson was learned: your should not just make your countries better. All nations you took should serve a purpose, because the resources and time are limited.
    And when you go into this game as a puzzle to solve, it shines. I've never experienced better "reward feeling" in any game when accomplishing something big. It has a unique feeling: every strategy you make work feel like truly yours, even if the idea is someone's else
    The writing is very good IMO. Each faction I've played feels real. The story and character motivation are mostly in the tech description, so don't miss it. It the best writing I've experienced in the game of this genre
    However, there are bad things to say. First, the UI is in bad shape. The worst part is space battles. But it is getting better slowly
    Second, the game is extremely long. Expect 20-40 hours to enter midgame in space. Another 20-40 hours to win. And this is for experienced player that knows what to do. I can see how it can scare people of, but it's fine for me
    Third is the tutorial. It's trash. It's overwhelming and doesn't represent the game. Its only purpose now is to explain UI on a surface level. But this is kind of expected for a game in early access. This is also kind of true for all 4x games
    Fourth is the AI. It's terrible and can't do almost anything on its own against aliens or an experienced player. But it too is getting better. It's also kind of expected for an early access game. How can you make good AI for a game that is in the balancing phase of the development?
    At the end, I see this game as the best grand strategy genre can offer me. For me it just works at almost every level. Hope you will try it and it will be similar for you!

  • @coffeemonster2825
    @coffeemonster2825 9 หลายเดือนก่อน +4

    If you want a video tutorial i fully recommend Perun Gaming's series on Terra Invicta. Specifically his Demo series I watched/listened to him while playing Terra Invicta and helped me immensely with learing the game.

  • @NickKrige
    @NickKrige 2 หลายเดือนก่อน +1

    the biggest reliasation for me playing Terra Invicta is that I actually just want to play a space colonisation and industrialisation game rather than an alien invasion game.

  • @hame16
    @hame16 9 หลายเดือนก่อน +5

    If I had a nickel for every Ausie that played tera invictia I'd have two nickels which isn't a lot but it's weird it happened twice, first with Perun now with offy

    • @OffyDGG
      @OffyDGG  9 หลายเดือนก่อน +15

      I've got bad news: I'm Br*tish 🤮🤮🤮🤮🤮

    • @Richex112
      @Richex112 8 หลายเดือนก่อน +1

      @@OffyDGG my condolences

  • @b1indmailman
    @b1indmailman 9 หลายเดือนก่อน +3

    THis sums up my experience with Terra Invicta. I tried it, got a few turns in, took over South Korea, said I have no idea what is going on but I'm sure its interesting and left

  • @gordonbelowfranklin1607
    @gordonbelowfranklin1607 9 หลายเดือนก่อน +3

    I absolutely love this game

  • @mikelnazkauta1317
    @mikelnazkauta1317 9 หลายเดือนก่อน

    Oh Devin... you poor poor child

  • @LonarYolhala
    @LonarYolhala 9 หลายเดือนก่อน +2

    I've watched a few let's plays of Terra Invicta, though I haven't tried it myself - I'm overwhelmed by it as much as you are! But the game can be completed, the stories for the various factions are already in the game (so that's one-up on Xenonauts 2 right there), and it does deliver the promise of a grand strategy on a massive scale. It's big, it's beautiful, it's fascinating, and no other game does modern-day strategy like it does.
    But it's definitely going to need a lot of practice to get far in it. Like, many dozens of hours of focused playtime and many false starts to even get a foothold on Earth before you can start figuring out how to deal with the solar system.
    As with any huge and complicated game, you have to work long and hard to get a payoff, which can be a subjective experience. I'm told marathon running is really rewarding too, and I have a hard time believing that as well!

  • @austinturner8373
    @austinturner8373 9 หลายเดือนก่อน +4

    This is a fantastic game and is in a more than playable state. I would say 0.3 is not reflective of the current state of the game, as I had a complete play through many versions ago and it was a amazing experience. Forming the caliphate and the pan-asian combine was amazing.

  • @Albacksen
    @Albacksen 9 หลายเดือนก่อน

    Sounds like you had more or less the exact same experience I had. That is... being immediately and inconsolably overwhelmed. XD

  • @Enward834
    @Enward834 9 หลายเดือนก่อน

    I definitely want to see you play this game!

  • @fronker7581
    @fronker7581 9 หลายเดือนก่อน +1

    Terra invicta’s stats may seem super complex, but most of them you just have to keep at a certain level. The complex part are the strategies for what stats you prioritize as you can’t really do anything if you spend the budget on everything. Resources and research are also pretty simple, you get them from a source (solar bodies for materials, abstract resources like influence and ops from countries or traits, research points also from countries and is affected by education) and you spend them to make stuff or do stuff. Research is probably the simplest out of all the mechanics, countries give research points and you allocate them to technologies. When enough research points are invested you finish the research and you unlock stuff from that research. The circles for the countries are supposed to represent the government and other organizations that have major influence in the country, you controlling them is you putting people who will do your bidding in those organizations so you have control. If you get all the points you get complete control over the country’s government and get all of its resources, research, get to control their budget, and can change their foreign policy (such as wars, federations, and unifications).

  • @SpicyBoyDaniel
    @SpicyBoyDaniel 9 หลายเดือนก่อน +1

    Would love to see you play this further, but im not expecting you to finish it as i haven't, and i got it when it released

  • @aclassicguardsman946
    @aclassicguardsman946 9 หลายเดือนก่อน

    Terra Invicta is a chonker of a game. I have rarely seen a game be so ambitious and yet be so good.

  • @andrewcarter4458
    @andrewcarter4458 9 หลายเดือนก่อน +1

    If anyone can unlock the mysteries of this game then it’s you Devin. Plus, the shenanigans you get yourself into should be interesting.

  • @zapking5
    @zapking5 9 หลายเดือนก่อน +2

    I've enjoyed watching a couple playthroughs by Perun.
    This does turn into a manually controlled space battles game.

  • @kevinisnotscargaming7296
    @kevinisnotscargaming7296 7 หลายเดือนก่อน +1

    Honestly if we remove the aliens this could be a HOI4/Vic game but in the modern day (if you control the countries instead of the groups) and I'd love that

  • @Mrdudeguy
    @Mrdudeguy 9 หลายเดือนก่อน +1

    I love that your first take was this is far to much. and Im here like ... oh no he doesn't even know about the xenoforming system. Or the Technology/Engineering projects. Or the part where you actually shoot at the aliens.

  • @franzluggin398
    @franzluggin398 9 หลายเดือนก่อน +3

    Hey Devin, I would love a Terra Invicta playthrough from you, but this is definitely not a game you can dive into blindly. Others have mentioned PerunGamingAU, his videos are a good place to start to make sense of all the numbers and stuff, and you probably need to do that since the downside of this game being basically a free-for-all for the first 2-10 hours is that the game just gets a lot more boring and longer than it already is without actually more gameplay in it if you're not coming out of the initial scrap in the early game as either #1 or #2 in terms of power.
    But if you decide not to play it after all, there is a imho fundamentally pretty similar game to this one, down to being a blend of a dozen different genres (even tho it's partially different ones lol), but much more approachable with like 100x fewer numbers and probably 10x less long, check out The Last Federation by Arcen (the AI War devs)! In which you play a space hydra that single-handedly (and seven-headedly) unites their entire star system into the aforementioned Federation, by doing such things as improving planet's healthcare systems, signing trade deals, shooting flagships and occasionally throwing a Planetcracker or two around! It also has turn-based space combat that's got kind of a light bullet hell theme to it, but isn't really all that punishing at all unless you start doing stuff you really shouldn't be doing on a strategy perspective.

    • @emperorofthegreatunknown4394
      @emperorofthegreatunknown4394 9 หลายเดือนก่อน +2

      Honestly would be much more fun if he did dive in blind. Wouldn't be great if he followed another TH-camr's gameplan to victory.

  • @masterXVI
    @masterXVI 9 หลายเดือนก่อน

    Yes play it, your review of the menus without unpausing the game was already hilarious.

  • @Fatalitix3
    @Fatalitix3 9 หลายเดือนก่อน

    Whatever You do keep in mind to ALWAYS rush Solid Core Fission Systems and Advanced Chemical Rocketry so You can dominate Space Colonisation effort, then put 1-2 habs on Luna, preferably to get income in Water, Metal, Volities in that order so You can take over Mars quicker

  • @ShadowWolfRising
    @ShadowWolfRising 9 หลายเดือนก่อน +4

    Should you play i?
    Yes.
    Should you research the game a good bit before doing so?
    Also Yes.

  • @Fallout3131
    @Fallout3131 7 หลายเดือนก่อน

    Sweet!!!

  • @alltheclovers266
    @alltheclovers266 9 หลายเดือนก่อน

    I wish there were more videos of Terra Invicta, partially so I can figure out how to play the game better myself.

  • @MrDarrylR
    @MrDarrylR 5 หลายเดือนก่อน

    I'm about 50 hours in, into my third play, having discovered twice that I'd probably already lost, and couldn't abide the thirty+ hours of grind until the bitter end. And I'm still discovering what various icons mean. Seemingly simple tasks like learning where all the hybrid metallic or wet carbonaceous asteroids are are buried in menus I couldn't find. The tech tree alone is brutal, as one can spend most of a playthrough investing in energy, engine or weapons technology that comes to technological dead ends. The game has ways of reducing micromanagement as it progresses, as eventually players are dealing with continent spanning political unions, less viable techs can be "obsoleted" from view, etc.
    That said, if you're the type of player that found themselves immersed in games like Europa Universalis IV and Children of a Dead Earth, and especially if you enjoyed both (complex world sim, physically plausible space combat), the jank is a modest obstacle to engage with this scale of ambition.

  • @yuecenyan2807
    @yuecenyan2807 9 หลายเดือนก่อน

    They are staying on 0.3.x as long as the new update do not break previous saves (so that all 0.3.x versions are save compatible). It does not imply the game is 30% finished.

  • @Gnoccy
    @Gnoccy 9 หลายเดือนก่อน +1

    It is amazing and you should absolutley play it. Nothing more satisfying than, after years of holding on by the skin of your teeth, finally assembling a fleet that can properly compete with the aliens and stomping them into the ground. Take that squidface! You've come to the wrong solar system!

  • @mahu1877
    @mahu1877 9 หลายเดือนก่อน

    it's one of those games that absolutely require you to watch some tutorials or read up steam guides before even beginning - because, as you said, it has so many interconnected systems it's damn near impossible to figure it out at the start. Problem is, learning on the go doesn't work - TI has so many unintuitive and obscure mechanics, that before you figure them out, you're going to fail (and campaigns in this game can easily last 30-40 or more hours, so wasting that time is painful - it took me 3 months of real life to properly play from start to finish and i can't imagine being forced to restart after such a long time). Also, a lot of the game is just waiting or busywork - and it can take some 20 hours to get to really interesting stuff. This can be modded now though - they added customization to campaign, so you can waste less time before getting to the good stuff.
    Best example of weird/unintuitive mechanics: at certain point, you have to literally stop playing the game. There is a mechanic that makes aliens more hostile the more stuff you build - so even though you unlock tech to do things on other planet, you have to wait for a right moment to start, or face a doom spiral.
    it massively sucks from design perspective and probably explains the bad reviews. But I can't think of any other games that truly capture that feeling of fighting against overwhelmingly more powerful enemy. It actually felt like an accomplishment to win the campaign.

  • @KyleTennisman3775
    @KyleTennisman3775 9 หลายเดือนก่อน

    You should play the game. Ive wanted to hear your take on it as I have also bought the game a little while ago and stopped in the tutorial

  • @fredbeauchamp3920
    @fredbeauchamp3920 9 หลายเดือนก่อน

    I am currently 100-hours in a playthrough, the game is punishing in eerily calculated way. Essentially, you're not really meant to succeed until you know how to play, and your first playthroughs are more like a primer to show you what can and does happen.
    The simulation gets really important when you are gunning for specific outcomes, but for the bare enjoyment of the game's first playthrough, seeing the inevitability of alien conquest loom while you helplessly lose pea shooter tin cans against the might of the aliens is pretty fun, in a macabre way.
    The game has lows and highs, and will often feel unfair, but when you do start understanding it and getting positive results, there is no better feeling of achievement!
    The game does suffer from having too much of everything, the kind of irony is that, once you understand what you need tech wise, and merge dozens on countries into large mega nations, the amount of micromanagement goes down considerably. But It will complelty send newbies in for a spin, one that may make them sick... But those than endure get a pretty good apreciation for the gem that is this game!
    It's worth playing, but guides help, there is no shame in using them, it honestly makes the game better if you read up more on how things work.

  • @LickedHorn
    @LickedHorn 9 หลายเดือนก่อน

    I've played about 300 hours of Terra Invicta and completed 3 campaigns and I'm working on a 4th. It is a long game, it will likely take you decades of in-game time to complete most campaigns.
    I absolutely love it and there is no other game like it. It's a grand strategy game on Earth, combined with a 4x game in space, combined with a real time battles with Newtonian physics. It's not that there's something for everyone to like, but to like Terra Invicta you have to like everything. It's a polarizing game, for sure, and definitely not for everyone. It is the right game for me, though.
    I like simulation-like games, and what Terra Invicta simulates is humanity's response to aliens crashing on Earth. I love that it's not just humanity resisting an alien invasion, but humanity's fractured response to alien invasion. I like the push and pull of those who want to destroy the aliens, understand the aliens, serve the aliens, flee the aliens. If you had looked more at the research tab and understood how the faction are even competing there for control. I like the stories of each of the factions and how each faction can interpret the same events in different ways.
    If you tried to carefully manage each and every stat in each and every state, yeah, you're going to get overwhelmed. But near the start of the game you're probably only going to be managing a few states, or if you grab some of the larger nations maybe even just one. As the game goes on you'll slowly be able to take and manage more and more, and it's a much more reasonable ask than it seems. I think it's also important to not get lost and overwhelmed looking at the specific stats for each and every nation all the time and trying to fix everything everywhere all at once.
    I'd be interested in watching you play Terra Invicta.

  • @Wolfun1t
    @Wolfun1t 9 หลายเดือนก่อน

    Unfortunately I don't have anything to say about Terra Invicta as I don't own it, but I did notice as you were scrolling down on the steam page that you own Against the Storm. I shall now patiently hope that a video on that is made one day. It is an interesting combination of things you love (city builders) and your mortal enemy (roguelites!). I fully expect a positive review of mostly negative things to say, as you humorously mentioned at the end of the video :P

    • @OffyDGG
      @OffyDGG  9 หลายเดือนก่อน

      You are going to be extremely lucky then - it so happens that this is what I played next :D 2 hour + commentary coming in a week or two I expect. And your prediction for my reaction is pretty much correct!

    • @Wolfun1t
      @Wolfun1t 9 หลายเดือนก่อน

      @@OffyDGG Huzzah! I guess all those ritual sacrifices I made to the OffyD content machine are finally paying off.. I mean uh, looking forward to it!

  • @morisalexander6691
    @morisalexander6691 9 หลายเดือนก่อน

    Terra Invicta Complete (TIC) any time soon?

    • @lucofparis4819
      @lucofparis4819 9 หลายเดือนก่อน

      The game was already 'complete' in the beginning of early access, in the sense that you can just pick one of seven playable factions and run the game all the way to the end.
      What the devs are mostly doing throughout the early access phases seems to be to make a bunch of balancing and tinkering to make the game experience smoother.
      In other words, the game is roughly there, they're just polishing on the one hand, responding to feedback on the other hand (by doing minor patches regularly), and figuring out an additional scenario to the 2022 one, which would begin in something like the 1990s.

  • @Stache73
    @Stache73 5 หลายเดือนก่อน

    Totally unique and awesome game! You just have to have the patience to do some trial and error to learn the mechanics for a few hours first.

  • @JC-oq3ei
    @JC-oq3ei 8 หลายเดือนก่อน

    I love this game. To me it was already pretty finished when it entrered early access.. i dont know whats missing. Dont remember encountering any bugs

  • @Dragoot
    @Dragoot 9 หลายเดือนก่อน

    Terra Invicta is not difficult, it is inaccessible.

  • @squarehead_4
    @squarehead_4 9 หลายเดือนก่อน +1

    Oh jeez, Terra Invicta. It's a really intriguing game, very complex, and there's nothing else like it as far as I know. But it's also a hot mess. Prime game rant material if you can stomach spending 10s of hours just to reach the midgame.
    The UI, the tech tree, the micro fest of hab + org + councilor management, all detract from the experience. It sometimes feels like JohnnyLump and co found every flaw their fantastic Long War mod had and included a more severe version of it in Terra Invicta. The game does seem to be getting better really slowly, but I think it needs help from some experienced UI/UX and design people. There do not need to be 54+ different types of ship mounted laser that each have their own individual project to unlock them.

  • @gak71199
    @gak71199 9 หลายเดือนก่อน

    what if I told you won't get to space for 20 hours in. also this is one of the if you win you win harder/ if you lose you lose harder games. Also, i saw another comment mentioned the last federation by Arcen i would also recommend that game as it has some very interesting ideas where you play as a spaceship while other races are playing a 4x game and you got to get them to not kill each other. More stuff that I think you should check out are the Soldak games such as drox operative 2 where you play as almost like a diablo game while there's a bunch of factions playing a 4x game. (his other games are similar in trying to mix diablo style gameplay with 4x stuff.)

  • @delphy2478
    @delphy2478 9 หลายเดือนก่อน +1

    honestly, this game is quite good in it's current itteration. yes, the developers final vision is much greater than what it currently is, but this is like building a pyramid. THere is a lot fo wor involved, and 80% of the work will still leave you with a fairly low lying structure.
    I personally have easily put in over 100 hours in this game so far and hope you enjoy it.
    i do agree that it is currently a bit on the rough side, just throwing a ton of information at you, but to a certain extent it is neccessary

  • @brambora9395
    @brambora9395 9 หลายเดือนก่อน

    I really want to see the reactin when he clicks the “full tech tree” button.
    Also there is actuall spaceship combat battle simulation ingame, and when I was looking up stuff I
    (coz They dont give you just damage and range for the gun, They might give you muzzle velocity, projectile mass, power consuption, heat generation and couple more things)
    and saw this gem
    “### 3b. lasers
    - what the actual fuck. it looks like it calculates the actual spot size using gaussian beam equation and uses that to determine armor effectiveness. using mirror diameter (the 60cm, 720cm, etc.), wavelength, etc.”

  • @lord6617
    @lord6617 9 หลายเดือนก่อน

    The main game systems released and worked well on release, but the UI was more opaque and it took longer to grasp its systems I believe, as well as some systems being a little easier to "cheese". Since then, there have been positive refinements to the UI, technology navigation, and systems. Watching someone play it for a half hour makes the entire experience extremely more comprehensible.
    The game has several "phases" which overlap. There is an initial phase where your illuminati representatives captures as many nations as you have resources to hold. During that phase you learn the importance of population, tech and education levels, etc. You recruit more illuminati representatives which have more missions and options for managing, stabilizing, improving your nations - or messing with other illuminati's nations. Also you have relations with other illuminati - don't piss them off :P . Controlled nations give you research, money, influence, space resources, and military options. Ultimately the end of this initial phase is a 2nd space/moon race as illuminati scramble to get bases there to extract resources to springboard further space investment.

  • @soccrplayr232
    @soccrplayr232 8 หลายเดือนก่อน

    I think a fair amount of the bad reviews are from how buggy/laggy it was at the beginning of the EA but it’s gotten way more optimized since then, I went from like 10 minute load times to like 3 min and hourly crashes to maybe once a play session or two. On the achievements thing there are absolutely people who have beat it, the achievements just didn’t work the first like 8 months of the EA and it doesn’t recognize old wins. Gotten close but hadn’t quite finished the final clean up before they did a big rework which made the alien ai a lot smarter about messing with you for building up in space and it setting up itself early, it actually has its own invisible economy behind the scenes and you can run it out of stuff if you blow up all their mines etc. I think part of what helps with the game is that although there’s tons of info around I think they did a really good job with the UI so you have lots of way filter it down to what is actually important at the moment and hovering over everything gives really good tooltips.

  • @AI_ALVAREZ_INTELLIGENCE_AI
    @AI_ALVAREZ_INTELLIGENCE_AI 3 หลายเดือนก่อน

    try resist it will be fun.

  • @dfcrcesar
    @dfcrcesar 7 หลายเดือนก่อน

    As someone that played Terra Invicta a lot, they went way too far in details, it s literally playing 2 different games at once, which is a tiring experience, I feel out of love for the geopolitical/earth simulation very fast. That said, the space simulation, is one of the best things I have ever played, if they stripped the game out of the entire geopolitical and earth related stuff, and made just the space game, I would play for a long- long time.

  • @lord6617
    @lord6617 9 หลายเดือนก่อน +1

    I feel like Terra Invicta looks really complex and overwhelming at first blush, but it is comprised of very many simple systems which work complexly together. And the game is built in such a way that it introduces different levels of involvement as the game progresses. Once you've played it for a while, I feel like you "see the matrix" and suddenly you look up at the clock and it is 4:00 am in the morning and you STILL want to keep playing.
    ...It does have a late game lul, much like all 4x games it seems, but getting to that point is a ton of fun. Gameplay is on the scale of paradox titles though, which you have to be prepared for.

  • @AC-dt2zd
    @AC-dt2zd 9 หลายเดือนก่อน

    More of this please. I would love to hear your thoughts on this amazing game and its strange and cynical vision of humanity.

  • @CuriousCauliflowerX
    @CuriousCauliflowerX 7 หลายเดือนก่อน

    This game is really good, but the pacing needs a lot of work. The tutorial is super intimidating, looks like it was easier for me because I ignored the messages instead of trying to read everything.
    It's not like X-COM when it comes to gameplay, it is instead asking the question: "how would x-com like scenario actually work in reality". In reality we wouldn't be fighting aliens in tactical skirmishes - we would be trying to get them out of the solar system. It's all somewhat plausible (except the people count in the factions) and yes everything is somewhat useful on occasional basis. The countries are simulated and their condition affects what you can do in them and you have some ability to control some of these in the long term, but you don't need to worry about the details too much most of the time.
    Most of the pacing issues come from the fact that mid/late game you're managing a realistic space fleet and colonization effort to kick the aliens out and that takes realistic time, which means there's pacing issues.

  • @T7_H3rbz
    @T7_H3rbz 9 หลายเดือนก่อน

    Shout out to Boner Storm for writing such an indepth review of this game.

  • @briancowan4318
    @briancowan4318 9 หลายเดือนก่อน

    First, remember that the Aliens are not Good. Secondly, don't play like it's Civilization or Master's of Orion, you can't play nice with all of the Humans either. Third, use the Tutorial and watch the videos, it'll give you guidance on what can and can not work.
    That was my review when I had 5 hours into the game last year. Yes, there is a TON of micromanaging, I personally enjoy taking the various South American nations and melding them into a Super State. Unfortunately, at the present state there is only one way to do that.
    The first revision was 0.3.36 and each addition has corrected a typo, nerfed something, corrected an algorithm to make it work with others. The exploits that Perun showed off in his early videos have mostly been changed. But some of them can still be done, if you are willing to save often and try to correct your missteps

  • @calvinhammond7282
    @calvinhammond7282 9 หลายเดือนก่อน

    Game is fun but i would def wait until its more finished before playing it. However if you want you mind to get absolutly blown away you should get the 20 hours in it takes to get to your first combat. Which is ship V ship focused on spending what delta V you have left to dodge enemy shots while lining up your own in full 3d space environment where everyones projected movement if they dont spend delta V is shown. Its the extremely realistic space combat you've been looking for.
    Actually playing the game is way less complicated then all the numbers makes it seem though you kinda get disappointed in how shallow it really is when it seems so deep at first glance.

  • @frm0613
    @frm0613 9 หลายเดือนก่อน

    I'm already looking forward to your inevitable communist bloc vs aliens playthrough

  • @halecaffery7823
    @halecaffery7823 9 หลายเดือนก่อน

    dew it

  • @d3afarm763
    @d3afarm763 9 หลายเดือนก่อน

    It’s slow before it get better have in many 21 hours of gameplay before its really fun.

  • @dustyfan22
    @dustyfan22 9 หลายเดือนก่อน

    Be warned this game gets unhealthy fast, I'm just a few short hours shy of 400. This game is absolutely fantastic.

  • @AusTraLiaNPsyChO
    @AusTraLiaNPsyChO 9 หลายเดือนก่อน

    Any signs of a StarCraft 1/2 commentary?
    Particularly in the case of SC:BW there's enough annoying 90s game jank to rant about, but an over-all quality that few RTS games rival either back then or as contemporaries to the more recent SC2.

  • @BobMcBobJr
    @BobMcBobJr 2 หลายเดือนก่อน

    The game is either a rough gem or a polished turd depending on your outlook. It is extraordinarily complicated but as a result extraordinarily obtuse. It's not done development-wise so it's loaded with bugs, crashes, pacing issues, balance-issues etc. all the problems that get ironed out as the devs work on it. It's not done, so it's likely to get even more complex and obtuse as time goes on. Or maybe streamlined. Who knows?
    That said, despite it's flaws it is literally the only game of it's kind. 1 part x-com, 2 parts crusader-kings, 1 part kerbal space program, 1 part 4x strategy. The Crusader kings, Earth focused stuff is the most polished part of the game right now. It's also the first part which is good. The last half is ... lacking ... at the moment. It has a solid base but the aforementioned pacing and balance issues really hold it back.
    Common Complaints
    - You will defeat all the other major faction long before getting into the 4x part of the game leading to your only opponent in grand space combat to be the aliens. Or you will lose to the other factions before getting to space. No 4 way battle to add to the chaos.
    - The aliens are more frustrating to fight than difficult. They just have so many ships and they will send like 1 to every holding you have. Things like that.
    - Some overpowered abilities on agents. Will likely get fixed. Not worried

  • @rishavkumar1250
    @rishavkumar1250 9 หลายเดือนก่อน

    So you're a real person and not a Computer generated British voice ... .
    Imagine my relief

    • @OffyDGG
      @OffyDGG  9 หลายเดือนก่อน

      Ha, indeed I am real, just doing a very robotic recital half the time on K&G since I am blind reading everything, and I guess it's just written in a dry style. But yeah they could totally replace me with a robot these days, so it's special that they didn't!

  • @sniperC55
    @sniperC55 9 หลายเดือนก่อน +1

    Many people will tell you about the flaws. Here's the main reason I play despite the flaws.
    The strategic aspects of the game are amazing. The satisfaction from properly executing a military campaign is enormous, because it can literally take years of in-game time to pull off.
    In my first campaign I colonized Callisto, defended that base for a year with a few destroyers, and then waged a campaign to destroy every alien base in the Jovian system. It ended with a massive fleet battle over Ganymede that I won. After clearing the inner solar system I exterminated the remaining aliens and won the game. Space combat done right.

  • @connycontainer9459
    @connycontainer9459 7 หลายเดือนก่อน

    It's not hard, was already playable at EA release. It's just a question of wether you like the pace or not. If you're overwhelmed by e.g. the country screen, how about sorting by categories instead of name, like you have done on PC since 1990. Who cares about North Korea or Greece anyway you should focus on the bigger picture anyway.

  • @Altair565
    @Altair565 9 หลายเดือนก่อน

    Surely the game devs do not expect you to process data like a supercomputer. Just un pause the game and let it run, then react to what happens. Of course such an experience might be too dull to make into a youtube video. What would you even say ? Look I am clicking buttons numbers are going up and down. Are you not entertained ? 😂

    • @aclassicguardsman946
      @aclassicguardsman946 9 หลายเดือนก่อน

      Isn't "clicking buttons numbers are going up and down" every grand strategy game ever made?

  • @danielkjm
    @danielkjm 9 หลายเดือนก่อน +8

    This game is wide as a ocean deep as a puddle. It looks complex but its very simple, and you will do the same things for years until the invasion, and even that is kinda boring, because the combat is terrible.

  • @danielkjm
    @danielkjm 9 หลายเดือนก่อน +6

    This game made soo many design mistakes...

    • @aleide2980
      @aleide2980 9 หลายเดือนก่อน +2

      Did it? I think the developers have it more or less where they want it. It isn't for everyone, far from it, but once it is finished, it will be glorious.
      And in the meantime, it can still be very enjoyable.