How to Add Sound in Construct 3 - Make A Music Player

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  • เผยแพร่เมื่อ 22 ก.ย. 2024
  • In this episode of Easy Game Mechanics, I will show you how to add sound and create a simple music player.
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ความคิดเห็น • 35

  • @XanderwoodGameDev
    @XanderwoodGameDev  3 ปีที่แล้ว

    You can get all my music packs free by becoming a patreon. www.patreon.com/xanderwood

  • @viverenegliusa8518
    @viverenegliusa8518 3 ปีที่แล้ว +1

    Always the best!!!!!

  • @malimakes
    @malimakes 3 ปีที่แล้ว +1

    Great tutorial X! Quality is always on point

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      cheers bud. Had to pause the filming a few times to fix issues I was having :) LOL

  • @Itsysss
    @Itsysss 3 ปีที่แล้ว +1

    Yes. Sound. xD, good tutorial man!

  • @paolotoki6
    @paolotoki6 3 ปีที่แล้ว +1

    hello, congratulations on your videos. I would like to ask if you can make a video showing how to throw an object, like a stone, not with a straight trajectory like a bullet but with a parabolic, because I just can't. thanks and keep it up

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      I'll have a go. If I can I will put it in a tutorial 👍

  • @noozround
    @noozround 3 ปีที่แล้ว +2

    Hey, any chance you could do your own tutorial on realistic rope mechanics? I'm trying to tether two objects together (lets say a boat and a water skier), but only once the boat has hit the skier will the rope spawn and keep them together.

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว +2

      I'll have a play around and see what I can do. If I can get it working I will do a tutorial for sure 👍 thanks for watching. ❤

    • @noozround
      @noozround 3 ปีที่แล้ว +2

      @@XanderwoodGameDev No worries - your tuts are definitely my favourite on youtube. Thorough and understandable. :)

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว +1

      @@noozround thanks, that's such a nice thing to hear. I'm so glad you enjoy them.

  • @Nosotai
    @Nosotai 3 ปีที่แล้ว +1

    Hey can u make a tutorial on changing the construct 3 logo when loading the game to a custom logo

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      So you mean the loading screen?

    • @Nosotai
      @Nosotai 3 ปีที่แล้ว

      @@XanderwoodGameDev yea the default one that u see when u start a game in web browser

  • @CJ-mr8dn
    @CJ-mr8dn 3 ปีที่แล้ว +1

    Hey i want to ask a question
    I have an object with drag and drop, physics and solid behaviour
    But for some reason it can go through other objects with Solid, physics behaviour
    Why?

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      Do you mean while dragging?

    • @CJ-mr8dn
      @CJ-mr8dn 3 ปีที่แล้ว

      @@XanderwoodGameDev yes

  • @satisho1096
    @satisho1096 3 ปีที่แล้ว +1

    How to perform different fighting moves by pressing only one button? Like 5or 6 hit combo.

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว +1

      You can do this by setting a local variable in your events for that sequence. Simply add a timer that starts when the player presses the button. If the button is pressed again before the timer reaches X seconds do the next move, if not do the first move. I can make a tutorial on it if you want.

    • @satisho1096
      @satisho1096 3 ปีที่แล้ว +1

      @@XanderwoodGameDev can you please make a video tutorial on this.

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว +1

      @@satisho1096 sure I'll put it out soon

  • @diovannie81
    @diovannie81 3 ปีที่แล้ว +1

    Amazing tutorial sir

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      Do you mean like a level up system?

    • @diovannie81
      @diovannie81 3 ปีที่แล้ว +1

      @@XanderwoodGameDev No sir. I mean like RPG stats system such Strength, Dexterity, & Intelligence variable which can affects gameplay. Basically it's about how to use data & storage such array & dictionary. I'm new to Construct3 and wondering how to make & process this kind of data.

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      @@diovannie81 you could probably do it using variables. I'll have a look and see

  • @viverenegliusa8518
    @viverenegliusa8518 3 ปีที่แล้ว +1

    did you make a video for separate music and effects?

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      No I dont make videos on that but my 2nd channel xnderwood2 has all my music (or will have soon).

    • @viverenegliusa8518
      @viverenegliusa8518 3 ปีที่แล้ว +1

      @@XanderwoodGameDev sorry , i mean , like in a platform game , you have music sound track and sound effect , and suppose that you mute the music but not the effect , or stop the effect and not the music , did u make a video that u explain how can separte that 2 kind of sound and mute them separately ? thanks :)

    • @XanderwoodGameDev
      @XanderwoodGameDev  3 ปีที่แล้ว

      @@viverenegliusa8518 ah no I dont but I can make that tutorial if it'd be useful.

    • @viverenegliusa8518
      @viverenegliusa8518 3 ปีที่แล้ว

      @@XanderwoodGameDev if you can , will be awasome , i tried with mute a tag sound , but doesnt work :(

    • @viverenegliusa8518
      @viverenegliusa8518 3 ปีที่แล้ว

      @@XanderwoodGameDev i dont know if there is a better method , i just did with clicking on object deactive a group and i placed all the sound under a group

  • @engin.karadogan
    @engin.karadogan ปีที่แล้ว +1

    If you had used "play(by name)", you could have written the code much shorter. Congratulations anyway.