@@Dinohunter-dh6go ice & fire is by far more ambitious than the mob pack.. The last rev of it works peachy whereas there is no Last Version of I&F for 1.19 yet so THAT is the one to look forward to.
Fun fact : • Murmur is based of a japanese folklore about a lady with furious long neck known as the *"Rokurokubi".* • Inspiration for a horror game "Little Nightmares", *The Teacher.* Everybody gangsta when a skreecher calling out Sculk Spiders and *The Sculk Worm!*
I love this update! It is an awesome update and almost seems like it isn’t Alex’s mobs, yet it fits in so well!!! These seem like they belong in the Ice and Fire mod (made by the same guy) especially that MurMur. She gives me little nightmares vibes
There is a reason it feels like that, he is working on bringing I&F to 1.19 and he is compartmentalizing his workload. I have no doubt he is systematically putting pieces in place so he can drop the full package seamlessly
I came across the skreecher in the deep dark without knowing about it. It was the most terrifying thing I've ever experienced in Minecraft by a mile. Genuinely scared me so bad
I love how we went from more mobs like crocodiles, elephants, to inter-dimensional worms and breaking reality to attain the edge of our world to fight a creature that's out of all the dimensions
It is Rokurokubi with no real attempts at hiding it Underminers are basically peaceful ghosts that continue doing their job long after being dead without realizing it, similarly to the Flying Dutchman full of sailors just sail around repeating their job forever Farseers seem little bit inspired by Beholders from DnD with their one eye that shoots lasers and being able to warp the reality Skreechers are the idea of loud moneys put into the place where being quiet is the goal, thus making Deep Dark even harder
@@ZenTerra-N.O.V.A One we already had spawned (normally spawn, on purpose). And the screecher spawned another right after, they don't need a shrieker to spawn the warden
Im korenI like you. Another Minecraft TH-camr briefly explains Alex's mob mode, and you like it because you explain it in detail and quickly.I'll set up notifications for subscription and likes.Thank you
In the config you can remove the mobs and even edit their spawnrate and spawn locations. Only problem is that every time you update the mod you will have to delete the old config and generate new ones since the config file needs the new information about the new mobs. Without the info about them, you wont have them.
@@Hellydoesstuff another fun fact, is that it indeed is classified as an undead mob in the wiki, however, that is outdated, there was a brief period in some snapshots of 1.19 that smite did more damage on the warden but that isn't in the main release of 1.19
Это невыгодно с точки зрения разработчика, ведь ему тогда придется обновлять обе версии мода, это я ещё молчу про то, что мод нужно ещё и перенести на фабрик
A weird stance? There’s probably some circumstances that make him do forge like him possibly preferring it, more tools on Forge, higher availability of mods. I don’t think we should hate unless we understand
i mean like, they’ll have to reconfigure everything to work with fabric and some stuff will probably outright won’t work and likely it’ll be less polished
In my opinion these are some of the worst mobs this mod have to offer ,and this says something about Alex’s mobs . Like are so not like vanilla Minecraft
I agree with Ali Omar Mansour I think Alex's mobs should be an animal mod with some vanilla friendly fictional mobs not a gliched TV and something that looks like a horror movie villain I am not trying to tear down the mod I love the mod I just am not a massive fan of this update.
Yeah the thing I liked about this mod is how the creatures felt like they fit in vanilla minecraft but some of these mobs are a bit too out there for my liking
You guys could just disable the mobs in the config if you don’t find them to your liking. On top of that, yes, these mobs maybe are outside of the mod’s original scope but I think the skulk one still fits vanilla somewhat.
I didn't like the previous update of this mod because the mobs added in it were too comical. But seeing this update, I think that one was better. Mobs like Farseer and Murmur are totally incompatible with vanilla minecraft, and I also think the Murmur mob is not very suitable for a younger mod audience. The only really cool mob from this update is Underminer, and it has a cool application.
HOW does it KEEP GETTING UPDATES?!??! ALEX IS INSANE
I wish Alex would quit on the mobs and focus on ice & fire 1.19.x
he uses steroids but instead of it being for workouts it's for coding lmao
@@Keef_DGAF nah alex mobs is better tbh although it would be neat to see i&f back
But Alex basically hates the i&f community so gl with that
@@Dinohunter-dh6go ice & fire is by far more ambitious than the mob pack.. The last rev of it works peachy whereas there is no Last Version of I&F for 1.19 yet so THAT is the one to look forward to.
Fun fact :
• Murmur is based of a japanese folklore about a lady with furious long neck known as the *"Rokurokubi".*
• Inspiration for a horror game "Little Nightmares", *The Teacher.*
Everybody gangsta when a skreecher calling out Sculk Spiders and *The Sculk Worm!*
I love this update! It is an awesome update and almost seems like it isn’t Alex’s mobs, yet it fits in so well!!! These seem like they belong in the Ice and Fire mod (made by the same guy) especially that MurMur. She gives me little nightmares vibes
There is a reason it feels like that, he is working on bringing I&F to 1.19 and he is compartmentalizing his workload. I have no doubt he is systematically putting pieces in place so he can drop the full package seamlessly
I came across the skreecher in the deep dark without knowing about it. It was the most terrifying thing I've ever experienced in Minecraft by a mile. Genuinely scared me so bad
the idea of farseer is honestly so cool
Is "Overseer" really different?
@@ZenTerra-N.O.V.A ? i don't understand
@@daawthe2nd181 Me neither lol... 👁️👄👁️
Minecraft beholder
I love how we went from more mobs like crocodiles, elephants, to inter-dimensional worms and breaking reality to attain the edge of our world to fight a creature that's out of all the dimensions
Alex’s mobs never fails to actually have many uses for the already built in Minecraft items that are super niche to begin with
It’s so good
the updates make the mod better!
This update is actually surprisingly balanced.
Damm dude, balanced or not balanced i will scream seeing that lady in a dark cave whit no torches
@Fujitachi it's probably only vanilla hostiles
@Fujitachi damn bro I didn’t know wearing a invisibility potion was unbalanced
@Fujitachi wow so it’s just like netherite armor?
@Fujitachi and how the mobs feel like nothing when you have it?
Subscribed! I like your videos very neat and you feature mods that I don't knows. Thank you for the effort Noxus.
Ohh thx for the review on this mod
I like how you added the caption with the name of the mobs! Thanks for taking my comment into account!
very nice video!
U have earned a sub today my friend
I mean, dunno bout the other 3, but the Murmur is definitely a Rokurokubi isn't it?
oh that yokai
@@blackumbrella_4326 That's the one.
She makes same sounds like The teacher from little nightmares
It is Rokurokubi with no real attempts at hiding it
Underminers are basically peaceful ghosts that continue doing their job long after being dead without realizing it, similarly to the Flying Dutchman full of sailors just sail around repeating their job forever
Farseers seem little bit inspired by Beholders from DnD with their one eye that shoots lasers and being able to warp the reality
Skreechers are the idea of loud moneys put into the place where being quiet is the goal, thus making Deep Dark even harder
Damn heard a very loud and terrifying scram nearly gave me heart attack in the big cave. Wander which mob makes that.
Found out the hard way about the screecher, spawned 2 wardens
So basically there are 2 skreechers?
@@ZenTerra-N.O.V.A
One we already had spawned (normally spawn, on purpose). And the screecher spawned another right after, they don't need a shrieker to spawn the warden
Im korenI like you. Another Minecraft TH-camr briefly explains Alex's mob mode, and you like it because you explain it in detail and quickly.I'll set up notifications for subscription and likes.Thank you
The Murmur and Cave Centipede are actually scary when compared to half of Minecraft’s horror mods
imagine wearing 3d glasses and turning on 3d anaglyph then facing the farseer
Murmur is the Throat Goat
What an amazing update!
Super scary :)))))
Murmur is the scariest by far in this scary update
The design of the Murmur reminds me of Junji Ito’s work
In fact the murmur is inspired by rokurokubi
I love the Alex Mobs Mod
The screecher is so cool !
Ayyy! I'm new to your channel. 😀
Very nice 👌🏻💙
Ggz!
Wow
Also the more health a mob has the more damage the Farseer does
Cool
3:35 the teacher from little nightmares
Skreecher and Murmur are probably my favourites
This update is...very scary...😏
This is great and all, if it didn't keep crashing since last update 😂😢
Alex added orochimaru to Minecraft
My question is how do i remove some mobs in Alex’s mobs (The cockroach and the centipede)
In the config you can remove the mobs and even edit their spawnrate and spawn locations. Only problem is that every time you update the mod you will have to delete the old config and generate new ones since the config file needs the new information about the new mobs. Without the info about them, you wont have them.
Entomophobia?
this mod is really something else
also dont forget the warden hates the skreech cause it cause sound dont orry you can just run away
can i still find the farseer if the world border is at 50k?
The murmur is like Megumi and Takane from the mimic roblox (inspired by Rokurokubi)
really cool mod but i wont use it even tho really want too liked and comment
a year later, i played the updated mod without knowing about the murmur, and SHIT MYSELF
Отлично
How do you take those cinematic shots?
Is Noxes head claptraps face? It looks like it
CASSOWARRY BİRD PLEASE
Nice mod
you let me repost your mods on my channel ?
Супер
The creator for Alex Mobs should work for Mojang
Why not using night vision I can't see anything
What shader?
I can’t keep up with all the updates
Mumur kimono
Is there a version of this for bedrock
No
lol
It's not even spoopy season yet
Japanese monster murmur.
ok, but why?
Kann es sein, dass du Deutsch bist?
Möglicherw... Possibly :)
@@NoxusMods Da.. thats nice
Is the Warden nutralized with the Kimono aswell?
No because it isn't undead
@@thatonedudethatstrue2613 funn fact the Warden IS an undead mob.
Smite does more damage to him
@@Hellydoesstuff another fun fact, is that it indeed is classified as an undead mob in the wiki, however, that is outdated, there was a brief period in some snapshots of 1.19 that smite did more damage on the warden but that isn't in the main release of 1.19
@@thatonedudethatstrue2613 belive me the Warden is an undead mob Just Open Minecraft and try it
@@Hellydoesstuff no
Meh the miner is the only one that could be in vanilla minecraf5 without being extremely odd. Bad update
I hate that alexs mobs doesnt support fabric such a weird stance to take when ur such a universally loved mod
Это невыгодно с точки зрения разработчика, ведь ему тогда придется обновлять обе версии мода, это я ещё молчу про то, что мод нужно ещё и перенести на фабрик
A weird stance? There’s probably some circumstances that make him do forge like him possibly preferring it, more tools on Forge, higher availability of mods. I don’t think we should hate unless we understand
i mean like, they’ll have to reconfigure everything to work with fabric and some stuff will probably outright won’t work and likely it’ll be less polished
Deep dark mutated siamang IS A SNITCH!!!!!!
I'm honestly a bit iffy on some of these guys mostly because they don't fit in with Alex's mobs
+1
@@bluzerse7367 ?
@@ashuraomega7113 I just agree with you, +1 that means
@@bluzerse7367 k
In my opinion these are some of the worst mobs this mod have to offer ,and this says something about Alex’s mobs . Like are so not like vanilla Minecraft
well it does need to be a bit more scary
back then the scariest thing then was either the rocky roller or anaconda
I agree with Ali Omar Mansour I think Alex's mobs should be an animal mod with some vanilla friendly fictional mobs not a gliched TV and something that looks like a horror movie villain I am not trying to tear down the mod I love the mod I just am not a massive fan of this update.
Yeah the thing I liked about this mod is how the creatures felt like they fit in vanilla minecraft but some of these mobs are a bit too out there for my liking
Honestly I agree this is so unexpected I don't dislike them but I feel like they should have made a different mod pack or something.
You guys could just disable the mobs in the config if you don’t find them to your liking. On top of that, yes, these mobs maybe are outside of the mod’s original scope but I think the skulk one still fits vanilla somewhat.
I didn't like the previous update of this mod because the mobs added in it were too comical. But seeing this update, I think that one was better. Mobs like Farseer and Murmur are totally incompatible with vanilla minecraft, and I also think the Murmur mob is not very suitable for a younger mod audience. The only really cool mob from this update is Underminer, and it has a cool application.