Yo, Streamerman is currently live on Twitch watching YCS Rayeleigh, the first YCS after the New Banlist. Tomorrow will be the same for the final Rounds and Topcut. Come over and watch the New Format with everybody at www.twitch.tv/joshuaschmidtygo -Editor
My favourite is boardbrealers that are good going first, you get the benefit of regular boardbreakers that need less main deck space and aren't dead when drawn as a sixth card, but also you can still go first and have them be useful by being extra interruptions like handtraps or help you play through your opponent's handtraps handtraps. My favourites are droplet, talents, super poly, the new girsu quickplay, econ, fenrir, the newly unlimited striker engine, book of moon and the best of all is imperm that's literally both a handtrap and a boardbreaker and isn't even once per turn and also synergizes amazingly with droplet. Many of these are deck and/or format dependent though so just test around and see what fits you best.
@@PineapplePizzaBiS not really, some may require specific deck types to work most effectively like super poly in fusion decks but there's enough such cards that any deck can at least play some number of them especially the most generic ones that are good in all sorts of decks and matchups, again you just gotta tinker around and see for your own what works best
As someone who is not always in the loop of the competitive meta, I really appreciate having pictures of mentioned cards briefly pop up on screen! It really helps me to follow along with his explanations ❤
Not that imperm was a bad card before, but it seems like a HUGE winner for this banlist. It has applications to stop cards like Protos from stopping you from playing you or you can just hold it for your opponent’s appo or Colossus.
Board breakers being let out of the cage is a double-edged sword for Kaijus, they're not as vital to draw and deploy before you can boardbreak, but they do have their own board breaker (Slumber) that was freed with the rest and rewards playing more Kaijus to see them more often.
@@huh-e9u Well yes but if you've already gone through enough gas to get Nibed having this layer after the fact will still allow pure Snake-Eyes to be a tier 1 meta deck as thats slowly coming in from tournaments are already establishing and probably placing the Fire King version in the tier 0 slot. The aim shouldn't be to get rid of decks but to reign in their power and Konami has been doing that well with Tearlaments and Ksshtira. Its just that Kashtira still has Shifter thats annoying and people want gone because you can't realistically prepare for a Shifter deck that you rarely see in the tournaments you go to.
Thanks Josh for talking about something i had no idea to consider when building for a format. Just an MD player, but this channel, this video talking about handtraps or boardbreaking metas was key info i was missing as a player.
@@dragon-id5uj of people are on board breakers you just go first and gimmick puppet lock and you're guaranteed to win game 1 if they aren't on hand traps
banning generic cards specifically omni negate cards like baronne and savage not only lowers the ceiling of the decks that uses them, it makes breaking board going 2nd easy.
i'm a HUGE fan of boardbreakers and i love to break "unbreakable" boards and leave the enemy stunned (i play mostly online so they ff) i hope the direction will be as you said, 1-2 handtraps (3x ash/3x imperm for example) and paired with talents etc it would also bring back some grindy decks that just got annihilated by the omninegates which would be awesome because grindy decks are banger
Board breakers still have the issue of many decks having really strong crack back. Often you can drop a bomb on someone's field and next turn they're in a similar position as they were in the first place.
Turns out board breaker is weaker after banlist because now two omni (which you can negate with droplet/DRNM) changed to 2 handrips + 1 monster negate. Or maybe no one is bothered to put Evenly on side deck.
Dark Ruler also hits all monsters that don't say unaffected by card effects and if you use it and your opponent has Dragoon for example it will temporarily lose its protections and then can be targeted and/or destroyed by card effects. You can also use it when opponent has Apallousa and it will lose all the attack it gained for each material used to summon and put it to 0 for the remainder of the game.
@@MrJawshoouhh I didn't I said it affects everything else. Unaffected monsters Aren't that commonly made and Chaos Angel so expensive most budget players avoid it.
@@autobotstarscream765 Chaos Angel is good but it has its weaknesses and it might be more common because it can be used in variety of decks. Its just as you said it isn't a issue with board breakers and its so expensive that you could probably get 2 or 3 real strong decks for its price.
@jacobwoodard818 Chaos Angel will get a cheap reprint at the end of its shelf life just like Savage Dragon and Baronne, and without them protecting it, everyone will be able to experience the fun and joy of having their Chaos Angel blasted to bits by Raigeki, Dark Hole, Slumber, and Lightning Storm! 😇
Even though I am currently testing Runick Forest in prepartion for INFO and initially felt a deep level of pain losing Baronne, I do really appreciate how it's pushing people to test new lines. Despian Lulawilith and even Centur-Ion Legatia make for super funny interactions I wouldn't have considered before.
On your Point of not knowing which FK SE lines play around Nibiru. A lot of common lines simply summon Flamberge Dragon by summon 5 and then proceed to make Apolllousa OR Garunix to pop Arvata, link into Princess to bring back Arvata before they link off flamberge Dragon.
Currently at YCS Raleigh. The answer is 100% hand traps. Always hand traps. Very glad I made the right call today. I'm on pure and played through every board breaker that got thrown at me lol
I'll probably end up sticking with my 60 card 3 pile that runs just extenders since any two 3s on field is Goblin combo and Goblin combo gets you to all the other 3 engines (save for punk), meaning that most hands can push through just about anything, except droll, or nib, in which case if it resolves I will simply cry
Almost seems like they want board breaking cards and handtraps to be more like an engine/kit. Less about innovation in deck building and more about optimizing in-game interactions.
I think ABC will be in a really nice spot once we get wave 2 Vaalmonica if we're in a board breaker format since they can end on Appo + Regulus and if they nib before you appo you just float with your ABC names and on ABC with 1-2 card Immunities. the deck having a really bad choke point on AFD or losing to droll. The Vaalmonica engine finally making proactively equipping names to ABC relevant is really cool.
@knnydp Are you crazy? Lv4 Scales for monsters that can't special summons themselves and 2 of which add cards to hand when sent to GY. Scelta is a searchable way to put driver back in deck, and Vaal has another (field spell that searches) so you're less likely to have something like destrudo/Rev Synchron in hand but no field spell. My current Ratios Game 1 are: 3x Union Hangar, 3x Agathokakological, x3 Dragon Ravine, x2 Discoliseum, x1 Chicken Game, x1 Terraforming, x1 Set Rotation 90% odds at having field spell access for AFD The thing about Vaalmonica is it lets you play super greedy you can union for A and B or double B to search twice instead of having to go for crusty lines where you choose not to use A to recycle because you need each name k. GY for ABC but when you can just pend summon in case you get nibbed or worse if they nib after you pend and then you still end on ABC with Immunity from 2 of the card types. I'll admit the synergy is like speedroid kash where Vaalmonica works with ABC but Vaalmonica doesn't do much on its own except like Bagooska pass if you open only scales.
I like board breakers that are non interactible like sphere mode,kaiju, divinecarnate, super poly, and ultimate slayer. Ultimate slayer is especially nice if you pitch a n'tiss to pop annoying floodgates. Skill drain? No prob effect activates in gy so it doesn't matter
For me it looks like a Solid mix with ash, imperm,nib and ruler in the main deck does the job. And then other things like evenly, ghost ogre and veiler in the side and ur gucci? No clue man i think its good
Anyone think the new endboard is just gonna be two hand rips from omega and Dis pater... Still better than having omni negates in the game but still kinda tough.
I’ve been running salad (which sadly does suffer with nib) but i love the non-engine space it provides. Im currently Main Decking: Thrust x1 (im broke) 2 Talents 2 Ash 2 Droll 2 Crow 2 Cosmic 2 Imperm 1 Called By Siding: 2 D Barrier 2 Materialization 2 Soul Release 1 Change of Heart 2 Mourner (time card duo) 2 Dogwood (time card duo) 2 Nib 2 L Storm
Going second Dragunity Tenpai is going to go hard. Dragunity Whirlwind is such a good going second card, finally get to main deck it and play going second, my favorite llaystyle
That at least means Apollousa will barely be a factor in their end board. Apollousa always reads insane, but sorta like LAD back in the day you just force a negate or two and then run it over. No Linkuriboh ensures that Apollousa doesn’t survive an extra attack and if you want to commit to a 2/3 material Apollousa so that Nib doesn’t go through then by all means. That just means you’ll have an 800/1600 attack Apollousa that pretty much any normal summon can walk over. It’s such a low power Apollousa that I don’t think it’ll matter that much. Odds are we’ll see people play into it like they did during Kashtira format because the end board that you make playing around it is too weak
@@dariuspenner2528 been playing those lines since before the banlist, board is still quite strong - you often end on 2 mat appo + amblowhale w/ princess in grave and Kirin in hand + garunix + arvata in grave the tradeoff, of course, is forsaking masq setups, unless you open insane and then you can go for all 3
So, as a Madolche player, i can say that Queen is my board breaker, [2 non target shuffles] so i have to play hand traps to stop my opponent from trying to stop her. I guess Nib counts as a board breaker hand trap right?
I have doubts about banning Barone and Savage will change much of the negate meta. Players who relied on negates will find other suitable negates to replace them. Thought, I agree with you on Tactics and Talents, those will still be very strong and they are the ones I thought about playing the most.
At first, I was sad for the baronne ban for my VW brave deck, but honestly if my engine becomes better that might be a nice trade, I just need to pay more attention to nib now (I hate that card)
@@DeepSolid43 I got into yugioh 2 years ago and I ordered the deck very recently (my first real deck). I didn't have the time to experience it as it should've
I think this Format Kashtira and they are winners this meta for sure because they can run as many hand traps as they need to influence their opponent so they can't get more than 1 or 2 big boss monsters and then they can use Nibiru, Dark Ruler, and whatever else they have at their disposal to bust through and otk you. They have so much for non-engine that you can make them good going first and going 2nd and because you barely need your extra deck you can use Prosperity up to twice per game to search for non-engine and engine pieces. This deck technically doesn't it normal summon so Lava Golem is 100% on the table. I mean think about Rise-Heart, Scareclaw Kastira, and Tearlaments Kastira aren't restricted the same way Fenrir is so you can use them Kashtiratheosis and Wraitsoth to not need your normal summon. I think ban list favors them enough solidify them as a tier 1 strategy. The reason why Forbidden Droplets works so well in Kashtira is because of the way they are designed you barely need your hand you summon Fenrir or Unicorn, they search for the card you need, and then you generally don't need the rest unless your trying to push for extra deck plays.
@@dragon-id5uj Not every deck can use Lava Golem. But decks like Yubel have similar amounts of room and when people face them games won't feel like games. Theoretically Yubel can use Lava Golem really well just not as well as Kashtira because sometimes Yubel still needs its normal summon. You have pretty consistent 2 card combos and Phantom of Yubel when it comes out that allows you to use Lava Golem pretty effectively.
My only thing is decks where more than half the deck is non-engine can use both so those decks I think will use a mix of both and if they can't stop you from playing they'll use Dark Ruler or Forbidden Droplets on you to try and seal the deal.
You could make the counter-argument that decks that pack a lot of engine natively have better odds of extending through interruption. You could argue that. I don't know if you specifically will argue that. Maybe some theoretical person that might exist.
@@dragon-id5uj Well yes but my point is Kashtira for example can have 3 Lava Golem, 3 Forbidden Droplets, 3 Dark Ruler, 3 Shifter, 3 Infinite Impermanence, 3 Ash Blossom, and 3 Prosperity( Which they can look at the top 6 and add a card up to twice per game.). There other decks out there with this level of room for non-engine such as Yubel where games aren't going to feel like games.
Yo Centur-Ion is coming up! Board destroyer like Harpy feather duster, Raigeki, Lightning storm etc. Are useless against it, You need a card like Super poly or Forbidden droplet to shutdown 'em completely
I hate that were still talking about branded "with gimmick puppet nightmare" I get that some people think a deck shouldn't be a top deck for 2 years, but I feel like without that toxic floodgate stuff it's a really fun and interesting deck. It has a lot of counterplay. It's endboards are interactive too. And because it's been a deck so long, there's lot's of resources out there.
Baronne and Savage were not heavily played in pure snakes wasnt until the end of the format ppl would play them, but its not baronne or savages fault. Konami hit Baronne cuz Tenpai. Why hit Baronne then release a generic rank 10 Negate secret lol. 1 omni Negate was not the issue at all lmaooo i could have 3 baronnes ans 2 savages and snake eye would play through it, the problem is snake eye being a easy link climb was the problem and continues to be the problem. i dont think anyone on earth thought a swordsoul end board was too broken it needed a ban. You ban orginal sinful spell and the format wouldve FAR healthier. Dont like Konami banning cheap mass printed cards after years of a 100 dollare pay wall when WE ALL KNOW snake eye is the issue.
The amount of people calling for generic cards like Baronne to be banned suddenly deciding Baronne is actually based and makes their garbage pet deck playable because it was made insanely cheap by the Rarity Collection is just laughable. The entire discourse around banning these cards hinges around a bunch of budget players not liking the fact that they only got 6 months to play with their $3 Baronne even though the card could’ve been banned 2 years ago. The other bit of discourse is people complain that Apollousa is still around, even though this video hit the nail on the head exactly in that Apollousa isn’t that good when it’s alone. Hence why it wasn’t played until MR5 made synchros playable again so that Savage could protect it. The thing came out July 2019. As in, it was playable the entire time during TOSS since that format didn’t end until the January 2020 list killed all 4 of those top decks. A single Imperm answers Apollousa. A single Talents answers it. If it wasn’t made with IP then every single board wipe also deals with it. It’s also laughably easy to run over in battle, especially now that there’s no Linkuriboh to give it not-quite-battle-protection. If you want to sink most of your board into a 3 material Apollousa then be my guest. The thing has only ever been a problem when Omni negates existed to protect it. Hell the one time it was playable during MR4 was when we had Agarpain cheating out Hot Red Dragon Archfiend Abyss. Because, again, Apollousa is only ever a problem when it has an omni negate protecting it.
People misunderstood the point of the changes. It wasn't "ban everything that stops their monster effect combo pile", it's "ban the most common things making boardbreakers useless _against_ their monster effect combo piles without drawing Kaijus and Pals/DRNM/Droplet AND Raigeki/Lightning Storm/Dark Hole/Slumber which will brick their engine". Chaos Angel dies to Raigeki without Baronne or Savage protecting it. App dies to Raigeki without Baronne or Savage protecting it. Colossus will now die to everything because it wasn't let out of the cage until Baronne and Savage were caged. And don't forget App also gets deleted by Ogre without another monster negate backing her up. 😈
We need more cards like the Bystials. Solid archetype that searches and recycles itself, while being both handtraps and boardbreakers. Hopefully, the new "Minn C" archetype is a similar style of cards. And shoutout to Imperm, probably the best "single card" hand trap in the game. Stopping a combo player's key effect might make the whole game a breeze, and most are reliant on at least one monster effect on the field. Plus, it plays around Talents + Thrust. Kinda thinking one of the best choices is just gas, gas, gas. Not many decks can push so hard, but if every card is a wincon, the negates will run out, eventually. Maybe..
While I am happy Fleur and Borreload are out, I would still like to see a format that requires brain power and long term thinking. You can't get much depth when every game ends turn 2
I really enjoy this discussion, but I do think your evaluation of Super Poly and Droplet are a bit dismissive. A lot of decks have flexible interactions that rely on responding to your opponent, even if they're not direct negates, or protection from destruction/targeting effects, and having functionally unrespondable interaction at quick effect speed is always extremely powerful. Obviously they're not for every deck-like you said, Super Poly is hard to justify in decks that possess a tight ED, and some decks can't justify discarding or sending cards to grave for Droplet-but they're a real force to reckon with in decks that can afford it
I'll probably play a mix like have been. I'm so skilled at the game that I was using Dark Ruler No More before the ban list because I almost always made the decisions with the best when it came to my interruptions after and before using Dark Ruler when I get dialed in I almost always play the perfect game and so I could win with almost any deck in the game that could make at least 3 interruptions so long as I had Dark Ruler or Kaiju's to make sure I had the cards to break the boards certain decks I would be playing couldn't break. What helped me get into the game was anime and access to online simulators. Because I've watched the anime since duel monsters I already had a good foundation going into the game and I have a keen sense for whats good. But having TH-cam as a resource allowed to learn of the existence of certain cards faster. Eventually would have figured it out after losing. But because I had content creators like you and the Cali Effect I didn't have to lose to find out about the cards I lost to after searching through the games entire card pool. You can use Dark Ruler, Lava Golem, and Forbidden Droplets and they'll almost never be able to respond to Dark Ruler and Droplets and if you combine that with 3 copies of Shifter the games become incredibly unfair.
Yugioh players have really only been taught going first is good. Its hard to convince or change the philosophy on going 2nd to everyone whose always believed going first is the best
@@leekyonion going first is the best if you can stop your opponent from playing. If you don't need to stop them bc you wipe the board with 2 cards/steal their creatures and your deck can play againts 2 or 3 interactions after that and potentially kill them, then turn 2 is turbo broken
Omni heroes are not impactful enough and both cross crusader and infernal devicer cant activate their effect ifu summon starving venom or garura.... its very bad in heroes
@@JadenYukiBruceLee if u dont use spoly as a boardbreaker you're not using it for its strongest application... theres a milion other trap cards you can set without wasting extradeck slots
@@DeepSolid43 I use it as board breaker if I go first then I set it board break during there turn if I go second then I can use it as a board breaker during my turn it works both ways
I love the "catch up" Description for evenly and storm not that the game is pretty much over for the player getting hit by them😂 like imagine telling a trap player hey now that I lightning stormed your 5 sets we are caught up or someone that has all their monsters in atk a link deck for example now we are on even grounds buddy 1-2 cards on your hand to my 5 😂😂😂 Could use a better term in my opinion
If you don't Nib them Centur-Ion can now put up 1-2 Omni-negates by the opponents main phase 1. That's a good thing. Good luck banning Cosmic Blazar Dragon. It's not once once per turn anything lololol.
@@yunfanji Ghost Sister and Spooky Dogwood might help lol. I'm gonna try it out in the Side Deck and see what happens. Plus there's Ghost Mourner which can Negate and Burn your opponent. Idk Imma try these out and see.
Yo, Streamerman is currently live on Twitch watching YCS Rayeleigh, the first YCS after the New Banlist. Tomorrow will be the same for the final Rounds and Topcut. Come over and watch the New Format with everybody at www.twitch.tv/joshuaschmidtygo -Editor
Ketchup card?
Idk why but I very much appreciate having the actual cards on screen ^_^
Gives the advice a more authentic feel since he owns the cards
Probably cause the video is about the cards lol
My favourite is boardbrealers that are good going first, you get the benefit of regular boardbreakers that need less main deck space and aren't dead when drawn as a sixth card, but also you can still go first and have them be useful by being extra interruptions like handtraps or help you play through your opponent's handtraps handtraps. My favourites are droplet, talents, super poly, the new girsu quickplay, econ, fenrir, the newly unlimited striker engine, book of moon and the best of all is imperm that's literally both a handtrap and a boardbreaker and isn't even once per turn and also synergizes amazingly with droplet. Many of these are deck and/or format dependent though so just test around and see what fits you best.
What about book of eclipse? Its a quickplay and helps stopping interaction on the board.
@@paleasaghost-5799 yeah it saw heavy play in ariseheart format
I mean, you're basically saying your favorite decks are the strongest decks 🤔
@@PineapplePizzaBiS not really, some may require specific deck types to work most effectively like super poly in fusion decks but there's enough such cards that any deck can at least play some number of them especially the most generic ones that are good in all sorts of decks and matchups, again you just gotta tinker around and see for your own what works best
"Combo damn near unplayable... JOY🎉" this dude 😂😂
As someone who is not always in the loop of the competitive meta, I really appreciate having pictures of mentioned cards briefly pop up on screen! It really helps me to follow along with his explanations ❤
Sky Striker hard going second is closely listening😂
It's a good day for Striker players
Gross
OMG YES!
Summon Dragoon watch you squirm 😂
I love ray 😊
Not that imperm was a bad card before, but it seems like a HUGE winner for this banlist. It has applications to stop cards like Protos from stopping you from playing you or you can just hold it for your opponent’s appo or Colossus.
Same with dark ruler. If you can effectively stop your opponents recurrence, dark ruler can do a lot in this upcoming format.
Boardbreakers coming back is great. Going second is already a miserable experience so I’m glad this alleviates the issue a bit.
at the same time, breaking boards is the most fun you can have
Let’s go tenpai is gonna be so fun with board breakers!
I'm getting friendlier with kaijus and lava golem. Going 2nd Fire king that breaks boards has been a lot of fun
Give divinecarnate kuricara a shot. Card is busted
Board breakers being let out of the cage is a double-edged sword for Kaijus, they're not as vital to draw and deploy before you can boardbreak, but they do have their own board breaker (Slumber) that was freed with the rest and rewards playing more Kaijus to see them more often.
What pure Snake-Eyes do now is use Accel Stardust as a bridge into Bystial Dispater and then you can make Omega and hand loop for 2
Almost like SE considers this as a “whatever” hit because not a single direct hit happened to them lol.
@@mrharvy100its almost like the ban list was just a money making scheme and not aimed the health of the game (agreeing with you fyi)
@@huh-e9u Well yes but if you've already gone through enough gas to get Nibed having this layer after the fact will still allow pure Snake-Eyes to be a tier 1 meta deck as thats slowly coming in from tournaments are already establishing and probably placing the Fire King version in the tier 0 slot. The aim shouldn't be to get rid of decks but to reign in their power and Konami has been doing that well with Tearlaments and Ksshtira. Its just that Kashtira still has Shifter thats annoying and people want gone because you can't realistically prepare for a Shifter deck that you rarely see in the tournaments you go to.
Thanks Josh for talking about something i had no idea to consider when building for a format. Just an MD player, but this channel, this video talking about handtraps or boardbreaking metas was key info i was missing as a player.
All gas, no hand traps, 60 card pile pure gas decks.
What was the last 60 card deck to actually work? Skull Servants?
@@ConnorJG76Stuff like Dragon link or Branded can work on 60 thou
I love choices
If pure board breakers is the move despia and the 3 ftk decks just go crazy
That's what I'm testing rn, 60 card go 2nd Despian. Some games I feel unstoppable, others I still get hand trapped to high heaven
@@dragon-id5uj of people are on board breakers you just go first and gimmick puppet lock and you're guaranteed to win game 1 if they aren't on hand traps
banning generic cards specifically omni negate cards like baronne and savage
not only lowers the ceiling of the decks that uses them, it makes breaking board going 2nd easy.
No, it prevents the completely braindead 'go first get omni negates out' strategy. It raises the skill floor.
what do you mean when you say "ceiling" here?
@@nial1396 Power level
@@Variethanrealistically how many decks have been doing that strategy in the past like 2 years
@imabanana2371 uh all the top ones in the meta where you been 😅. I'm tired of seeing baronne most games. Needs a master duel bam as well😅
i'm a HUGE fan of boardbreakers and i love to break "unbreakable" boards and leave the enemy stunned (i play mostly online so they ff)
i hope the direction will be as you said, 1-2 handtraps (3x ash/3x imperm for example) and paired with talents etc
it would also bring back some grindy decks that just got annihilated by the omninegates which would be awesome because grindy decks are banger
Board breakers still have the issue of many decks having really strong crack back. Often you can drop a bomb on someone's field and next turn they're in a similar position as they were in the first place.
Turns out board breaker is weaker after banlist because now two omni (which you can negate with droplet/DRNM) changed to 2 handrips + 1 monster negate. Or maybe no one is bothered to put Evenly on side deck.
Dark Ruler also hits all monsters that don't say unaffected by card effects and if you use it and your opponent has Dragoon for example it will temporarily lose its protections and then can be targeted and/or destroyed by card effects. You can also use it when opponent has Apallousa and it will lose all the attack it gained for each material used to summon and put it to 0 for the remainder of the game.
Can you explain how dark ruler affects monsters that say unaffected by card effects?
@@MrJawshoouhh I didn't I said it affects everything else. Unaffected monsters Aren't that commonly made and Chaos Angel so expensive most budget players avoid it.
@jacobwoodard818 Chaos Angel dies to S/T board breakers iirc.
@@autobotstarscream765 Chaos Angel is good but it has its weaknesses and it might be more common because it can be used in variety of decks. Its just as you said it isn't a issue with board breakers and its so expensive that you could probably get 2 or 3 real strong decks for its price.
@jacobwoodard818 Chaos Angel will get a cheap reprint at the end of its shelf life just like Savage Dragon and Baronne, and without them protecting it, everyone will be able to experience the fun and joy of having their Chaos Angel blasted to bits by Raigeki, Dark Hole, Slumber, and Lightning Storm! 😇
I feel like I don’t have the choice to play board breakers if I just get Dis Pater-Omega looped to not even be able to use those board breakers.
I will likely try and test a little bit of both if I am honest. It will likely depend on what deck im choosing to play
I think all 3 are a must. You need tactics to survive handtraps and you need hand traps amd board breakers to survive going 2nd😅
As a yubel player, it helps that im playing a lot of tribute cards like kaiju/Lava golem, good spot removal that then i can attack into for my win con
Letting the boardbreakers out of the cage frees Slumber, which rewards you for playing a lot of Kaijus! 😈
Even though I am currently testing Runick Forest in prepartion for INFO and initially felt a deep level of pain losing Baronne, I do really appreciate how it's pushing people to test new lines. Despian Lulawilith and even Centur-Ion Legatia make for super funny interactions I wouldn't have considered before.
On your Point of not knowing which FK SE lines play around Nibiru.
A lot of common lines simply summon Flamberge Dragon by summon 5 and then proceed to make Apolllousa OR Garunix to pop Arvata, link into Princess to bring back Arvata before they link off flamberge Dragon.
Dinner with Josh everytime
That's exactly the playmat that I've been looking for... does anybody know where I can buy it??
Okay so i will just play a deck that can go second and extend like crazy... kashtira + punk + gold pride
Currently at YCS Raleigh. The answer is 100% hand traps. Always hand traps. Very glad I made the right call today. I'm on pure and played through every board breaker that got thrown at me lol
I think the only problem on playing board breaker is branded, only good one is droplet againts him and if they full combo is still hard
I'll probably end up sticking with my 60 card 3 pile that runs just extenders since any two 3s on field is Goblin combo and Goblin combo gets you to all the other 3 engines (save for punk), meaning that most hands can push through just about anything, except droll, or nib, in which case if it resolves I will simply cry
Almost seems like they want board breaking cards and handtraps to be more like an engine/kit.
Less about innovation in deck building and more about optimizing in-game interactions.
I think ABC will be in a really nice spot once we get wave 2 Vaalmonica if we're in a board breaker format since they can end on Appo + Regulus and if they nib before you appo you just float with your ABC names and on ABC with 1-2 card Immunities.
the deck having a really bad choke point on AFD or losing to droll.
The Vaalmonica engine finally making proactively equipping names to ABC relevant is really cool.
There is like 0 synergy
@knnydp Are you crazy? Lv4 Scales for monsters that can't special summons themselves and 2 of which add cards to hand when sent to GY.
Scelta is a searchable way to put driver back in deck, and Vaal has another (field spell that searches) so you're less likely to have something like destrudo/Rev Synchron in hand but no field spell.
My current Ratios Game 1 are: 3x Union Hangar, 3x Agathokakological, x3 Dragon Ravine, x2 Discoliseum, x1 Chicken Game, x1 Terraforming, x1 Set Rotation
90% odds at having field spell access for AFD
The thing about Vaalmonica is it lets you play super greedy you can union for A and B or double B to search twice instead of having to go for crusty lines where you choose not to use A to recycle because you need each name k. GY for ABC but when you can just pend summon in case you get nibbed or worse if they nib after you pend and then you still end on ABC with Immunity from 2 of the card types.
I'll admit the synergy is like speedroid kash where Vaalmonica works with ABC but Vaalmonica doesn't do much on its own except like Bagooska pass if you open only scales.
Why does nobody remember D.D. crow? Its really good because it can hit spell/traps
if pure snake eye remains as the best deck, hand ripping two with omega. We are probably gonna be headed back to a ht format
I might go back to playing on master duel if this ban comes to there.
I always hate formats where droll is mandatory, so this makes me happy
I played board breakers only going second and went undefeated with voiceless
I like board breakers that are non interactible like sphere mode,kaiju, divinecarnate, super poly, and ultimate slayer. Ultimate slayer is especially nice if you pitch a n'tiss to pop annoying floodgates. Skill drain? No prob effect activates in gy so it doesn't matter
diddy kong racing theme goes hard.
playin it safe means for me 3 ash, three imperm, three talent, three fenrir.
After that we will have to see what makes most sense.
For me it looks like a Solid mix with ash, imperm,nib and ruler in the main deck does the job. And then other things like evenly, ghost ogre and veiler in the side and ur gucci? No clue man i think its good
Anyone think the new endboard is just gonna be two hand rips from omega and Dis pater... Still better than having omni negates in the game but still kinda tough.
I’ve been running salad (which sadly does suffer with nib) but i love the non-engine space it provides.
Im currently Main Decking:
Thrust x1 (im broke)
2 Talents
2 Ash
2 Droll
2 Crow
2 Cosmic
2 Imperm
1 Called By
Siding:
2 D Barrier
2 Materialization
2 Soul Release
1 Change of Heart
2 Mourner (time card duo)
2 Dogwood (time card duo)
2 Nib
2 L Storm
Going second Dragunity Tenpai is going to go hard. Dragunity Whirlwind is such a good going second card, finally get to main deck it and play going second, my favorite llaystyle
I like Imperm, Forbidden Droplet, Super Poly, Talents. Cards like Evenly Matched and Lightning Storm are bad, except against backrow decks.
with generic omni negate gone, i wish in-archetype negate will see more play, really hope altergeist get more recognition
Im still running Ash x3, Veiler x3, Mourner x3 and Ogre at 3 while still having Talent at 3 and having LS at 2 in my side deck.
FK can play Dullitle Chimera to make Appo before you commit to the FK cards that might be the main route round Nib
That at least means Apollousa will barely be a factor in their end board. Apollousa always reads insane, but sorta like LAD back in the day you just force a negate or two and then run it over. No Linkuriboh ensures that Apollousa doesn’t survive an extra attack and if you want to commit to a 2/3 material Apollousa so that Nib doesn’t go through then by all means. That just means you’ll have an 800/1600 attack Apollousa that pretty much any normal summon can walk over. It’s such a low power Apollousa that I don’t think it’ll matter that much. Odds are we’ll see people play into it like they did during Kashtira format because the end board that you make playing around it is too weak
@@dariuspenner2528
been playing those lines since before the banlist, board is still quite strong - you often end on 2 mat appo + amblowhale w/ princess in grave and Kirin in hand + garunix + arvata in grave
the tradeoff, of course, is forsaking masq setups, unless you open insane and then you can go for all 3
damn that magical spring was big
So, as a Madolche player, i can say that Queen is my board breaker, [2 non target shuffles] so i have to play hand traps to stop my opponent from trying to stop her. I guess Nib counts as a board breaker hand trap right?
do you think ultimate slayer is playable in this format?
Book of Eclipse should have a mention
aka Pankratops is still good, right?
Didn't realize it was posted 10 mins ago, am I a fiend?
I have doubts about banning Barone and Savage will change much of the negate meta. Players who relied on negates will find other suitable negates to replace them. Thought, I agree with you on Tactics and Talents, those will still be very strong and they are the ones I thought about playing the most.
part of those cards strengths were how easy they were to summon, addressing that still weakens a deck
Most meta decks didn't even consistently use Barrone or Savage outside of Snake Eyes so yeah not much is changing .
At first, I was sad for the baronne ban for my VW brave deck, but honestly if my engine becomes better that might be a nice trade, I just need to pay more attention to nib now (I hate that card)
Its been 4 years, let it go little brother...
@@DeepSolid43 I got into yugioh 2 years ago and I ordered the deck very recently (my first real deck). I didn't have the time to experience it as it should've
@@alexemp6201 thats fair, ive had similar decks i felt the same with
Sounds to me like snake eye is a little too strong tbh
I think this Format Kashtira and they are winners this meta for sure because they can run as many hand traps as they need to influence their opponent so they can't get more than 1 or 2 big boss monsters and then they can use Nibiru, Dark Ruler, and whatever else they have at their disposal to bust through and otk you. They have so much for non-engine that you can make them good going first and going 2nd and because you barely need your extra deck you can use Prosperity up to twice per game to search for non-engine and engine pieces. This deck technically doesn't it normal summon so Lava Golem is 100% on the table. I mean think about Rise-Heart, Scareclaw Kastira, and Tearlaments Kastira aren't restricted the same way Fenrir is so you can use them Kashtiratheosis and Wraitsoth to not need your normal summon. I think ban list favors them enough solidify them as a tier 1 strategy. The reason why Forbidden Droplets works so well in Kashtira is because of the way they are designed you barely need your hand you summon Fenrir or Unicorn, they search for the card you need, and then you generally don't need the rest unless your trying to push for extra deck plays.
Yup. My cousin got sixth at the recent Detroit regional with it for all these reasons, plus shifter and judgment
@@dragon-id5uj Not every deck can use Lava Golem. But decks like Yubel have similar amounts of room and when people face them games won't feel like games. Theoretically Yubel can use Lava Golem really well just not as well as Kashtira because sometimes Yubel still needs its normal summon. You have pretty consistent 2 card combos and Phantom of Yubel when it comes out that allows you to use Lava Golem pretty effectively.
My only thing is decks where more than half the deck is non-engine can use both so those decks I think will use a mix of both and if they can't stop you from playing they'll use Dark Ruler or Forbidden Droplets on you to try and seal the deal.
You could make the counter-argument that decks that pack a lot of engine natively have better odds of extending through interruption. You could argue that. I don't know if you specifically will argue that. Maybe some theoretical person that might exist.
@@dragon-id5uj Well yes but my point is Kashtira for example can have 3 Lava Golem, 3 Forbidden Droplets, 3 Dark Ruler, 3 Shifter, 3 Infinite Impermanence, 3 Ash Blossom, and 3 Prosperity( Which they can look at the top 6 and add a card up to twice per game.). There other decks out there with this level of room for non-engine such as Yubel where games aren't going to feel like games.
Yo Centur-Ion is coming up! Board destroyer like Harpy feather duster, Raigeki, Lightning storm etc. Are useless against it, You need a card like Super poly or Forbidden droplet to shutdown 'em completely
I hate that were still talking about branded "with gimmick puppet nightmare"
I get that some people think a deck shouldn't be a top deck for 2 years, but I feel like without that toxic floodgate stuff it's a really fun and interesting deck. It has a lot of counterplay. It's endboards are interactive too. And because it's been a deck so long, there's lot's of resources out there.
running 12 handtraps and 3 droplet . so far so fine ^^
Watch the list of top 16 Runick plunder JOSHH
Baronne and Savage were not heavily played in pure snakes wasnt until the end of the format ppl would play them, but its not baronne or savages fault. Konami hit Baronne cuz Tenpai. Why hit Baronne then release a generic rank 10 Negate secret lol. 1 omni Negate was not the issue at all lmaooo i could have 3 baronnes ans 2 savages and snake eye would play through it, the problem is snake eye being a easy link climb was the problem and continues to be the problem. i dont think anyone on earth thought a swordsoul end board was too broken it needed a ban. You ban orginal sinful spell and the format wouldve FAR healthier. Dont like Konami banning cheap mass printed cards after years of a 100 dollare pay wall when WE ALL KNOW snake eye is the issue.
They wanted to hit something for SE without directly touching the deck, Baronne, Savage and Linkuriboh got banned because of this.
Infernoble sounding nice again
I will still play Gren Maju...thats for shure xD
i hope these changes come to md
I only just thought of how much worse TY-PHON is because of this banlist
Baronne and savage were great hits. Nib is great again.
Playing Handtraps since they are best in Tenpai Dragons :)
Branded Despia beats evenly,lighting storm, and nib
Uhhh i choose floodgate with boardbreaking defense
I wouldnt say evenly ls etc punish overcomitting as much as they just punish you for playing the game
The amount of people calling for generic cards like Baronne to be banned suddenly deciding Baronne is actually based and makes their garbage pet deck playable because it was made insanely cheap by the Rarity Collection is just laughable. The entire discourse around banning these cards hinges around a bunch of budget players not liking the fact that they only got 6 months to play with their $3 Baronne even though the card could’ve been banned 2 years ago.
The other bit of discourse is people complain that Apollousa is still around, even though this video hit the nail on the head exactly in that Apollousa isn’t that good when it’s alone. Hence why it wasn’t played until MR5 made synchros playable again so that Savage could protect it. The thing came out July 2019. As in, it was playable the entire time during TOSS since that format didn’t end until the January 2020 list killed all 4 of those top decks. A single Imperm answers Apollousa. A single Talents answers it. If it wasn’t made with IP then every single board wipe also deals with it. It’s also laughably easy to run over in battle, especially now that there’s no Linkuriboh to give it not-quite-battle-protection. If you want to sink most of your board into a 3 material Apollousa then be my guest. The thing has only ever been a problem when Omni negates existed to protect it. Hell the one time it was playable during MR4 was when we had Agarpain cheating out Hot Red Dragon Archfiend Abyss. Because, again, Apollousa is only ever a problem when it has an omni negate protecting it.
People misunderstood the point of the changes. It wasn't "ban everything that stops their monster effect combo pile", it's "ban the most common things making boardbreakers useless _against_ their monster effect combo piles without drawing Kaijus and Pals/DRNM/Droplet AND Raigeki/Lightning Storm/Dark Hole/Slumber which will brick their engine". Chaos Angel dies to Raigeki without Baronne or Savage protecting it. App dies to Raigeki without Baronne or Savage protecting it. Colossus will now die to everything because it wasn't let out of the cage until Baronne and Savage were caged. And don't forget App also gets deleted by Ogre without another monster negate backing her up. 😈
Purrley goes crazy
great video
We need more cards like the Bystials. Solid archetype that searches and recycles itself, while being both handtraps and boardbreakers.
Hopefully, the new "Minn C" archetype is a similar style of cards.
And shoutout to Imperm, probably the best "single card" hand trap in the game. Stopping a combo player's key effect might make the whole game a breeze, and most are reliant on at least one monster effect on the field. Plus, it plays around Talents + Thrust.
Kinda thinking one of the best choices is just gas, gas, gas. Not many decks can push so hard, but if every card is a wincon, the negates will run out, eventually. Maybe..
I had hand traps for hand traps
While I am happy Fleur and Borreload are out, I would still like to see a format that requires brain power and long term thinking. You can't get much depth when every game ends turn 2
I really enjoy this discussion, but I do think your evaluation of Super Poly and Droplet are a bit dismissive. A lot of decks have flexible interactions that rely on responding to your opponent, even if they're not direct negates, or protection from destruction/targeting effects, and having functionally unrespondable interaction at quick effect speed is always extremely powerful.
Obviously they're not for every deck-like you said, Super Poly is hard to justify in decks that possess a tight ED, and some decks can't justify discarding or sending cards to grave for Droplet-but they're a real force to reckon with in decks that can afford it
I'll probably play a mix like have been. I'm so skilled at the game that I was using Dark Ruler No More before the ban list because I almost always made the decisions with the best when it came to my interruptions after and before using Dark Ruler when I get dialed in I almost always play the perfect game and so I could win with almost any deck in the game that could make at least 3 interruptions so long as I had Dark Ruler or Kaiju's to make sure I had the cards to break the boards certain decks I would be playing couldn't break. What helped me get into the game was anime and access to online simulators. Because I've watched the anime since duel monsters I already had a good foundation going into the game and I have a keen sense for whats good. But having TH-cam as a resource allowed to learn of the existence of certain cards faster. Eventually would have figured it out after losing. But because I had content creators like you and the Cali Effect I didn't have to lose to find out about the cards I lost to after searching through the games entire card pool. You can use Dark Ruler, Lava Golem, and Forbidden Droplets and they'll almost never be able to respond to Dark Ruler and Droplets and if you combine that with 3 copies of Shifter the games become incredibly unfair.
cant wait for tenpai to be in masterduel
Does this mean turn 2 will be giga op?
Yugioh players have really only been taught going first is good. Its hard to convince or change the philosophy on going 2nd to everyone whose always believed going first is the best
I feel like turn 1 is better for decks that can't realistically OTK.
@@leekyonion going first is the best if you can stop your opponent from playing.
If you don't need to stop them bc you wipe the board with 2 cards/steal their creatures and your deck can play againts 2 or 3 interactions after that and potentially kill them, then turn 2 is turbo broken
It's better for all decks, but still not optimal for most decks. A deck like Fire King is still going to want to set up the board if given the chance.
If it's up to me, my dino ftk will get spread everywhere and the format will be absolutely terrible. We will get Fusion Gate banned.
mmmm
ketchup cards
Personally i prefer mustard cards
Nib is a board breaker. Change my mind.
Super poly to me is one of the best especially since Hero players like me it's so good in our deck
Omni heroes are not impactful enough and both cross crusader and infernal devicer cant activate their effect ifu summon starving venom or garura.... its very bad in heroes
Your wrong because the point is to activate on opponents turn disrupt there play and sometimes later during duel works great
@@JadenYukiBruceLee if u dont use spoly as a boardbreaker you're not using it for its strongest application... theres a milion other trap cards you can set without wasting extradeck slots
@@DeepSolid43 I use it as board breaker if I go first then I set it board break during there turn if I go second then I can use it as a board breaker during my turn it works both ways
@@JadenYukiBruceLee if you use it as a board breakeryou cant use infernal devicer and crosscrusader
Play a deck that can search secret village of the spellcasters 😂
I love the "catch up" Description for evenly and storm not that the game is pretty much over for the player getting hit by them😂 like imagine telling a trap player hey now that I lightning stormed your 5 sets we are caught up or someone that has all their monsters in atk a link deck for example now we are on even grounds buddy 1-2 cards on your hand to my 5 😂😂😂
Could use a better term in my opinion
Nibiru literally imo only stops a rogue deck... it slows down a meta deck to where their end board is maybe breakable
Choices are great
If you don't Nib them Centur-Ion can now put up 1-2 Omni-negates by the opponents main phase 1.
That's a good thing. Good luck banning Cosmic Blazar Dragon. It's not once once per turn anything lololol.
TCG still have calamity, why making blazar when you just calamity opp
@@haihoang6855 Calamity isn't good against certain decks. So you can go Blazar and then Calamity or make 2 Blazars.
Yay
ty boss
sycnro best deck
I'm glad Baronne is gone, this is great
la verdad me gusta jugar ambas hantraps mas board
I already play a deck that can handle all three of the best board breakers (Evenly, Nibiru, Storm) effectively...
MORPHIN TIME!!!
It can't play around the best one though: time rules :(
@@yunfanji Ghost Sister and Spooky Dogwood might help lol. I'm gonna try it out in the Side Deck and see what happens. Plus there's Ghost Mourner which can Negate and Burn your opponent. Idk Imma try these out and see.
Fenrir just get princess pop and that’s it. I think Fenrir isn’t that good rn