@chronographer was really pushed to my limit this weekend haha. At the 7th hour on the second day my attention was waning so had to take some supplements to wake myself up.
Welcome to Beyond All Reason my friend! its an open source RTS. I highly recommend to check out the likes of Brightworks and BARCastTV for some really good BAR videos :D
Loud and clear my dude. I'll have a play around with the icon size and what distance it appears from. The main problem is if the icon size is too big, it obscures the units when I am up close.
The cortex equivalent to a lightning tank is unfortunately just the salamander
Salamander is actually not a bad unit. But yeah, jag is a top tier unit in another class.
Salamander very situational. Lightning tank so versatile. Let's go arm!!!
Na it's fiends Typically
Dude i loved your camera work on this. Excellent Job 😀
Glad you enjoyed it! I've been working heaps on trying to get those juicy angles for you guys.
I love the 5v5ish format. Makes these 8v8 maps way more interesting as teams can try some different strategies.
The strategies that came out over this weekend were absolutely phenomenal
@@vdb.tv.Also great casts as always. I especially appreciate the multitasking/'keeping an eye' on all the different things happening at once.
@chronographer was really pushed to my limit this weekend haha. At the 7th hour on the second day my attention was waning so had to take some supplements to wake myself up.
Team pro is the best
👆 This guy knows what's up!
Nice voice for videos.
Haha, thanks dude. The kiwi accent is one you either love or hate.
I have no idea what kind of game it is or what's going on, but I like it.
Welcome to Beyond All Reason my friend! its an open source RTS. I highly recommend to check out the likes of Brightworks and BARCastTV for some really good BAR videos :D
Buddy, if you like rts games. This is the banger for you. Happy you found out about it
Make the unit icons bigger. Nothing is clear on the map at a distance.
Loud and clear my dude. I'll have a play around with the icon size and what distance it appears from. The main problem is if the icon size is too big, it obscures the units when I am up close.