i specifically remember urpog playing this game on twitch. what a joy it was to watch him rush experimental hexplate xD. i do enjoy the phase rush build and have seen yangus beefs build come up as recommended on Mobalitics. i also like the q poke arcane comet build but ive realized you didnt say anything about it so that just explains how unrecommended it is 🦀thanks again papa urpog
I think Comet is like *ok* but there's no particular reason to play it over anything else, I could see it's justification into immobile ranged toplaners but at that point you're fine off with a runepage that scales with the game with better piloting than comet, thx for th ecomment :D
thank you for this bible. Personally ive been running pta with velocity runes cause i love getting free boots and now cant wait to try shojin build into it since it never crossed my mind as well. keep it up :DDD
2 things: 1. Any thoughts on shield bash after changes? I think it could be sleeper good. Especially with a fimbulwinter rush? Less damage on abilities, but landing an e becomes much, much stronger with double shield+bash. Also provides a ton of tankiness at a low, low cost for first item. 2. Any mention of the deadmans+shojin interaction? Any auto that deals deadmans damage will give a stack of shojin. Was pretty neat tech on shen (full stacks with 2 q autos), but could be fun on urg too? Will be finishing the vid soon, so sorry if you answered these already 😅
urgot doesn't shield enough to justify shield bash, fimbul is too slow, landing e on urgot is unreliable imo shojin already like insta stacks on urgot so it's not needed to note anything specific with it but deadmans is good
I am more of an aggressive urgot. So I like pta over phase rush, but im feeling phase push is better than fleet. I do like runic potion rune for the extra point in q early. Great video, and i will be trying shojin later.
Two questions on the sustain front: 1. Is the bloodline rune enough to sustain you in prolonged fights or is the focus on shorter trades (q e r w circle for kill)? 2. Is BotRK worth building as a 3rd or 4th item in to hp heavy champs like Mundo or Kench? The lifesteal is ok, but I'm thinking about the %hp dmg it gives even though its downscaling.
1. it's just the best in it's slot, attack speed is kinda bad on urgot and haste is worse than health + lifesteal 2. no never bork got gutted for urgot specifically with item changes, they lowered the onhit ratio then gave it more stats into as which urgot doesn't want
Tried phase rush on teemo and due to that didn't feel the need for stride. Note i used scorch and the feeling i get is early on I dont get the three ticks from pte due to the blind.
any recommendations for jungle urgot? have picked it up recently to some great success but i'm always running standard toplane page and feel i could be benefitting more from something else, cheers !
i haven't played it yet but my tried and tested method was rushing stride, if i was going to play it i'd do this; phase, nimbus, celerity, gathering storm secondary free boots + approach velocity rush: bc > shojin could try starting stride but the functional purpose of phase is to act as stride, then kinda just pan out the items to suit the lobby
What about titanic hydra? It's useful to push + you dont need to be at melee range to use it, unlike the other two whydras. Also, in tfs it works nuts because you can apply grievous and bc to multiple enemies
What about grasp urgot? On some lane where I don't think I'll win 1v1 or get kills I like to use it to stack hp for the late. Should I stop using grasp ?
Its just very good damage item. Just dont ever buy it first because it only stacks off your Q, E, R and passive legs. Your W doesn't apply it. But later on you can instantly stack it when your legs have low CD and theyre up all the time. Very good damage on towers as well (when stacked).
urgot applies the item pretty quickly so it's damage amp is genuinely quite impactful but outside of it's dmg amp passive it's just a well statted item
It just plays to not interact and scales harder, you're almost ungankable but with lower pressure but still skirmish around level 6, it's a more passive playstyle but better
it's more for the purpose of generally being tanky and providing damage for your team instead of being the output yourself, eg if you have a high damage composition you don't need to compound more on top of that as it's just overkill
putting these stupid, huge, icons all over the middle of the screen so we cant watch the gameplay is such a crazy choice for editing. Nobody enjoys that
i specifically remember urpog playing this game on twitch. what a joy it was to watch him rush experimental hexplate xD. i do enjoy the phase rush build and have seen yangus beefs build come up as recommended on Mobalitics. i also like the q poke arcane comet build but ive realized you didnt say anything about it so that just explains how unrecommended it is 🦀thanks again papa urpog
I think Comet is like *ok* but there's no particular reason to play it over anything else, I could see it's justification into immobile ranged toplaners but at that point you're fine off with a runepage that scales with the game with better piloting than comet, thx for th ecomment :D
@@Urpog1 if I ever play customs with my friends I sometimes do comet and just annoy the heck out of them 😂😂 super satisfying being a menace
thank you for this bible.
Personally ive been running pta with velocity runes cause i love getting free boots and now cant wait to try shojin build into it since it never crossed my mind as well. keep it up :DDD
感謝你的14.20分析🎉
可以出的裝備真多,感謝全都解釋了(除了同最後的)
果然是Urgussy專家👍🕷
thank you! it's a nice urgot build!
My only change with the Phase Rush page is I take the 2% rune just because I like starting with an even 340.
I had Loser's Queue beat the enthusiasm out of me but thanks to this video, I might just come back to the game sooner than planned
Feelin lucky?
@@regulardudeguy It's more on being able to endure having a longer losing streak if it means trying out Phase Rush Urgot Jungle
2 things:
1. Any thoughts on shield bash after changes? I think it could be sleeper good. Especially with a fimbulwinter rush? Less damage on abilities, but landing an e becomes much, much stronger with double shield+bash. Also provides a ton of tankiness at a low, low cost for first item.
2. Any mention of the deadmans+shojin interaction? Any auto that deals deadmans damage will give a stack of shojin. Was pretty neat tech on shen (full stacks with 2 q autos), but could be fun on urg too?
Will be finishing the vid soon, so sorry if you answered these already 😅
urgot doesn't shield enough to justify shield bash, fimbul is too slow, landing e on urgot is unreliable imo
shojin already like insta stacks on urgot so it's not needed to note anything specific with it but deadmans is good
I am more of an aggressive urgot. So I like pta over phase rush, but im feeling phase push is better than fleet. I do like runic potion rune for the extra point in q early. Great video, and i will be trying shojin later.
In my country, any character who uses phase rush is called Seninha
BR?
@@Urpog1 yes
@@emperyom3 hell yea lets go br !!
grasp urgot still viable against the difficult tank lanes (ornn, malphite, poppy)? If so what should i build
nah they nerfed it
What's your opinion on titanic hydra first item? I personally like the wave clearing and good stats
very bad would never do it
@Urpog1 can you support your argument? Why is it bad?
urpog never miss
The steraks nerf really hurt Urgot for me since i like rushing it 2nd so i can be tanky and do a shit ton of damage. I'm definitely gonna try Shojin
Two questions on the sustain front:
1. Is the bloodline rune enough to sustain you in prolonged fights or is the focus on shorter trades (q e r w circle for kill)?
2. Is BotRK worth building as a 3rd or 4th item in to hp heavy champs like Mundo or Kench? The lifesteal is ok, but I'm thinking about the %hp dmg it gives even though its downscaling.
1. it's just the best in it's slot, attack speed is kinda bad on urgot and haste is worse than health + lifesteal
2. no never bork got gutted for urgot specifically with item changes, they lowered the onhit ratio then gave it more stats into as which urgot doesn't want
Yo new Urgod guide
alot of options. nice explantion ty
Tried phase rush on teemo and due to that didn't feel the need for stride. Note i used scorch and the feeling i get is early on I dont get the three ticks from pte due to the blind.
Stride is only being paired with PTA-Approach doing both is unnecessary ye, shouldn't run scorch with the PR setup though
Look How They Massacred My Boy
質問なのですが、2段目のシャードをHPにしてもいいのでしょうか?超成長を設定しているならHPの方がいいのかなと思いました。
アーゴットは 100 対 100 のトレードで負けるので、ダブル アダプティブが最適です。 AD に対してより積極的に前線でプレーできるようにすることで、彼の弱点を悪化させるのではなく、問題を解決したいと考えています。
日本語での回答ありがとうございます!日本の1人のアーゴット好きとしてあなたのファンです これからもアーゴットを愛しましょう:)
他の国の人々に会えるのはいつも嬉しいです。コメントありがとうございます。これからも楽しんでいただければ幸いです:D
any recommendations for jungle urgot? have picked it up recently to some great success but i'm always running standard toplane page and feel i could be benefitting more from something else, cheers !
i haven't played it yet but my tried and tested method was rushing stride, if i was going to play it i'd do this;
phase, nimbus, celerity, gathering storm
secondary free boots + approach velocity
rush: bc > shojin
could try starting stride but the functional purpose of phase is to act as stride, then kinda just pan out the items to suit the lobby
@@Urpog1 cheers man, sounds class, i'll give it a go !
What about titanic hydra? It's useful to push + you dont need to be at melee range to use it, unlike the other two whydras. Also, in tfs it works nuts because you can apply grievous and bc to multiple enemies
nopers titanic bad
I think titanic is inefficient cuz riot lowered the on hit ratio for urgot w
What about grasp urgot? On some lane where I don't think I'll win 1v1 or get kills I like to use it to stack hp for the late. Should I stop using grasp ?
nah grasp died, it's just PR or PTA
my duo always plays enchanters so should I build jak'sho every game?
it's something you should consider heavily but not mandatory
my build is black cleaver, titanic hydra so my team gets the benefit from cleaver, then warmogs and heartsteel and then overlordsbloodmail
titanic hydra bad rest are good
Does the sohjin passive work well with Urgot or is the item just a good stat stick?
Its just very good damage item. Just dont ever buy it first because it only stacks off your Q, E, R and passive legs. Your W doesn't apply it. But later on you can instantly stack it when your legs have low CD and theyre up all the time. Very good damage on towers as well (when stacked).
urgot applies the item pretty quickly so it's damage amp is genuinely quite impactful but outside of it's dmg amp passive it's just a well statted item
Very dumb question. Is Conquerer ever a decent choice on Urgot? I have a crippling addiction to running Conq on almost every champ I play.
Unfortunately no but I want it to be good
Heartsteel titanic runaan’s with conqueror 👀
no titanic hydra ?
nopers
but... okay phase rush is good against that but how do i play it. I lost against nasus the other day and i lost. I don't get it
It just plays to not interact and scales harder, you're almost ungankable but with lower pressure but still skirmish around level 6, it's a more passive playstyle but better
11 long time standing vlad runepage, working better on urgot than vlad.. nice
you said always build overlords bloodmail, so why is build 6 different? isnt bloodmail a good tank frontline item?
it's more for the purpose of generally being tanky and providing damage for your team instead of being the output yourself, eg if you have a high damage composition you don't need to compound more on top of that as it's just overkill
giothegreato watched this video 👍
urpog liked this comment 👍
I feel as though in low elo, split-pushing is King. And I’m gonna comment that for reasons.
it's def more viable the lower you are but it's functional in high also
he said he likes to build jak sho whe nwat? 15:50
double enchanter, watching it back now i did say it kinda weird lol
Random Comment
putting these stupid, huge, icons all over the middle of the screen so we cant watch the gameplay is such a crazy choice for editing. Nobody enjoys that
wat
brother it is a patch video the gameplay is background noise for what i'm yapping about lol
What runes and build would you recommend If I wanted to mess around as urgot mid?
i'd go with the pta-scorch build with the bc-shojin build path