Into the Breach Tactic: Guaranteed Grid Resist!

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  • เผยแพร่เมื่อ 8 ก.พ. 2025
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ความคิดเห็น • 45

  • @user-cb4vt3qm3j
    @user-cb4vt3qm3j 2 ปีที่แล้ว +290

    The problem with this approach is that it requires you to abandon timelines and every person living in those timelines to the vek onslaught.

    • @mangaman88188280
      @mangaman88188280 2 ปีที่แล้ว +106

      Was just thinking about this. Join timeline, punch building full of civilians, kill hundreds, immediately leave timeline. Savage.

    • @conjecturemm
      @conjecturemm  2 ปีที่แล้ว +65

      sometimes you gotta sacrifice for the 30K!
      edit: now 40K

    • @user-cb4vt3qm3j
      @user-cb4vt3qm3j 2 ปีที่แล้ว +18

      @@conjecturemm If 30k is enough to make you sacrifice countless billions of people I shudder when I try to imagine what you would do for 40k.

    • @Phantom_Kraken
      @Phantom_Kraken 2 ปีที่แล้ว +5

      @@user-cb4vt3qm3j
      You have no idea 😟

    • @conjecturemm
      @conjecturemm  2 ปีที่แล้ว +4

      @@Phantom_Kraken I think I made that comment before unfair mode came out lol

  • @chevairelame
    @chevairelame 2 ปีที่แล้ว +255

    1. Destroys buildings with hundreds of people inside
    2. Refuses to elaborate
    3. Leaves

  • @CurtisJensenGames
    @CurtisJensenGames 3 ปีที่แล้ว +40

    Oh my, this is quite in depth. I didn’t realize this was so plannable.
    I was laughing at how ridiculous this was, but if it’s on the first turn every time, that’s epic

  • @gabrielrussell5531
    @gabrielrussell5531 2 ปีที่แล้ว +62

    My big takeaway from this is that if the only way out I can see involves a grid defense roll, I shouldn't bother resetting to try rolling it again.

    • @conjecturemm
      @conjecturemm  2 ปีที่แล้ว +13

      Yeah it’s more for people trying to get a perfect run than casual play

  • @tverdyznaqs
    @tverdyznaqs 4 หลายเดือนก่อน +2

    And the crazy thing is that this type of rng manipulation fits in neatly with the story's core premise! You can just imagine some smartass pilot who keeps hopping between timelines until he finds one that is the most convenient for him with no regard for the ones he abandons on the way

  • @trumpetzmainia
    @trumpetzmainia 2 ปีที่แล้ว +36

    So you’re telling me that if my mechs can damage 1 building each, I only need to abandon 300 timelines before I get all 3 grid attacks resisted? Easy

  • @Moley1Moleo
    @Moley1Moleo 2 ปีที่แล้ว +38

    At first this felt like an exploit, but our characters are timetravelers so tbh it seems like fair game.

    • @conjecturemm
      @conjecturemm  2 ปีที่แล้ว +17

      it is pretty shitty for the actual people in that timeline though lol

    • @Moley1Moleo
      @Moley1Moleo 2 ปีที่แล้ว +14

      @@conjecturemm - They should pull themselves up by their bootstraps and learn to timetravel too.

    • @maxvarjagen9810
      @maxvarjagen9810 2 ปีที่แล้ว +3

      eh still seems like an exploit- lore-wise the resistance value would be tied to the building tile and not the attack order. But looks fun to use anyway!

  • @scottleland403
    @scottleland403 3 ปีที่แล้ว +8

    I had no idea this was a thing, but it makes so much sense. Great video!

  • @thegoose8663
    @thegoose8663 2 ปีที่แล้ว +8

    Huh, I guess it makes sense for a time travel setting. Nice trick!

  • @conjecturemm
    @conjecturemm  4 ปีที่แล้ว +8

    Here's a video about statistics/RNG in the video game Into the Breach. I'm probably going to be making a lot more videos relating to video games, so I hope you enjoy!

  • @rily2885
    @rily2885 2 ปีที่แล้ว +19

    wow, what a tip, thanks a lot, I need every single one for the unfair mode

  • @Soulsphere001
    @Soulsphere001 2 ปีที่แล้ว

    I can see this as a useful tool when you have a reset, especially if you have two resets, and know that you are going to have to take some building hits somewhere. That might help you judge where to place enemies so you lose only one building instead of two. There is still a lot of randomness, but I will have to see if it gives me an edge someday.

  • @kiro1469
    @kiro1469 2 ปีที่แล้ว +4

    Tactical murder. I like it.

  • @super_7710
    @super_7710 3 ปีที่แล้ว +7

    gotta lose 5 times to win once B)

  • @JK-fh9gh
    @JK-fh9gh 2 ปีที่แล้ว +2

    What if you increase grid defense? Wouldn't that change the rng?

    • @conjecturemm
      @conjecturemm  2 ปีที่แล้ว +2

      Yes, in that case you’d want to do the reset test again

  • @erikm9768
    @erikm9768 8 หลายเดือนก่อน

    So odd that they reuse the same RNG value, why would they do that? is it a bug?

  • @marthvader14
    @marthvader14 2 หลายเดือนก่อน

    But why would I do this?

  • @colmnolan3792
    @colmnolan3792 2 ปีที่แล้ว +2

    I don't like this strategy, reset timeline for one building? Why not take out the enemy targeting the building? You have time to blow up multiple buildings 🤭

  • @vanthomias5538
    @vanthomias5538 5 หลายเดือนก่อน +1

    sounds like a really unfun way to play

  • @TheMusicalOtaku01
    @TheMusicalOtaku01 2 ปีที่แล้ว +4

    Does this still work in AE?

  • @InfernoSpike
    @InfernoSpike 2 ปีที่แล้ว +1

    Does the resist cycle if you use a shield?

    • @conjecturemm
      @conjecturemm  2 ปีที่แล้ว

      I'm not sure what you're asking?

    • @InfernoSpike
      @InfernoSpike 2 ปีที่แล้ว +1

      If a building gets hit while it has a shield, will the grid resist cycle as if the building did get hit?

    • @SomeoneFarted
      @SomeoneFarted 2 ปีที่แล้ว +1

      @@InfernoSpike no

  • @dropmelon
    @dropmelon 4 ปีที่แล้ว +1

    I keep thinking "Who're you?" every time you upload.

    • @conjecturemm
      @conjecturemm  4 ปีที่แล้ว +3

      here let me help: Hi I'm Matt Mignogna!

    • @dropmelon
      @dropmelon 4 ปีที่แล้ว

      @@conjecturemm 😆

  • @tverdyznaqs
    @tverdyznaqs 4 หลายเดือนก่อน +1

    And the crazy thing is that this type of rng manipulation fits in neatly with the story's core premise! You can just imagine some smartass pilot who keeps hopping between timelines until he finds one that is the most convenient for him with no regard for the ones he abandons on the way