I did much of the art/animation for this game. It was rough, being thrown into early 3D programs! I loved drawing the concepts and working with Bruce, the designer and still have a lot of the early concept drawings. It was a bummer they rushed it out in the end. Thanks for the kind words about my art and animations in the intro, it was totally “learn as you go”!
Hey that's amazing! Thanks for sharing, if anything this game looks great. Even by today's standards it still looks like a good indie game. Most today would at best do still painting and not bother with animation.
When this game came out I was 13 and immediately became addicted to the flow. 30 years later and I can say this game has inspired and influenced my life a lot. It looked fantastic in 94, and still looks good today. Thank you and your full team on this gem. I only wish it was actually finished, there was so much potential for a great franchise and miss the sequels we didn't get. Outpost 2, while a game I also enjoyed, was not really a sequel.
We used to own this back in the 90's but I never did get around to playing it and ended up playing Outpost 2 instead when that released. I recently picked this back up after going through Outpost 2 again and I find it way less stressful and more enjoyable. Outpost 2 took the RTS approach but talk about stress and tight time limits when doing the campaign mode. It was pretty unforgiving to new players as it's a tough game but fun regardless once you get the hang of it.
One issue is that they wrote the manual before the game was done, so there was a bunch of stuff explained there that didn't actually exist in the game.
@@GamerZakh Damn well that probably was a big mistake on their part. It would be nice to see Sierra Entertainment come back with some fresh new content. They made an announcement a few years back but I'm not sure if anything came of it...
7:54 "The fate of human civilisation is in your... hands." My brother and I were meming the hell of that silly pause before modern meming was a thing, complete with the same hand gesture you did. 😆 I loved this game as a teen -- even though it's initial release was incomplete and kinda broken. I was just getting into hard science fiction at the time and this was quite satisfying, at the time.
This was the first game I bought and felt cheated and robbed off my pocket money afterwards. There was no internet, so I could not rant about it online.
I had fun with it but yeah it definitely wasn't finished. The manual described so much that just wasn't implemented in game. It did make me like some classical music though lol
And it was one of the first games for Windows 3.1. That made it extra attractive to me. From what I remember, it was pretty hyped before its release, even by reputable gaming mags. I paid around 60 DM (~35$) for it in 1994 and played it for quite a while until I encountered content missing in the game that was mentioned in the manual. That was the first time in my life that I felt ripped off ;-)
the midi is an afterthought: the game shipped with a CD whose volume was easy to adjust. it was the dawn of the multimedia era. i have noticed something similar with the GNB series - midi of disputable quality standing in for CDs which obviously are not available with abandonware. ( the soundtrack for GNB2 was awesome )
@@GamerZakh I may drag one of my old Macs out of storage just to fire this up again. Thanks for making this video and reminding me of what fun this was.
He really didn't understand tubes, Robodiggers, Robodozers, UG residentials, factories, laboratories, smelters, or ANYTHING in general about building in this game. This has to be the most depressing walk-through I have seen in some time. I understand that this game has a high learning curve in a number of areas... but it is a strategy game that requires a little effort to enjoy. As a youngster at the time of release of this game this was an enjoyable game... but you had to attempt something more constructive than this fellow. I do agree with his positive assessments of "Mars" as a musical choice... and I did find it difficult balancing the sound originally. I would have rather played than watch him play this game. So much frustration at the failure (and blaming the game) of this walk-through! The help section should have been more accessible... but then to read the Readme (and original manual) may have helped. In this era (even as a 10-year old) users were expected to read the manual and quick start guides. This is a revisit to an era of such game design, especially from Sierra of this era. It in fact won an award for game design that year... so yes, we've all come a long way... mostly.
@@agbook2007 yeah, when your computer didn't have the resources to render a tooltip, or context menu :P RTFM is a phrase for a reason. He opened the help section briefly, said he'd read it, but obviously hadn't since he didn't know what any of the buildings did. He brought down his colonists without any atmospheric generation, no habitation, no food production! of course they started dying immediately and morale goes through the floor. XD But, I will 100% admit, this game is fucking hard, and didn't help that there were major bugs in the core of it. There is a fully patched version available for download now, that has most of the worst glitches fixed.
@@Nesetalis What was also confusing to me was that apparently there are things in the manual that never made it into the game. I started to doubt if things were actually working as described because there were things described that didn't actually exist lol.
@@GamerZakh This game got a lot of hate in the magazines of the time because of all the bugs it released with, it was practically unplayable at first from what I read.
@@PlasticCogLiquid Yeah it's hard to tell what's actually working as intended or not. Like many manuals for 90s games, there are things described that simply don't exist in-game, plus bugs because patches were rare, some games are very confusing. If anything, I might've been better off not reading the manual. Also, anyone saying "I got this when I was 10!" probably had weeks or months messing around with it before they understood it. I spend an hour plus with it and don't get it and they judge that compared to their countless hours lol.
This looks like Outpost 2, it took place underground. Outpost 1 was on the surface and a better game. I still have the disk. You would set up a simple base, work your tanks up on an advancement tree and end up with large Sticky Foam Tanks, or Thor's Hammer tanks that fired lightening bolts. There were also Mine Tanks used to get close to enemy units or buildings and detonate. All the while the Lava or Blight was spreading across the land and eventually destroying everything. You had a couple game options. Defeat the enemy or launch into space before the lava destroyed your base. Great game! I'd buy it again in a second! I don't think my old version will run on newer computers but I did keep it running up to at least Windows 7?
Wow, I had this back in the day. It was pretty and sounded good but I could never figure it out. Plus the instructions were no help. “The people hate you….”
The people love you, Commander. The people hate you, Commander. The people are requesting food, Commander. The people are demanding food, Commander. The people are starting to *eat* each other, Commander. Everyone is dead. These are all voice lines the game uses somewhere, though I've never heard the second-to-last one.
Now that you say it, that sounds really familiar lol. I think I remember that too. Maybe on a different version or it only shows up when a disaster hits or something?
It didn't help that the manual was just wrong lol. They printed the manual first but didn't have time to implement a lot of the things it explains in there.
I dunno if you still asking for suggestions, but here are some that may be abandoware right now, and have provided me with fun in my infancy - Mission Force CyberStorm (both), Shattered Steel, Dominant Species, and probably a few more!
there is always an alternative base for your people to defect to. even if you take only 50 People, 25 will skive off. and pay Close Attention to population pressure. enough food and enough residential are important. CHAP can wait till much later.
Dadadada! da! da-da-da! dadadada! da! da-da-da! th-cam.com/video/L0bcRCCg01I/w-d-xo.html Vote for this game on the GOG wishlist! www.gog.com/wishlist/games/outpost
The game is playable on Windows 10 with an optimized DOSBOX emulator. It's sequel is Outpost 2 has been maintained and modified to work on Windows 10 with no tweaks by fans; they have an active chat and are a friendly bunch. Both games and the emulator can be downloaded from www.outpost2.net/index.php Outpost 2 is my favorite game from the era next to LodeRunner: The Legend Returns. I hope GamerZakh tries Outpost 2. I have both these games on disc, with Outpost 2's cheat codes intact, haha! They are removed on the downloadable version :P
oh wow the classic help menu in games but at least it's read out, I've never played this one but heavily played the 2nd one. Going to search your channel to see if you've done a video on it since.
Thanks! And yeah, if a game isn't being sold officially they rarely put in any resources to stop it from being shared, so you can find downloads all over the place.
Hahahaha, I dunno why but it's so funny to listen to all the tech-related parts in the start of these videos. All that effort just to have the older games work properly is an adventure of it's own. I recall watching a walkthrough of "The Siege Of Avalon" some time back, and the creator of that walkthrough mentioned that he had to "simulate" an old computer on his modern computer or something to make the game work. As in a "fake computer within a computer". Yo dawg. Compception.
Yup, that's what I'm doing. I'm running Windows XP here in a special software on Windows 10. It's the only way to get some games to run. This coming Saturday, I'm going to play a game that I could only get to run on Windows 98 haha. The tech problems with that game! It's insane.
Hey GamerZakhm have you ever tried Utopia: Creation of a Nation (en.wikipedia.org/wiki/Utopia:_The_Creation_of_a_Nation)? It is another old citybuilding game from the early 90ies (1991 to be precise).
Yeah I still barely understand it and apparently a bunch of stuff was never finished. If you read the manual, it explains mechanics that aren't even in the game. Thematically it is pretty depressing though, earth gets blown up.
These are epic games for sure (also they both have been remade really nicely) but aren't they a little too huge, particularly when done blind? Playlists of LPs of these games literally have up to hundreds of parts. XD
Haha, that's why I haven't done them yet. I also want to play NWN but I know that'll take forever too. Right now you see me going to really old games where 1 part is enough =P
Sorry for the confusion! I'll need to go back and fix that, but when I started the series it was one-off videos looking at each game and it was numbered as a series. Nowadays they aren't numbered anymore unless it's a series of the same game.
anyone else screaming, that you need to build more residential buildings. like come on... 450% pretty much means that for every room meant for 1 person. 5 people are shoved into it. And you wonder why everyone hates you?
Rewatching, you can see at 34:00 that I want to build more residential but I can't, so I start dozing. I then build residential. But all my residential turns into red light districts. Are you even understanding what you're watching in this video?
More like 1/3 since the intro/options end around 18:00. However, those 'some options to start the game' are part of the gameplay. It's not map creation or choosing game rules; the whole section of preparing and launching is gameplay.
@@agbook2007 Yeah it's a hard game to understand but playing well isn't really the point of this series. It's to help people be able to play the game again while showing off some basic gameplay. Most people who play the game first time will be like this.
@@GamerZakh I know, I've played this to death. Too bad it just kinda shits itself after a while. Even with tile animations off it just ends after turn... I forgot. But I had everything researched and tried to doze every tile in the area, etc.
I did much of the art/animation for this game. It was rough, being thrown into early 3D programs! I loved drawing the concepts and working with Bruce, the designer and still have a lot of the early concept drawings. It was a bummer they rushed it out in the end.
Thanks for the kind words about my art and animations in the intro, it was totally “learn as you go”!
Hey that's amazing! Thanks for sharing, if anything this game looks great. Even by today's standards it still looks like a good indie game. Most today would at best do still painting and not bother with animation.
When this game came out I was 13 and immediately became addicted to the flow. 30 years later and I can say this game has inspired and influenced my life a lot. It looked fantastic in 94, and still looks good today. Thank you and your full team on this gem. I only wish it was actually finished, there was so much potential for a great franchise and miss the sequels we didn't get. Outpost 2, while a game I also enjoyed, was not really a sequel.
So, who was the Gustav Holst fan?
That's clearly the Planets Suite blaring in the background.
Fantastic. I love the efforts to make this scientifically accurate.
I wanna thank you for designing this game.
That game is a hidden gem.
We used to own this back in the 90's but I never did get around to playing it and ended up playing Outpost 2 instead when that released. I recently picked this back up after going through Outpost 2 again and I find it way less stressful and more enjoyable.
Outpost 2 took the RTS approach but talk about stress and tight time limits when doing the campaign mode. It was pretty unforgiving to new players as it's a tough game but fun regardless once you get the hang of it.
Man this game was such a mystery back then... Nice to see how to grow successful base.
One issue is that they wrote the manual before the game was done, so there was a bunch of stuff explained there that didn't actually exist in the game.
@@GamerZakh Damn well that probably was a big mistake on their part. It would be nice to see Sierra Entertainment come back with some fresh new content. They made an announcement a few years back but I'm not sure if anything came of it...
7:54 "The fate of human civilisation is in your... hands." My brother and I were meming the hell of that silly pause before modern meming was a thing, complete with the same hand gesture you did. 😆
I loved this game as a teen -- even though it's initial release was incomplete and kinda broken. I was just getting into hard science fiction at the time and this was quite satisfying, at the time.
This was the first game I bought and felt cheated and robbed off my pocket money afterwards. There was no internet, so I could not rant about it online.
I had fun with it but yeah it definitely wasn't finished. The manual described so much that just wasn't implemented in game. It did make me like some classical music though lol
The animation was breathtaking in that era, if I remember well it was one of the first SVGA intro's.
And it was one of the first games for Windows 3.1. That made it extra attractive to me. From what I remember, it was pretty hyped before its release, even by reputable gaming mags. I paid around 60 DM (~35$) for it in 1994 and played it for quite a while until I encountered content missing in the game that was mentioned in the manual. That was the first time in my life that I felt ripped off ;-)
So nostalgic. Makes me wanna play it again.
the midi is an afterthought: the game shipped with a CD whose volume was easy to adjust. it was the dawn of the multimedia era. i have noticed something similar with the GNB series - midi of disputable quality standing in for CDs which obviously are not available with abandonware. ( the soundtrack for GNB2 was awesome )
I loved this game. I played the hell out of it in the Summer of 97.
Yeah it had so much 'feel' to it. Even if I never fully understood the game.
@@GamerZakh I may drag one of my old Macs out of storage just to fire this up again. Thanks for making this video and reminding me of what fun this was.
@@bsimp07 Glad you enjoyed it! I just like stepping back into the 90s every now and then.
That game is a hidden gem.
Gustav Holst's The Planets orchestral suite (first movement).
I clocked this in 1994 when I was 10, come on mate!!
He really didn't understand tubes, Robodiggers, Robodozers, UG residentials, factories, laboratories, smelters, or ANYTHING in general about building in this game. This has to be the most depressing walk-through I have seen in some time. I understand that this game has a high learning curve in a number of areas... but it is a strategy game that requires a little effort to enjoy. As a youngster at the time of release of this game this was an enjoyable game... but you had to attempt something more constructive than this fellow.
I do agree with his positive assessments of "Mars" as a musical choice... and I did find it difficult balancing the sound originally. I would have rather played than watch him play this game. So much frustration at the failure (and blaming the game) of this walk-through! The help section should have been more accessible... but then to read the Readme (and original manual) may have helped.
In this era (even as a 10-year old) users were expected to read the manual and quick start guides. This is a revisit to an era of such game design, especially from Sierra of this era. It in fact won an award for game design that year... so yes, we've all come a long way... mostly.
@@agbook2007 yeah, when your computer didn't have the resources to render a tooltip, or context menu :P RTFM is a phrase for a reason. He opened the help section briefly, said he'd read it, but obviously hadn't since he didn't know what any of the buildings did. He brought down his colonists without any atmospheric generation, no habitation, no food production! of course they started dying immediately and morale goes through the floor. XD
But, I will 100% admit, this game is fucking hard, and didn't help that there were major bugs in the core of it. There is a fully patched version available for download now, that has most of the worst glitches fixed.
@@Nesetalis What was also confusing to me was that apparently there are things in the manual that never made it into the game. I started to doubt if things were actually working as described because there were things described that didn't actually exist lol.
@@GamerZakh This game got a lot of hate in the magazines of the time because of all the bugs it released with, it was practically unplayable at first from what I read.
@@PlasticCogLiquid Yeah it's hard to tell what's actually working as intended or not. Like many manuals for 90s games, there are things described that simply don't exist in-game, plus bugs because patches were rare, some games are very confusing. If anything, I might've been better off not reading the manual. Also, anyone saying "I got this when I was 10!" probably had weeks or months messing around with it before they understood it. I spend an hour plus with it and don't get it and they judge that compared to their countless hours lol.
Damn... I miss playing this game! This and Alien Legacy.
This looks like Outpost 2, it took place underground. Outpost 1 was on the surface and a better game. I still have the disk. You would set up a simple base, work your tanks up on an advancement tree and end up with large Sticky Foam Tanks, or Thor's Hammer tanks that fired lightening bolts. There were also Mine Tanks used to get close to enemy units or buildings and detonate.
All the while the Lava or Blight was spreading across the land and eventually destroying everything. You had a couple game options. Defeat the enemy or launch into space before the lava destroyed your base.
Great game! I'd buy it again in a second! I don't think my old version will run on newer computers but I did keep it running up to at least Windows 7?
Wow, I had this back in the day. It was pretty and sounded good but I could never figure it out. Plus the instructions were no help. “The people hate you….”
Yeah one big problem was this game wasn't actually finished. The manual was just wrong, it explained mechanics that were never implemented.
The people love you, Commander.
The people hate you, Commander.
The people are requesting food, Commander.
The people are demanding food, Commander.
The people are starting to *eat* each other, Commander.
Everyone is dead.
These are all voice lines the game uses somewhere, though I've never heard the second-to-last one.
You can stop red light districts from taking over residential areas by building a police station
Thanks! I still haven't properly learned this game.
@@GamerZakh I used to play this all the time... Try having a settlent with 40000 people
I could ahve sworn there was a panic button you could push and the computer would say "don't panic"
Now that you say it, that sounds really familiar lol. I think I remember that too. Maybe on a different version or it only shows up when a disaster hits or something?
Played this on a 486 running Windows 3.1 with 8 MB ram if I recall correctly.
I remember playing this when I was about 10-12 y.o. I just couldnt get it and could never figure it out. Haha
It didn't help that the manual was just wrong lol. They printed the manual first but didn't have time to implement a lot of the things it explains in there.
In the far past the PC I was allowed to use, only was able to play in 256 color mode. 16-bit would have been mind blowing.
I dunno if you still asking for suggestions, but here are some that may be abandoware right now, and have provided me with fun in my infancy - Mission Force CyberStorm (both), Shattered Steel, Dominant Species, and probably a few more!
Yeah I'm always taking suggestions! Getting the games to work on my PC is another issue haha. Thanks!
there is always an alternative base for your people to defect to. even if you take only 50 People, 25 will skive off.
and pay Close Attention to population pressure. enough food and enough residential are important. CHAP can wait till much later.
Thanks for clarifying! It's always a little hard understanding the details in these old games.
Dadadada! da! da-da-da! dadadada! da! da-da-da! th-cam.com/video/L0bcRCCg01I/w-d-xo.html
Vote for this game on the GOG wishlist!
www.gog.com/wishlist/games/outpost
wow this one is gooood!, i hope thed make a remake
The game? There is Outpost 2 which apparently is a lot more RTS-like. I never played it though.
GamerZakh the theme is very interesting, the closest thing is civ. beyond earth., or sid meir alpha centauri.
GamerZakh the thing is as an old gmae outpost interface is not user friendly for nowdays players.
Haha, the whole game isn't friendly. Which is why I mentioned Offworld Trading Company. That's along these lines and it's a fantastic modern game.
The game is playable on Windows 10 with an optimized DOSBOX emulator. It's sequel is Outpost 2 has been maintained and modified to work on Windows 10 with no tweaks by fans; they have an active chat and are a friendly bunch. Both games and the emulator can be downloaded from www.outpost2.net/index.php
Outpost 2 is my favorite game from the era next to LodeRunner: The Legend Returns. I hope GamerZakh tries Outpost 2. I have both these games on disc, with Outpost 2's cheat codes intact, haha! They are removed on the downloadable version :P
oh wow the classic help menu in games but at least it's read out, I've never played this one but heavily played the 2nd one. Going to search your channel to see if you've done a video on it since.
The only trick there is to make a science center and research, research and research!
Joguei isto em 1994 no compaq 486 dx2 com placa soundblaster awe32 infra 32
Man I'm so glad I found your channel you are literally my new favorite channel! I love it! Btw I found a download file for the Emperor game
Thanks! And yeah, if a game isn't being sold officially they rarely put in any resources to stop it from being shared, so you can find downloads all over the place.
Hahahaha, I dunno why but it's so funny to listen to all the tech-related parts in the start of these videos.
All that effort just to have the older games work properly is an adventure of it's own.
I recall watching a walkthrough of "The Siege Of Avalon" some time back, and the creator of that walkthrough mentioned that he had to "simulate" an old computer on his modern computer or something to make the game work.
As in a "fake computer within a computer".
Yo dawg. Compception.
Yup, that's what I'm doing. I'm running Windows XP here in a special software on Windows 10. It's the only way to get some games to run. This coming Saturday, I'm going to play a game that I could only get to run on Windows 98 haha. The tech problems with that game! It's insane.
And again you found a real gem... man I'm old--- *sob* Please keep it up... I feel much younger already. ;)
Haha glad you liked it! Got 2 more coming this weekend on Saturday's stream if you're interested.
will it work in windows 8.1?
i was my dad played when i had 3 years old dont remember well
8:00 - what is scarry, is that Apophis asteriod is comming to Earth, but We still have no starship to reach Mars....
In Musk we Trust
@@kevin735 I have more trust in China )
PLANETBASE gave me this vibe too
Hey GamerZakhm have you ever tried Utopia: Creation of a Nation (en.wikipedia.org/wiki/Utopia:_The_Creation_of_a_Nation)? It is another old citybuilding game from the early 90ies (1991 to be precise).
I have not, I'll check it out though. Thanks!
I played this game in late 90s.. I didn't understand anything of it and I thought it was a really depressing game ..
Yeah I still barely understand it and apparently a bunch of stuff was never finished. If you read the manual, it explains mechanics that aren't even in the game. Thematically it is pretty depressing though, earth gets blown up.
deff has an alien legacy vibe to it
You ever thought of doing Baldurs Gate 1 & 2? Would love to see you do those.
I have considered it but I've never played the originals before. I think I'll eventually get to it.
These are epic games for sure (also they both have been remade really nicely) but aren't they a little too huge, particularly when done blind? Playlists of LPs of these games literally have up to hundreds of parts. XD
Haha, that's why I haven't done them yet. I also want to play NWN but I know that'll take forever too. Right now you see me going to really old games where 1 part is enough =P
I have 1.5 patched Outpost, its far better!
I have version 1.05 (or was it 1.5?) with monorail etc... which is far better. Still it was never finished :(
This reminds me of surviving mars
Brilliant!
Thank you!
this confused the shit out of me as a kid
It's even worse because the manual had a bunch of stuff that never made it into the game, so the instructions could be wrong.
wheres the rest of the parts?
Sorry for the confusion! I'll need to go back and fix that, but when I started the series it was one-off videos looking at each game and it was numbered as a series. Nowadays they aren't numbered anymore unless it's a series of the same game.
I think your people were dying because of starving. You had built only one agridome.
anyone else screaming, that you need to build more residential buildings. like come on... 450% pretty much means that for every room meant for 1 person. 5 people are shoved into it. And you wonder why everyone hates you?
Rewatching, you can see at 34:00 that I want to build more residential but I can't, so I start dozing. I then build residential. But all my residential turns into red light districts. Are you even understanding what you're watching in this video?
I have the CD for (IIRC) v1.1 - Is there any way to get this to run under Windows 7?
kkk half the time of this vid was just a intro,,and some options to start the game
More like 1/3 since the intro/options end around 18:00. However, those 'some options to start the game' are part of the gameplay. It's not map creation or choosing game rules; the whole section of preparing and launching is gameplay.
@@GamerZakh You simply didn't understand the game (at least in this video). It was a painful watch.
@@agbook2007 Yeah it's a hard game to understand but playing well isn't really the point of this series. It's to help people be able to play the game again while showing off some basic gameplay. Most people who play the game first time will be like this.
That music is obnoxious!
Hola
Hi!
How could I play this game back then. That music is horrible, makes me wanna punch my computer so it will shut the fuck up^^
It's classical haha. That's Mars by Gustav Holst in The Planets series.
It's always fun when you only send a probe to star systems with no habitable planets.
I guess this game is basically unplayable without cheats.
It's a 90s game, the idea was that you just die in a lot of cases so you have to restart. That was what made games 'replayable' back in the day haha.
@@GamerZakh I know, I've played this to death. Too bad it just kinda shits itself after a while.
Even with tile animations off it just ends after turn... I forgot. But I had everything researched and tried to doze every tile in the area, etc.