FirePenguin99
FirePenguin99
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วีดีโอ

ULTRAKILL P-2 P Rank
มุมมอง 30ปีที่แล้ว
Minos still the goat but Sisyphus ain't bad. Minos requires greater dodging and parrying skill which really made him stand out. But Sisyphus brings it back to the standard design of ultrakill bosses where they're half dps race, half dodge just enough to not get killed in a single attack chain. Sisyphus is more of a reflex/know you weapons boss, whilst Minos bullies you if you don't play by his ...
The Resting Place of the Ark of Ricardo
มุมมอง 625 ปีที่แล้ว
Its been so long i had to TH-cam how to upload something onto TH-cam. I'll be back if I get another idea (or if someone gives me one) which is highly unlikely.
A Massive legend entered the building
มุมมอง 736 ปีที่แล้ว
re. can't be asked to put any effort into this. yes I did get this idea from pyrocynical, who in turn got it from the immediate remorse plaything.
How to create a GUN WITH PROJECTILES! | Gmod Pac3 Tutorial | EXPERT
มุมมอง 9K6 ปีที่แล้ว
I'm back with another Pac3 tutorial! This one is harder than anything yet because it includes things about pac3 that we haven't covered. But don't worry! Everything is achievable if you put your mind to it (and understand what's happening in the tutorial). I still have a lot of footage of pac3 that I hope will all be edited and put on the channel in a consistent time! Every Monday there will be...
Projectile PROPERTIES! | Gmod Pac3 Tutorial | INTERMEDIATE
มุมมอง 4.5K6 ปีที่แล้ว
I'm back with yet another Pac3 tutorial! Another quick one explaining what most of the boxes and setting on a projectile does. I have a lot of footage of pac3 that I hope will all be edited and put on the channel in a consistent time! Every Monday there will be a new pac3 tutorial so um, be ready? Once there is enough, I will be making a playlist containing all things Pac!
How to create a PROJECTILE! | Gmod Pac3 Tutorial | BEGINNER
มุมมอง 11K7 ปีที่แล้ว
I'm back with another Pac3 tutorial! This one being a quick, simple tutorial that will be expanded on in further parts. I have a lot of footage of pac3 that I hope will all be edited and put on the channel in a consistent time! Every Monday there will be a new pac3 tutorial so um, be ready? Once there is enough, I will be making a playlist containing all things pac! "Microphone? I could do TH-c...
How to create a TAIL! | Gmod Pac3 Tutorial | BEGINNER
มุมมอง 6K7 ปีที่แล้ว
Howdy all! In this video I'll be making another tutorial due to the amount of questions being asked to me and also my recent spike of involvement in the Pac3 community. Unlike the Astroneer series (which will be completely discontinued) I should be having these pop out every now and again. I have another two in the making and many more tutorial ideas to share my "knowledge". If you want some he...
NANI!?!?!?
มุมมอง 1307 ปีที่แล้ว
omae wa mou shindeiru.... NANI!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!...
You Have To Start Somewhere! | Astroneer Episode 1!
มุมมอง 207 ปีที่แล้ว
Howdy all! The first few seconds of the video explains what is going on and I don't really want to repeat that. The lack of effort put into these videos is only a product of the lack of views I am getting recently. I have realised that this is due to the inconsistent uploads I am getting. I don't know when to expect my next upload but when it comes, the day gap between that one and this, will b...
Sum gmod "montage" thing that i can't be asked to name right
มุมมอง 567 ปีที่แล้ว
..........................................................................................................................................................................................................................................
10 Minutes of Destiny 2 Crucible Gameplay
มุมมอง 147 ปีที่แล้ว
Howdy-how, I'm bac and I bring some gud news! I have finally got Adobe Premiere Pro CC 2017! So that's the reason why my vids from now on may look so much better. I know this video is barely edited that's because I've only just gained access to this so expect more complicated things... IN THE FUTURE!!!!!
MFD Nitro with the Volt | Titanfall 2
มุมมอง 317 ปีที่แล้ว
No "funny" memes this time just plain gameplay I snatched up with AMD Relive, using the "Instant Replay" thing, That's why there are little jump cuts in some places. I also had to record this in windowed mode and crop it, that's why the quality is kinda off. Intro song: Rob Gasser & Laura Brehm - Vertigo th-cam.com/video/6CQHm0jvgkw/w-d-xo.html
Why would anyone name a gun after a plane... | Titanfall 2 - Spitfire
มุมมอง 277 ปีที่แล้ว
This was... fun.. to make. I want to die every time I watch the intro to this video but I think the, I don't know,the "montage" turned out pretty well. Also sorry if there is any broken clips in this, It wasn't rushed but I couldn't be bothered to fix them/forgot. Music: ElectroSwing Jamie Berry - Sweet Rascal th-cam.com/video/6ssoRXlOhqI/w-d-xo.html
Mogic Kubrow....
มุมมอง 357 ปีที่แล้ว
Dank meme count: 0 Dead meme count: 2 Well... I'm back. Kinda. I'm just doing this cuz I've been away from TH-cam recently and even my friend thought I gave up on it so that's why I'm here.... with Shotcut still.... I don't know when I'm getting an better editing software
A quick notice... (with a 30min vid)
มุมมอง 297 ปีที่แล้ว
A quick notice... (with a 30min vid)
"Bang, Bang" | A Titanfall 2 Montage |
มุมมอง 1857 ปีที่แล้ว
"Bang, Bang" | A Titanfall 2 Montage |
Well this was half boring... | Elite Dangerous
มุมมอง 307 ปีที่แล้ว
Well this was half boring... | Elite Dangerous
How 2 b a cowboi | Gmod Pac3 Tutorial
มุมมอง 2587 ปีที่แล้ว
How 2 b a cowboi | Gmod Pac3 Tutorial
SPODERMAN...ish | Titanfall 2
มุมมอง 577 ปีที่แล้ว
SPODERMAN...ish | Titanfall 2
ROCKET LEAGUE - EP 1
มุมมอง 457 ปีที่แล้ว
ROCKET LEAGUE - EP 1
My New Channel Outro
มุมมอง 327 ปีที่แล้ว
My New Channel Outro
HOW TO USE "CAPTURA"!
มุมมอง 977 ปีที่แล้ว
HOW TO USE "CAPTURA"!
My Channel Intro
มุมมอง 427 ปีที่แล้ว
My Channel Intro

ความคิดเห็น

  • @Doomdoom876
    @Doomdoom876 25 วันที่ผ่านมา

    very easy tutorial.

  • @Doomdoom876
    @Doomdoom876 25 วันที่ผ่านมา

    how do u make big projectiles? cause my projectiles go left for no reason

    • @firepenguin9919
      @firepenguin9919 25 วันที่ผ่านมา

      @@Doomdoom876 There’s a stat for projectile size in the Projectile entity. This affects the blast radius of the projectile after a collision. If you want the projectile to look bigger, just make the size of the entity used as the bullet, larger. Bullets going left may be because the angle of the projectile entity may be in the wrong direction. Other than that I don’t have a clue I’m afraid.

    • @Doomdoom876
      @Doomdoom876 25 วันที่ผ่านมา

      @@firepenguin9919 why ru afriad?

    • @Doomdoom876
      @Doomdoom876 25 วันที่ผ่านมา

      @@firepenguin9919 anyway. I still didnt understand, can u explain using images?

    • @firepenguin9919
      @firepenguin9919 25 วันที่ผ่านมา

      @@Doomdoom876 the creeping thought of where the consciousness goes after death scares me. Does it simply not exist? How would we experience non-existence? The closest comparison we have is sleep, but sleep is defined by the eventual reawakening of the consciousness. Therefore is death just a sleep? Sleep suggests that our consciousness has to fit somewhere, in a new mind with no memories perhaps? The past adds context to the present, and a present (nothingness) with no past (also nothingness) is impossible. Non existence is a place with no time. How would we exist in a place with no time? Because reality is defined by what we perceive, a death of consciousness, the deletion of the perceiver must be impossible as then would follow the deletion of reality. It’s an impossible to answer question. We are just not equipped with the facilities to even comprehend the variables in play, like an equation where the second half after the equals sign is blacked out, or written in a wavelength of light our eyes cannot perceive. We as a consciousness entity in this universe are not gifted with the knowledge of what happens to our minds or souls after death. We are in an awful middle ground, where dumber creatures than us can’t even care about themselves beyond life, but beings possibly more advanced than us are not subject to the game of life and death, and therefore don’t have to concern themselves with such worries. But maybe it’s vain to beg of such things. What gives us the right over other species to beg to bend the rules of death? Just for us. Every other creature, small to big, stupid to smart have faced this problem of infinite nothingness. I will not go sweated and piss-ridden in the face of my ultimate demise, but I wish we were lucky enough to have all our fears settled, so we have at least don’t have to lie when we say that “I’m not scared”.

    • @Doomdoom876
      @Doomdoom876 25 วันที่ผ่านมา

      @@firepenguin9919 actually, ima stop yapping. It works! Thank you for tutorial

  • @Nicolastheubruhlol
    @Nicolastheubruhlol 3 หลายเดือนก่อน

    im trying to find a way to make it have insane knockback

    • @firepenguin9919
      @firepenguin9919 3 หลายเดือนก่อน

      I believe if you crank the mass and speed stats way up, give it no damage and tick physical and collisions, that *could* work. Haven't touched PAC3 in like 3 years so sorry if it don't work.

    • @Nicolastheubruhlol
      @Nicolastheubruhlol 3 หลายเดือนก่อน

      @@firepenguin9919 i mean my friend made a giant sniper and it flings shit like its nothing but a ball at mach 10.

    • @firepenguin9919
      @firepenguin9919 3 หลายเดือนก่อน

      @@Nicolastheubruhlol Ask him how he did it then

  • @Nicolastheubruhlol
    @Nicolastheubruhlol 4 หลายเดือนก่อน

    what is the max speed value of the projectiles?

  • @FalcoForce
    @FalcoForce 6 หลายเดือนก่อน

    Hi can you tell me how to do the projectiles don't go to ground so they only go to the hitpos ??? like a bullet from a gun.

  • @JohnHelldiver-01
    @JohnHelldiver-01 7 หลายเดือนก่อน

    What is this?

    • @firepenguin9919
      @firepenguin9919 7 หลายเดือนก่อน

      sir... its an honour! o7

  • @malfadan4455
    @malfadan4455 8 หลายเดือนก่อน

    Jimmi pattasund? 😱

  • @argotheslicer1654
    @argotheslicer1654 8 หลายเดือนก่อน

    John Helldiver is that you..? Is this me?

  • @GooberWhoop
    @GooberWhoop 8 หลายเดือนก่อน

    It’s a helldivers 2!

  • @arclightstudios8379
    @arclightstudios8379 9 หลายเดือนก่อน

    its THE john helldiver

  • @spookie1012
    @spookie1012 9 หลายเดือนก่อน

    John helldiver

  • @operatorcanada3345
    @operatorcanada3345 10 หลายเดือนก่อน

    I can't believe it, it's John Helldiver

  • @the_creature7477
    @the_creature7477 10 หลายเดือนก่อน

    It's him. It's John Helldiver.

  • @Mewcat
    @Mewcat 11 หลายเดือนก่อน

    Firepenguin99 makes a return!??

  • @DarkSentinel52
    @DarkSentinel52 ปีที่แล้ว

    attack primary command for animation does not f**king work with hands

  • @map5756
    @map5756 ปีที่แล้ว

    Thank you the only think I need was the jiggle physics not the tail, but will probably come in handy now since you show how to make a tail and now I know to use jiggle physics

  • @theidioticsot5283
    @theidioticsot5283 ปีที่แล้ว

    It only works on third person mode, how to make it work on first person bruh

    • @firepenguin9919
      @firepenguin9919 ปีที่แล้ว

      Either set your pac draw distance to -1 in the settings, it may not allow -1 so you may have to use a console command I can’t remember right now. Something like pac_drawdistance -1. Or you can do something like set the root groups owner to something idk

  • @AJDevo
    @AJDevo ปีที่แล้ว

    I have a question. I was trying to bonemerge a tail to an SCP 939 model from SCP SL. However, the game said the model did not have the correct bone structure. Is there any way to change the bone structure of a model to make this thing fit.

    • @firepenguin9919
      @firepenguin9919 ปีที่แล้ว

      you wont be able to edit like adding or deleting the bones of the model itself inside of gmod, however I imagine that you can add more segments to the pac tail in the video to accommodate the amount of bones in the model. Unless I've misunderstood what you meant by the game saying that a model doesn't have the correct bone structure? If it just wont be imported you'd have to edit the model inside a 3D modelling program like Blender which is an incredibly tedious task due to fact that getting anything from Blender to Source Engine or the other way around is arduous.

  • @YoRHaUnit2Babe
    @YoRHaUnit2Babe ปีที่แล้ว

    I'm just trying to Make Pod-042 floating beside Me shooting an externally Mounted 30mm Cannon. (a bit like the Bradley's 25mm Bushmaster style :D)

  • @brendanmakes4325
    @brendanmakes4325 ปีที่แล้ว

    outdated

  • @barrettmitchel4211
    @barrettmitchel4211 ปีที่แล้ว

    how can i make exploding projectiles (with effects and sound)?

    • @firepenguin9919
      @firepenguin9919 ปีที่แล้ว

      It's been a while but I believe what you're looking for is called "rangers". I don't know if they're even still in Pac but one thing I do remember is that they're quite hard to get working. I believe there is an example Pac that uses rangers in it, so check that out. I think it can be found in the top left of the menu, click Load then click examples. Just run through those and see if one mentions or uses rangers. Good luck!

    • @barrettmitchel4211
      @barrettmitchel4211 ปีที่แล้ว

      Thanks a lot

  • @RooOnTop
    @RooOnTop ปีที่แล้ว

    As a man that has 15 minutes on ultrakill I can confirm he did those things said in the title

    • @jadeypup
      @jadeypup ปีที่แล้ว

      When the kill is ultra

    • @firepenguin9919
      @firepenguin9919 ปีที่แล้ว

      those are rookie numbers you gotta get them up

  • @bucktheboss753
    @bucktheboss753 ปีที่แล้ว

    Would this work to make a banner?

  • @siar8752
    @siar8752 ปีที่แล้ว

    I wish to know if theres a possible way to make projectile do area damage

  • @df36-g3c
    @df36-g3c 2 ปีที่แล้ว

    How can I replace the sound?

  • @AzzAat
    @AzzAat 2 ปีที่แล้ว

    i sont know if you will respond but if you do thanks in advance. the projectiles dont spawn or shoot they only shoot if i click invert off and back on and it shoots once but doesnt continue.

  • @atomiclight
    @atomiclight 2 ปีที่แล้ว

    hi. I wanted to ask something: I'm new on pac3 and I watched this tutorial to help me how to make my own projectile. Idk if someone already asked about it so... when I use my projectile in first person, it says "changing collision rules within a callback is likely to cause crashes!". it only works in third person or in the pov of a camera. Is that supposed to happen? is there a way I can fix it or the projectiles usually only works third person?

    • @firepenguin9919
      @firepenguin9919 2 ปีที่แล้ว

      Just naturally, anything in Pac only works in Third Person. So it won't work in first person. I've never heard of an error occurring though which is interesting. There are three ways of making anything in Pac work in first person. First of all there's a command call Pac_render_distance or something. If its set to -1 then everything in the world including your own Pac is rendered in first person. Not a fantastic fix as it means *all* of your Pacs can be seen in first person so you'd get models in your face so you cant see and stuff. Secondly there's making a new camera entity in Pac itself, and placing it on the head bone to simulate first person. This fix kind of sucks aswell since the head bone is a 1 for 1 replica of first person meaning you wont be able to aim properly. Last of all there's a way to make groups apply to first person models but I've forgotten the exact method since I haven't used Pac in years. Although this video may help. Its not a tutorial but the download provided may help. Just put any projectiles you want to work in first person in there. th-cam.com/video/wCqs1g_cc58/w-d-xo.html

    • @atomiclight
      @atomiclight 2 ปีที่แล้ว

      @@firepenguin9919 thanks, I appreciate your reply. I'll try them later

  • @Drtripod1124
    @Drtripod1124 2 ปีที่แล้ว

    how do i make a npc in pac3

  • @siciddlescoodle7116
    @siciddlescoodle7116 3 ปีที่แล้ว

    yes but how does actually making it damage work?

    • @hambros0812
      @hambros0812 3 ปีที่แล้ว

      goto the projectile and find the damage thing set it to whatever

  • @Carmwah
    @Carmwah 3 ปีที่แล้ว

    Hey so when i use my projectile it shoots straight down

  • @ERIK-457
    @ERIK-457 3 ปีที่แล้ว

    I made a proyectile that ricochets off the walls and also off some very heavy objects but not so much because it has like 100k mass, also i disabled it the gravity, inspired in the turret ricochet from tanki online (it does about 5k dmg per hit) also it has a quite slow speed for a projectile, but i made a variant with max speed posible which i use it as the long range variant

  • @gred8864
    @gred8864 3 ปีที่แล้ว

    Gred

  • @gred8864
    @gred8864 3 ปีที่แล้ว

    How to create a HOME-MADE BOMB! | Gmod Pac3 Tutorial | BEGINNER

    • @firepenguin9919
      @firepenguin9919 3 ปีที่แล้ว

      How to create MUSTURD GAS! | Gmod Pac3 Tutorial | ADVANCED

  • @gred8864
    @gred8864 4 ปีที่แล้ว

    hi

  • @turanutkangil3128
    @turanutkangil3128 4 ปีที่แล้ว

    physical is not working

  • @itsblonk
    @itsblonk 4 ปีที่แล้ว

    How do you make it work in first person?

    • @firepenguin9919
      @firepenguin9919 4 ปีที่แล้ว

      Andrey Polyakov check my reply on Estis’s comment, there I detail two ways to get pac to work in first person.

    • @itsblonk
      @itsblonk 4 ปีที่แล้ว

      @@firepenguin9919 Thanks.

  • @Mr.Willer
    @Mr.Willer 4 ปีที่แล้ว

    Hi, I'm not sure if I will get a response but I will ask anyways... every time I try to shoot the projectile it just spawns in my head then disappears(it does the disappearing thing because I have set it to only spawn for 3 secs) I want to make a jumpscare kind of thing with a skull prop but no matter how many settings I change it just does not work hope you will answer soon -JHW 101

  • @CandeeAppul
    @CandeeAppul 4 ปีที่แล้ว

    how do i make papyrus in a wheelchair

    • @zomnineo9931
      @zomnineo9931 3 ปีที่แล้ว

      1:Create Papyrus in a wheelchair 2:Profit

    • @CandeeAppul
      @CandeeAppul 3 ปีที่แล้ว

      ok thanks

  • @sand5305
    @sand5305 4 ปีที่แล้ว

    Everything is to small I can't see what your doing

    • @firepenguin9919
      @firepenguin9919 4 ปีที่แล้ว

      True, but the captions were made so you didn't need to see exactly what is happening and still know whats going on. If i had thought of it at the time I would've made the UI larger so its easier to see.

    • @sand5305
      @sand5305 4 ปีที่แล้ว

      @@firepenguin9919 I did not understand it as result I couldn't do it so sadly I have given up

  • @mikemocholl4769
    @mikemocholl4769 4 ปีที่แล้ว

    www.reddit.com/r/PAC_Editor/comments/fa5zld/event_on_impact/

  • @martir_3934
    @martir_3934 4 ปีที่แล้ว

    Tnx

  • @Todija
    @Todija 5 ปีที่แล้ว

    11 comments and there is only one other Replies count as comments...

  • @lordofthebees558
    @lordofthebees558 5 ปีที่แล้ว

    Can you loop projectiles?

  • @YoIsthatJuiceboxSupreme
    @YoIsthatJuiceboxSupreme 5 ปีที่แล้ว

    Thank. You. So. Much. The one thing I was missing completely was the command, I never knew one like that ever existed, let alone stop projectiles from existing, again, T H A N K. Y O U.

  • @kylefinn5301
    @kylefinn5301 5 ปีที่แล้ว

    What about attract?

    • @firepenguin9919
      @firepenguin9919 5 ปีที่แล้ว

      Kyle Finn Attract is an evil thing. It has radius and strength. The radius is how far away it can detect something to attract to, whilst the strength is how hard/fast it moves to it. This all sound simple, but in reality it’s annoying and a pain to deal with. It’s just unreliable so I don’t use it often. Just tweak the projectile speed and attract strength until you get a good equilibrium.

  • @sunlight941
    @sunlight941 5 ปีที่แล้ว

    2 things: projectiles don't work when I play in first person, so they don't do damage, and I can't hear the music I put with events. Thanks in advance for the answer!

    • @firepenguin9919
      @firepenguin9919 5 ปีที่แล้ว

      Firstly nothing of pac is rendered in first person. One way to get around this is setting Pac draw distance is set to 0 or -1 (i cant remember which, i think -1). But this means that EVERYTHING in the map that uses pac can now be seen. This will decrease frame rate. Secondly you can make a viewmodel group and place a projectile in there. I dont have a tutorial about that and never will probably because its wacky stuff. But there are tutorials on youtube about it. This method doesn't have any downsides but its just hard to do. Secondly, I have no idea about the music in events thing. Check if the event itself works by putting a model in the event and testing if it appears. Or check that the sound itself works. I hope my essay of a response helps you in some way!

  • @herald246
    @herald246 5 ปีที่แล้ว

    Had no idea how this worked and didn't want to bug the people on meta so I looked it up and now you've given me the creative liberty every man wants. Cheers!

  • @sunlight941
    @sunlight941 5 ปีที่แล้ว

    You start with nothing in your hand. How do I do it?

    • @firepenguin9919
      @firepenguin9919 5 ปีที่แล้ว

      I used a holdtype with hide weapon ticked. If it wasn’t ticked then I would be holding crowbar. I think I show how to do it in another video.

  • @doubleshrekt7364
    @doubleshrekt7364 5 ปีที่แล้ว

    Titan bill 2