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L
United States
เข้าร่วมเมื่อ 4 ธ.ค. 2018
Just a nerd playing tf2 and making videos about it
The Red Tape Recorder On Trial: Why It's Not as Bad as You Think
A video essay on the red tape recorder's viability in Team Fortress 2 and why its a balanced, yet slightly underpowered sidegrade to the stock sapper
#tf2 #spy #redtape
Music in order:
-Move Forward by Kevin Macleod
-Kool Kats by Kevin Macleod
-Robots by Valve Studio Orchestra
#Fixtf2, the petition is at save.tf
Chapters:
0:00 Intro
0:30 The strengths of the red tape
3:47 The weaknesses of the red tape
4:23 Outro
Thumbnail made by a friend
#tf2 #spy #redtape
Music in order:
-Move Forward by Kevin Macleod
-Kool Kats by Kevin Macleod
-Robots by Valve Studio Orchestra
#Fixtf2, the petition is at save.tf
Chapters:
0:00 Intro
0:30 The strengths of the red tape
3:47 The weaknesses of the red tape
4:23 Outro
Thumbnail made by a friend
มุมมอง: 6 223
วีดีโอ
@Jontohil2's rework for the Kunai and Dead Ringer (Fixed Audio)
มุมมอง 5Kหลายเดือนก่อน
Constructive criticism towards Jontohil2's rework ideas for the kunai and deadringer but with better audio mixing #tf2 #spy #kunai Includes clips from Jontohil2's videos and one of Cyberwizard's videos, check their channels out! Music in order: -The Amazing Digital Circus (Main theme) || Lofi version by @deathzacklofi th-cam.com/video/qow9dzkUZyA/w-d-xo.html -Spy groove by Kevin Macleod -Break ...
@Jontohil2's rework for the Kunai and Dead Ringer: a critique
มุมมอง 9Kหลายเดือนก่อน
Constructive criticism towards Jontohil2's rework ideas for the kunai and deadringer #tf2 #spy #kunai Includes clips from Jontohil2's videos and one of Cyberwizard's videos, check their channels out! Music in order: -The Amazing Digital Circus (Main theme) || Lofi version by @deathzacklofi th-cam.com/video/qow9dzkUZyA/w-d-xo.html -Spy groove by Kevin Macleod -Break the Targets! by Nintendo -Rob...
Nice one pyro
มุมมอง 4.6K3 หลายเดือนก่อน
This uncletopia clip of a pyro airblasting me was funny af so I figured I'd upload it
Bury the Light Extended 1 Hour (Perfect Loop)
มุมมอง 15Kปีที่แล้ว
THIS IS POWER Bury the Light Extended for 1 Hour Original acapella edit by @serrjn
Alex Fierro threw the tape recorder out the window :trolle:
💀💀💀💀💀💀💀💀
One criticism, turn up your mic or turn down the background music. It's hard to understand you.
For some reason there've been a ton of rework proposition videos in the community the last to months and this is the first one i've seen that feels like a genuinely large amount of thought went into the rebalance, it feels polished and professional and I hope we see something like this actually added some day! I really appreciate your focus on the maintaining of a playstyle within the community. I'm not a spy main, and I hate playing against kunai spies, but I'm not okay with nerfing someone's fun out of the game((unless it's vax medic)), so I think it's super respectable how you focused on allowing kunai spies to still play similarly to how they did before!
Thank you!
Love the rework! Tho its a PASSIVE 15 hp,so it should have some kind of backpack or something like that to indicate players the spy will be a little more tankier
thats an interesting idea, I hadn't thought of that
I honestly really like these changes and would definitely use it alot more, also the no disguising downside is a really good idea making it almost an alternative version of the YER
TF2Tuber with low T voice #988927617
Useless kunai fact: it actually doesnt give you a plaim 210 overheal but overheal 3x your max health, I once found a glitch on a community server and I was a 150 hp kinai spy wirh a max overheal of 450. That was so much fun
yeah lmao, when I was making my kunai rework plugin I had to find a way to specifically cap the overheal at 210 because giving the spy his health back made it overheal to like 375 which was overpowered
the Kunai is now a gunspy knife >:3
true!
nice job
That's pretty good
tyy
I didnt really notice an audio problem in the original.
My voice is too quiet, its fine with headphones but without them people had trouble hearing me
Hey so heres mine idea for Dead Ringer: you still have the speed boost cloak from a feign, but decloaking from it still remove all the buffs (dmg res and speed boost), its better than being slowed down and having no cloak left. also, I think the -40% cloak from ammo packs and dispensers should only apply to the feign death cooldown of 30 seconds (maybe increase it to 50%), and probably make it also get no cloak at all from packs and dispensers whem you cloaked from feign Btw I think think that the default key for arming the dead ringer should be Special Attack (default key: M3), same as medic shields in mvm.
Jonto's rework for the deadringer would make the feign meter completely separate from the cloak meter, meaning you wouldn't be able to recharge feign from ammo or dispensers anyways, but I actually really like your idea of making it so you can't get cloak at all while you're in the middle of a feign
Hello, this might be just me buy I have bad hearing. If you made your voiceover about 10% louder it would pop a bit more from the background music. Otherwise excellent video.
thanks, there is a version of this video on my channel that has better audio, so check that out if you want
Something I don't think you realize that you also do with the kunai is now you made it a good gun spy weapon I'm assuming butter knives also give you health but you don't get the over heal it has to be a backstab to get the over heal it is the gun spy weapon so this now supports to play styles the chain stabs or the guy that says f*** it and use his gun
I dont mind that honestly, gives the spycicle some competition as "the go-to" gunspy knife It would probably still be worse than the spycicle just because the spycicle isnt weak to sentry guns but thats something that'd need to be tested
@@L_5050 ya
@@L_5050 the reason why I think it would be a good guns by weapon is because most gun spies shoot the century to death which means you shoot the century out of its range but I see your point I'm not trying to argue with you but this person who loves gun spy I switch from guns by to normal spy all the time it confuses them a lot
I don’t even play spy I just like watching stuff
valid
Now the Kunai would only need a new description cuz it says "Starts with low health, Stab someone with this knife, steal all of their health"
true yeah
Idk.. i already dont yse the kuni cuz i dont like its playstyle, but slower cloack *and especially the no disguise* would make me hate it even more
I think its perfectly fine for you to dislike a playstyle associated with a weapon, although I didn't suggest a slower cloak for the kunai
@L_5050 oh am just stupid I confused the cloak time and blink time
@@blacklight683 yeah valve could have named that stat better
I swear... I already thought of "no Disguis" myself... But it is actually such a REALY NEEDED ABILITY for the Spy... So i am not so sure of it... NEEDS to be tested MATHEMATICALLY.
I've tested it against bots who usually melt you when you're undisguised and its still pretty fun
I think something must be added to deal with sentries. Maybe they can take a few extra seconds to target you when decloaking ?
if you circlestrafe a sentry while decloaking you can get a sapper on it, so I don't think it needs much
@@L_5050 It was more if you wanted to stab someone but a sentry is nearby. Especially mini sentries.
@@Markty07 that's fair, but that's something spy is already fairly weak in, the YER is a better knife for stabbing near sentries imo
@@L_5050 others knifes allow disguises for at least 1 kill. This rework will die while decloaking to a sentry
NON TOXIC RESPONCE VIDEO!?!??!?!?!?!??!?!?!??!?! 😱😱😱😱😱😱😱😱
lol ty
one of my favorite things in tf2 the red tape recorder
Same lol
3:07 Fair enough. But if that's indeed the design goal (and not just your opinion), I'd remove the kunai from the game altogether. IMO, you're not supposed to be stabbed by the sneaky class *while you're looking at him and he's not disguised*. Meleed, like a sniper, is ofc fine. Trickstabbing kunai spies show off their platforming skills (think Super Meat Boy or Celeste) and are fine in MvM. But they wreak havoc in casual (topscoring, shutting down the other team and thus killing servers), against fellow human players who want to have a good time. If the kunai is kept, just disallow the DR loadout combo, since I don't think it's possible to balance it. Once the combo is out of the equation, balancing each (=separately) becomes much easier.
I think the problem with trickstabbing kunai spies isnt that theres no counterplay, because there is, but the counterplay is restrictive and forces you to be a team player and fill an empty role your team doesnt have when the appeal of casual is that you can do whatever you want without being a hindrance to your team For example, the scorch shot has counterplay, but its extremely restrictive. Switching to the manmelter completely and utterly shuts the scorch shot down and gives you a bucketload of crits, but a weapon shouldnt force you to switch to a very niche weapon on a class you might not have experience on just to be able to have fun in the game, and I think the kunai suffers from a similar issue in casual You can shut down kunai spies just by stickytrapping the flank routes and doing nothing but keeping an eye on the flank, ive killed many a kunai spy like that, but that isnt fun for most people is it? I'm planning on making a youtube video series where I explain the counterplay each good weapon in the game has, since thats not something thats been done before, and I'll definitely talk more about kunai counterplay there
WARNING OPINION AHEAD: Honestly, I think the biggest problem with the Kunai when in casual people just trickstab everyone while tanking a lot of damage. There is nothing about spys design that communicates that he should be able to tank 600hp in a fight. It's insulting to see. Big earner and YER (debatable) helping with trickstabs are fine, because as long as you can track the spy, you can kill him. I do not agree with the sentiment that this playstyle being viable is healthy for the game. Combined with the poor hitreg and lag, it just feels unfair and is unfun to play against IMO. One way I would buff the trickstabbing playstyle is I would buff the Big Earner to have a faster attackspeed - helping both trickstabs and chainstabs. I do like the idea of there being cooldown for the healing for Kunai. There should still be some other persistent downside tho, but idk what it should be.
The big earner is fine as is honestly, the kunai just needs to be reworked so its not worthless in competitive and isnt broken in casual