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darkenedroom
United Kingdom
เข้าร่วมเมื่อ 17 มี.ค. 2007
Retro'ish flight sim/space sim gamer with an interest in getting these old classics running as well as possible on modern hardware!
Falcon 3.0 (DosBox Staging)
It's been too long as life has been getting in the way again!
A quick video testing out Falcon 3.0 on DOSBox Staging, running with the TM-STICK v2.1 utility so the throttle detents are correctly set and stick is v sensitive with no deadzone.
Just a bit of a red flag flight with a v ropey landing, using the complex flight model as the high fidelity one can change characteristics mid flight.
Roland music/Soundblaster digital audio, stick, throttle and pedals working. Setup guide as well as a couple of other Falcon articles here: www.tales-from-darkenedroom.com/
A quick video testing out Falcon 3.0 on DOSBox Staging, running with the TM-STICK v2.1 utility so the throttle detents are correctly set and stick is v sensitive with no deadzone.
Just a bit of a red flag flight with a v ropey landing, using the complex flight model as the high fidelity one can change characteristics mid flight.
Roland music/Soundblaster digital audio, stick, throttle and pedals working. Setup guide as well as a couple of other Falcon articles here: www.tales-from-darkenedroom.com/
มุมมอง: 369
วีดีโอ
Testing Tornado in DOSBox Staging (Digital Integration)
มุมมอง 21321 วันที่ผ่านมา
Quick test of Digital Integration's Tornado, v1.0e with Soundblaster patch applied. Joystick, throttle and rudder pedals tested. MT32 (new) for music, Soundblaster for digital audio. CM32L not used, as this would be used to play sound effects as well. This sim is all about mission planning and flying the Tornado systems rather than the aircraft itself. A setup guide for Tornado can be found her...
Subwar 2050 (Lossless Scaling frame generation test)
มุมมอง 732หลายเดือนก่อน
So I picked up a copy of Lossless Scaling on Steam to see how the frame generation worked for old DOS sims. Getting it to record with GeForce Experience is a bit of a hit and miss affair and I'm not 100% certain it records what I'm seeing on screen properly. However this is the Power Station mission, played @ 60fps (or maybe more still not 100% sure). It may be more noticeable IRL, so to speak,...
Joint Strike Fighter extended dogfight test (DxWrapper @ 1920x1200)
มุมมอง 103หลายเดือนก่อน
Joint Strike Fighter with DxWrapper @ 1920x1200 seems pretty solid. This is an extended dogfight test in the Columbia location, so lots of fighters (and no chasing down a Tu-22M that's running away!) and lots of pitch up/down manoeuvres without crashing or on-screen artifacting. Guns only because that's more fun and we want to have lots of ACM to try and get problems to occur. In an earlier tes...
Joint Strike Fighter (JSF) intro video with scanlines removed
มุมมอง 50หลายเดือนก่อน
As part of testing JSF with DxWrapper, I set the remove scanlines option so I could see the wrapper was running as soon as the intro video started. Thought it might be interesting to see, so here's a very short video showing exactly that! Setup guide added to the website: www.tales-from-darkenedroom.com/post/joint-strike-fighter-windows-10-dxwrapper
Joint Strike Fighter (more Win10 with DxWrapper testing)
มุมมอง 96หลายเดือนก่อน
I think I know what the JSF problem is and a workaround With DxWrapper there aren't any (or at least a lot fewer) crashes to desktop, just a freeze or stutter followed by artifacting around the outside of the HUD overlay, but usually not in the centre. I think this gives us a clue to the cause, I think the flight engine is handling the HUD overlay sprites badly at higher resolutions and throwin...
Joint Strike Fighter (Win10 with DxWrapper)
มุมมอง 206หลายเดือนก่อน
Had some luck with DxWrapper on some other games so I thought I'd quickly revist JSF as I was never very happy with having to use PCem or a different HOTAS and there a fairly new DxWrapper release, v1.2.7300.25 Well, this is a test flight at 1920x1200, in software mode for just under 10 mins without crashes, try out a few views and it works with the Warthog, well the axes work the buttons not s...
Subwar 2050 (North Atlantic campaign - Mission 9 - Raid the Titanic)
มุมมอง 81หลายเดือนก่อน
The final mission of the campaign and this time were defending the base from a nuke towing sub! First is a dash towards the engagement, then I send my wingman after the towing sub and fire 4 torps at the first enemy fighter sub and another 4 at the second enemy fighter sub. Go after and kill an enemy fighter sub then use rockets to finish off the towing sub before the last few rockets are used ...
Subwar 2050 (North Atlantic campaign - Mission 8 - The Net)
มุมมอง 59หลายเดือนก่อน
Not sure if this one is tricky, or ridiculously straight forward. You either have to destroy all of the sensor pods or just the last one. Anyway I destroyed them all. Each one takes 6 rockets and my walkthrough is wrong, there are 7 of them (not 6), so you'll need 42 rockets which is pretty close to the maximum you can carry, which is 47. First pod is unguarded, next two have a torpedo mine gua...
Privateer 2: The Darkening - testing running natively in Win10
มุมมอง 123หลายเดือนก่อน
Privateer 2: The Darkening is a game I've completed a few times but it's never been one I played in DOSBox or natively in Win 10. So after writing a Privateer setup guide on the website, I thought I'd give Privateer 2 a go. The instructions I found around the web might be right for the GOG version but there's a lot of extra things you need to do for other retail versions and if you don't, then ...
Subwar 2050 (North Atlantic Campaign - Mission 7 - Routine Patrol)
มุมมอง 27หลายเดือนก่อน
Another very short mission, the first three waypoints are a routine patrol. But the carrier gets attacked so head back at top speed, you should be able to get back before the enemy subs reach it. I send the wingman after the nearest enemy while I deal with the furthest one. Two dead enemy subs later it's mission accomplished, literally just takes a couple of mins!
Subwar 2050 (North Atlantic Campaign - Mission 6 - Miner Forty-Niner)
มุมมอง 24หลายเดือนก่อน
This mission is about protecting some mining rigs from enemy subs. There's a wingman to load up with torps and rockets and then we're off. Hit the first 2 waypoints then I head north intercept the first sub and with the wingman we destroy it, then I send the wingman after one sub while I try and get the other. Once all three enemy subs are destroyed it's mission over! This is another complete f...
EF2000 (V2.0 for 3DFX) running in EF2000 Reloaded.
มุมมอง 223หลายเดือนก่อน
Free flight around Helsinki to compare and contrast. TrackIR isn't enabled for this flight. Resolution is 2560x1600. Then a flight down the coast to show off more of EF2000 Reloaded. A guide on using EF20000 Reloaded or DOSBox Staging can be found here: www.tales-from-darkenedroom.com/post/ef2000-updated-part-3-ef2000-reloaded-dosbox
Super EF2000 in PCem
มุมมอง 133หลายเดือนก่อน
Quick demo of Super EF2000 (or EF2000: Special Edition, EF2000 V2.0 for Windows 95) running in PCem. Another quick Helsinki flight. No 3dfx Voodoo emulation in Super EF2000 which uses DirectX libs instead. Windows 98 desktop resolution 1290x104 upscaled to 3840x2160 host desktop resolution with 4:3 aspect ratio retained. Nearly forget to drop the gear during landing. And I think the Swedish fli...
EF2000 V2.0 (DOSBox Staging, 3dfx, CRT shader with midi soundfont)
มุมมอง 237หลายเดือนก่อน
A quick free flight around Helsinki, just to show off the DOSBox Staging internal Voodoo emulation (no Glide passthrough), retro look and feel (with the crt shader) and the Timbres of Heaven midi soundfont. Probably need to tweak the cycles a bit as well, bit of a slowdown in places. EF2000 Reloaded is still the preferred method for playing EF2000 but always interesting to see some other emulat...
Subwar 2050 (North Atlantic Campaign - Mission 5 - Shooting Mother)
มุมมอง 72หลายเดือนก่อน
Subwar 2050 (North Atlantic Campaign - Mission 5 - Shooting Mother)
Subwar 2050 - North Atlantic Campaign - Mission 4 - The Extraction)
มุมมอง 63หลายเดือนก่อน
Subwar 2050 - North Atlantic Campaign - Mission 4 - The Extraction)
Subwar 2050 (North Atlantic Campaign - Mission 3 - Das Boot)
มุมมอง 722 หลายเดือนก่อน
Subwar 2050 (North Atlantic Campaign - Mission 3 - Das Boot)
Subwar 2050 (North Atlantic Campaign - Mission 2 - Power Station)
มุมมอง 462 หลายเดือนก่อน
Subwar 2050 (North Atlantic Campaign - Mission 2 - Power Station)
KA-52 Team Alligator (Win10 with dxwrapper)
มุมมอง 2182 หลายเดือนก่อน
KA-52 Team Alligator (Win10 with dxwrapper)
Jane's AH-64D Longbow (Anthology release, Glide patch) running in WIn 10
มุมมอง 2062 หลายเดือนก่อน
Jane's AH-64D Longbow (Anthology release, Glide patch) running in WIn 10
Jane's AH-64D Longbow (Anthology release, running in PCem)
มุมมอง 752 หลายเดือนก่อน
Jane's AH-64D Longbow (Anthology release, running in PCem)
Jane's AH-64D Longbow with Flash Point Korea (DOSBox Staging)
มุมมอง 2462 หลายเดือนก่อน
Jane's AH-64D Longbow with Flash Point Korea (DOSBox Staging)
F-117A Nighthawk Stealth Fighter 2.0 (Mac version) Persian Gulf mission
มุมมอง 3502 หลายเดือนก่อน
F-117A Nighthawk Stealth Fighter 2.0 (Mac version) Persian Gulf mission
F-117A Nighthawk Stealth Fighter 2.0 (Mac version)
มุมมอง 912 หลายเดือนก่อน
F-117A Nighthawk Stealth Fighter 2.0 (Mac version)
Jetfighter III (DOSBox-X Glide passthrough to dgVoodoo2.83) demo
มุมมอง 1682 หลายเดือนก่อน
Jetfighter III (DOSBox-X Glide passthrough to dgVoodoo2.83) demo
How it's supposed to look, Jetfighter III (DOSBox-X Glide passthrough to nGlide v2.10) demo
มุมมอง 1892 หลายเดือนก่อน
How it's supposed to look, Jetfighter III (DOSBox-X Glide passthrough to nGlide v2.10) demo
Staging gives the most authentic CRT experience.
And very much ready to go 'out of the box', you can often just leave the default render settings as is for a good 'crt like' experience. I didn't change them in this video.
i've the original 5 1/4 floppy disk version!!!...
As I was doing research for the website articles I grabbed some pix of the media I think it was 1991 - 5.25 disks and by 1995 - cd rom! And I think OFT was definitely released on 5.25 disks, not sure about MiG or Hornet though?
One of the best old sim.👍
Absolutely, one of the definitive classics of the genre!
how in the hell you setup the internal glide emulation with staging? I am trying to play screamer 2/rally and cannot succeed
Just used the voodoo staging settings: [voodoo] voodoo = true voodoo_memsize = 12 voodoo_multithreading = true voodoo_bilinear_filtering = true It's voodoo emulation not voodoo2 so you better make sure you used the right patch? That's voodoo card emulation only with Staging. Glide passthrough is only available on DOSBox-X.
@@darkenedroom no need of glide. dll. ? anyway just tried. Guess screamer doesn't like it, not enough. But I am using dosbox .74 with the statement glide= on and it works .But I wanted the crt shader as well
@@Gabriele-bu7ri you might want to regen a new default dosbox staging config as it has had a few changes over the last few versions
@@darkenedroom I am using 0.82
Great game first time heard of it. Im playing GUNSHIP! MICROSOFT. Guys please check for it. Game is super but it needs a bit of repair. Thank you!
What type of joystick does work for it?
Any joystick, as long as you can map the x and y axes to the mouse x and y axes. As Hornet 2.0 uses the mouse. I was using a Warthog joystick which was mapped with the TARGET app.
oh man...my first pc...this and red alert...it made a big impression after the amiga how smooth were the graphics....
The flight engine is still pretty solid and stands up today, it's just a shame more people didn't get to play it, being a mac exclusive although now it can be run under emulation in Win10! 👍
@@darkenedroom not the same game was on pc with another name...i think a 10 cuba...with more colors but in core the same.A golden era...
@@simonnomis5302 yes it was A-10 Cuba, (the sequel to A-10 Attack!) which was released on both Mac and PC platforms and uses the same flight engine with it's impressive physics model 👍
hang on, how did you setup the throttle? as far as I know it takes rudder only from the analog
You need to limit your hotas to 4 axes (throttle and rudder being axes 3 and 4). Select joystick type as 4axis in DOSBox. Then you need to select joystick 2 in game preferences (which is v misleading) as it allows you to calibrate the joystick x & y axes and then allows you calibrate joystick2 x and y axes, so you have to calibrate the throttle and rudder together. The throttle is a bit unusual as even on manual you are still flying the autothrottle so forward/back on the throttle increases/decreases thrust until you return to throttle centre.
@@darkenedroom Interesting I just checked I have no joy 2 option
@@Gabriele-bu7ri 4 axes configured controller and 4 axis in dosbox? Which version of Tornado,? I have v1.0e.
@@darkenedroom I do confirm 1.0E. And 4axis in window and 4axis in staging. Rudder can be calibrated but no effective once in sim. Using MSFB2
So if you scroll through the controller options on the preference page, it should go keyboard 1, keyboard 2, joystick 1, joystick 2, make sure it's set to a standard joystick and not CH or TM. Near the end of the video I show the preference page.
Man, I had completely forgotten about this game. Seems like there were a lot of games from that era that I played and then, sadly, forgot about.
I think Subwar fell off the radar for a lot of people, because I think people started playing it and then dropped it due to all the scripting issues and the weird results. And some of the mission briefings were just too vague. Those issues hurt it a lot, even now I keep finding better ways to play missions to avoid them. I created a walkthrough for all the campaigns and tbh I don't consider it 'cheating' to use it. It just clarifies what you need to do and how to avoid scripting problems!
Miss those scifi underwater games. Archimedean Dynasty, Aquanox, Sub Culture and Deep Fighter were great.
I had heard of the first 3 but Deep Fighter was a bit of a mystery to me. Had to look it up on MobyGames. I'm surprised it's not more well known it had fairly decent review scores and looks interesting. I should give it a look sometime!
Not sure if I see a difference, to be honest. But I love that you are playing a game that I remember fondly from when I was as old as my kid today. ^^
Yeah, I'm not sure if it's the recording software or there just isn't that much difference, I've switched to the beta version in steam and going to give that a whirl. Not only playing, I've actually managed to complete it, walkthrough on the website!
That gun sound is terrible.
Well it's an experimental aircraft, so they must have the gun camera hooked up to a telex machine, for some sweet hardcopy ascii art gun kills! 🤣
This is great. I tried something similar on Windows 10, i tried mapping the directions buttons on my keyboard to my saitek x52. But the buttons are not mapped as axis+ so it doesn't work proparly. But your way is a lot better.
Yes, it's the ability to control the joysticks under, PCem which allows you to control what Win98 sees as a joystick being the key. It's a very useful technique for flight sim emulation. Glad it proved useful for you 👍
Any chance for a full guide?
Bit early for that, still testing!
@@darkenedroom ok will keep tracking :)
Can you share which files you used from dxwrapper and which settings in the. ini?
Yup, when I have a chance I'll add something to the website. And I need to get the control scheme process consistent. 👍
Short answer is ddraw.dll with the following ini settings enabled: Dinputto8, EnableDdrawWrapper, HandleExceptions, DdrawEmulateSurface, DdrawEmulateLock, FilterNonActiveInput
@@darkenedroom Thanks I will check as soon as I can myself. I am wondering if the dxwrapper would be the good solution for Longbow 2 and the rockets falling short. I am saying because it was sure in FA-18 in janes solving the automatic landing problem in native W10
@@Gabriele-bu7ri It's easy to set up and config DxWrapper and the engines may be similar enough so that the same settings that worked for FA-18 may work for Longbow 2.
interesting new dxwrapper works
I thought it was worth giving it a whirl and see what happens. The ability to convert to DInput8 might help in a few other games as well.
Nice. JSF works fine for me on Windows 10 in software mode, but if I increase the resolution it's prone to crash during mission. Will have to test it out.
Will have to document what I've found so far, but some early promising results. Getting the HOTAS to work took a bit of faffing around with control schemes and the buttons don't work but mapping software would probably help that out. Throttle and stick axes were fine!👍
Ok so the joystick is sorted, I had 3dfx enabled so turning it off isn't enough, the game has to start with 3dfx disabled, so turn it off, quit and restart and if the 3dfx is disabled, joystick should work straight-away. Buttons still not mapped and getting to button 36 in the remapping options will cause a freeze. IMHO after some dogfighting the handle exception option in DxWrapper means the game will hit a dx exception and continue there will be artifacts around the screen but it won't just CTD. The higher the resolution the less time it takes to hit an exception. So at 1920x1200 you can dogfight for a few mins before a freeze and screen artifacts everywhere. Lower the resolution the longer everything will be fine. But there are still a lot of options to test, so DxWrapper is worth it just to prevent CTD after a tricky mission and the game crashes 30 seconds from landing!
is this real? what is real?
Absolutely atrocious game that I probably played for 500 hours over the years.
lol, I know exactly what you mean, I've put in many many hours myself, the worst bit is escorting a transport and it jumps out just as pirates jump in and you lose your transport. And now I've added a guide to play it on Windows 10, what have I done! 🤣
Lossless Scaling 를 이용하면 DOS게임에서 더높은 FPS 를 얻을수 있습니다.
I've had a quick look at frame generation with Lossless Scaling, didn't notice a big difference with EF2000 but it made much more of a difference with Subwar 2050. Although I haven't spent a lot of time with it yet, so I'll continue to look at it. 👍
What are the dos box settings?
There's some listed in the video description, well the important ones that differ from the DOSBox Staging defaults, but I haven't added a guide to my website so I'll probably add one there fairly shortly! 👍
Added a setup guide to the description so hopefully that will be of some help 👍
Cool, which joystick are you using?
I'm using my TM Warthog HOTAS, I have TM TFRP rudder pedals as well but I don't think I used them for Privateer., since it doesn't support a throttle axis I was probably just using throttle buttons as the speed control.
This looks great
It really does! And the internal cockpit view is at a high enough resolution to use as an internal cockpit view without having too switch to MFD views, although I still did! 👍
One of the classics! 😀
Really is, still love it and it looks so good at ridiculously high res 🤣
What resolution did you use?
In game resolution was 640x400, the desktop resolution was 3840x2160, so with a 4:3 aspect ratio set in the DOSBox config, (I think, might be wrong) the actual game windows size might be getting upscaled by DOSBox Staging to 2560x1920 given the black bars top/bottom/left/right of the game window.
@@darkenedroom and at such resolution do you have corrupted display when zooming on MFDS?. I have it in the orginal release of EF2000 reloaded
@@Gabriele-bu7ri The EF2000 Reloaded video is here: th-cam.com/video/rWvFdiqsm4Y/w-d-xo.html&ab_channel=darkenedroom This was at 2560x1600 and the MFD's look ok?
@@darkenedroom MFD are OK and readable, but background is corrupted, unless you use res 640 X400. In reloaded. In staging I haven't tried
1:15 ...thats where you meet the ground in real life :P
You can almost see the exact moment I thought 'I should not have done that' 🤣
@darkenedroom yup:) this system saved my life so many times when the demon inside you want that kill hehe. But I ended up canceling it because it interfered my NOE flight (one of the strongest points in this game)
@@lironk1 I serious need to spend more time playing this sims I've gotten working!
@darkenedroom it's a great game ! Finished it long time ago and I enjoyed it alot. Missiles seem to be a mystery here but it's still a fun game with nice hardware on the F35 to play with
@@lironk1 I has having too much fun getting gun kills!
aquanox 0.1
Interesting 😀
For a game so old it has very few problems and runs better than it's sequel!
ColOmbia
Edited!
what is strange is that teamapache is older than ka-52 from same team. But it works much better on W10 with simpy W10. I hear your audio is slightly laggin though
Yeah, I have it running natively in Win10, trickier to record video though. It just needed Windows standard compatibility fixes. You get freezing/stuttering on the intro movies, and there may be some issues with modern multi-axes/multi-button controllers (which is why PCem may be preferable for some). On the plus side it can use the 3dfx native drivers with PCem, I don't think this is Glide but something closer to the 3dfx hardware. Lagging may be due to the SB PCII 128 sound card configured in PCem, might be better to switch to SB16 or AWE32.
DXWND runs this as good as it was in the old days with DX wrapper and DD wrapper.
DxWnd and nGlide are the wrappers used in this video: th-cam.com/video/11qghKBqzmw/w-d-xo.html&ab_channel=darkenedroom Settings are described in the setup guide (link in video description)
It's been decades since I played it!
I've never played it but I just wanted to see if I could get it running as well as possible under wiin10. Plays a lot better with the fan made patches.
Anyway good idea dxwrapper, I just tried. lighter and more stable than dxwnd, whose fps control feature is not really friendly. Do you think Dxwrapper could work also for LB2 and perhaps solving the rockets issue?
Not sure, I have it installed in pcem but was unaware of any rocket issue?
@@darkenedroom check. In native mode w10 (with dgvoodoo installed) you will see that anything over 18 FPS , on my system in the least, will lead the unguided rockets to fall short of targets
" Key-presses that generate speech, (e.g. landing gear toggle) will only result in audio twice. Toggling a third time will be without speech until an amount of time has passed. I'm not sure if this is intended behaviour or an issue with the game or DirectSound. " let me quote you. I tried in pcem and I had some behaviuour, but my pcem is screwed since host computer is not powerful enough
Tricky to tell, I think I'd have to build a dedicated win98 box to be really sure. But given it occurs on different OS's/emulators/wrappers makes me think intended behaviour.
An Macintosh sieht viel besser aus.
It does, just a shame it's so difficult to get running on a modern PC! It's a very temperamental game. 👍
@@darkenedroom Bei mir geht's ohne Probleme. Vor zwei Tagen angefangen Best Mission 1270 pts. und CMH Award.
@@georgipetrov307 Which version are you using? I meant running the mac version through emulation on a modern PC can be temperamental, unless you use MAME. Congrats on the CMOH! 👍
@@darkenedroom Ich kenne mich mit der Spiel schon. Ich spiele es mit DosBox 0.74-3. Ich hatte es in 90' Jahren gespielt.
@@georgipetrov307 ah the pc version. give DOSBox staging a try, out of the box crt emulation and mt32 support! 👍
I still have this game!!! I even still have the sli 3dfx cards that I bought to run it. Man, so many memories, thanks!!
Glad you liked it!
Which version of DXWND? I am using 2-5-53 for KA-52 . Getting full screen requires some playing with windows and format of screen. Can share my settings if you want
also can you try a mission and try issue commands to wingmen?.. how are the sound messages?
Using the latest version, at least it was v2.06.05.fx1
@@darkenedroom yes I tired as well it works.
Good to see it running in win 10
Wasn't too hard with DxWnd
I wonder if it would run well on a Windows XP or Windows 7 VM.
Should do Mobygames specs say Pentium, Win95 and DirectX 7.
Never heard of this game, looks awesome!
It was kinda the sequel to Team Apache.
Hope to see this running in win 10/11
Oh wow I had this back in the day. Wasn’t that good with it.
Quick question. Where do you find the Longbow Anthology download? all I see is Longbow Gold
I have a copy of Anthology, so ripped the cds into images but it works with Longbow Gold as well.
@@darkenedroom ok that’s cool. I will go with the gold then
This is great! Win 10 & 3dfx
Not perfect, but stable enough to playthrough now!
@@darkenedroom thanks for this
Awesome! Looks stunning! 😀
Just pleased all the work is done now!
👍
Man I used to have Anthology in the retail big box. It was massive, heavy and awesome!
I have the original big box retail, and picked up the original Flash Point Korea big box retail later. There was enough manual in those two to see you through a 2 week holiday!