Phoerens
Phoerens
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Showreel 2024 - 3D Character Artist
My last demo reel of personal & school projects. Most projects are made from the last two years.
🌐PORTFOLIO: www.artstation.com/phoerens | 📧MAIL: leijnen.leandro@gmail.com
▼ My INSTAGRAM account where I post all my small & big projects!
phoerens_art
มุมมอง: 12 970

วีดีโอ

Sculpting a realistic Pokemon | Zbrush & Maya & Substance Painter TIMELAPSE
มุมมอง 4.2Kปีที่แล้ว
The final pokemon of the series, Feraligatr! Feel free to ask questions in the comments if you want some further explanation on my process :) My Gumroad store with complete & explained timelapses all scene files included phoerens.gumroad.com/ Software Used: . Maya . Zbrush . Substance Painter . Guerilla Render All music provided by Vlog No Copyright Music Musics Fredji - Happy Life (Vlog No Cop...
Making TYPHLOSION Realistic in 3D ! (Zbrush & Substance Painter)
มุมมอง 2.1Kปีที่แล้ว
The second pokemon of the series ! Feel free to ask questions in the comments if you want some further explanation on my process :) My Gumroad store with complete & explained timelapses all scene files included phoerens.gumroad.com/ Software Used: . Maya . Zbrush . Substance Painter . Guerilla Render All music provided by Vlog No Copyright Music Musics Fredji - Happy Life (Vlog No Copyright Mus...
Making POKEMON Realistic in 3D ! (with Zbrush, Maya & Substance Painter)
มุมมอง 6Kปีที่แล้ว
Hey y'all ! Feel free to ask questions in the comments if you want some further explanation on my process :) My Gumroad store with complete & explained timelapses all scene files included phoerens.gumroad.com/ Software Used: . Maya . Zbrush . Substance Painter . Guerilla Render All music remixed by @The_Zame Chapters : 00:00 Sculpting the primary shapes 09:16 Retpology 18:42 Details sculpting 2...
Making sculpt art in Zbrush | Textures & Render explained
มุมมอง 2.3Kปีที่แล้ว
Hey everyone ! It's been a long time. Here's a timelapse of a sculpt that I made a few months ago. I hope you like it and if you have any 3D questions I'll answer them in the comment section ! Advanced skeleton plugin : www.animationstudios.com.au/advanced-skeleton J.Hill skin pack : artofjhill.com/store/AROb/skin-details-kit Guerilla Render : guerillarender.com/ ▼ My ARTSTATION account (My big...
Making Wednesday in 3D - Part 2
มุมมอง 691ปีที่แล้ว
Get the full character pack on my gumroad store : phoerens.gumroad.com/l/pjhzus All scene files and texture files & the complete recorded process with extra tips (10h watch time) Software used : - Maxon Zbrush - Adobe Substance Painter - Houdini - Autodesk Maya - Guerilla Render - R3DS Wrap Chapters : 00:00 UV's & Displacement 10:24 Texturing 19:36 Setting up the render scene 22:46 Making the t...
Making Wednesday from Netfix in 3D - Part 1
มุมมอง 899ปีที่แล้ว
I'm not late for the 1rst season, I'm just early for the 2nd. Get the full character pack on my gumroad store : phoerens.gumroad.com/l/pjhzus All scene files and texture files & the complete recorded process with extra tips (10h watch time) Part 2 : th-cam.com/video/zcT3ddYzDg4/w-d-xo.html Software used : - Maxon Zbrush - Adobe Substance Painter - Houdini - Autodesk Maya - Guerilla Render - R3D...
Two Years Ago My Art Sucked. But Now...
มุมมอง 1.5Kปีที่แล้ว
These are a selection of some of my projects from each year since I began to make 3D. My first and second year was at @ecolebrassart4146 and my third is now at @creative_seeds Want to know how to create a 3D character ? Check my Gumroad store : phoerens.gumroad.com/l/mpvnf All scene files and texture files & the complete recorded process with extra tips (10h watch time) ▼ My ARTSTATION account ...
I got 5 Hours. Here's what I Made
มุมมอง 1Kปีที่แล้ว
Last video of the year ! Thanks for all your support ✪ ω ✪ Want to know how to create a 3D character ? Check my Gumroad store : phoerens.gumroad.com/l/mpvnf All scene files and texture files & the complete recorded process with extra tips (10h watch time) Software used : - Maxon Zbrush - Adobe Substance Painter - Maxon Redshift - Autodesk Maya Chapters : 00:00 Intro 00:40 1rst hour 01:24 2nd ho...
The Power of 3D ! (It's Amazing)
มุมมอง 2.8Kปีที่แล้ว
Hey, I'm Phoerens and in this video I talk about 3D and the use of a graphic tablet. ▼ Get the full character pack on my gumroad store : phoerens.gumroad.com/l/mpvnf All scene files and texture files & the complete recorded process with extra tips (10h watch time) ▼ Buy the Huion tablet here : www.huion.com/pen_display/Kamvas/kamvas-16-2021.html Specifications : - IPS screen with 1920×1080 disp...
I made this lizard concept in 3D !
มุมมอง 3.6Kปีที่แล้ว
In this video I will show you guys how I made a 3D lizard from a concept. Get the full character pack on my gumroad store : phoerens.gumroad.com/l/mpvnf All scene files and texture files & the complete recorded process with extra tips (10h watch time) Software used : - Maxon Zbrush - Adobe Substance Painter - Maxon Redshift - Autodesk Maya Chapters : 00:00 Intro 00:38 Sculpting and modeling 02:...
How I made myself in 3D ! (I wished) | Zbrush timelapse
มุมมอง 2.4Kปีที่แล้ว
Practice your anatomy, it's super important (●'◡'●) Software used : - Maxon Zbrush - Maxon Redshift - Autodesk Maya Want to know more about displacement ? ▼ help.maxon.net/r3d/maya/en-us/Default.htm#html/Tessellation And Displacement.html?Highlight=displacement Chapters : 00:00 Sculpting the primary shapes 04:05 Secondary shapes 07:30 The ears 08:14 The hands 11:10 Before sending to maya 11:53 ...
Sculpting a stylized bird | Zbrush TIMELAPSE (+ Painter & Maya)
มุมมอง 116Kปีที่แล้ว
Hello ! Back to some timelapses ! I hope you like it and I hope you can learn a stuff or two. Did you also made an art piece for halloween ? Let me know in the comments ! Software used : - Maxon Zbrush - Adobe Substance Painter - Maxon Redshift - Autodesk Maya Chapters : 00:00 Sculpting the primary shapes 04:40 Merging and cleaning the meshes 08:23 Making the hat 09:58 Placing the feathers 14:1...
SUBSTANCE PAINTER TUTORIAL - How to TEXTURE a 3D character ! - Part 3
มุมมอง 4.8Kปีที่แล้ว
In this video i will show you how to setup your meshes coming from Maya and Zbrush, in order to texture them correctly inside Substance Painter; and how to import your maps inside of Maya in order to render the character using Redshift. Thanks for watching ! This is part 3 of the this charater tutorial, and will be the last. I hope you enjoy it, and hopefully I can learn you a thing or two ^^ T...
How to ad details to your character |Maya & Zbrush tutorial - Part 2
มุมมอง 2Kปีที่แล้ว
Hey there, sound on if you want to hear me ! Here is part two of the this charater tutorial. It's a mix between a tutorial and a timelapse. Part 3 will be the last, it will come soon :) Part 1 if you didn't watch it : th-cam.com/video/KrirzdAyzGs/w-d-xo.html I hope you like it ! Concept made by Alex Braun Music made by @TheFatRat Chapters : 00:00 Sculpting the wooden staff 03:43 UV's 12:37 Scul...
I show you all you need to know to model a character ! Part 1 - MODELING in ZBRUSH and MAYA
มุมมอง 5Kปีที่แล้ว
I show you all you need to know to model a character ! Part 1 - MODELING in ZBRUSH and MAYA
I made a LEMON Dragon, and here's how | Zbrush & Maya & Painter TIMELAPSE
มุมมอง 94Kปีที่แล้ว
I made a LEMON Dragon, and here's how | Zbrush & Maya & Painter TIMELAPSE
Sculpting a Dragon - Full TIMELAPSE | Zbrush, Maya, Substance Painter
มุมมอง 11Kปีที่แล้ว
Sculpting a Dragon - Full TIMELAPSE | Zbrush, Maya, Substance Painter
How I made this Disney-like creature | Zbrush & Maya & Painter TIMELAPSE
มุมมอง 189K2 ปีที่แล้ว
How I made this Disney-like creature | Zbrush & Maya & Painter TIMELAPSE
Mushroom Dragon TIMELAPSE ! *Zbrush, Painter, Maya, Redshift*
มุมมอง 9K2 ปีที่แล้ว
Mushroom Dragon TIMELAPSE ! *Zbrush, Painter, Maya, Redshift*
Gulpin Pokemon Timelapse - Ugly Pokemons deserve to have attention too !
มุมมอง 1.6K2 ปีที่แล้ว
Gulpin Pokemon Timelapse - Ugly Pokemons deserve to have attention too !
Aron Pokemon Timelapse | Zbrush & Substance Painter
มุมมอง 4.4K2 ปีที่แล้ว
Aron Pokemon Timelapse | Zbrush & Substance Painter
Demo Reel 3D Artist // Leandro Leijnen - Student
มุมมอง 1.1K2 ปีที่แล้ว
Demo Reel 3D Artist // Leandro Leijnen - Student
Mermaid Timelapse | Zbrush & Substance Painter
มุมมอง 9K2 ปีที่แล้ว
Mermaid Timelapse | Zbrush & Substance Painter

ความคิดเห็น

  • @marionettemocap
    @marionettemocap 9 วันที่ผ่านมา

    This is great! Well done!! 🔥🤩

  • @NestGFX_
    @NestGFX_ หลายเดือนก่อน

    Seeeshhhh! The topology is so good, the animation is fire as well. Great job man!

  • @iSandMan89
    @iSandMan89 3 หลายเดือนก่อน

    sir pls guide us, how can i do that kind of quality work?

  • @MatthewDavidson-ek6xw
    @MatthewDavidson-ek6xw 4 หลายเดือนก่อน

    Can I model, rig and animate this monster please?

  • @ak1012010
    @ak1012010 4 หลายเดือนก่อน

    Any courses for u?

  • @queenkaguya
    @queenkaguya 5 หลายเดือนก่อน

    rn I am creating my own charactr through zbrush for the details>imported it to maya the detailed one> retopo I am confused on the UV process through maya for the topo one bc how do i do the UVs (is it supposed to be on topo?) and if so how do i do the textures for the detailed one, is it all on the model i topo? ahh sorry I am trying to understand the pipeline

  • @pendrawer1471
    @pendrawer1471 5 หลายเดือนก่อน

    First off, holy cow these are great. second, This is the kind of artist I want to be, but I've been driving myself crazy trying to figure out how much drawing knowledge I need to have in order to make good 3d character models. I want to make 3d renders of characters and environments designed by me, but I don't know how much 2d art and drawing I should learn to get to that point.

    • @bunduslavemedia8738
      @bunduslavemedia8738 7 วันที่ผ่านมา

      3d art doesn't require to be good at drawing.

  • @peperonnisale6243
    @peperonnisale6243 6 หลายเดือนก่อน

    Hey ! how do you put the wireframe in guerilla render ? PLEEEEEEEEEEEEASE <3 by the way youre demo reel is awesome !

  • @gentamustaine
    @gentamustaine 6 หลายเดือนก่อน

    can you have a tut version of this where in you could narrate to us the key steps in your process?

    • @phoerens
      @phoerens 6 หลายเดือนก่อน

      On my channel there are some videos that explain every step of my process. It's on another character though, a lizard mage

  • @user-wu8ex4ix6n
    @user-wu8ex4ix6n 6 หลายเดือนก่อน

    where do you buy animal skin alpha

  • @danilov4730
    @danilov4730 6 หลายเดือนก่อน

    Finaly someone that know how how use 3d tools and how we have to work.. Thanks a lot you video are amazing and helpful.

  • @merceboschh3d
    @merceboschh3d 6 หลายเดือนก่อน

    An amazing work. Thank you for sharing your art!

  • @guillaumeestang7280
    @guillaumeestang7280 7 หลายเดือนก่อน

    teach me sempai

  • @dirkjedap
    @dirkjedap 7 หลายเดือนก่อน

    Sheesh you are VERY good, my god

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      thanks a lot ^^

  • @nuzilloyd
    @nuzilloyd 7 หลายเดือนก่อน

    Awesome work!! 😍

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      thanks !

  • @stickmanunivers5si9d
    @stickmanunivers5si9d 7 หลายเดือนก่อน

    super, could you upload the process about the ladybug ,that surface detail is great

  • @FynnGB
    @FynnGB 7 หลายเดือนก่อน

    Nice work!

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      thanks !

  • @piettequentin3131
    @piettequentin3131 7 หลายเดือนก่อน

    Superbe rétrospective de tes travaux, bonne chance pour cette nouvelle année !

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      mercii ^^

  • @LuisPerez-ix3og
    @LuisPerez-ix3og 7 หลายเดือนก่อน

    NICE!!!

  • @teukuaulia4270
    @teukuaulia4270 7 หลายเดือนก่อน

    great work!!. but IMO the daily sculpt better put at the end? others artwork such as Jagras and Characters that have more detail should be put at the front to attract recruiter.

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      Hey thanks! And you are right but it depends on which studio you aim. I don't want to go in a studio that makes vfx and realistic stuff, I prefer styles such as illumination. And if I go to illumination, for them the quick sculpt are more interesting than a realistic jagras because it shows that I can quickly create interesting shapes. Same goes for the ladybug. It's not super detailed but again it's stuff that they would make

  • @laosai2376
    @laosai2376 7 หลายเดือนก่อน

    i love you

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      Oh

  • @ythotshotgaming8864
    @ythotshotgaming8864 7 หลายเดือนก่อน

    Wow bro your texturing is god lvl and the characters are on another lvl✨ Btw new subscriber here 😇

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      Thanks man, hugely appreciated ✌️

  • @weeliz_intro
    @weeliz_intro 7 หลายเดือนก่อน

    Phoerens IS BACKKKKKKKKKKKKKKKKKKKKK

    • @phoerens
      @phoerens 7 หลายเดือนก่อน

      yeah bro

  • @jas-jr3rv
    @jas-jr3rv 8 หลายเดือนก่อน

    absolute joy to watch!

  • @unstoppable6348
    @unstoppable6348 8 หลายเดือนก่อน

    zbrush please teach me basics

  • @Abdalameeryusuf
    @Abdalameeryusuf 9 หลายเดือนก่อน

    So epic 🔥🔥🔥

  • @jaxaje7637
    @jaxaje7637 9 หลายเดือนก่อน

    Dude you are crazy holy moly

  • @user-vv7qv9fr3v
    @user-vv7qv9fr3v 9 หลายเดือนก่อน

    9:45 랜더 캠으로 모델링 확인

  • @NCCREATIONS588
    @NCCREATIONS588 10 หลายเดือนก่อน

    🥰🥰🥰🥰🥰🥰

  • @jonosvlog9913
    @jonosvlog9913 10 หลายเดือนก่อน

    This is so awesome! Thanks for sharing!

  • @crystallarissa
    @crystallarissa 11 หลายเดือนก่อน

    This is really cool, weird question, what was the file size for this maya project?

  • @wild180
    @wild180 11 หลายเดือนก่อน

    This is so cool!

  • @EliasPauloDaSilva
    @EliasPauloDaSilva 11 หลายเดือนก่อน

    You don't know, but the very last 18 seconds where you finally show the final image with the result of all that work, is full of publicity, for you channel, for the next video, etc.. we barely see the bird... you should give us a full 25 seconds in the very beginning of the video before anything else....

    • @phoerens
      @phoerens 11 หลายเดือนก่อน

      hey, thanks for leting me know I wan't really aware of that..

  • @wilmerwarnes
    @wilmerwarnes 11 หลายเดือนก่อน

    ❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥❤‍🔥

  • @fg14137
    @fg14137 ปีที่แล้ว

    請問在SP使用的 身上的紋理是自己製作的嗎?

  • @annycastro2437
    @annycastro2437 ปีที่แล้ว

    amazing job!!

  • @elham5815
    @elham5815 ปีที่แล้ว

    please tell us what is your render engine, thanks :}

    • @phoerens
      @phoerens ปีที่แล้ว

      I use Guerilla Render, it's free but not so popular so you won't find a lot of tutorials

  • @brandonjacksoon
    @brandonjacksoon ปีที่แล้ว

    Awesome!

  • @royjordi7950
    @royjordi7950 ปีที่แล้ว

    i have a question that i never find the answer for so long. i hope you could help me. 1.after we make the detail in zbrush, what is the next thing we should do before exporting it to blender/maya/sub painter? a. retopologize it manually b. use zmesher (but the detail will be faded) c. bake the texture d. or you have any suggestion? last time i make a dinosaur in zbrush complete with the skin detail, and then i export it to fbx. so when i open in blender, it has so many vertexes that i can not animate it😮

    • @jcswan
      @jcswan ปีที่แล้ว

      maybe bake a normal map and use that on a lower poly mesh

    • @phoerens
      @phoerens ปีที่แล้ว

      Hello! I have a tutorial Playlist with 3 videos that explains the whole process from start to finish if you want But nonetheless, you should never use the high res mesh as it is from zbrush to try and animate it You should always create a low poly version (by zremesh or manual retopology for better control), and then bake the information of the high poly model onto the low poly model In blender I don't know how, but in painter you can do that The low poly version also needs to have uv's Hope this helps

    • @royjordi7950
      @royjordi7950 ปีที่แล้ว

      @@jcswan thank you for answering

    • @royjordi7950
      @royjordi7950 ปีที่แล้ว

      @@phoerens yes, this is very helpful. i will also watch you video to learn from it. i pray that you also always be healthy and to be successful in life.

  • @valoryx-g.g.5833
    @valoryx-g.g.5833 ปีที่แล้ว

    Wow, I really apprecciate your work and workflow!

  • @OwlpawWarrior
    @OwlpawWarrior ปีที่แล้ว

    May I know how you transited scales pattern from SP to ZBrush on 47:25 ?

    • @phoerens
      @phoerens ปีที่แล้ว

      yes of course, I used this jakeharrell.co.uk/index.php?p=scripts&f=vc&c=zbrushUI I exported the height from SP, and used this plugin in zbrush. However the mid value needs to be 0.5, and not 0. The plugin doesn't support negative values. By default SP exports from -1 to 1, so you need to lift the "level" value in another soft like nuke, or I used Photoshop with the OpenExrIo plugin to open Exr files in photoshop. A lot of work but once you get the thing it's okay ^^ Oh and once imported in zbrush the displacement is way too strong, but you can just reduce the layer

  • @siberiandante
    @siberiandante ปีที่แล้ว

    I thought Maya 2023 had added automatic retopology 🤔

    • @phoerens
      @phoerens ปีที่แล้ว

      I don't have maya 2023, and it looks like a Zremesh so it's not that perfect (⌐■_■)

  • @jeremy1030
    @jeremy1030 ปีที่แล้ว

    merci encore de partager les time lapse :)

    • @phoerens
      @phoerens ปีที่แล้ว

      Avec plaisir 😁 content que tu les aime !

  • @njking3d61
    @njking3d61 ปีที่แล้ว

    FIRST!!!

  • @Ihatebatman56
    @Ihatebatman56 ปีที่แล้ว

    another great video!!

    • @phoerens
      @phoerens ปีที่แล้ว

      Thanks ;)

  • @worldofkingtrap1328
    @worldofkingtrap1328 ปีที่แล้ว

    OMG! THIS IS SO AWESOME! Amazing project! I love it!

  • @Ihatebatman56
    @Ihatebatman56 ปีที่แล้ว

    AMAZING F**CKNG WORK

  • @rik_visuals
    @rik_visuals ปีที่แล้ว

    Awesome. 👏🏻👏🏻