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Axel Folly
Netherlands
เข้าร่วมเมื่อ 4 ก.ค. 2007
New C64 Game - Battle for Cronos
00:00:06 Loading Tune
00:01:03 Intro
00:02:34 Main Screen
00:03:40 Game (Demo play)
00:05:58 Game start
---
Battle for Cronos is a turn based wargame for up to four players by Poly.Play
To be successful on the battlefield, you must effectively combine different unit types, take the terrain into account, and plan your supplies strategically.
Requirements
This game was created for the Commodore 64. It can be played on real hardware, or in a C64 emulator like Vice. The game is controlled with a joystick in port 2.
Key Features
Epic battles with up to 4 factions
A campaign of 8 missions, each playable in two difficulty levels
6 skirmish maps for custom matches
10 simulator missions for tactical training
20 different units and buildings
Password system and save games
PAL and NTSC compatible
Get it here: windigoproductions.itch.io/battle-for-cronos
00:01:03 Intro
00:02:34 Main Screen
00:03:40 Game (Demo play)
00:05:58 Game start
---
Battle for Cronos is a turn based wargame for up to four players by Poly.Play
To be successful on the battlefield, you must effectively combine different unit types, take the terrain into account, and plan your supplies strategically.
Requirements
This game was created for the Commodore 64. It can be played on real hardware, or in a C64 emulator like Vice. The game is controlled with a joystick in port 2.
Key Features
Epic battles with up to 4 factions
A campaign of 8 missions, each playable in two difficulty levels
6 skirmish maps for custom matches
10 simulator missions for tactical training
20 different units and buildings
Password system and save games
PAL and NTSC compatible
Get it here: windigoproductions.itch.io/battle-for-cronos
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It's simply masterpiece. I never seen similar demo yet. Perfect!
If this is what passes for Commodore64 demos nowadays, we are in deep trouble.
Absolutely amazing!
🎉
Fantastic! Art direction is over the top.
Great Project but boring. Unluckely.
really cool
Very nice.
this is my dream come to life!
Love it! Let the Demoscene never die!
🤟
what can be done with a few KB of memory. There is less data here than in a JPG photo.
Amazing isn't it
This demo shows, in some sense, the progress made over more than 40 years in (software) computer graphics and music, starting with the first C64 from 1982. Back in those days, we had 2D, not-so-good-looking games and intros, but today we see (I point out main effects): 0:31 3D realtime terrain animation 1:10 3D shape smooth animated , and 2D shadowed moving-skew text 1:40 3D smooth animated tetrahedron, cube and cube with eye animation 2:40 3D smooth animated wave floor 3:10 rotating 3D disc 3:43 realtime animated 3D Rubik’s cube on a moving background 4:35 Smoothly animated and soft shadowed twisted 3D cube on a generated, plasma-like moving background 5:41 Realtime animated dark wasp-like 3D shape in a moving 3D hex-space with color 7:12 smootch Robot movie (3D scene) 7:42 smootch 3D tunnel 8:02 smootch fullscreen animated 3D girl shape 9:57 smootch animated Matrix-style green rain in 3D The machine-the C64-is still the same, but the progress in this cyberpunk intro is evident.
So stylish. 👌
6:19 xD
a great demo for sure ❤….all in all some great demos and a very cool music disk released at zoo 🍺
Indeed
027
927
Excellent!
Nicely done!
what does people use on C64 to make images like the kitty?
We no longer develop on the C64 machine directly. We develop on a modern machine like the PC, Mac, etc. I use the multipaint program to draw for the Commodore 64.
@@SocrateTheCat Interesting question though. What IF you would want to draw on C64 directly. Are there any (modern) paint programs beyond the old Koala and Amica paint?
@@Asphodellife To my knowledge, I don't think so. It's very restrictive to draw on 8-bit machines. Because 8-bit drawing software also faces the machine's display limitation.
Well this is something indeed. I know how hard it is with that machine, and this is really good stuff! 🖖🖖
This was so lethal that I converted to Hinduism to be reborn and watch it again and again and again.
You too huh?
😮wow just wow😮
incredible. suggestions how to make a first demo?
Buy a Commodore 64 😄 But this may be an interesting watch; although an oldie: th-cam.com/video/po9IY5Kf0Mo/w-d-xo.html
very cool
A lot of work here! C64 assembly is quite clean but not easy to do this.
This rocks.
The full screen 3d animations look impressive, then I thought about it, and it's probably a low-rez precalc expanded to dither patterns with the lag effect. Still, that would run at 25fps and use all the CPU. It's very effective. The dither hides the true rez well.
SID killer production👏
Superb work.
Nicely done.
Very stylish. Very original. Very cool. 👏
Meanwhile here I am in 2024 having trouble getting an ESP32 to show the few right pixels I want 😂 This is gorgeous!
Mind blown, curiosity woken. What are you about..?
I want the part from 1:00 as a game where you have to hide in the shadows to get from A to B?
Would be a nice concept; sentinal drones or something
That’s one funky bass!
Impressive demo! Personally, I liked the tunnel chase scene best, beginning at 2:50
Yeah, that looks great and super smooth!
Same! Awesome!
Would have blown me away if I'd seen this on the Amiga back in the day. Props
On Amiga even 😄
Imagine this coming out back then. It would blow people's minds! Witchery I say!
That‘s not possible with a C64😲
This is such a beautiful synthesis of art and music.
Amazing demo. Unbelievable this runs on the C64. And alo gfx and sound are insane.
Put download link
csdb.dk/release/download.php?id=300893
Nasi tu byli!
After 1:21:28 it is Super Scramble by Terminal Software, and not Skramble ;-) Excellent game, played it a lot :-)
Actually you are both right and mistaken :) ; 'Super Scramble' 01:54:28 was also released under the name of 'Skramble!' by Microdigital 01:21:31 (not sure if there were any differences). It was the same with Super Gridder 01:53:15 and Gridder th-cam.com/video/3g4BCjhRSUw/w-d-xo.html
I tried it on my real c64, impressive work!
Very impressive. Can't wait to see skyrim on the good ol bread bin😂
Patience
just wish mines would work just wont load a game black screen thats it no matter what i do and try
Make sure the files in the "C64" and "Drives" folder copied over correctly. Those are BIOS files that Vice64x needs in order to run properly. Normally a black screen means those files are bad or they were not copied over. There is this for CRT users: "rename vice64x480p.ini to vice64x.ini for those of you who play in crt. I think the one that comes by default is for HD and when you changed the Skin or skin configuration the emulator does not start. By renaming the aforementioned .ini while playing on crt TV you can change the skin and configuration that you want without problems."
seriously impressive stuff. Keep up th great work!
this needs a million views!