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MTR Animation
Netherlands
เข้าร่วมเมื่อ 22 เม.ย. 2020
The Power Of 3D In The Palm Of Your Hand!
My name is Thijs. I am a Dutch Blender artist who loves sharing his skills and experiences with everyone wanting to learn Blender, specifically Geometry Nodes! In Blender, I like to create realistic-looking renders with a touch of fantasy.
Some random things about me besides Blender:
- I am really into mathematics and other theoretical stuff! But this you might have noticed in my videos ;)
- My favourite music genre is Rawstyle and Uptempo! For the non-dutch audience: I recommend searching these styles on Spotify or TH-cam it's amazing! I am curious what you think! :)
- I like doing sports. It can be a lot of things! :)
- Humor with a dark tone is the funniest!
With this channel, I want to provide you with fun Blender tutorials!
My name is Thijs. I am a Dutch Blender artist who loves sharing his skills and experiences with everyone wanting to learn Blender, specifically Geometry Nodes! In Blender, I like to create realistic-looking renders with a touch of fantasy.
Some random things about me besides Blender:
- I am really into mathematics and other theoretical stuff! But this you might have noticed in my videos ;)
- My favourite music genre is Rawstyle and Uptempo! For the non-dutch audience: I recommend searching these styles on Spotify or TH-cam it's amazing! I am curious what you think! :)
- I like doing sports. It can be a lot of things! :)
- Humor with a dark tone is the funniest!
With this channel, I want to provide you with fun Blender tutorials!
Creating CRAZY Realistic Wings in Blender 4.3!
In this tutorial, you will learn how to procedurally create realistic wings in using Blender 4.3 Geometry Nodes! We will be using a lot of great techniques like Matrix Nodes to bend the wings!
📖 Use the code "WING" to get 30% off The Big Nodebook!!!
mtranimationgumroad.gumroad.com/l/thebignodebook/WING
Subscribe if you want to see more:
@mtranimation
Get Access To The Project File:
Gumroad: mtranimationgumroad.gumroad.com/l/wing
Get the Startup File:
drive.google.com/file/d/1SJnv0WXwSafHAvzcWMwCx1jqi-Zni0Ps/view?usp=sharing
SOCIALS:
Instagram: mtr_animation?igsh=ZDNlZDc0MzIxNw==
Timestamps:
00:00 Flying opening
00:26 What will we do?
00:45 Creating the wing anatomy
06:46 The product everyone needs
07:35 First layer of feathers
13:00 Second and third layer of feathers
16:14 Add feathers to arm of wing
21:39 Bend the tips of the wing
24:25 Mirror the wing
25:09 Flapping wings
26:02 Fixing transparency issue
26:44 Tweaking some values to make it look better
28:00 Thank you for watching! :)
📖 Use the code "WING" to get 30% off The Big Nodebook!!!
mtranimationgumroad.gumroad.com/l/thebignodebook/WING
Subscribe if you want to see more:
@mtranimation
Get Access To The Project File:
Gumroad: mtranimationgumroad.gumroad.com/l/wing
Get the Startup File:
drive.google.com/file/d/1SJnv0WXwSafHAvzcWMwCx1jqi-Zni0Ps/view?usp=sharing
SOCIALS:
Instagram: mtr_animation?igsh=ZDNlZDc0MzIxNw==
Timestamps:
00:00 Flying opening
00:26 What will we do?
00:45 Creating the wing anatomy
06:46 The product everyone needs
07:35 First layer of feathers
13:00 Second and third layer of feathers
16:14 Add feathers to arm of wing
21:39 Bend the tips of the wing
24:25 Mirror the wing
25:09 Flapping wings
26:02 Fixing transparency issue
26:44 Tweaking some values to make it look better
28:00 Thank you for watching! :)
มุมมอง: 4 001
วีดีโอ
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3D Flow Fields make for amazing-looking animations! So, in this beginner-friendly tutorial, you will learn how to add a flow field to any 3D mesh using Blender 4.2 Geometry Nodes. We will use the Simulation Zone and the Repeat Zone to move many points over a Perlin Noise Field. Creating amazing patterns! Enjoy the video! :) Use the Code "FIELD" to get 25% off The Big Nodebook: mtranimationgumr...
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Blender 4.2 is out and it comes with Matrix Nodes! And because these can be tricky, I've got you covered with this beginner's tutorial! So in this video, you learn different ways to implement Matrix Nodes to work more comfortably with them. Enjoy creating abstract art with Matrix Nodes! Get Your Copy Of The Big Nodebook NOW: mtranimationgumroad.gumroad.com/l/thebignodebook Subscribe if you wan...
Transforming ANY Playing Card From 2D to 3D!
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Creating CRAZY Custom Fractals in Blender 4.1!
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Tutorial: Realistic Double Pendulums in Blender!
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Blender Artists: Use THIS Tool To MASTER Geometry Nodes TODAY!
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CHECK THIS OUT! "The Big Nodebook" is your best friend when it comes to learning Geometry Nodes! It explains, throughout 200 pages, every node by using highly detailed examples and takes you from the basics to pro techniques! The first 100 people who use the code "MTRNODEBOOK" get the book for free! Get Your Copy NOW: mtranimationgumroad.gumroad.com/l/thebignodebook 🚀 Unlock the Power of Geome...
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At 20:10, after adding the capture attribute node, my curve no longer removes a point. Any idea what I could have wrong? Before adding the curve to mesh and mesh to curve nodes before/after the delete geometry node, the curve would successfully remove points when stretched too far.
Nice.
Can you do a tree tutorial with 3d noise for bark? Also actual 3d leaves and not cards
I'm glad I came across your channel. I was going to skip this project I was working on but, something was telling me to keep pushing.. now I am getting a chance to expand my knowledge with your book! thank you for you work and dedication to the blender community!
I appreciate the tutorial. one thing that I am trying to figure out is. keeping the projectiles from not moving when the start empty is moved after a point is fired. it makes sense why. would need to create some sort of condition if the point is moving keep on current vector, don't use new vector of the start empty moving
Does anyone know how to add thickness to the helmet without solidify introducing artifacts?
I bought your book. It serves as a good reminder. The most useful part def was the examples and tips. You should really add more. Like putting an example of all the most common practices per node. That would 4x your book's value imo. Make it the actual go to book for geo node. And if you could give most common application examples for the math nodes that would even be better as this is usually where people struggle most. It's a good base/reminder. But has crazy potential that hasn't been harnessed. Also is missing the texture node section with examples.
This bevel at 12:02 gives an artifact. Edit: Pretty much every bevel that has been done here introduced artifacts or shading issues and the fix was to merge some of the vertices together
A verifiable master class. Excellent.
After i duplicate the axes groups for get random colors, neither Repeat node nor theh duplicated groups let me rotate the cube 24:09. Just the original groups still usefull. What can i do ?
This tutorial was very helpful. Thank you for your dedication and amazing tips for graphic design success. kudos on the knowledge of in depth animation design my friend! ✌✌
Neat
I watched your tutorial and it is pretty great! I was at the stage of making webbing for wings in Blender as I watched this but not the feathery kind...I wonder if it works if there are more wing fingers to include? Still a great watch nonetheless. Thank you!
This is something I've never seen before. While I was following through this tutorial of yours, I added tons of options in terms of density, lifetime, seed, speed, scale, and more. Thus, I released my own Realtime Bubbles generator. Great stuff. 👍
where can I find the second video for the growing flower?
Link in description! :)
@@mtranimation Thanks for your response! Would you mind checking again? I tried all the links in the description, but there’s no video showing the stem growing out of the pot and the rest.
Its the link under the flower tutorial where it says: "link to the extented tutorial (free)"
I have been looking for a proper Rubiks Cube rig for some years now and this is perfect. I'd edit the input fields so a rotation is a unit of 1 rather than 8, which you could fix with some math node to keep the multiple of 8 in your geonode setup but otherwise I love this and I've bought the blend file so I can make some magic with it. I appreciate you, thank you.
Excellent work on its own but your explanation of the node graph is great as well.
Do you have any update for Blender 4.3? Because on my end, the icospheres don't want to show no matter how I try, I think it has to do with all those changes made by Blender. Thank you in advance!
So is this really the best that Blender can do or does it depend on someone’s skill? Because this flower looks like CGI from the late 90s. It’s complete garbage. And this is the same kind of shit I see in all blender tutorials. Not photorealistic at all. What gives?
Hello again, a question has appeared. How do I finish and finish this constructor if I want to get a wheel from it with several chains hanging from it, to which something else is tied at the end? I have a perfectly valid example. Acrylic keychain on a chain with a ring))
i have 2 questions for you first question : how long are you been doing things things like this? like geometry nodes and other things second questions : is big node book virtuel or physiqal sorry for my bad english
Hey! I have been doing Blender for almost 5 years and geometry nodes since it released (I think that was about 3 years ago). The Big Nodebook is an ebook in PDF format :)
Just want to give a little bit of optimization advice here. Generally always try to avoid using "divide" but use "multiply" with decimal (reciprocal) when possible, especially within a loop/iteration/simulation or anything that happens many times or to many objects. why? it's a long explanation, but you can simply google it or ask chatgpt or similar LLM AI to explain it. for example, instead of x/2 use x*0.5
Your set up doesn't work for me in Blender 4.3, you have to add Realize Instances nodes on all 3 curves before joining them or the final joined curves points aren't what you expect.
loved it!
Do you do custom geonode setups for $ like on fivrr or anything?
At the moment not unfortunately but who knows in the future :)
This is one of the most insane things I've seen. How do you figure this stuff out? Are you a math major in college? Lol
Net je kanaal gevonden en shizz dis dope! Ga je boek zeker kopen ook
Dankjewel! Dat is goed om te horen!
Hi! is it possible to do this in 4.2?
Hey! Yes it should be possible!
@@mtranimation thank you!
this would give me headache for up to 10yrs
Nice! Thanks for sharing!
This video just blew up my mind, literally!!!!!!!!!!! 🤯
Ohh I hope you mind is okay! ;)
Great ! does it work with Blender 4.1 ?
Thanks! Everything should work in Blender 4.1 except the matrix nodes part
this is pretty good. thanks for sharing.
Thank you and you're welcome!
I love you. That is all...
I just animated a craft with flappy wings, no feathers. But I parented the bones to vertices I controlled in GN and the motion was 10x easier to create than if I had done it traditional. This video was killer! Your book is too.
Thanks a lot and that sounds good! :)
@ vertex groups. If you try it out. You can parent anything to them one vertex per group, etc…
So happy I stumbled along your channel cause holy crap your videos are so informative. Well done. Can’t wait to see what you come out with next.
Thank you very much! Stay tuned :)
Yeah instant saving that to my playlists
Perfect✅
it's minute 1 and I decided to comment before hand, man this is amazing! I've seen professionals do wings like this in houdini in movie making! now I can play the rest :D
Thank you so much! Enjoy the video :)
@@mtranimation just finished it and really enjoyed it!! amazing intro and Tutorial like always!
is the book real paper ? or is it digital
Its digital (PDF) :)
❤
Are you CG Matters brother? 🤣
Who knows?👀
@@mtranimation You know, he knows. 🤣🤣
Great tutorial. Given the timing of Marvel's new cap amer movie coming out Feb. 14, Brave New World. Who has exo wings, right. Even if just as a marketing experiment. See if you can ride the algo to get more exposure. Your content deserves to be seen by more people. Another suggestion for a possible follow up video to this one. Is to make gizmos for different wing rotations. I think a lot of noodlers would like to see that.
Thank you! And: Foreshadowing...👀👀
Love this. The image file for the small feathers seems to be missing from the startup file however. Maybe you forgot to pack it into the blend file? Just shows up as the classic pink color for missing texture when previewing the image node. Could you link to the specific images of the feathers please? Much appreciated!
Oh oops sorry! I indeed forgot to check "automatically pack resources". Will fix it now!
It should be working now!
@ Hmm, still not working for me. Could you uploadd just the image files to a google drive folder perhaps? That way we can just plug the image texture in manually :) Might be easier that way!
@@MBHenriksen8900 also if you redownload the startup file it doesn't work?
@ Yeah, even tried putting it in a different folder when downloading again, so it wouldn't mix the original with the new one somehow, still nothing tho.
that is sooo cool!!!
Appreciate it a lot thanks! :)
Just, wow. I am speechless. I truly hope your channel explodes. Keep up the great work!
Thank you so much! Road to 20k subs!
@@mtranimation Can you make a tutorial on how to create a sandstorm using geonodes? I have been trying to find a way to do it but no luck. and i love your teaching style :)
Hmm what kind of sandstorm? Could you give me a reference? :)
@@mtranimation I was hoping to learn how to create a desert atmosphere like the one in Dune with procedural/interactive sand and a large sandstorm, again like the one found in Dune. It seems that I can’t wrap my head around creating this using geo nodes.
Hmm have you tried using volumetrics in the shader editor?
The Downy Feathers aren't showing for me, even in material preview - which is all it seems you did to get them to show. Not sure why. The planes become pixelated, but that it. I've tried the rendered view toggle, but no change.
Hmm question: are they looking pink in render view mode?
No. Just planes that look pixelated.
@@tommyhayes8702 is it possible to sent a screenshot? Maybe through google drive?
@@mtranimation TH-cam doesn't permit it, I'm afraid. I'll finish your walkthrough anyway. I'm sure it's something simple and I'll figure it out. I've used a few of your geo node setups for stuff. Thank you for doing these and making them available. I sure appreciate it.
I wonder how hard it would be to make a way to input cube notations (the things that are like U, r, D' or whatever) and have the cube animate the rotations one after the other. Also, I feel like someone crazy enough and with too much time on their hands could definitely make a rubiks cube solver in geometry nodes.
ur channel is crazy, sirr!!
Thank you very much! :)
Done. Bravo bravo bravo!
Thank you thank you thank you!