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CaptainCermaine
เข้าร่วมเมื่อ 31 มี.ค. 2011
Civilization 5 Mongol Scenario on Deity 3 of 3
This video is part 3 of 3 for a full play through for the Civilization 5 Mongol scenario on Deity difficulty (hardest). This is a challenging but enjoyable campaign, I decided to create these videos because there were no videos on TH-cam that have this difficulty level for this scenario, and if you want to get 100% steam achievements this is one of the harder ones to attain
Note that this is not the optimal play, some small mistakes were made, but it was sufficient to be able to conquer 8 civilizations in 100 turns. To finish this scenario one will need to do plenty of saving and reloading, since early mistakes like losing units cannot be tolerated in Deity level, I have removed most of the saving and reloading parts, but there are a few places where the video clipping was not done 100% correct. I have uploaded subtitles with extra comments at certain points in the game.
Note that this is not the optimal play, some small mistakes were made, but it was sufficient to be able to conquer 8 civilizations in 100 turns. To finish this scenario one will need to do plenty of saving and reloading, since early mistakes like losing units cannot be tolerated in Deity level, I have removed most of the saving and reloading parts, but there are a few places where the video clipping was not done 100% correct. I have uploaded subtitles with extra comments at certain points in the game.
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Civilization 5 Mongol Scenario on Deity 2 of 3
มุมมอง 31K11 ปีที่แล้ว
This video is part 2 of 3 for a full play through for the Civilization 5 Mongol scenario on Deity difficulty (hardest). This is a challenging but enjoyable campaign, I decided to create these videos because there were no videos on TH-cam that have this difficulty level for this scenario, and if you want to get 100% steam achievements this is one of the harder ones to attain Note that this is no...
Civilization 5 Mongol Scenario on Deity 1 of 3
มุมมอง 83K11 ปีที่แล้ว
This video is part 1 of 3 for a full play through for the Civilization 5 Mongol scenario on Deity difficulty (hardest). This is a challenging but enjoyable campaign, I decided to create these videos because there were no videos on TH-cam that have this difficulty level for this scenario, and if you want to get 100% steam achievements this is one of the harder ones to attain Note that this is no...
My first time was going "okay", a little behind the video. I ended up leave it behind to try again, because I had made too many mistakes in terms of promotions (didn't realize you needed lvl3 of accuracy/barrage to get the good stuff). Now in my second run, I'm two turns ahead of the video! Jin are defeated and I'm only on turn 16.
My problem is the unhappiness. Firstly, it destroys combat effectiveness, but then revolts and junk too. How are you managing to keep your happiness so high? You have like -30 while I'm -70 on the same turn.
Yea no thanks, I suck way too much, I just cheated lol
On my first two tries, I got close, but was maybe 10 turns short of victory. Realizing that I need to prioritize logistics (and ignore for example the city attack promotion until I have logistics) was the missing piece that allowed me to win on the third try. Instead of conquering Korea, I allied them, but this can take some RNG to be able to do, it seems the cities will often stay allied to civs even when those civs are destroyed. In my second try I was first hostile to Korea and let them take Liaoyang and Beijing, before allying them. This way I still got the horses and had less unhappiness. This isn't necessary, just a nice bonus, as on the third try I managed to win despite not feeding Korea any cities. One problem with allying Korea is that they will have their units around, which on some turns block access to attacking Japan. The way I finally got Japan is that I declared war as early as possible, used two keshiks to bombard the one city you can reach from the tip of Korea, leveling up the keshiks, and when I had conquered that city and killed enough Japanese units, they agreed to a peace deal where they gave me the city they have in the east. If you can do this early enough, the 10 turns of peace won't be a problem, and attacking from land is far, far easier with the keshiks. Before that I had been trying to infiltrate with keshiks from the north and try to grind enough experience for my naval ships to get +1 range and bombard Kyoto enough to take it by attacking from the sea with a land unit. That would probably have worked too, but the peace plan was probably faster. I attacked India before Persia by going through the southern jungles, but attacking Persia through the mountains might be a better idea. Remember that you can get +1 happiness from garrisoning cities. An archer costs 200 gold and gives you +1 happiness if you can get it to a city without garrisson, and they helped a lot with dealing with barbarians. I never got below -20 happiness, I think, except maybe for a turn or two when I had conquered a city before the earlier city hadn't been razed yet. I was able to build Notre Dame in Karakorum, which also helped a lot with unhappiness. I captured far too many useless workers. You can disband them for about 17 gold, but I found that they are actually very useful as scouts. This way I didn't need to reload saves, as I lost only one keshik to Persia, and that was only because I forgot to bring workers from India. Against Arabia, for example, I had a lot of workers and that way I always knew where the enemy was, and the enemy would also often waste their attack on capturing workers instead of attacking my units. Using the workers as bait is also kind of a historical nod to the real Mongols, as apparently they sometimes deliberately drove refugees before them to cause chaos within the enemy before they attacked.
I tried this scenario blind on prince, killed China and was almost done with Jin but before I knew it I ran out of turns 😢
Any tips on managing unhappiness in this scenario?
@@Goodmorning592 Raze all cities you can raze, except maybe ones with horses nearby. Do not conquer city states that you do not need to conquer, Western Xia is basically the only one you should conquer, getting the 2 horsemen early is very valuable. You get +1 happiness from garrisoned troops in cities (check the Honor policies that you have unlocked at the start), so if you have money and cities without garrisons, it might be a good idea to buy an archer or something cheap like that and garrison them in the cities. But only if you can't buy more keshiks, you should have as many keshiks as you can, in addition to one or two horsemen for capturing cities. Build the Notre Dame in Karakorum or other high-production city if you can. You say that you only conquered China in the 100 turns. You need to be much more faster and aggressive than that. Learn to use hit-and-run tactics with keshiks, and use horsemen to capture cities when the keshiks have drained the city's health. You should be at war almost 100% of the time, constantly making progress. Prioritize conquering Beijing, the great wall makes hit-and-run attacks very difficult otherwise. It can be easily attacked from the north.
Everytime I come near a road 30 pikemen show up out of the fog to ruin my run. Its at the point that if I need to go anywhere near a road I march workers down it first as sacrifices to slow down their melee units. But somehow this guy just marches his keshiks down enemy roads and no one shows up to say hi
Have not had this problem, but I have noticed that Persia can be really frustrating, as they receive +1 movement in golden ages. You can see that the tiles that produce gold produce one additional gold each (for example the freshwater tiles producing 2 gold). If persia is in GA you need to stay away one tile further.
sad this account doesnt upload more. I was gunna watch each one
yeah
Wtf it's not possible nowadays to do 3 damage on cities with -50 happiness...
Auto unit cycle is making me feel sick
Is anyone else having the problem of ai randomly attacking you? I've had both Japan and India attack me right when I invade Persia
Why do you think the uploader reloaded and saved so much? He clearly save scummed so he never had to deal with anything like that.
What a journey! Hit and run all the way from part 1 xD
how does his units attacking twice???
Unit upgrade called Logistics.. I think its that one. It appears as 4th upgrade choice after 3xBarrage or 3xAccuracy promotions for the Keshiks.
when is a good time to declare war on india?
You know you can sell a city's buildings while burning it down, right?
Thx
Good tip
Ah, yes, a ranged unit that can move after attacking. The ultimate cheese. "So these guys on horseback ran up to our city, shot some arrows at our walls, and then ran away. Somehow, our walls aren't holding."
Yess i finally succeed this scenario in diety at the 98 turns ! However i decided to go for the fregate stategy to kill Japan. Thank you for the video.
That is not an easy scenario. Great vid
Долой Штолле!
these videos helped alot ... mainly in terms of knowing the map ahead of time and figuring out a tech strat. India screwed me even though I put like 5 horse archers there but everyone else rolled over super quick. Japan gave me a hard time, namely cos I wanted to use free techs to get riflemen and then frigate but not being able to kick down india just threw a wrench in that and my two cents on that are riflemen are less useful then they could be (poor mobility) and I wish I just built a few lancers instead (although riflemen don't require a resource but even with a ton of horse archers everywhere you could still get a few lancers) and went for frigates instead of riflemen. But to take Japan I conquered whatever city is nearest to Korea first, then traded for their other non-capital and burned it down. I tried some different things after that which didn't work but and so prolonged the conflict but two horse archers positioned on the hills in that close-to Korea city with range, indirect fire and two attacks would have worked wonders. Building triemes and getting one to the point where it was range and can attack the city w/o dying also helps. Spamming triemes and then upgrading to Frigates basically meant once I had em Japan went down in a few turns but if I did the strat I just described instead of trying other things I may have not needed Frigates to begin w/. India was just beating back their units for many turns until they had so few that I could actually move from la hore to the next city which was an unfortunate sludge.
for whatever stupid reason India has a much bigger army in my game ... stupid india
taking the AI's money and then declaring war was golden
tried replicating this in my gameplay and still cant do deity ffs >:/
Things this player didn't exploit: Pillage the land around cities you're burning down or going to burn down (basically, anything that isn't a capitol or city-state)..Ideally, you'd leave them alone for the most part so you have fast healing available, but you're on a timer here, so only leave as many as your melee unit has time to pillage before you need it to cap a city. Sell buildings in cities that you're burning down. It's not worth delaying setting them on fire if they have more sellable buildings than population here, so just prioritize the most valuable ones if that ever happens. Move a new horseman to the edge of your territory, THEN upgrade. If a city or unit only has a few more hits to be destroyed or at minimum health, use the units that don't have double attack yet first to prioritize them getting xp. Remember, Keshik are going to do almost all the actual fighting, and the more shots you can get out of all of them sooner, the better. Embrace the cheese.
@@348joey didnt know that. appreciate it. deity difficulty is still hard for me.
@@348joey Also save scumming lol.
@@348joeyit’s kinda crazy this dude did so much shit that seems like second nature to me and still beat it with 20 turns to spare. Meanwhile I always get decimated in Arabia and end up w an ineffective force to take Greece, let alone Russia, and lose on time
should have planted a great fortress near kyoto to gain some ground I guess, would have made the siege + upgrading the units quicker =)
mb didnt know citadels didnt give ground there
37:15 reinicio né pilantra.. Kkk
Is it better to raze the cities than making them puppets?
Entirely depends on your situation. If you're low on happiness, raze them. If you have decent happiness, or they provide a unique luxury resource or have a good production level, then it's better to keep them. It mostly revolves around happiness management as an unhappy empire means you troops are weaker, making them more vulnerable to enemy attacks and drastically slowing you down.
You also CAN'T raze city states and Capitals.
-If you select raze at capture, they wont count as anex until you stop the raze. -In this scenario you need cities for horses and nothing else, but you can't raze city-states, and capitals and you cant tolerate unhappiness. -A Puppet is better cos no need for courthouse, an Annexed is better cos can avoid growth, and no useless buildings with maintenance fees. -A lvl2 annexed city with: courthouse+colosseum+walls+garrison costs only 2 happiness (if it has horses cirsus makes that 0, if it has unique lux than it produces 2)
Always raze, you have so much unhappiness in this scenario, the cities do not provide anything. Puppets are pretty useless regardless. Also: If you want the horses from a city, you can starve the city to 1 or 2 pop, so it generates the least amount of unhappiness. 2 pop might be better to finish courthouses faster, if you plan on it. With Courthouses and colosseums in every conquered city + starve them to 1-2 pop, I actually managed to stay happy, but the cities do not provide anything more than that.
Hahahaha you made him buy your luxury trade route, then you declared war. Why have i never thought of this. So deviously simple.
It is harder to do in the newer DLCs, because you can't trade gold directly unless you have declared friendship I think
I though the bonus vs city's was just defensive bonus (cause have a shield symbol) not a offensive one
The bonus vs city's state and their units.
The shield symbol is the combat strength symbol, so it applies to offense and defense.
Keshiks are the nastiest weapon in the game if you are using them carefully and level them up.
The Keshiks got that hit-n-run tactic.
Camel archers are dope too
Thank you mate, it helped a lot, and i saw few small mistakes in your strategy... but tactics were brilliant, you have done great job with this video. And dont hesitate to make a new ones. Have fun and good luck at playing and RL too.
I don't know why but your units do way more damage than mine. Take the start for example. That very first unit you attack with keshik when attacking Western Xia, it dies in one hit. My keshik only does 4 damage, even after using a 2nd Keshik, it's still alive. I'm not sure why your units do way more damage than mine, considering i did exactly as you did.
Your general probably wasn't in range.
General bonus dmg, Happiness should be positive for the adjacent ally unit bonus dmg. Thats probably the reason
3 years late but it was probably just the RNG ... in the exact same circumstances a unit might only do a few points of damage or get a complete kill. I'd assume you just got unlucky
this is why people auto save often to retry turns
I can't even complete this on prince! You are truly a strategic mastermind.
Ah, yes. The great Mongolian rifleman and cannon invasion of Japan. A key part of Asian history.
MSF soldier Alligator in 1289 AD no less
K A M I K A Z E
Only if the mongols made rifles and conquered Japan and the Byzantines...the world would be so weird today
Absolutely fucking ridiculous (in a good way)
my bad brahs...the vids I posted were 26 moves left...not 34, but it was made after a full year off. 34 second best and 41 best but it was in my prime playing and before I got the video capture device...good video though.
Mongol riflemen... 10/10 ign best game every
Are you actually that dumb?
ever*
hardest fking scenario ever, even harder than fall of rome
So apparently the briefing is full of shit when it tells you to keep your nation happy?
You keep the 'nation happy' by conquering civilizations before your empire falls apart (100 turns)
It meant if you fail to conquer enough enemies, the tribes you united will become impatient and greedy and brake off from the Khans, making your empire fall apart into small divided territories.
20:44 when the soviet war music starts playing you know your screwed ;)
It Thai n Laos dump ass
u are a legend
Dude I can barely beat this scene on warlord or prince
dude,you are a legend,you make denty look like settler.even if you did fuck up at some points i am still amezed at your skills in this game,and that...deservs a like and a sub.keep making these playthroughs of these harder achivments,bc i am in trouble finding anyone else doing the same stuff (of corse only if ur ok with doing them)best of wishes
Good gameplay video and thank you for sharing it.
Hey I used your over all strategy and have passed this scenario on deity. I manage to finish it within 90t, so there are a few improvement I do to your strategy. First at the last city of Arabia, I conquered the CS at the right of it first because it is extremely annoying and it don't consume very much time. So unlike you, I didn't lost any promoted Keshik there, and it accelerate the conquer very much. Secondly, I didn't raze those city with horses, so I can keep buying keshik, and the new keshiks can make the later game easier. Thirdly I invest some army at home so the rebel wouldn't ruin the horses at home, at least not for too long. Finally, I conquered Japan mush faster than you, I don't know why is that but somehow I take Japan down within 80T. So Japan isn't that hard, I think, because the tough terrain influence not only you but also the AI, and apparently they are not good at dealing with it.
How come the catapults and the cho-ko-nu and such don't bother to shoot you when you leave yourself in range?? That doesn't even happen on my king games, much less deity!
+Robert Johnson there not in range?
One word hills
welp. cant steal a civs gold then DOW anymore
R u god?
-_- it speak like Chinese what the hell its not Mongolian because i am Mongol
maybe thats because its not mongol but chinese
+Sodko Jackson no, it is not Chinese, I can't understand wtf he said
If you're talking about the first guy he met, it's Siamese I think. That is the leader model for Ramkhamhaeng, the leader of Siam. They just re-used his model for the DLC.
After the cities have been burnt the happiness is generally higher.