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7 Days to Die - V1.1 - Casual Play – Episode 118 – Nightmare at Grover High!
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 118 - Nightmare at Grover High! - Insane Difficulty
thinchapplays
profile.php?id=61566934831313
Days 123-125 and schools out as I pay my first ever visit to the infamous Grover High!
What surprises are in store for us in this treacherous zombie-ridden hell hole?
And can we get the job done and get home unscathed…?
Chapters
00:00 - Intro
00:05 - Spawn
02:07 - Turrets, Farming and Lighting Issues
05:50 - Night Flight
08:27 - Grover High - Tier 6 Infested Clear - Rooftop Pull
16:03 - Back to the Roof…
24:00 - In, Out, In, Out…
33:17 - Court is in Session
40:15 - The End is in Sight. Or is it…?
50:21 - Last Minute Surprise
55:20 - The Bitter End
#thinchap
#7daystodie
#7dtd
#survival
#fullrelease
#version1
#stable
#thefunpimpsentertainmentllc
#zombiesurvival
#navezgane
#horde
#infected
#episode118
#groverhigh
#tier6
#infestation
มุมมอง: 719

วีดีโอ

7 Days to Die - V1.1 - Casual Play - Episode 117 - Man V.s Drawbridge!
มุมมอง 7324 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 117 - Man V.s Drawbridge! thinchapplays profile.php?id=61566934831313 Days 122-123 and aside from building a massive new staircase, this one is all about how one man can be defeated by the placement of a single drawbridge! Chapters 00:00 - Intro 00:05 - Spawn and the Next Step(s) 04:46 - A ...
7 Days to Die - V1.1 - Casual Play - Episode 116 - Lay it Down, Dig it Up!
มุมมอง 8677 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 116 - Lay it Down, Dig it Up! thinchapplays profile.php?id=61566934831313 Days 121-122 - Is there anything worse than knowing you’ve done a job wrong, and having to redo the whole lot? Chapters 00:00 - Intro 00:05 - Spawn 02:56 - Testing the Principle 08:33 - Squeeze them in 15:31 - Night M...
7 Days to Die - V1.1 - Casual Play - Episode 115 - The Long Way Out!
มุมมอง 8709 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 115 - The Long Way Out! Days 120-121 Chapters 00:00 - Intro 00:05 - Spawn 00:52 - Rotating Doors 07:19 - Resignation 12:26 - Finalisation…? 18:23 - I See a Red Door and… 22:07 - We Plant the Seed… #thinchap #7daystodie #7dtd #survival #fullrelease #version1 #stable #thefunpimpsentertainmentllc #zombiesurvival #navezga...
7 Days to Die - V1.1 - Casual Play - Episode 114 - Demos and Dire Wolves on Blood Moon 17!
มุมมอง 77812 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 114 - Demos and Dire Wolves on Blood Moon 17! Days 119-120 and Blood Moon 17 is chock full of Demos and Dire Wolves! Will the Murder Moat prove adequate for these increased threats? More importantly, will I survive commentating with yet another cold?!?! Chapters 00:00 - Intro 00:05 - Spawn and last-minute panic checks...
7 Days to Die - V1.1 - Casual Play - Episode - 113 - The Best Laid Plans…
มุมมอง 1.1K14 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 113 - The Best Laid Plans… Days 118-119 and it’s a final rush to get the new North Exit design finished before the Horde arrive! Will the plan work though? Chapters 00:00 - Intro 00:05 - Spawn and Farm 04:22 - Still in the Dark, let’s experiment! 10:01 - I’m still trying to work, damn you! 15:27 - The Best Laid Plans…...
7 Days to Die - V1.1 - Casual Play - Episode 112 - Deeper Under Skeeter!
มุมมอง 1.1K16 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 112 - Deeper Under Skeeter! Days 117-118 and it’s just more tunnelling really! Taking it Deeper underneath Skeeters place for my new North Exit. Chapters 00:00 - Intro 00:05 - Spawn 00:57 - The Relentless Restock 09:42 - Deeper Underground… Again! 15:18 - Admin Monkey 19:21 - Race Against the Sauce! 25:27 - Old Challe...
7 Days to Die - V1.1 - Casual Play - Episode 111 - Subway to Skeeters!
มุมมอง 1.2K19 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 111 - Subway to Skeeters! Days 116-117 and we are cracking on with the North Exit! Will Skeeter object to having a new Subway in his Garden? Chapters 00:00 - Intro 00:05 - Spawn 03:16 - Corner Blocks 06:09 - Landscaping and Shortages 09:45 - Deeper Underground 15:53 - Surface Tension 19:20 - Making Ends Meet 24:52 - B...
7 Days to Die - V1.1 - Casual Play - Episode 110 - Tunnel Deep, Staircase High!
มุมมอง 1.1K21 ชั่วโมงที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 110 - Tunnel Deep, Staircase High! Days 115-116 and we’re still modifying the base! Time to put in a preventative staircase to stop them digging the hillside on Horde Night… …and finally get some work on the new North Exit done! Chapters 00:00 - Intro 00:05 - Spawn 02:16 - A legend is born 05:32 - Stairway to Heaven 1...
7 Days to Die - V1.1 - Casual Play - Episode 109 - Chill Challenges and Legendary Items!
มุมมอง 885วันที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 109 - Chill Challenges and Legendary Items! Days 114-115 and it’s another day hanging around at the base. With the odd excursion to get a few minor challenges done anyway. And of course, finally craft some more legendary gear! Chapters 00:00 - Intro 00:05 - Spawn and STOP! Ammo Time… 04:03 - Bartering Buffs 09:15 - A ...
7 Days to Die - V1.1 - Casual Play - Episode 108 - Drones, Waffles, and Brain Fade…
มุมมอง 715วันที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 108 - Drones, Waffles, and Brain Fade… Days 113-114 and this one is pretty dull folks! Seriously, I wouldn’t even watch it if I were you lol. Truth be told, I was feeling quite under the weather when I recorded, and didn’t even realise how slow it was until the edit. So, for those who stick to the end, I salute you! C...
7 Days to Die - V1.1 - Casual Play - Episode 107 - Insane Difficulty Blood Moon 16!
มุมมอง 1.3Kวันที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 107 - Insane Difficulty Blood Moon 16! Days 112-113 and it’s Blood Moon 16! It’s now set to Insane difficulty, and we have a Blood Moon Spawn of 16 so things are getting pretty intense! The question for tonight is, will my defences and I survive the onslaught? Chapters 00:00 - Intro 00:05 - Spawn 03:30 - They Come 11:...
7 Days to Die - V1.1 - Casual Play - Episode 106 - Pre-Horde Mathematics!
มุมมอง 945วันที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 106 - Pre-Horde Mathematics! Day 112 and it’s strictly Horde Prep time for Blood Moon 12, which is rapidly approaching! So what better time to sit down, get out a few wooden signs, and scribble some hasty sums to calculate power usage? Chapters 00:00 - Intro 00:05 - Spawn and Safety Checks 04:02 - As Above, So Below. ...
7 Days to Die - V1.1 - Casual Play - Episode 105 - No Harm in Farmin’
มุมมอง 2.1K14 วันที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 105 - No Harm in Farmin’ Days 110-112 and we are in desperate need of resources… again! So that pretty much settles it for this episode, it’s gatherin’ and farmin’ time to stock up for Horde Night! Chapters 00:00 - Intro 00:05 - Spawn 02:03 - Night Mining 03:17 - Live Tests 10:26 - Demand and Supply 15:58 - Taking Sto...
7 Days to Die - V1.1 - Casual Play - Episode 104 - It’s still All About the Base!
มุมมอง 2K14 วันที่ผ่านมา
7 Days to Die - V1.1 - Navezgane - Casual Base-Building Playthrough - Episode 104 - It’s still All About the Base! Days 109-110 and the clue is in the title. It’s all about the base… Namely the fact that it needs severe structural reinforcement and some automated fence traps. Best crack on then! Chapters 00:00 - Intro 00:05 - Spawn and Aerophobia 03:23 - Future Ammo Requirements and Necessary P...
7 Days to Die - V1.1 - Casual Play - Episode 103 - Back to Base(ics)
มุมมอง 1.2K14 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 103 - Back to Base(ics)
7 Days to Die - V1.1 - Casual Play - Episode 102 - Basement Bloodbath!
มุมมอง 59214 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 102 - Basement Bloodbath!
7 Days to Die - V1.1 - Casual Play - Episode 101 - (Un)Safe Haven!
มุมมอง 74214 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 101 - (Un)Safe Haven!
7 Days to Die - V1.1 - Casual Play - Episode 100 - Blood Moon 15 Two Day Special!
มุมมอง 1.1K14 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 100 - Blood Moon 15 Two Day Special!
7 Days to Die - V1.1 - Casual Play - Episode 99 - Cage Fighter!
มุมมอง 1.8K21 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 99 - Cage Fighter!
7 Days to Die - V1.1 - Casual Play - Episode 98 - The First Half (life) of Red Mesa!
มุมมอง 1.1K21 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 98 - The First Half (life) of Red Mesa!
7 Days to Die - V1.1 - Casual Play - Episode 97 - Camera Traps and Turret Cradles!
มุมมอง 2.3K21 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 97 - Camera Traps and Turret Cradles!
7 Days to Die - V1.1 - Casual Play - Episode 96 - A New Plan, A New Path!
มุมมอง 1.1K21 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 96 - A New Plan, A New Path!
7 Days to Die - V1.1 - Casual Play - Episode 95 - Predictable Pathing Problems on Horde Night!
มุมมอง 77421 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 95 - Predictable Pathing Problems on Horde Night!
7 Days to Die - V1.0 - Casual Play - Episode 94 - Modified Murder Moat!
มุมมอง 86821 วันที่ผ่านมา
7 Days to Die - V1.0 - Casual Play - Episode 94 - Modified Murder Moat!
7 Days to Die - V1.1 - Casual Play - Episode 93 - It’s a Trap!
มุมมอง 94321 วันที่ผ่านมา
7 Days to Die - V1.1 - Casual Play - Episode 93 - It’s a Trap!
7 Days to Die - V1.0 - Casual Play - Episode 92 - Panic Mode Engaged!
มุมมอง 98328 วันที่ผ่านมา
7 Days to Die - V1.0 - Casual Play - Episode 92 - Panic Mode Engaged!
7 Days to Die - V1.0 - Casual Play - Episode 91 - Death Pipes!
มุมมอง 1.4K28 วันที่ผ่านมา
7 Days to Die - V1.0 - Casual Play - Episode 91 - Death Pipes!
7 Days to Die - V1.0 - Casual Play - Episode 90 - Double Door Destruction!
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7 Days to Die - V1.0 - Casual Play - Episode 90 - Double Door Destruction!
7 Days to Die - V1.0 - Casual Play - Episode 89 - Basement Horde Invasion!
มุมมอง 676หลายเดือนก่อน
7 Days to Die - V1.0 - Casual Play - Episode 89 - Basement Horde Invasion!

ความคิดเห็น

  • @calvinskutnik3490
    @calvinskutnik3490 22 ชั่วโมงที่ผ่านมา

    Cactus chainsaw massacre 😆

    • @Thinchap
      @Thinchap 22 ชั่วโมงที่ผ่านมา

      @@calvinskutnik3490 😂 bloody things!

  • @hawkesdm
    @hawkesdm 23 ชั่วโมงที่ผ่านมา

    They are on the other two staircase roofs. Had the same issue when I went through.

    • @Thinchap
      @Thinchap 23 ชั่วโมงที่ผ่านมา

      @@hawkesdm ah damn it! I wish they'd just attack like they're supposed to!

  • @mikeclizzy2138
    @mikeclizzy2138 วันที่ผ่านมา

    another hella fun video broseph

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @mikeclizzy2138 thanks!

  • @tillywillytx
    @tillywillytx วันที่ผ่านมา

    Awesome episode! 🎉

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @tillywillytx thanks!

  • @RobertLee25
    @RobertLee25 วันที่ผ่านมา

    only one I have is treasure maps not showing up after you start the missions... they never come up on the map

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @RobertLee25 strange! I'm assuming you've brought the quest screen up and checked you can't track them from there?

  • @paulburgess8640
    @paulburgess8640 วันที่ผ่านมา

    Yep same thing happend to me ... could not find last 1 ...

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @@paulburgess8640 it sucks! But at least we get the loot :)

  • @gearyrexwork
    @gearyrexwork วันที่ผ่านมา

    12 minutes in, you were visited by the "Fugg-up Fairy". It takes no prisoners, shows no mercy. You can't ever prepare ENOUGH for a visitation, but she does try to teach that you still have to LEARN. Ohhh, yes, a brutal lesson indeed.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @@gearyrexwork 🤣

  • @EMES365
    @EMES365 วันที่ผ่านมา

    I've been having the head light issue in my PC game.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      Thanks! Good to know it's not just me :)

  • @daveysgb
    @daveysgb วันที่ผ่านมา

    I've had the same problem at this POI level 6 infested. I've broken all the doors down etc so think it's a fault with the game?

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      Thank God it's not just me!

  • @britishrockguy3229
    @britishrockguy3229 วันที่ผ่านมา

    I believe that there is a way to invert the power to the drawbridge

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @@britishrockguy3229 I'll look into it! If not, there's a way of diverting it :)

    • @britishrockguy3229
      @britishrockguy3229 วันที่ผ่านมา

      @@Thinchap It's to do with setting up 2 batteries, one more powerful than the other. The weaker battery connects to the door, the stronger battery connects to the weaker battery. The stronger battery then connects to sensors and also to some other miscellaneous items so that when the sensor detects you, it overloads the battery shutting off power to the weaker battery.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @britishrockguy3229 I think there is a slightly simpler way to do it than that, I'll try after horde night :)

  • @ogre4204
    @ogre4204 วันที่ผ่านมา

    You looked into the elevator, and BELOW it, but did you look ABOVE it? Also the roof has the box for the stairs down that you used, but it had more box/rooms up there with locked doors, did you check behind them all?

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      I thought I had, thought I'd checked everywhere tbh!

  • @dalewightman457
    @dalewightman457 วันที่ผ่านมา

    They really need to sort out the mission rewards they are bloody rubbish. Even in late game their crap!

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      Definitely!

  • @dirtbagchris
    @dirtbagchris วันที่ผ่านมา

    that was quite a hard poi. i have had the same problem there. just a zombie scared of you hidin in a corner cryin cus he didnt want to die again.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @@dirtbagchris damn him!

  • @usarmysniper682006
    @usarmysniper682006 วันที่ผ่านมา

    Yeah, that's disappointing. Glock 9 did that POI a couple of weeks ago, and I swear I remember there being a second floor to the library, but I might be wrong. It's still a great episode.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      Thanks man, as long as it's fun that's all taht matters :)

  • @Mike-James
    @Mike-James วันที่ผ่านมา

    Yeeeah, Night time at Grover high, Stupid level 10 I believe. I tend to use an SMG with jobs like that, it's the rate of fire J like.

  • @gyllkrans
    @gyllkrans วันที่ผ่านมา

    Ride of the Valkyries was awesome! Zombies don't surf!

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @gyllkrans would you believe I got a copyright warning on it because of the version I used? I had to re-edit and re-upload at 6 o'clock this morning with a different version! All for you dude :D

    • @gyllkrans
      @gyllkrans วันที่ผ่านมา

      @@Thinchap I do realise that copyright owners has rights to their property - another content creator I follow is a guitarist, Ola Englund, that found that some Chinese guy stole a whole bunch of his songs and published them as his own under some TenCent Media company so Ola got a copyright warning on his own songs and that is a whole other level of bullshit! Still, any homage to Apocalypse Now has to get a free pass surely!? Now all we need is the ability to throw molotovs from the gyrocopter, It's not napalm but close enough.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @gyllkrans wow, that is a really bad situation! The funny thing about the Wagner stuff is that it the music is public domain. It was the specific recording i used that was the problem. Illmnot make that mistake again!

  • @usarmysniper682006
    @usarmysniper682006 วันที่ผ่านมา

    Technically, the POIs are not built for higher difficulties, thats why they break through walls and doors.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @usarmysniper682006 yeah, it's just bloody annoying when it messes it up!

  • @usarmysniper682006
    @usarmysniper682006 วันที่ผ่านมา

    Dying Light

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @@usarmysniper682006 that's the one!

  • @usarmysniper682006
    @usarmysniper682006 วันที่ผ่านมา

    "It's just a flesh wound"

  • @usarmysniper682006
    @usarmysniper682006 วันที่ผ่านมา

    Only 15 minutes in, and I haven't stopped laughing. Right before you ran into the second cactus, I said to myself, "He's going to run into that cactus." Pretty sure you only get engines from full cars, not the wrecks. Did tell you that you needed a ton on ammo for infested clears, regardless of the difficulties.

    • @Thinchap
      @Thinchap วันที่ผ่านมา

      @@usarmysniper682006 bloody cacti!

  • @Litt93
    @Litt93 2 วันที่ผ่านมา

    Gotta put torches on those stair pillars to go with the acient look.

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      @@Litt93 definitely in the plan!

  • @BigMamaEmpress
    @BigMamaEmpress 2 วันที่ผ่านมา

    think you should go with the drawbridge GunsNerds&Steel uses them a lot you could look up his videos for tips to help get it setup right. Still a good video even when things don't go the way you want them too

  • @Phantom_Gaming8610
    @Phantom_Gaming8610 2 วันที่ผ่านมา

    Drawbridge for sure looks much better 🎉🎉🎉

  • @Mike-James
    @Mike-James 2 วันที่ผ่านมา

    There must be an easier way to make a pudding.

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      @Mike-James you'd think so, lol. I think ibjust like making things hard for myself ;)

  • @leenomedal-lafon5994
    @leenomedal-lafon5994 2 วันที่ผ่านมา

    I got tired of accidentally picking up big doors and drawbridges so I found a solution. After you have it exactly where you want it, just take a few points of damage on it by hitting it with a knife or something that will just take a few points. After that, the 'you must repair before you pick this up' message comes preventing you from accidentally picking it up.

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      That's a great tip :)

  • @EMES365
    @EMES365 2 วันที่ผ่านมา

    I've always just used the drawbridge for my underground entrance, unless I built a building to cover the exit. The 4x4 used to fit in a 3 block tall entrance using the wedge 60 family of blocks for the decent.

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      Perfect!

    • @EMES365
      @EMES365 2 วันที่ผ่านมา

      The staircase is awesome. The steep bits blend in with the pillar supports so you don't see the transition between the two. The stairs are perfectly accented with the low skirt going along the sides. It makes them the focal point and POP. The small sized broken pillars complete it but don't take away from the steps and overwhelm the scene. Maybe some broken archways and one complete one will give a theme but might be too Roman. If you think of how A marble or stone archway or (roof) would collapse, that might give you a sense of how the broken pillars might look in the aftermath instead of random bits broken here or there. I'm probably going too deep with the architecture. lol

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      @EMES365 nah the insights and ideas are definitely appreciated, thanks!

  • @ogre4204
    @ogre4204 2 วันที่ผ่านมา

    Make the top of the pillars like under the center part with the sensors (inverted 1/2 cube/pole) then put an URN/PLANTER on top of that. Then add a couple of those urns on the ground near the broken pillars. The Urn on it's side and a little bit away the 1/2 cube/pillar on it's side with a bit of the broken pillar attached (hope that made sense)

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      That's a great touch!

  • @Phantom_Gaming8610
    @Phantom_Gaming8610 2 วันที่ผ่านมา

    Love this man. Looking amazing and learning so much from you

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      Thanks man, appreciated!

    • @Phantom_Gaming8610
      @Phantom_Gaming8610 2 วันที่ผ่านมา

      @@Thinchap DUDE please dont stop as I am watching everyday man. You are a legend

  • @Sigmadisorder
    @Sigmadisorder 2 วันที่ผ่านมา

    I really like how the staircase turned out. I hope you can get the drawbridge to work.

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      Thanks! I'm hoping so too :)

  • @gearyrexwork
    @gearyrexwork 2 วันที่ผ่านมา

    It is progress. Slow progress is STILL progress. Stay the course.

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      On it!

  • @usarmysniper682006
    @usarmysniper682006 2 วันที่ผ่านมา

    I like the ancient greek/roman staircase, I think it works 👍

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      @usarmysniper682006 yeah I was pretty please with the end product :)

  • @britishrockguy3229
    @britishrockguy3229 2 วันที่ผ่านมา

    Why not the drawbridge? At 6x5 it seems the perfect width and you would raise on approach

    • @Thinchap
      @Thinchap 2 วันที่ผ่านมา

      @britishrockguy3229 this may or may not be attempted later today, stay tuned!

  • @meesbiemond3800
    @meesbiemond3800 3 วันที่ผ่านมา

    The lvl 6 pickaxe is faster then the auger for mining/block removal i think

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      @meesbiemond3800 I may have to put this to the test!

  • @Recoil-ql8xm
    @Recoil-ql8xm 3 วันที่ผ่านมา

    mabe try floting blocks in the garage

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      @@Recoil-ql8xm it's a possibility, good tip!

  • @dalewightman457
    @dalewightman457 3 วันที่ผ่านมา

    Along as trader Rekt’s gate is open so he can have a bunch of zombies in it’s all good he needs some company lol He gets on my nerves as well. No customer service at all in that one 😂

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      @dalewightman457 I don't know why I let him get to me, he can't help how he was made. But I do hate him!

  • @R3D_J3T
    @R3D_J3T 3 วันที่ผ่านมา

    🔥

  • @daveysgb
    @daveysgb 3 วันที่ผ่านมา

    Did I catch a Peppa Pig reference, Mr Bull?

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      @@daveysgb always! I am somewhat of an expert on peppa pig... 😉

    • @daveysgb
      @daveysgb 3 วันที่ผ่านมา

      @Thinchap I'm partial to the odd muddy puddle myself 🤣

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      @daveysgb everyone likes jumping in muddy puddles! 🤣

  • @gyllkrans
    @gyllkrans 3 วันที่ผ่านมา

    A bug leaving trader gates open you say? Well, if you call it Thinchap, sure! 😂 That was one of the things I noticed when you started this series, that you were as particular as I am about closing the trader gates. Which is why I've chuckled a bunch of times lately when you rushed from trader to trader before they close and left the gate open. All that aside, to be honest I much preferred the old look of the garage doors when they were red and metal with no windows. They looked a lot sturdier that way.

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      Damn, this is the problem with leaving video evidence of my incompetence, people catch me out all the time! And I definitely agree about the garage doors :)

  • @seanpatrickkinney9593
    @seanpatrickkinney9593 3 วันที่ผ่านมา

    I really think you should widen it by 1 - it is so far away from the main base I do not think it would clash with the bases astetic

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      I hear what you are saying, and in my heart I know you are right. The problem is, there'll be a tiny voice inside my mind whispering, "It's not an odd number any more you know..." ;)

  • @Mike-James
    @Mike-James 3 วันที่ผ่านมา

    It's fine as it is. Nope people tend to forget about trader gates, there is a mod for that.

  • @bawbagerybaws8900
    @bawbagerybaws8900 3 วันที่ผ่านมา

    Enjoying this series so much, cheers Thinchap 😁

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      @@bawbagerybaws8900 thanks! Kind of you to say 😀

  • @unclemike8432
    @unclemike8432 3 วันที่ผ่านมา

    Will the draw bridge work as a door?

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      This will be getting tested very shortly :)

  • @hatework4282
    @hatework4282 4 วันที่ผ่านมา

    I built one of your pillboxes (with plans for 2 more) to defend parts of my base. I thought you were exaggerating a bit about the ammo usage. In one horde noght, all 4 SMG turrets depleted themselves. I might have to hire somebody to start farming for the resources just to keep the ammo supply going. They work great though.

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      Haha yeah, definitely an ammo drain! It comes from just being the way the base evolved over time, initially it was just design as a platform for me to stand on and kill from :)

  • @usarmysniper682006
    @usarmysniper682006 4 วันที่ผ่านมา

    I feel you on the too many projects, I am enlisting the help of one of my buddies I am teaching how to play to do my digging projects. I am just about done with phase I of my four phase bunker project, and I already have a wooden crate full of stacks of stone.

    • @Thinchap
      @Thinchap 3 วันที่ผ่านมา

      Gives more stuff to sell lol. Looking forward to seeing more progress :D

  • @jamroo12
    @jamroo12 4 วันที่ผ่านมา

    1,2,3,4,5 once I caught a fish alive 6,7,8,9,10 then I let it go again 😂

    • @Thinchap
      @Thinchap 4 วันที่ผ่านมา

      That's the one, my toddler was obsessed with it for a few months lol

    • @jamroo12
      @jamroo12 4 วันที่ผ่านมา

      @@Thinchap oh before you even mentioned the song it was first thing my head 😂 I've got 3 kids so you can imagine, but none of them used to like rose and Jim when they where younger 🤣🤣

    • @Thinchap
      @Thinchap 4 วันที่ผ่านมา

      @@jamroo12 🤣🤣