Tranquility
Tranquility
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Starsector 0.97a - The Knights of Ludd 1.1.1: All Abyssal Bosses
Defeating all 4 of the Abyssal boss fleets - 2 Elysian, 1 Dawntide, and 1 Duskborne - from the then-current 1.1.1 version of The Knights of Ludd mod. Not too tough for a maxed-out modded fleet with a piloted supership, but they will definitely pose a lot of trouble for less-prepared fleets.
(I forgot to show this during the fleet showcase, but I've also equipped a Random Assortment of Things artifact, the Hyperenergetic Generator, that boosted the flux dissipation of all ships in the player fleet by 10%)
0:00 Fleet Showcase
2:20 Amaterasu: Pre-Battle
3:01 Amaterasu: Battle
7:46 Amaterasu: After-Battle Report
8:51 The Devourer: Pre-Battle
9:31 The Devourer: Battle
17:21 The Devourer: After-Battle Report
18:18 Yukionna: Pre-Battle
18:57 Yukionna: Battle
25:58 Yukionaa: After-Battle Report
26:50 Corrupting Heart: Showcasing New Fleet Additions
27:20 Corrupting Heart: Pre-Battle
27:52 Corrupting Heart: Battle
38:54 Corrupting Heart: After-Battle Report
*** Relevant mods used ***
Audio Plus
Combat Chatter
Detailed Combat Results
Exotica Technologies: Kaysaar's Toolbox Theory Edition
Flux Reticle
GraphicsLib
Hazard Mining Incorporated
Interstellar Imperium
Iron Shell
Knights of Ludd
Officer Extension
Random Assortment of Things
Secrets of the Frontier
Ship/Weapon Pack
SpeedUp
Starship Legends
System Marker
Too Much Information
Volkov Industrial Conglomerate
WhichMod
WhichTMI
มุมมอง: 2 760

วีดีโอ

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มุมมอง 1233 หลายเดือนก่อน
TF2 Zombie Escape (ZE) ze_meatropolis, with Stage 1 through 3 shown. Done in Skial ZE US server on February 17, 2024. Skial's TF2 ZE US server IP: 91.216.250.15:27015 0:00 Stage 1 7:14 Stage 2 20:33 Stage 3
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A long yet victorious battle between a finalized fleet of 5 Onslaught (XIV)'s and 3 Omens against 3 fully-powered Remnant Ordos with 4 Radiants and 5 Novas. This battle showcases a useful trick where Rally Civilian Craft will cause assigned ships to hold their position and stay still, which is ideal for Onslaughts due to their long-range ballistics and anemic speed. Often, the hardest part of p...
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Starsector 0.97a - 5 Onslaught (XIV) vs. 1252 DP Triple Remnant Ordo
มุมมอง 1.6K4 หลายเดือนก่อน
I was going to do a double Remnant Ordo with Radiants to showcase this fleet of Onslaught (XIV)'s (inspired by CaptHector's build and adapted for 0.97a changes), but I couldn't pass up the opportunity for a triple Ordo with only Novas as their capital ships for that sweet 500% bonus XP! I also wanted to see if the officered Omens supporting the Onslaughts could last through a protracted Ordo ba...
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มุมมอง 2374 หลายเดือนก่อน
TF2 Zombie Escape (ZE) ze_randomizer Event, where winning and surviving 100% Ending is the goal. Done in Skial ZE US server on January 27, 2024. Skial's TF2 ZE US server IP: 91.216.250.15:27015 0:00 Warmup 0:39 Attempt 1 17:22 Attempt 2 35:58 Attempt 3 43:18 Attempt 4 1:00:40 Attempt 5 1:10:04 Attempt 6 (50% Normal Mode) 1:33:42 Attempt 7 (70% Noob Mode)
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มุมมอง 524 หลายเดือนก่อน
TF2 Zombie Escape (ZE) ze_m0w0m Event attempt, where winning and surviving Stage 6 is the goal. Done in Skial ZE US server on November 26, 2023. Skial's TF2 ZE US server IP: 91.216.250.15:27015 0:00 Warmup 0:52 Stage 1 7:53 Stage 2 18:35 Stage 3 (1st Attempt) 43:17 Stage 3 (2nd Attempt) 58:45 Stage 3 (3rd Attempt) 59:49 Stage 4 (1st Attempt) 1:08:07 Stage 4 (2nd Attempt) 1:16:16 Stage 5 1:29:03...
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มุมมอง 1984 หลายเดือนก่อน
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มุมมอง 416 หลายเดือนก่อน
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มุมมอง 1127 หลายเดือนก่อน
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มุมมอง 2847 หลายเดือนก่อน
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มุมมอง 5837 หลายเดือนก่อน
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มุมมอง 2018 หลายเดือนก่อน
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มุมมอง 13311 หลายเดือนก่อน
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มุมมอง 134ปีที่แล้ว
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มุมมอง 126ปีที่แล้ว
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มุมมอง 114ปีที่แล้ว
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มุมมอง 275ปีที่แล้ว
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มุมมอง 104ปีที่แล้ว
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ความคิดเห็น

  • @momom6197
    @momom6197 4 วันที่ผ่านมา

    Fun fact: scientifically-accurate starships would have trouble dissipating heat, since there's no medium to cycle around to absorb it (it needs to be all dissipated by radiation radiators). The remnants got fried alive by the sheer amount of dakka!

  • @ydk1k253
    @ydk1k253 8 วันที่ผ่านมา

    5 absolute unit

  • @plamenyonkov9154
    @plamenyonkov9154 หลายเดือนก่อน

    IF you ran a junk fleet you could've squized in 2-3 more onslaughts Edit: The loss of performance would be 5-10% at most which is meager considering you have 16 dp onslaughts (if its 10d mods average for 60% dp reduction)

    • @batuarganda728
      @batuarganda728 8 วันที่ผ่านมา

      Sadly its capped at 5 dmods max, last te i checked atleast

  • @anthonyreyes2554
    @anthonyreyes2554 หลายเดือนก่อน

    Dang, I really need to learn how to do combat like this

    • @federicocalvo7660
      @federicocalvo7660 24 วันที่ผ่านมา

      The secret ingredient is a shuttle with the command center modification. You see it being put at the corner of the map at the start. With that and skills you regenerate command points really fast, ensuring you're never too short on them to give orders during battle. Then it's mostly keeping a battle line with your capitals and microing the frigates against the enemies that attack from the back or against the enemy capitals to duel them at an advantage.

    • @anthonyreyes2554
      @anthonyreyes2554 24 วันที่ผ่านมา

      @@federicocalvo7660 Thank you!

  • @FunkThompson
    @FunkThompson หลายเดือนก่อน

    Wait wait wait. What is up with that "Upgrades" tab - like, I have played a good amount of star sector, mostly modded, and have never seen that tab....

    • @FunkThompson
      @FunkThompson หลายเดือนก่อน

      Ah, Exotica. Right. Carry on :D

  • @maxstr
    @maxstr หลายเดือนก่อน

    So I need 5 Onslaughts to just barely survive these things? I've been trying with carriers, Onslaughts, tons of cruisers, and I still get wiped out

  • @justinpeterson7246
    @justinpeterson7246 หลายเดือนก่อน

    That had to take a crazy amount of fine tuning. Well done

  • @seniorbob2180
    @seniorbob2180 หลายเดือนก่อน

    Proximity mines are still good after the nurf? No expanded missile racks

  • @punchslinger
    @punchslinger หลายเดือนก่อน

    Dude amazing ship positioning, I like how you're actively commanding the lobsters and keeping them safe whilst taking opportunities to pick off the brilliants. just one question, would there be a difference if you put "defend" instead of "rally"? I was thinking if you'd put "defend" you dont have to monitor them so much and can watch the battle unfold itself. Still, great battle.

  • @balanoidik
    @balanoidik หลายเดือนก่อน

    MY EYES! Is the soundtrack unique to the mod?

  • @varanzmaj
    @varanzmaj หลายเดือนก่อน

    Where do peopple get the XIV ships?

    • @marczhu7473
      @marczhu7473 หลายเดือนก่อน

      Mod and own faction start

  • @egg2628
    @egg2628 หลายเดือนก่อน

    Is there a quest or a storyline for pointing to each of the bosses? I am quite confused on how to start a knights of ludd campaign...

    • @rottenmeat5934
      @rottenmeat5934 หลายเดือนก่อน

      No quest content, but it's pretty obvious on the starmap there are some very strange systems, and you can find most things by following Knights patrols out into the fringes that launch from the battlestations.

  • @kikikidddz4818
    @kikikidddz4818 2 หลายเดือนก่อน

    Peak

  • @istvansipos9940
    @istvansipos9940 2 หลายเดือนก่อน

    that was a wasteful persui... Oh, no. It was not.

  • @istvansipos9940
    @istvansipos9940 2 หลายเดือนก่อน

    Just imagine an Aurora happily dancing around the formation, finishing easy pickings. or a menu where we can tell our ships NOT to waste ammo / charge (f.e. thermo cannons) on fighters. That would be so nice.

    • @batuarganda728
      @batuarganda728 5 วันที่ผ่านมา

      Theres a mod that does that. It allows you to add restrictions to your guns like 'no target fighters' or 'only do pd' its called advanced gunnery control.

  • @onestupidboi9320
    @onestupidboi9320 2 หลายเดือนก่อน

    why did you S-mod advanced turret gyros and not go with expanded magazines?

  • @AlexandarJankovic
    @AlexandarJankovic 2 หลายเดือนก่อน

    Impressive! I'm curious, have you tried a max armor and hull variant of the Onslaughts vs Remnants? I wonder how they'd compare versus the ones you have here.

  • @123HunterHead
    @123HunterHead 3 หลายเดือนก่อน

    Is their star fortress mods? I need to play this modded out

  • @NoahtheGameplayer
    @NoahtheGameplayer 3 หลายเดือนก่อน

    Bro Really Clutch!

  • @endlessstrata6988
    @endlessstrata6988 3 หลายเดือนก่อน

    This is a perfect demonstration of how stupid the combat system in Starsector is. If only the ships obeyed your orders to the letter they would just have to stand still and win. Still love the game though. Most of the orders were him telling the ships to retreat so they wouldn't overextend. "Just stand there and win you morons!" Fighting your own AI more than fighting the enemies.

    • @batuarganda728
      @batuarganda728 5 วันที่ผ่านมา

      Ive learned from big brain man that 'rally civilian craft' actually does that to a T They will just stay there, exactly on the spot. Really helped me maintain my line, hope this helps

  • @Pilvenuga
    @Pilvenuga 3 หลายเดือนก่อน

    I love Hephaestus cannons, for me they're the best sounding guns in the game

  • @seniorbob2180
    @seniorbob2180 3 หลายเดือนก่อน

    This is great, you might make a good successor to Cap'n Hector, as he hasn't produced anything new for ~3 months. These X remnant fleets vs monocapital ship fleet fights are a great resource for ship builds. Do you believe that the nerf to the Monitor class has knocked it off of the list of useful detraction ships? You may want to consider reworking your character skills: those logistic fleet abilities won't serve you in combat, and the fleet-wide bonuses from cybernetic augmentation are too good to pass up.

    • @zuthalsoraniz6764
      @zuthalsoraniz6764 2 หลายเดือนก่อน

      It is less tanky now, and the speed loss hurts too, but according to my calcs a maximally shield-tank-build Monitor should still be able to tank something like 3850 anti-shield DPS indefinitely. But you pretty much need an officer with elite field modulation to make it viable now, imo. Though Monitor was always a bit weaker against Remnant fleets since they feature a lot of tachyon lances along with heavy burst hardflux (sabots and autopulses) that can burst up the Monitor's hardflux, after which it quickly dies to tachyon lance arcs.

  • @0kisshun0
    @0kisshun0 3 หลายเดือนก่อน

    17:51 remant: weeeeeeeee!!!

    • @momom6197
      @momom6197 3 หลายเดือนก่อน

      Haha, yeah, it's a bug that is also easy to trigger with Odyssey. I think it happens when engines short out in the middle of system drive boost; then the ship retains its system-induced momentum instead of cancelling it after a short boost.

  • @k2johnleohue22
    @k2johnleohue22 3 หลายเดือนก่อน

    Night 6 has received a huge update when coming out of beta woah Such scuffed run lol

  • @FireVasilisk
    @FireVasilisk 3 หลายเดือนก่อน

    That was nuts You got really good at this

  • @deltaCorben
    @deltaCorben 3 หลายเดือนก่อน

    how do you have level 7 captains?

    • @tranquility7109
      @tranquility7109 3 หลายเดือนก่อน

      Level 7 officers can be found in sleeper pods from derelict ships, stations, and other salvage. Up to 4 of them can be found in any given Sector, so it's a matter of luck finding them while exploring. As of 0.97a, these sleeper officers also spawn with one of many preset skill selections (like the 2 officers I had being amazing for Low Tech ships), so they'll always be useful on at least one kind of ship!

  • @momom6197
    @momom6197 3 หลายเดือนก่อน

    Third battle admiral be like: "Dammit, all we have left as combat-ready ship is a Heron... And they still have four onslaughts. No matter, send in the IEDs!" "Sir, we don't..." "We have ten Promethei for each of their ships!" "Yes, but they're not..." "I SAID, SEND THEM IN!" "...Yes, sir."

  • @Pooperz100
    @Pooperz100 3 หลายเดือนก่อน

    “I used the hegemony to destroy the hegemony”

  • @pipperpepper
    @pipperpepper 3 หลายเดือนก่อน

    That was a great watch! That last mop up counter got hairy, especially that last duel. And who would've thought, when line ships act like line ships, they're very effective in that role? Thanks for the tip!

  • @ImJustJass
    @ImJustJass 3 หลายเดือนก่อน

    wait how did you get those lvl 7 officers? they look hand tailored for that ship

  • @ptirodaktill
    @ptirodaktill 3 หลายเดือนก่อน

    No shield stunt on onslaugts? Blasphemy!

  • @lukedufaur5368
    @lukedufaur5368 3 หลายเดือนก่อน

    Shields?! On an Onslaught?! What blasphemy is this?!

  • @ImJustJass
    @ImJustJass 3 หลายเดือนก่อน

    i wonder if this handles against ordo fleets?

  • @Incubansoul
    @Incubansoul 4 หลายเดือนก่อน

    When the ATF is at your door but you have a 5 tank armored division in your back yard.

  • @vladimirvojtaml
    @vladimirvojtaml 4 หลายเดือนก่อน

    Hepahaestus assault gun is now beast! I love that it got buffed alongside with Mjolnir finally these guns are usable.

    • @istvansipos9940
      @istvansipos9940 2 หลายเดือนก่อน

      I play 096 and the Mjolnir works like a charm. Buffed in 097, you say? Oh, yeah!

  • @vladimirvojtaml
    @vladimirvojtaml 4 หลายเดือนก่อน

    Too much tactical map. I wanna see those Onslaughts shred Remnants not to look on tac map.

    • @eldrinpaulgok-ong3450
      @eldrinpaulgok-ong3450 4 หลายเดือนก่อน

      forreal just put 3 defend points in a line and they'll hold that line. if they get pushed back or get overwhelmed just move the 3 points closer

  • @xzardas541
    @xzardas541 4 หลายเดือนก่อน

    Hedge took extra emotional damage for fighting thier own ships.

  • @momom6197
    @momom6197 4 หลายเดือนก่อน

    What's it that brought down the Tri-Tach plot? (Guns!) What's it Ol' Ludd forgot? (Guns!) What's it we have that they don't got? GUNS! BIG GUNS!

  • @HyperXcube
    @HyperXcube 4 หลายเดือนก่อน

    wow very well played

  • @zephyrweisbart4253
    @zephyrweisbart4253 4 หลายเดือนก่อน

    It's lucky there wasn't any radients in those fleets. They always get me.

    • @endlessstrata6988
      @endlessstrata6988 4 หลายเดือนก่อน

      "teleports behind you"

    • @ihyaakmal5995
      @ihyaakmal5995 3 หลายเดือนก่อน

      Yeah, youre quite right

  • @MisterG_Gaming
    @MisterG_Gaming 4 หลายเดือนก่อน

    Looks fun, whats the average % total damage of PCL?

  • @StarsectorEnjoyer
    @StarsectorEnjoyer 4 หลายเดือนก่อน

    YEAAHHHHH!!! LET'S FUCKING GOOOOOOOOOO!!!!!!!!!!

  • @ESALTEREGO
    @ESALTEREGO 4 หลายเดือนก่อน

    Challenge phase ships try not to vent in front of an enemy (IMPOSSUBLE)

  • @thebrightdiamondtp7871
    @thebrightdiamondtp7871 6 หลายเดือนก่อน

    Who is this character? Slow Seline or RONG ANSUUUUUUUUUURRRRRRRRR

  • @JomasterTheSecond
    @JomasterTheSecond 7 หลายเดือนก่อน

    Guys, what one is your favourite -Huggy Wuggy -Zeek -Scary Blue -Uh, Zumbo Sauce -Ban Ban -Uhh... Nab Nab -I forgot his name, the Frog Dude? And uh, yeah

  • @emirhankrgl7814
    @emirhankrgl7814 7 หลายเดือนก่อน

    Where did you find such a big remnant fleet?

    • @ikko93
      @ikko93 6 หลายเดือนก่อน

      moddet my friend ^^

  • @pokemaniac0075
    @pokemaniac0075 7 หลายเดือนก่อน

    Dang, missed some fun runs this weekend I see

  • @nepkatz
    @nepkatz 7 หลายเดือนก่อน

    I loved it

  • @GoldenArbiter01
    @GoldenArbiter01 8 หลายเดือนก่อน

    I fear no man... But that... thing [El Psi]... It scares me. It took like, 12 semibreves to the face and just laughed at me :( Your fleet was far more prepared than mine.

  • @Wemillia
    @Wemillia 8 หลายเดือนก่อน

    Wow