Myriad
Myriad
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Abiotic Factor is great.. and it could be the best.
A pseudo review (?) on Abiotic Factor in its current EA stage I guess.. More of a suggestion word vomit video but I do think some of these things would keep me and many other players hooked for another 500 hours of gameplay, like I'm not addicted to the games content already..
00:00 Longest Intro P.2
00:57 The Abiotic Experience
01:57 Game's Biggest Strength
02:50 World's Best Analogy
03:19 Survival Mechanics
05:47 Building Mechanics
09:54 Jobs
11:55 Combat
13:44 Hud & Misc.
14:13 Outro
Thumbnail artist on Discord: @2gupsy4me
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วีดีโอ

Abiotic Factor Dark Energy Trailer, What You Missed
มุมมอง 3.6K28 วันที่ผ่านมา
I am SO excited for this update oh my god. Please let us do an inspect or pet 128 :3. Everyone mark Feb 4-5. 00:00 Intro 00:30 Nuclear Reactor Core 01:13 Waste River / Exor Village 02:07 Gatekeepers / Shadowgate 04:13 Hardlight/IS-0128 05:00 2 Way Teleportation 05:47 Gatekeeper Theories 06:15 New Tech 06:54 New Exors / Armor 07:19 TechPriest Gatekeeper? 07:36 More shadowgate 08:05 Cultists..? 0...
Abiotic Factor's LycoSoft Company and IS-0083
มุมมอง 1.9Kหลายเดือนก่อน
ITS ALMOST CHRISTMAS And right at the start of the jolly season DF wraps up and hands us a really cool IS storyline AND a trailer for the next major update?!!!!!1 ;-; Must be christmas (literally) 00:00 Intro 00:24 IS-0083 01:20 Space Queen 02:28 LycoSoft 02:47 Space Queen's Corruption 04:09 IS-0235/0307 05:44 Outro Join my discord :) discord.gg/ShgNMBp7dW Thumbnail artist on discord: 2gupsy4me
Revisiting 2015's Genre Definer, Nuclear Throne
มุมมอง 2Kหลายเดือนก่อน
Nuclear Throne is and will forever be better than Gungeon, fight me. Vlambeer bring back this game and my life is yours 00:00 Intro 01:21 Game Overview 01:53 Pacing & Loop 2:42 Weapons System & Enemies 4:25 Replayability & Unlockables 06:06 Conclusion Join the discord if you're awesome discord.gg/ShgNMBp7dW Thumbnail artist on discord: 2gupsy4me
Discord Announcement
มุมมอง 333หลายเดือนก่อน
Join here!!: discord.gg/ShgNMBp7dW And you better behave, or else. I will blow it all up.
KLETKA: Visitors Not Welcome
มุมมอง 1.4Kหลายเดือนก่อน
Don't open your hermetic doors... A really fun game out for demo right now, I HIGHLY recommend playing and testing out all the cool content! Theres a really extensive lore behind the game over on some russian websites which I think is super interesting, let me know if you want more content on this game or any other lowkey lesser known games :p Demo: store.steampowered.com/app/3065470/KLETKA_Dem...
What We Can Expect From Abiotic Factor's Anteverse 33
มุมมอง 2.3K2 หลายเดือนก่อน
Very experimental video drop while we all wait for dark energy release.. Looking forward to a possible anteverse 33, as we probably all are :p 00:00 Intro 00:26 TH-cam Short Overview 00:43 Lodestone Revision 01:25 Canaan & The Order 03:15 Anteverse 33/Flesh Dimension 04:39 A33 Theories 06:59 Outro #lore #abioticfactor
Abiotic Factor's Incomplete Robotics Program
มุมมอง 2.7K2 หลายเดือนก่อน
A bit of an experimental video for you guys this time but I hope you learned something anyways! :p 00:00 Intro 00:46 Robotics Program Prelude 01:14 Robotics Program Beginnings 01:25 G.A.S.S (Gate. Automated. Security. Sentience) 02:21 G.A.I.A (Gate. Automated. Immurement. Automaton) 03:08 G.A.D.D (Gate. Automated. Defense. Drone) 04:34 Kylie 05:26 Robotics Program Potential 08:00 Robotics Progr...
An Early Look Into Abiotic Factor's Temporal Loops
มุมมอง 2.3K2 หลายเดือนก่อน
I tried putting my theory on "paper" no pun intended. Anyways, this topic is probably the most diverse among abiotic factor's lore and everyone probably has their own theory about how they work.. I'm here to force mine down your eyes.. ears? IDK. 00:00 Intro 00:56 What Are Temporal Loops? 02:29 My Analogy 05:24 Flaws 08:06 Possible Explanation 08:53 Outro #abioticfactor #lore Thumbnail artist o...
Abiotic Factor's Lodestone and The Canaan Cult
มุมมอง 3K2 หลายเดือนก่อน
Although not officially a Halloween update the Canaan update pretty much fills up the spooky meter. 00:00 Intro 00:25 A168 Backstory 01:26 Order Emails 3:12 Canaan History 5:53 Lenora Riggs 7:02 A Plothole (?) 8:10 The Lodestone 9:40 Outro #abioticfactor #lore Thumbnail artist on discord: @2gupsy4me
The Many Anteverses Of Abiotic Factor
มุมมอง 2.5K3 หลายเดือนก่อน
The sprawling web of Anteverses mentioned in the game's registry is as hard to follow as any other specific topic in Abiotic's lore. This video lays out the general description of all anteverses, notable IS, and major events/effects. Hopefully you learn something new :p 00:00 Worlds Quickest Channel Update 00:25 Intro 01:26 Anteverse I (1) 02:40 Anteverse II (2) 07:33 Anteverse III (3) 07:45 An...
What is Abiotic Factor's Keystone Facility?
มุมมอง 2.2K3 หลายเดือนก่อน
Tried to give you a basic idea of what the Keystone facility is, but I can most definitely be wrong about a ton of things. Since abiotic is still halfway through the story the writing team can change anything at any point and this entire video would be wrong but if it helps you learn the very basics I'll be happy :p 0:00 Intro 0:33 Quick Gate History Summary 1:54 Keystone 6:01 Gatekeepers 7:25 ...
What these lore mounts have me doing [Abiotic Factor]
มุมมอง 6473 หลายเดือนก่อน
I'm literally Roboute Guilliman The IS video might be delayed for a bit as I finish up some stuff in my world (I'm neurotic when it comes to gathering my own lore to use for videos) I'm thinking a couple of videos on Keystone and Intrados (Shadowgate) would be cool next.
A Quick Guide on Abiotic Factor's RNG Lore Items (Pre-Canaan)
มุมมอง 1.1K3 หลายเดือนก่อน
A Quick Guide on Abiotic Factor's RNG Lore Items (Pre-Canaan)
The Deceivingly Simple Lore of Abiotic Factor's GATE Organization
มุมมอง 15K3 หลายเดือนก่อน
The Deceivingly Simple Lore of Abiotic Factor's GATE Organization

ความคิดเห็น

  • @dr.1277
    @dr.1277 2 วันที่ผ่านมา

    I still cannot father how they thought up the most anomalous anteverse of all, *Finland*

  • @pinuppanda6372
    @pinuppanda6372 3 วันที่ผ่านมา

    It could just also be another anteverse with the same locations as our earth

  • @77chance
    @77chance 3 วันที่ผ่านมา

    Huge video! I was trying to follow along the lore when I first started but lost the plot along the way. Just finished up the current content to looking forward to finally figuring it all out!

  • @ceu160193
    @ceu160193 3 วันที่ผ่านมา

    5:56 Is it me, or Gatekeeper in the middle kind of looks like spacemarine from WH 40k universe? Hopefully GATE didn't open portal to that universe.

  • @balancedbeast7952
    @balancedbeast7952 4 วันที่ผ่านมา

    You say the cascade facility doesn't run on the time loop, but what if it does? Take the gravity cube for example, I have picked mine up and made the trinket, but the cube is still there. What if it's not the portal worlds resetting but an effected area of the perforation.

  • @axllaw427
    @axllaw427 4 วันที่ผ่านมา

    Gonna be honest, I wish the devs add new areas in portal worlds that are only accessible when we acquire new gadgets and tools like using the jetpack to reach tall places or using explosives to blow up locked doors. It makes exploring portal worlds more immersive and rewarding

  • @datboidark3273
    @datboidark3273 4 วันที่ผ่านมา

    I'm happy to find a youtuber who has the same autism like fascination for Abiotic Factor. 10/10 game and it isn't even finished yet. : ]

  • @greenblyat
    @greenblyat 4 วันที่ผ่านมา

    High enough on the chain to be useful by the Order, but too short sighted to see just how much damage would come from his choices the fucking irony of Jager being the sole person most responsible for everything going wrong on a potentially COSMIC scale...dying at the very beginning, by a mistake triggered by something he told you to do. Not sure if the devs intended for it to be that deep or not, but god, it certainly works

  • @TheShadowCallers
    @TheShadowCallers 6 วันที่ผ่านมา

    i really want to take the "don't forget the salt" sign from that one kitchen/break room in the office sector near pool but i guess they super glued it to the wall

  • @thanquolrattenherz9665
    @thanquolrattenherz9665 6 วันที่ผ่านมา

    my theory is that we are responsible to the spreading of the zombie/love virus in the future. creating anteverse 23 by accident.

  • @Stonehawk
    @Stonehawk 7 วันที่ผ่านมา

    The perforations are what we would call wormholes. But as Carl Sagan said, they do not necessarily JUST have to connect to somewhere else in space; they CAN also go to someWHEN else in TIME. It is not actually the *world* that is being reset... But the wormhole ("perforation") itself.

  • @Stonehawk
    @Stonehawk 10 วันที่ผ่านมา

    Of course a Protogen Synth would be all in favor of pro-robotic rhetoric X3 great work homie. You've convinced me to subscribe!

  • @Stonehawk
    @Stonehawk 10 วันที่ผ่านมา

    I love that you're using Atlyss music for the background to your commentary :D

  • @ThePencilOfChewed
    @ThePencilOfChewed 11 วันที่ผ่านมา

    Wow i feel real dumb ngl... I was playing the other day and i reported a bug and saw they had a "Suggest Feature" thing and i went and suggested buildable teleport pads like a dumbass cause i just got the game a few days ago and havent really been keeping up with the news on the game lmao Edit: Also about that green pack, it could very well be like a portable energy storage pack? Or it could be an anti radiation backpack like the buildable you can make where it removes radiation in an area around you. would be really useful in a place full of radiation like that

  • @grimneeldrakia7173
    @grimneeldrakia7173 11 วันที่ผ่านมา

    I wish that Abiotic Factor eventually became less Linear with the portal worlds. Currently the game just feels like interconnected levels with set beginnings and ends. I'd like to feel like i'm being forced to explore a bit more to find secrets.

    • @2gupsy4me
      @2gupsy4me 11 วันที่ผ่านมา

      idk i prefer it this way due to how unique it is, theres hardly any survival games with a set map. the only one that comes to mind is like the forest

  • @zulu3594
    @zulu3594 11 วันที่ผ่านมา

    No joke GOTY for me dude, 200 plus hrs logged so far and the lore is for sure dark af masked with humor and science!

  • @Motif054
    @Motif054 11 วันที่ผ่านมา

    Love your vids! Just got into AF and wanna learn all I can haha, Also you’re a fur, you got a bluesky? Be cool to follow you there

    • @proto.myriad
      @proto.myriad 11 วันที่ผ่านมา

      @@Motif054 Thanks :p I have no social media outside discord 🧟‍♂️

  • @aathrael1372
    @aathrael1372 12 วันที่ผ่านมา

    1. Nice video ! 2.I too would enjoy it if all the advanced cooking would give more of a benefit. 3. Did you just talk down on shelves ? :D They're crucial for me. 4.Love the game. 5. Jobs are not that important I think. The worst possible way to handle them is giving them job-exclusive traits ! ^^

    • @2gupsy4me
      @2gupsy4me 11 วันที่ผ่านมา

      jobs arent important in single player, but when the game heavily markets the whole job mechanic for multiplayer and everyone choses the exact same thing. its very disappointing ya know?

  • @firealt9883
    @firealt9883 12 วันที่ผ่านมา

    Hey Myriad. Could you do a series on the lore of Generation Zero? There isn't many videos about that games lore out there and there so much in depth lore that you could do a really awesome job explaining. Just like you have with abiotic factors lore.

    • @proto.myriad
      @proto.myriad 12 วันที่ผ่านมา

      Looks interesting! I'll look into it :p

  • @boutanutrn
    @boutanutrn 12 วันที่ผ่านมา

    Not sure what you use to record audio but I recommend you should look up some tips for audio quality. I'll give some thoughts here 1. Make sure you never peak or breathe too hard into your mic. Listen back to your recordings and re do ones where you make that mistake. 2. Consider a program that has a "de-esser" it's a setting that will automatically make any "S" sounds you make more soft. S is really harsh in general so it should help with peaking issues too. Have a great day. 👍

  • @theglitchedgremlin7331
    @theglitchedgremlin7331 12 วันที่ผ่านมา

    So far my building experiments in the mirror world have yielded interesting results. buildings like concreate bag walls can be stacked atop eachother up to a maximum of 5 with the 4th providing the maximum support limit. you can feasibly make small buildings from bag walls and carbon fiber or plank bridges. though id recommend using carbon bridges as they cover more space from wall to wall. you can even hang items on the support posts as long as the bridge is on a 3 wall stack. (you lose this with other bridges connecting from this bridge as it counts as a 5th obgect on the stack of objects.

  • @unib4324
    @unib4324 12 วันที่ผ่านมา

    This dude is going to be the desinc of abiotic factor

  • @aawallace98
    @aawallace98 12 วันที่ผ่านมา

    i dont nessiserly need grid snapping bit itwoul;d kill for the ababiluty to rotate items less than 90 degrees

  • @adamtoaster9248
    @adamtoaster9248 12 วันที่ผ่านมา

    The one thing I wish Abiotic Factor would add is making the zoom for guns actually use the iron sights. It feels awkward having to do this Fallout 3 style of aiming, and I want an option to be able to actually use the sights on the guns. At least the sniper lets you use the scope. This isn't necessarily needed, but I also wish parrying was a thing. I've been playing a lot of Grounded recently (love that game) and having a proper combat system in a survival game makes it so much more engaging. I don't like spamming my melee until the enemy is dead, as a lot of the time it feels braindead. Im honestly not sure how something like parrying would be added, and it would probably not work at all, though I really wish melee had more going for it rather than sneak attacks and spamming.

    • @notarobot1844
      @notarobot1844 8 วันที่ผ่านมา

      for parrying you could use shields as a substitute since it barely has any delay between blocking and attacking

  • @zaggoth
    @zaggoth 12 วันที่ผ่านมา

    Good (and fair) video! Notes have been noted.

  • @noodle7897
    @noodle7897 12 วันที่ผ่านมา

    the long dark has a very good cooking system that is similar, not only most ingredients give more nourishment when used in them the game also has a vitamin system so that if all you ever eat are basic stuff you get scurvy this game could use something similar maybe your character gets sad and its functionally similar to it

  • @GnightOwl
    @GnightOwl 12 วันที่ผ่านมา

    Also with customization like stickers or something from jpegs or something

  • @citizenofhyrule
    @citizenofhyrule 12 วันที่ผ่านมา

    i get that youre into furries and stuff, and you want to show it, but youre just making it harder to be heard through the suithead. its just stupid

    • @proto.myriad
      @proto.myriad 12 วันที่ผ่านมา

      @@citizenofhyrule Hit the second timestamp :p

  • @BIO89-
    @BIO89- 12 วันที่ผ่านมา

    at some point I hope we get full mod support

  • @exoliat
    @exoliat 12 วันที่ผ่านมา

    fursuit jumpscare

  • @XDREAPER01
    @XDREAPER01 13 วันที่ผ่านมา

    Him having no shirt at the start lowkey made me feel uncomfortable

    • @2gupsy4me
      @2gupsy4me 12 วันที่ผ่านมา

      he had a white shirt on

  • @Stonehawk
    @Stonehawk 13 วันที่ผ่านมา

    bro doing a camera-on youtube video with his fursuit head on, fuckin BALLER. Also your fursona is hella cute and i wanna pet you, but only if you are ok with that :3

  • @vimmier
    @vimmier 13 วันที่ผ่านมา

    glad you mentioned the difficulty comment I brought up :) and I can relate release Canaan still makes me not want to go there and fight the enemies. even with the laser katana they are still a bit tanky. for an area that can be accessed before going to the hydroplant, you can absolutely get pumbled not knowing what to do or where to go. overall though great video and I am looking forward to your first video on Dark Energy and it's release trailer

  • @ForgottenFafnir
    @ForgottenFafnir 13 วันที่ผ่านมา

    I have to agree with the furniture issues you mentioned. If you look at my base in the AF Server, I had to resort to exploiting the game engine to turn a Carbon Bridge into a Roof, and Bookshelves (oriented using a ramp and then disassembling said ramp) into stairs. But the biggest trial, was carpets. Oh boy has that been a peeve, besides having to constantly farm the Train for the nice wall lamps. God, the rooms are designed to make carpets infuriating. So many little plant pots, slight indents, or other decorations that make it so you cant place the carpets seemlessly against the walls, or forcing you to make carpets overlap and look messy. All I want is for Carpets to ignore wall geometry so you can actually properly carpet the floors of your base. Also Bridges. You cant place carpets or any floor decorations on bridges for some reason. I also want that fixed. And then finally, being able to also vertically rotate props to create more unique baracades or decorations, like seen around the Office Sector. And being able to Paint Carbon beds like the regular Makeshift beds. Why is that still not a thing?!! Also maybe having a upgrade or building you can place to transport resources between bases. I only have two bases (Plus the Hydroplant Apartments which are moreso just a place to vibe and experiment with new tech), but sometimes I find myself in need of like... Dark Essence, but my base doesnt have any. So I have to go visit my Tram Base to grab some of its 117 Dark Essence and bring it back to my main base so i can craft with it. Just little things like that. As for Combat, I never struggled with Adjustment. I saw it and Treated as a Stealth section, same as Canaan or Early Manufacting. I will admit, if you trigger an enemy its incredibly punishing since you cant just outrun all of China Convening on your location, especially in Canaan where they will constantly ring that blasted Bell. My main Difficulty Spike were the Security Robots. Those things are durable as hell, shoot way too many explosives per cycle, which bypass shield protection mind you, and windows to hit their weak spot are slim to none since you need to get up close to them, a enemy you need to be at range to dodge, as they are running away from you, with your only real solutions being either a Teammate, or spamming Slushie Bombs. And you are required to kill at least 3 of them to progress, more if you want the new upgrades and weapons. Also if you dont have the Security Pass they will seemingly target you from across the map and call in an Air Strike (It happened Twice to me. I was in Apartments and they shot rockets at me when I went out onto the Balcony with the man to Fish) I hated those things so much I actually had to turn down the difficulty to be able to fight them. No other enemy besides the Shield guys made me that infuriated (btw theyre impossible to kill if you have a laggy PC. You need to use grenades or stand on a wall and hit them from above. Or again, get a friend)

    • @proto.myriad
      @proto.myriad 13 วันที่ผ่านมา

      @@ForgottenFafnir Agree on all of these , ESPECIALLY carpets.. omg 😭

    • @ForgottenFafnir
      @ForgottenFafnir 13 วันที่ผ่านมา

      @proto.myriad Oh another Peeve with Carpets is that some buildings, LIKE THE CRAFTING BENCH ITSELF, cannot have Carpets placed under them, forcing you to package it, place down your carpets, and then try to stick the Crafting Bench exactly in the spot it belongs (which when you're making a compact base like mine, where everything is lined up pixel perfect without mods, yeah... I actually go into the game files and duplicate my save whenever I need to do that because I fear I'll not get the crafting bench back where it belongs). They also made the back of the display cabinets no longer solid, so you cant place wall props on them. I don't know why they did that but now there is a dark spot in my lounge area because of that. I hope they revert that change and add in the display option you mentioned, because that would be cool. And the ability to put books or magazines in bookshelves, not as a storage thing, just decoration, like how they are in Minecraft.

    • @briennaasher26
      @briennaasher26 12 วันที่ผ่านมา

      ​@ForgottenFafnir good stuff.

    • @vimmier
      @vimmier 12 วันที่ผ่านมา

      definitely agree on the defense robots, they are basically minibosses if you don't kill them in the quickest way possible. should enemies I feel like are just bad design in my opinion and horrible for solo players. unless you have infinite bolts for the powered crossbow you are better off avoiding them

    • @vimmier
      @vimmier 12 วันที่ผ่านมา

      ​@@ForgottenFafnirageeed

  • @Puujo_
    @Puujo_ 13 วันที่ผ่านมา

    yes myriad, we see the fit

  • @abigailharterth8169
    @abigailharterth8169 13 วันที่ผ่านมา

    Yet another banger- I definitely agree with the whole cooking section- we have all these yummy and nice things to make, especially late game, but there’s really just no reason to go out of your way to make any of them. Unless you’re a weirdo completionist like me-

    • @ForgottenFafnir
      @ForgottenFafnir 13 วันที่ผ่านมา

      Literally besides one of each cooking pot effect, all I make are PLTs (They dont decay) and Salad Wraps (since you can get 4 of them with a single medium farm, enough to fully restore the hunger and thirst of 2 players). But the main issue is just the food decay. Why bother hoarding or gathering ingredients if theyre just going to go bad before you can even use them? Its better to just use something like Salad wraps which you can instantly harvest and throw on a plate to eat in an instant Besides the small buffs given to non-soups, I feel another easy fix is to just implement a 'taste' system, similar to the one in Metal Gear, where eating the same foods over and over causes your scientist to start to grow tired of it, getting less benefits from the meals and forcing you to diversify your menu.

    • @vimmier
      @vimmier 13 วันที่ผ่านมา

      @ForgottenFafnir having had the same food for months before I can absolutely confirm food looses its taste after a while if you eat it constently. I like the Idea of a taste system if it was balanced decently and not too punishing

    • @ForgottenFafnir
      @ForgottenFafnir 12 วันที่ผ่านมา

      @@vimmier I would say its a slow burn. Maybe after the 2nd in a row you start seeing a 5% decrease, which then becomes 10%, and so forth. Higher 'Tiers' of Foods, like those you make in an Oven, take longer to go stale to your tastebuds (because a Pie or Sandwich with their many ingredients both taste nicer and are more complex), further incentivising their creation. I'd probably have soups function completely separately on their own system, with the decrease triggering with every 2nd pot (pot = 2 portions) and decreasing with every subsiquent pot. Because otherwise you end up with people like me who have an entire table of Hearty Stews. I don't think you would lose the soup buffs themselves, just the hunger and thirst. For Food I think you would lose effects over time though.

    • @vimmier
      @vimmier 12 วันที่ผ่านมา

      @ForgottenFafnir we are likely getting a community update 4, but we should definitely try to push for a 5th one post 1.0

    • @ForgottenFafnir
      @ForgottenFafnir 12 วันที่ผ่านมา

      @vimmier We shall see. You never know. They might fix these issues with the 4th and a 5th won't be needed until later issues arise with newer content or enemies introduced

  • @portlord4945
    @portlord4945 13 วันที่ผ่านมา

    Wheres your shirt?

  • @0a3p
    @0a3p 13 วันที่ผ่านมา

    Furry.🐱

  • @2gupsy4me
    @2gupsy4me 13 วันที่ผ่านมา

    no views, no likes, nothing within the first milisecond. you fell off + play balatro

    • @2gupsy4me
      @2gupsy4me 13 วันที่ผ่านมา

      update: he played balatro

  • @sirzn
    @sirzn 13 วันที่ผ่านมา

    MISTAKES: -abitocif factor is nto good game, game suck!!!111!!1!one -CANAAN MISPRONOUNCED AGAIN!!!!!!!!!!!!!!!!!!!!!!!! Also gamedev is not going to rebuild the entire cooking system from the ground up.

    • @proto.myriad
      @proto.myriad 12 วันที่ผ่านมา

      @@sirzn Shurup

    • @zaggoth
      @zaggoth 12 วันที่ผ่านมา

      The game dev here; I think he was very fair and brought up some great points.

    • @sirzn
      @sirzn 12 วันที่ผ่านมา

      @@proto.myriad Aw man I'll get you next time in your DE video

  • @frost8418
    @frost8418 14 วันที่ผ่านมา

    Thank you mr protogen know i can understand the lore behind the game, i can't wait for the next year's update

  • @normanred9212
    @normanred9212 15 วันที่ผ่านมา

    I hope the Gate Keepers are polytheists fighting against abrahamics

  • @CommanderSp00ky
    @CommanderSp00ky 15 วันที่ผ่านมา

    As a major Half-Life fan, this game has disappointed me so much. In my opinion this is nothing like Half-Life! Spoilers below: I just reached the Gate Research Labs (after destroying the synchrotron) and now this stupid Leyak thing followed me and killed me. That thing by itself is enough to make me never want to play the game again.

    • @AchillesofOblivion
      @AchillesofOblivion 9 วันที่ผ่านมา

      You stare at it and it goes away

    • @CommanderSp00ky
      @CommanderSp00ky 9 วันที่ผ่านมา

      @@AchillesofOblivion If it's that easy then I'll give the game another try. Thanks

  • @Tousten
    @Tousten 18 วันที่ผ่านมา

    nice vid who would have thought they would turn their back on us

  • @alexandreutiyama547
    @alexandreutiyama547 19 วันที่ผ่านมา

    A little late to the party, but it could be something related to quantum physics and superpositioning. Particles can be at two instances at the same time until an outside observer collapses the superposition and the particle assumes one instance. For example, when the perforation at Voussoir was made, our Earth assumes two supepositions one where things went on as normal and another where the portal is opened, and the two positions run in parallel, the perforation portal being the outside observer that can collapse the superposition, and what is abnormal for GATE is the fact that when portals stay opened for too long time tethering occurs naturally as a sort of failsafe to keep the universe's superpositioning from collapsing via temporal loop.

  • @weiss4855
    @weiss4855 19 วันที่ผ่านมา

    It would be nice to be able to build your own robot bay and nodes for it's patrol if it's not automatic... wouldn't mind working on resecuring areas of the facility with liberal bot usage. Also, wondering what the Gatekeeper equivalent of bot robots will be like if it's not one of the gatekeepers themselves, maybe they made progress on their own- with the power plant bot's CPUs being literal brains in jars, would be a neat, if horrifying way to add some automation to some of the grind we've had so far. It would be nice if i could automate picking up Greyeb from the garden plots and sticking it into the cage for you know who.