ZX497
ZX497
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Cerebral Possessor Chapter 5 route improvements (Turok 3, N64).
If you crouch, the targeting with the Cerebral Possessor becomes a lot more lenient, allowing you to target enemies from angles not normally possible. Additionally, after regaining control of the character, you can push jump shortly afterwards during "coyote time" to get a free jump. This allows for some additional optimisations and skips.
Skipping the Central Nexus elevator ride is quicker by crouch targeting the enemy on the higher ledge. As an added bonus, you don't need to jump over the lava if you position yourself correctly, although it might be beneficial to do so anyway.
Crossing the lava gap in Staging Area is pretty tight and since the speed and trajectory of the bore projectile is RNG dependant, it is fairly inconsistent. Luckily, if you err on the safe side of the jump, you can land on a lower ledge and use the second enemy in the area for an additional boost up top in case you happen to fall there. Also, it is possible to go the entire distance without having to elevate the enemy higher, but the trick is even tighter like that.
Skipping the small elevator in the penultimate area is nice and easy, as is getting up to the corridor leading to Oblivion.
Doing the final area switchless is inconsistent due to bore projectile speed and failure spells doom.
Not depicted in the video, at the first area (after the portal) of the chapter, instead of climbing up a ladder with the controlled enemy you can use the diagonal metal beams to gain the required elevation.
มุมมอง: 21

วีดีโอ

Turok 3 Remastered (PS4), mid-air jump.
มุมมอง 1592 หลายเดือนก่อน
More things change more they stay the same, turns out the remastered version still gives you coyote time after regaining control of player character, which allows for some further trickery. Holding the weapon wheel active as you're about to possess an enemy allows you to carry the slo-mo over, which helps with the timing of the mid-air jumps quite a bit. There are several spots in this game whe...
Turok 3 Remastered (PS4), some PSG / Cerebral Possessor stuff.
มุมมอง 432 หลายเดือนก่อน
A lot of this is useless or for niche applications only. Shocking, I know. Nightdive Studios did a great good fixing the Cerebral Possessor, but there's still some stuff you can do with it. The player character model is generally speaking invulnerable while possessing an enemy, so you can avoid fall damage by strategically tagging an enemy mid-fall. The player model will also ignore triggers wh...
Chapter 4 Bridge Skip (Turok 3, N64).
มุมมอง 682 หลายเดือนก่อน
Slow, precise and inconsistent, exactly how I like my skips. Very likely, and thankfully, useless, since there are quicker ways to progress through the section. This also requires you to pick up the Sceptre from the previous area, since you need to insert it into the pyramid to spawn the enemies in the main area. Maybe there's a more consistent setup available somewhere but I could not find one :)
Turok 3 (N64), Chapter 5 with Cerebral Possessor (check description for details)
มุมมอง 1292 หลายเดือนก่อน
IMPROVEMENTS! th-cam.com/video/bIUzjQIAoL4/w-d-xo.html The Cerebral Possessor is a cool weapon. Once you tag an enemy with the projectile, you can control that enemy for a brief period of time, after which they explode and you regain control of your character However, it is also a very glitchy weapon, and when you regain control of the character, the Y-position of the enemy is used instead, if ...
FFXIV: T9S MINE Clear
มุมมอง 3574 หลายเดือนก่อน
100 tomestones. Not a perfect clear, but we worked hard for it and got it done! Un-mic'd party with Discord for some organising. Big thanks to Praos for helming this and everybody else for showing up week after week. Special shoutouts to Kajacx Naeuri, a mainstay for sessions prior to the completion and a big help for us getting this done despite not being there for the clear. Yes, I am mashing...
Quake II: Call of the Machine - Operation Wasteland in 03:43:875
มุมมอง 67ปีที่แล้ว
Zero standards for this "speedrun", just wanted to document the strategy so any completion was fine. The door that prevents you from leaving after entering the Power Cube room can be kept open by the enemies. Very inconsistent, just tried my best to make a pile of them in there and crossed my fingers. Once you grab the cube, you can just complete the level since the ending is right there. Playe...
Quake II: Call of the Machine - Operation Wasteland in 02:11:675 [CO-OP].
มุมมอง 48ปีที่แล้ว
Played with Zambabee. Co-op -only route, respawning on a teammate after getting the Power Cube skips the entire level. PS4 Pro (me) / PS5 (Zambabee).
Quake II: Call of the Machine - Operation Laser Eyes in 04:08:375.
มุมมอง 88ปีที่แล้ว
Mostly just a route demonstration, although this was somewhat competently played as well I suppose. Played on PS4 Pro. You can ride a Flyer to skip to the top of the tower in the first area and immediately unlock level win condition. The CD doesn't matter. Flyers spawn after activating the first bridge towards the water drain. I kind of go through the pump room bridge area twice (could use the ...
Quake II: Call of the Machine - Operation Ruined Earth in 04:49:425.
มุมมอง 113ปีที่แล้ว
Terrible run, just uploaded it as a route demonstration. Played on a PS4 Pro. It's currently not possible to jump straight into the window to fetch the red key, since there's an invisible barrier blockading it until the area is refreshed through the other door. Once the area is reloaded via that door, it's possible to climb in and go straight for the finish. The Flyer is used to boost up on top...
Enter the Gungeon - Advanced Dragun starting from Forge shortcut.
มุมมอง 509ปีที่แล้ว
Sort of a gimmicky challenge, but it's kinda interesting you can do this. Convict is the best option for this since she starts with a Molotov, which can be used to crack the egg in the starting room. This allows you to actually snatch one extra item off the Rainbow chest, so technically you can get any gun / item you want, provided you get lucky. Rainbow mode was used mainly just to get the egg...
Outer Wilds - Shuttle launch into Sun Station.
มุมมอง 32K2 ปีที่แล้ว
Couldn't find a video of someone "landing" this, so why not. I do not believe it is possible to initiate landing sequence onto Sun Station, so bailing inside is the nearest alternative. The launch window used is around 6:06 of in-game time using the Ember Twin shuttle, I used a setup with a corner inside the shuttle and the signalscope to get a more accurate launch timing. The first pass will m...
Infernax - Skipping an Urzon Citadel key.
มุมมอง 2392 ปีที่แล้ว
You can clip inside blocks by performing a Holy Charge at the very corner pixel of any block. Doing this at Urzon Citadel allows you to bypass one key door. Inputs: - ready Holy Charge (hold attack) - drop though the semi-solid (down jump) - release Holy Charge (release attack) Timing is extremely precise. If you hit the wall but don't clip, your release was a bit early. If you hit the side of ...
Infernax - Infinite money / evil allegiance glitch.
มุมมอง 2822 ปีที่แล้ว
The chest inside the church at Darsov can be opened during night time an infinite number of times for unlimited money. If you open the chest even once during day time, it will stay open. Opening the chest will shift your allegiance towards "evil" each time you open it. Tested on PS4, game version 1.01.011. That's it, that's all there is to it. This glitched is currently patched as of 1.02.
ZM - PB door skip.
มุมมอง 1.6K7 ปีที่แล้ว
- After picking up the Power Bomb, face the door on the right. - When the pirate hops over the beam, shoot, keep charging, turn around. - After you get hit, pause once, and release all buttons. - Crouch, go right. You have to hit the pirate with a not-fully-charged -Shot. Full-charge will kill him! You need to freeze the pirate to get the push through the door. Shoutouts to Dragonfangs for the ...
MZM TAS - Metroid Physics Carry
มุมมอง 2.9K7 ปีที่แล้ว
MZM TAS - Metroid Physics Carry
Early Nightmare.
มุมมอง 2.2K8 ปีที่แล้ว
Early Nightmare.
Nettori Shortcut.
มุมมอง 3.3K8 ปีที่แล้ว
Nettori Shortcut.
Unassisted Waveless Speedjump.
มุมมอง 2.8K8 ปีที่แล้ว
Unassisted Waveless Speedjump.
Sector 3 Earlier PB.
มุมมอง 1.2K8 ปีที่แล้ว
Sector 3 Earlier PB.
The Actual SA-X Skip.
มุมมอง 15K8 ปีที่แล้ว
The Actual SA-X Skip.
Wall Ball.
มุมมอง 4.4K8 ปีที่แล้ว
Wall Ball.
Alternative BOB Skip.
มุมมอง 14K8 ปีที่แล้ว
Alternative BOB Skip.
Sector 6 SA-X Skip.
มุมมอง 9K8 ปีที่แล้ว
Sector 6 SA-X Skip.
Respawn Spin Clip.
มุมมอง 5368 ปีที่แล้ว
Respawn Spin Clip.
Fusion TAS - BOX Shutter Clip.
มุมมอง 4.2K8 ปีที่แล้ว
Fusion TAS - BOX Shutter Clip.
A Tiny Chrono Compilation.
มุมมอง 2.4K8 ปีที่แล้ว
A Tiny Chrono Compilation.
Zero Mission TAS - Zebetite Skips.
มุมมอง 1.5K8 ปีที่แล้ว
Zero Mission TAS - Zebetite Skips.
Zero Mission TAS - Late Wave.
มุมมอง 9418 ปีที่แล้ว
Zero Mission TAS - Late Wave.
Fusion TAS - Reverse Shine Charge.
มุมมอง 2.1K8 ปีที่แล้ว
Fusion TAS - Reverse Shine Charge.

ความคิดเห็น

  • @notjebbutstillakerbal
    @notjebbutstillakerbal 4 วันที่ผ่านมา

    MISSION STATUS: SICK‼️

  • @seafiish
    @seafiish 7 วันที่ผ่านมา

    what a madlad

  • @princesscadance197
    @princesscadance197 8 วันที่ผ่านมา

    SA-X: *Crossed arms and tapping foot* Why has my cue not come up yet?

  • @Azzzvzzzz
    @Azzzvzzzz 9 วันที่ผ่านมา

    one of my best childhood games

  • @xxxxixi6073
    @xxxxixi6073 15 วันที่ผ่านมา

    Holy shit dude

  • @None-i1l
    @None-i1l 19 วันที่ผ่านมา

    The developers clearly wanted to crack down hard on shinespark exploits for this game.

  • @jessematthews7672
    @jessematthews7672 27 วันที่ผ่านมา

    "No luck"? Is it the opposite mode, Luck Up?

  • @Frynge357
    @Frynge357 หลายเดือนก่อน

    2:44 Samus: "Look at me. I am the Mother Brain now."

  • @youngkappakhan
    @youngkappakhan หลายเดือนก่อน

    I did some of these as a kid

  • @philguer4802
    @philguer4802 2 หลายเดือนก่อน

    How TF did you calculate this insane trajectory

  • @HumbleAshe
    @HumbleAshe 2 หลายเดือนก่อน

    Ocelot: “He just jumped off a three story ledge…and now he’s…I’ve got nothing.” Kaz: “Me neither.”

  • @buriedpet
    @buriedpet 2 หลายเดือนก่อน

    I love cool new tech

  • @StarrLights
    @StarrLights 2 หลายเดือนก่อน

    dude this is a sick way to get hotshot

  • @Chaiseki
    @Chaiseki 2 หลายเดือนก่อน

    How did you get 20 levels? I always get 5

    • @ZX497
      @ZX497 2 หลายเดือนก่อน

      The amount of levels depends on the amount of "kills" you get off the damage glitch. To maximise that amount, you want Talos to die as early as possible during the attack, so the remaining attack frames can all add another "kill". In the video, if the first Fairy damage stack had killed Talos, I would have gotten a lot fewer levels. Of course, the level of your character also matters, since in the end you're just getting a boatload of EXP here. The amount of EXP required to level up gets higher along with your character level, and there is an effective level softcap at 50, at which point the EXP required skyrockets. It's still possible to level beyond that point, just exponentially slower.

  • @Excelsior1937
    @Excelsior1937 3 หลายเดือนก่อน

    Well that’s one way to melt the ice on the shuttle

  • @kyzortthedragon
    @kyzortthedragon 3 หลายเดือนก่อน

    This is one of the most incredible things I've ever seen

  • @jetpackdino5703
    @jetpackdino5703 3 หลายเดือนก่อน

    Eat your heart out Feldspar

  • @jasminepsiidmon321
    @jasminepsiidmon321 3 หลายเดือนก่อน

    I'm curious if the shuttle's third toggle would allow you to dock, or if it would beeline for the sun...

  • @MortonGoldthwait
    @MortonGoldthwait 3 หลายเดือนก่อน

    Zero Mission is so well made that finding glitches is as hard as getting Animal Well to lag.

    • @jruler93
      @jruler93 24 วันที่ผ่านมา

      Finding actually useful glitches in MZM is like finding honest politicians; it's nearly impossible. Just about every trick or shortcut in the game is there by design and was fully intended.

  • @sergiozamoraramos7842
    @sergiozamoraramos7842 5 หลายเดือนก่อน

    Now do that but with Solanum’s shuttle

  • @rubenabrego6762
    @rubenabrego6762 5 หลายเดือนก่อน

    Wow 😮 just WOW.😮

  • @Vandita3344
    @Vandita3344 5 หลายเดือนก่อน

    @0:29 best game over scene @2:13 that is pure genius, I will true that out next time. @3:41 another nice game over scene. Thanks for the upload!

  • @msaeedazizi
    @msaeedazizi 5 หลายเดือนก่อน

    "You might be cool, but are you this cool" ahh moment

  • @belugasfan3393
    @belugasfan3393 5 หลายเดือนก่อน

    The thumbnail says this is Super Metroid😭😭😭

  • @ZOMBIEEZ
    @ZOMBIEEZ 6 หลายเดือนก่อน

    how actually the hell do u backdash like that fast

    • @ZX497
      @ZX497 6 หลายเดือนก่อน

      It's a glitch, generally referred to as a "whip launch" IIRC. It's been a while since I've played this, but to execute this I think you 1. tap away from the ledge 2. dash to slide off the ledge 3. whip! And if you timed it right, that's what happens. So, in this video the inputs are LEFT, R, B, all short taps.

  • @ZOMBIEEZ
    @ZOMBIEEZ 6 หลายเดือนก่อน

    first time im seeing someone actualy peform this glitch other than a modified speedrun TAS

  • @hallhuss
    @hallhuss 7 หลายเดือนก่อน

    bro is nomai

  • @xersilusftw3245
    @xersilusftw3245 7 หลายเดือนก่อน

    At first i was like "holy shit they're gonna line up the ember twins and line up the trajectory" but holy shit i didn't expect you to recall the nomai ship and take that, bravo my fellow hearthian, bravo

  • @metroidbro99
    @metroidbro99 7 หลายเดือนก่อน

    This kind of makes sense considering the blocky nature of tourian, and slopes being metroids

  • @kainsuna
    @kainsuna 7 หลายเดือนก่อน

    i wonder if landing the shuttle itself onto the sun station platform would be possible

  • @MaiiUnhallowed
    @MaiiUnhallowed 7 หลายเดือนก่อน

    POV: she took a pitstop at SR388

  • @MisterPikol
    @MisterPikol 7 หลายเดือนก่อน

    you're a wild pilot you are

  • @IfYouLetMeStay
    @IfYouLetMeStay 7 หลายเดือนก่อน

    Fake and ghay

    • @thawkade
      @thawkade 4 หลายเดือนก่อน

      Description clearly states it's a TAS

  • @glxyhsky9596
    @glxyhsky9596 8 หลายเดือนก่อน

    Spider ball pirated

  • @davecrupel2817
    @davecrupel2817 8 หลายเดือนก่อน

    Idk whether NASA should hire you or blacklist you.

  • @streetwearjimmy
    @streetwearjimmy 9 หลายเดือนก่อน

    I wasted so much time on trying to get that one missile in addition to the ones on the left side of Ridley. You made this look flawless and easy.

  • @xarxos5274
    @xarxos5274 9 หลายเดือนก่อน

    Now this is impressive! How long did it take you to figure out the precise timing to launch the shuttle?

    • @ZX497
      @ZX497 9 หลายเดือนก่อน

      I don't remember how long it took, several hours though. The Sun Station wasn't the only target I was looking at when messing around with the launch timings.

  • @_Teej_264
    @_Teej_264 9 หลายเดือนก่อน

    2:53 I still don't understand what I'm seeing here. Can someone explain?

    • @ZX497
      @ZX497 9 หลายเดือนก่อน

      Yeah it isn't very clear, maybe I could've gotten a better clip of this. Basically, normally you're locked into that zipline activation -mechanism once you enter, but I used a critter to damage boost Samus out of there to allow her to move around freely. Once the zipline gets activated, the game instantly forces Samus back into morphball mode, which is what happens after I collect the E-tank.

  • @a.s.raiyan2003-4
    @a.s.raiyan2003-4 9 หลายเดือนก่อน

    "The problem isn't that complex." The problem:

  • @LetsPlayNintendoITA2025
    @LetsPlayNintendoITA2025 10 หลายเดือนก่อน

    just casually raising

  • @RealAyoTark
    @RealAyoTark 10 หลายเดือนก่อน

    On my recommended, couldn't be happier

  • @hmmcartolas
    @hmmcartolas 10 หลายเดือนก่อน

    The Computer: "How the heck she restored Spider Ball?! This ability got trashed a long time ago!"

  • @TheHybrid-xs5jb
    @TheHybrid-xs5jb 10 หลายเดือนก่อน

    what is this power

  • @TheOneShotWunda
    @TheOneShotWunda 10 หลายเดือนก่อน

    I’m laughing so hard I’m in as much pain as the both them lol

  • @autumn_basil
    @autumn_basil 10 หลายเดือนก่อน

    "bro, did you hear something?" "...YOU LITTLE SHIT."

  • @sanji_joestar
    @sanji_joestar 10 หลายเดือนก่อน

    Is nobody gonna mention the timestamps titles?

    • @ZarHakkar
      @ZarHakkar 6 หลายเดือนก่อน

      What titles

    • @amethyst137_
      @amethyst137_ 4 วันที่ผ่านมา

      What timestamps

    • @sanji_joestar
      @sanji_joestar 4 วันที่ผ่านมา

      @@amethyst137_ It's been almost a year since i commented this I remember there was timestamps titles that seemed off Can't remember what they were

  • @shirosakiishigo
    @shirosakiishigo 10 หลายเดือนก่อน

    xD

  • @insert_username4278
    @insert_username4278 11 หลายเดือนก่อน

    This would actually help alot in hard mode, if you 100% it of course

  • @lonog373
    @lonog373 11 หลายเดือนก่อน

    Holy shit

  • @chilldedede
    @chilldedede 11 หลายเดือนก่อน

    bob? whats bob

    • @ZX497
      @ZX497 11 หลายเดือนก่อน

      Bob is the nickname for this normally un-skippable missile tank, it's been referred to that by the speedrunning community for well over a decade at least. Not entirely sure about the exact origins but it may have been coined by the speedrunner JaggerG.