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Agent Strange
United States
เข้าร่วมเมื่อ 12 พ.ค. 2013
A former combat droid exploring the weird, wonderful world of video games.
Biz: idtechpics@outlook.com
Biz: idtechpics@outlook.com
DOOM: Legacy of Rust Review
#doom #review
Q&A with SVKaiser and Xaser Acheron:
docs.google.com/document/d/1VW8ilJ5-6Qvk2DCiGslNcnnrrWj3qxCd7Re2obRQ3aI/
Doomworld Thread:
www.doomworld.com/forum/topic/147219-nightdives-doom-curated-community-list-of-classic-doom-mods/
A full list of sources, citations, and credits can be found at this GitHub Gist link:
gist.github.com/AgentStrangeGist/e205ff20651e8dff9466de83048152ea
Timestamps:
00:00 - Video Start
00:48 - Introduction
03:09 - Port
05:04 - Premise
06:57 - Weapons
08:21 - Monsters
12:07 - Visual Design
15:19 - Music
18:32 - Gameplay
19:48 - Levels
24:27 - Criticisms
26:45 - Closing Remarks
27:42 - Credits
Q&A with SVKaiser and Xaser Acheron:
docs.google.com/document/d/1VW8ilJ5-6Qvk2DCiGslNcnnrrWj3qxCd7Re2obRQ3aI/
Doomworld Thread:
www.doomworld.com/forum/topic/147219-nightdives-doom-curated-community-list-of-classic-doom-mods/
A full list of sources, citations, and credits can be found at this GitHub Gist link:
gist.github.com/AgentStrangeGist/e205ff20651e8dff9466de83048152ea
Timestamps:
00:00 - Video Start
00:48 - Introduction
03:09 - Port
05:04 - Premise
06:57 - Weapons
08:21 - Monsters
12:07 - Visual Design
15:19 - Music
18:32 - Gameplay
19:48 - Levels
24:27 - Criticisms
26:45 - Closing Remarks
27:42 - Credits
มุมมอง: 4 675
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Fallen Aces Early Access Review
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#FallenAces #newblood #review #AgentStrange Josh Barron's Website and SoundCloud page: joshbarroncomposer.com/home soundcloud.com/josh-barron-composer A full list of sources, music, and more can be found at this GitHub Gist link: gist.github.com/AgentStrangeGist/ea6e81583a9b980de7035bc61b1adffb Timestamps: 00:00 - Video Start 00:34 - Introduction 01:13 - Premise 01:45 - Voice Actors 06:28 - Lev...
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#doom #doom2016 #doometernal #gaming #discussion My thoughts on DOOM: The Dark Ages and the future of Quake. TANKHEAD by Emerson Tung and Tim Popelier - linktr.ee/tankhead Correction at 21:32. I remember reading an article where it was stated that MachineGames asked if they could make a new Quake game but were offered Wolfenstein instead. I have not been able to find this article and I believe ...
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Socials: linktr.ee/poweredbyidtech 0:00 - Timeline of Events 7:17 - Slayer's Testament I 8:07 - Slayer's Testament II 8:49 - Slayer's Testament III 9:35 - Slayer's Testament IV 10:13 - Slayer's Testament V 11:13 - Slayer's Testament VI 11:56 - Slayer's Testament VII 13:00 - Thoughts #doom #doometernal #idsoftware Sources: Articles: Where does Doom go next? = www.polygon.com/22333698/doom-eterna...
Into the Code | Episode 5 | Julien Eveillé
มุมมอง 1138 หลายเดือนก่อน
Socials: linktr.ee/poweredbyidtech Julien's Twitter: PATALOON Wishlist THRESHOLD on Steam: store.steampowered.com/app/2580020/THRESHOLD/
Into the Code | Episode 4 | Mr. Icarus
มุมมอง 1619 หลายเดือนก่อน
#doom #doommods #icarus #icaruslives Socials: linktr.ee/poweredbyidtech Mr. Icarus socials: x.com/ICARUSLIV3S?s=20 bsky.app/profile/mistericarus.bsky.social th-cam.com/users/icarusliv3s www.twitch.tv/mr_icarus Mods used: www.doomworld.com/idgames/levels/doom2/Ports/m-o/nuts forum.zdoom.org/viewtopic.php?t=55061
Into the Code | Episode 3 | Bridgeburner
มุมมอง 7510 หลายเดือนก่อน
Socials: linktr.ee/poweredbyidtech Links: Bridgeburner4 hellforgestudios.com/ Hellforge Discord: t.co/78PQMC67 The Age of Hell: store.steampowered.com/app/1779060/The_Age_of_Hell/ #doom #doom2 #classicdoom #doommod #doommodding #interview
Into the Code | Episode 2 | Major Arlene
มุมมอง 167ปีที่แล้ว
Socials: linktr.ee/poweredbyidtech Links: linktr.ee/MajorArlene hellforgestudios.com/ reload-magazine.net/ Mapset used in conjunction with GZDOOM: www.doomworld.com/idgames/levels/doom2/Ports/a-c/breakpoint #doom #doom2 #classicdoom #doommod #doommodding #interview
Into the Code | Episode 1 | Nash Muhandes
มุมมอง 326ปีที่แล้ว
Socials: agentstrange.tv Nash Muhandes' Twitter: NashMuhandes Wishlist DISDAIN on Steam and play the demo: store.steampowered.com/app/2113270/DISDAIN/ Download VKDoom: vkdoom.org/ Mods used in conjunction with GZDOOM: Voxel DOOM II www.moddb.com/mods/voxel-doom-ii Maps of Chaos: Hardcore Version www.moddb.com/mods/brutal-doom/addons/brutalized-doom-and-doom-ii Brutal DOOM HUD www.mo...
Doompost #2 - abort_m
มุมมอง 1.5K4 ปีที่แล้ว
Follow me on Twitter MrAgentStrange Mod link: forum.zdoom.org/viewtopic.php?t=60054
Doompost #4 - Dimension of the Boomed & Quake Champions: Doom Edition
มุมมอง 7854 ปีที่แล้ว
Follow me on Twitter MrAgentStrange Mod links: www.moddb.com/mods/quake-champions-doom-edition/downloads www.moddb.com/mods/dimension-of-the-boomed/downloads/dimension-of-the-boomed-quake-champions
Doompost #3 - DOOM 4 VANILLA
มุมมอง 1.8K4 ปีที่แล้ว
Follow me on Twitter MrAgentStrange Mod link: www.doomworld.com/forum/topic/108725-doom-4-vanilla-v259-new-version/
Doompost #1 - Nash's Gore Mod: Vengeance Edition
มุมมอง 9414 ปีที่แล้ว
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At Doom's Gate (E1M1) Throughout the Years and Other Things
มุมมอง 403K5 ปีที่แล้ว
At Doom's Gate (E1M1) Throughout the Years and Other Things
17:24 this track stood out to me, I would stop playing every now and then to appreciate how bad ass the score was.
Erm actually the Jaguar version had music, it’s inaudible until you link two Jaguars 🤓☝️
Erm actually the Jaguar version had music, it’s inaudible until you link two Jaguars 🤓☝️
The 32x sounds like a feverish nightmare
Pretty good review. Soul Silo on pistol start is rather tricky but oddly enough, it was the AV fight that gave me the most trouble (that and the bit where Revenants swarm from all directions when you get the second key I believe. The lack of auto-aim for the Calamity Blade made it a rather problematic weapon to use in most situations, like "The Coiled City" asks for a little more thought where its used. It starts earning its keep in the last two maps though. Speaking of which, "THE SKELETON WORLD" is an awesome track for the final map and definitely among my favorites here
It reminded me a lot of BTSX: Episode One was pretty good. Some nasty challenge and overall decent stage design Episode Two was god awful. Level design was way too over-elaborate and cryptic, the BS slaughter map aspects were either tedious or unbearable. And the hidden stage is broken. That's not even mentioning how the new weapons suck. Solid 5/10. Stick with just the first episode.
My only problem with the map pack is that you have to own the new ports to play it. (Legally, anywat)
I feel like you could have mentioned how a lot of the new enemies, while using “new” assets, are ideas the community has already added to a lot of maps previously. -the ghoul is like heretic’s fire gargoyle, which you mentioned. A lot of maps borrow the fire gargoyle, and I’d also shout out eviternity making the lost soul weaker so it dies in one shotgun blast. -the banshee is like many suicide enemies, like in skillsaw’s various projects -the shock trooper is the “evil marine” of Scythe 2 fame, but that idea has been around since early DEHACKED stuff -the tyrant is the low-health cyberdemon popularized by Supercharge and Fractured Worlds -the mindweaver is pretty self-evident The only one that’s really completely new functionally is the vassago. This isn’t to say Xaser ripped off a bunch of community ideas, I’d instead think it’s the exact opposite: an opportunity to formalize and standardize a bunch of stuff that the community was already doing into something “official.” So if you want to see what the community will do with these monsters there’s already a lot of good maps to look at. (And let’s be honest no one’s going to top Scythe 2 MAP16.)
Appreciate the feedback on this point. Truth be told, I did want to get more detailed in aspects like this, but I was burnt out on this video by then and I didn't want to push too far past the 30-minute mark.
@@PoweredbyidTech burnout is legit! I respect that. Good on you for taking care of yourself.
But will legacy of rust work on my microwave? Jokes aside this is rad as hell, doom eternal was ok but im honestly more excited for this, im kinda getting put off of games that take up an excessive amount of memory, i think devs should dial back on the graphics and focus more on older game engines with better performance, graphics seriously isnt what makes a game good, look at OG doom its still gravy even now, thankyou heaps for your coverage on this 😎👍
I really enjoyed Legacy of Rust except the Calamity Blade. Its trash compared to the BFG.
The biggest flaw of this expansion, I think, is that the developers just shoved the alpha/beta graphical assets in without editing them. There were many reasons why these demons were altered or cut, from just looking unpolished/bad to not fitting in. All they had to do with most of the assets were a few minor changes in Photoshop; literally a ten minute job on the Mindweaver, for example. Then again, it's a minor issue, and I have zero doubts that someone is already editing/improving them.
8:52
It feels like the team started off wanting to make a fun wad that did some really cool stuff but then really quickly decided they hate fun and hate every single person on the planet.
5:51 name of the movie?
Event Horizon
Tyrants would be cooler if they didn't look weirdly bald.
doom guy with the glasses made me chuckle a bit for the texture filtering. Great video btw!
The issue with these mods will be size imo. D2 mods rarely reach more than 1gb. But these mods? How much will those have ?
Still.. will be awesome what modders come up with
Man, those music artists of Legacy of Rust are some geniuses of MIDI art. Never thought that MIDI soundfont could imitate something like high-quality instrumentals, but after blazing through all the levels, those soundtracks still stuck in my mind.
It's a banger
This might be my favorite Doom mod/expansion.
This was a very nice review! There haven’t been many reviews of LOR as of right now. I’m working on a DOOM 2 retrospective which includes some LOR because of this but I’m glad you brought this to us fans. Great video! New sub.
Appreciate that, friend. Be sure to read the Q&A in the description. Might be something in there for ya
@@PoweredbyidTechoh, there definitely is. Thank you so much!
Cool video, but I'll gladly play this on GZ Doom. I didn;t spend all that time setting up my launcher and mod manager for it to go to waste.
It's perfectly doable in GZDoom. Go for it.
Oh hai!
Hello there
That Fight Fire With Fire midi on Coiled City rules
8:45 "I guess we're making ghouls now"
Love the reference
What an excellent review. I can confirm that soul silo is indeed hard on pistol start.
Appreciate that, dude
What is that 3D Quake lookin doom mod and where do I play it?
I think it’s just called 3d doom, I found it on moddb a while ago
@trenth3492 Thank you 🙏
Companies dosen't wanna take a risk where i heared it before? And no doom trilogy wasn't reboot First age suppose to be doom 1 first encounter Doom becames parody of itself Btw if you love quake that much play Dreed templar already criminally overlooked shooter quake style
The intermission screens were fixed in gzdoom. At the time the video was edited they were missing
Woop! Thanks for giving it a play, and glad you enjoyed! I may or may not have been laughing evilly during the Coiled City segment. Glad it hit home. :P
Appreciate it. You did a stellar job with that map.
WHY DID YOU DO THIS TO MEEEEE
10/10 review. the Romero soyjak made me genuinely laugh aloud.
Brilliant review! I loved the new episode. It's very different, both in tone and design language, but I welcome it. I mean, if you insist on classic style, there are like 100 official-ish vanilla maps featured in the package as it is. The soundtrack is great, too. It's less 'DOOM' and more 'Rise of the Triad', but in my world 'more ROTT music' is never a problem. As a package, my only two complaints about KexDOOM are 1) not having Sigil II in there to truly complete the set and 2) the censorship. The latter sucks big time, I was beyond disappointed to see Nightdive using Nerve's neutered IWADs as the base. At least on PC you can replace them with the originals, but sucks for those playing on consoles.
Yeah, the censorship is weird considering that these guys publish Wolfenstein and Germany isn't as strict with its media anymore. It is what it is. I've heard that Sigil II was planned to be included in the main lineup but it wasn't submitted in time or didn't pass certification in time, something dumb like that.
This is the real Doom Eternal.
I certainly enjoyed it more than Doom eternal. In an ultra violence run I was never hurting for ammo except for that level with only flamethrower ammo but that's an exception lol. At some point I should replay this turning on fast monsters
It's been awhile since I've watched a good review... And from Agent Strange no less! I already love KexDoom and this is another reason why for what it includes. Good work, Agent! 😎👍
Cheers!
Welcome to Die is still stuck in my head
Uncle argent uploaded !
Mayhaps
Oh WOW, thanks for the shout, man :D I should also specifically mention Devalaous and Trov from DW, both who have contributed immensely to the effort, as well, even if somewhat behind the scenes and lowkey, their work has been invaluable to make all this happen.
No worries, man. Figured I'd miss some other folks worthy of a mention so thank you for shouting them out in turn.
Too subtle
I can't believe they licensed "Sound of Silence" for the Jaguar version
The original DOOM 1 songs jus thit different
so far i dont like the skullcrusher just look at the spread, only use when lots of demons infront of you? i like that nailspeargun but i rly dont like the look they dont look like weapons, more like contraptions
I think maybe when it comes to "Cinematic origin story" it's more telling of how he became the Doom Guy compared to being some Marine that got fucked on Mars when the UAC fucked around and found out and he had to fight his way through the base, then into Hell and then got stuck there in Doom 64 which is now cannon thanks to Doom Eternal. So perhaps "cinematic origin story" is more leaning towards him becoming this legend in the eyes of all of Argent D'Nurr then him having some wife and kids that die cause his bunny being kill is cannon and maybe, we'll say that. Would be wicked to start the game as Doom Guy, no name or anything, but he's a Marine on Mars and we do a tutorial fighting in pretty standard controls and stuff on Mars as a regular bloke, but after that it sorta skips over some stuff and we find ourselves in the present, sorta like a flashback. I just want more development with the world and all that and if that means Doom Guy talks a little in this I don't care, the story they built is amazing. Yap over
Found me! I'm wheeling my stuff in at 0:26
Eagle eyes
Doom as a serious horror game would be a 10
I just wish they would add a 3rd person mode to see the new most awesome look of Doom guy! It needs to happen.
If u could switch like Skyrim it would be a dream come true it's always been my only complaint with doom ever! Players need to be able to scratch that itch too.
Surely law enforcement arrived shortly after. Hope you made it back and are recovering.
Appreciate the kind words about my work on this game. Very proud of how it all turned out. Amazing review, thank you!
No, thank you for being you cuz you are Joe Cool 😎
Saying you don't want to find out more about the backstory is crazy
The slow backup at 5:10 is just hilarious, I can understand the quality of this game. You have convinced me to buy myself a copy!
Success
if i hadn't already bought fallen aces this video would've made me, awesome stuff
Cheers 🥂
Great vid! You've earned yourself a new subscriber!
Why thank you!