Toaster Gaming
Toaster Gaming
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my recollections - A Short Animated Horror Poem
This is a story. A story of my recollections, and of how my recollections came to be.
Beware the MOOSE. His intentions are most obtuse. Forward he will trot and unknowingly he will plot.
You will be implored to purchase clothes that you will most definitely adore within the confines of a soup store.
In pure despair you will come to the realization that you are actually in a NIGHTMARE.
A HOWL the MOOSE will invoke, a HOWL that will leave you broke.
For this is a story. A story of my recollections, and of how my recollections came to be.
A short animated horror poem cartoon written by Toaster.
Narrated by Toaster.
Visualized by Toaster
Animated by Toaster
With assets made by various other people.
#horror #horrorstories #scarystories #animation #invaderzim #moose #poetry #soup
- Credits -
Assets from Pixabay
pixabay.com/
Assets from Pexels
www.pexels.com/
Assets from Template
www.template.net/editable/vector
Assets from Freepik
www.freepik.com/
www.freepik.com/author/upklyak
www.freepik.com/author/brgfx
www.freepik.com/author/barudakvisual
www.freepik.com/author/pch-vector
www.freepik.com/author/macrovector
www.freepik.com/author/rawpixel-com
www.freepik.com/author/katemangostar
www.freepik.com/author/yaroslavdanylchenko
www.freepik.com/author/vectorpocket
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/cedric-vermue/breathing-water
uppbeat.io/t/anuch/our-champion
TH-cam attributes:
Thunder storm lightning with clouds green screen
www.youtube.com/@freegreenscreenstudiobygoh4488
th-cam.com/video/BPb5GS8NHnc/w-d-xo.html
Human Heart Beating Animation Green Screen With Sound Effects
www.youtube.com/@GreenScreenFXfree
th-cam.com/video/FFhulrCAPDQ/w-d-xo.html
Anime Cartoon Explosion Smoke Green screen
th-cam.com/video/Kd3dySDNLQs/w-d-xo.html
www.youtube.com/@greenscreen8776
Closing eyes green screen
th-cam.com/video/kq14ujf-x3I/w-d-xo.html
www.youtube.com/@user-dk3cw5rd8u
FREE HD Green Screen - SPINNING CIRCLE with SMOKE (Burnout)
th-cam.com/video/gl11h_MTotw/w-d-xo.html
www.youtube.com/@FreeGreenHD
GREEN SCREEN steam effects animation HD | smoke effects chroma key
th-cam.com/video/m4XZIBWBaag/w-d-xo.html
www.youtube.com/@CrazyEditor92
Smoke Explosion Transition Cartoon Green Screen
th-cam.com/video/onpOkJ0wr5c/w-d-xo.html
www.youtube.com/@superchanneltv6559
Wind effects
th-cam.com/video/XXEqtz0P4R8/w-d-xo.html
www.youtube.com/@goldenfish1410
มุมมอง: 829

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ความคิดเห็น

  • @rosenvitae
    @rosenvitae 5 วันที่ผ่านมา

    I have a problem with this video, being that I can't upvote it more than once!

  • @shanklinkay
    @shanklinkay 6 วันที่ผ่านมา

    Well i would have liked and subbed but you dissed the Uk so......😅

  • @sarcasticstartrek7719
    @sarcasticstartrek7719 6 วันที่ผ่านมา

    "train line" has been a phrase in use since trains were invented - you didn't come up with it.

  • @JustMarkHere
    @JustMarkHere 9 วันที่ผ่านมา

    I know this is an old video, but it is STILL awesome. The basic principles you cover here provide great coverage of the rail system in Satisfactory. I'm not sure why you stopped making videos, but I hope you'll come back and do some more with Satisfactory full release! Great stuff. Take care.

  • @amybuchanan8554
    @amybuchanan8554 9 วันที่ผ่านมา

    Love this guide! And I'm here for the bounty. Push-pull with bypass. th-cam.com/video/1gjhpgKtkYc/w-d-xo.htmlsi=J8ipXnz6iv_cjdDm

  • @thomazmombach9669
    @thomazmombach9669 10 วันที่ผ่านมา

    entertaining 10/10. Grats!

  • @loli141
    @loli141 10 วันที่ผ่านมา

    For anyone wondering why train slowdown in front of path signal is that path signals are red by default contrary to block signal that are green by default. path signal will only "think" and turn green when the train enter the block before the path signal. You can prevent slow down by having a longer block in front of the path signal so it doesnt slow down, alternatively you can use chain path signals before a intersection so that it doesnt slow down right before the intersection but a little earlier and "thus" can go faster through. Btw toaster sir... You can have a bypass lane on a single way track because signals are directionnal so you basically separete a single two way track into two single way for a small distance so that on train can go around the other you just need block signals for this. If you place a signal that blocks a train from going on way, it will still work if another way is available. So you make two parallel track with signal at each end in different direction and then only after that you merge both in a single lane track with no other signals because the train needs a way to come back, this works but only with 2 or 3 trains tho(or however many more train fits in your bypass), otherwise you can have a deadlock since one train cannot enter the bypass and the exit is also blocked. You could go around that by having multiple bypass lane connected with a path signal since it will reserve a track but also check if the block after the reserved path is open so that the train is not stuck in the middle. Path signal will not let a train through if the block after the path is occupied

  • @kurtisf3366
    @kurtisf3366 17 วันที่ผ่านมา

    Where did this guy go? This satisfactory content is amazing!

  • @CephalonBread
    @CephalonBread 21 วันที่ผ่านมา

    1.0 hype!

  • @G3N3515DM
    @G3N3515DM 27 วันที่ผ่านมา

    no walls, no ceilings, no supports, just floating platforms with italian restaurants serving all day spaghetti... but it got better

  • @TroIIingThemSoftly
    @TroIIingThemSoftly 27 วันที่ผ่านมา

    I've watched a bunch of train guides, and this is by far the best.

  • @dose2two
    @dose2two หลายเดือนก่อน

    That was such a good guide! thank you so much.

  • @grandpa_plays_chess2
    @grandpa_plays_chess2 หลายเดือนก่อน

    The first astonishing thing I ever saw on a computer was a Flying Toaster. Almost forty years ago. Thanks for reminding me.

  • @MattMeatbag
    @MattMeatbag หลายเดือนก่อน

    Brilliant, thanks dude 👍🏻😎

  • @garu2858
    @garu2858 หลายเดือนก่อน

    Is it possible to do a double roundabout?

  • @georgskleinewerkstatt8678
    @georgskleinewerkstatt8678 หลายเดือนก่อน

    Leeeeeeeeroy😂

  • @Sevetamryn
    @Sevetamryn หลายเดือนก่อน

    Well, great Videos, now i start my 1st train project ...

  • @donaldpetersen2382
    @donaldpetersen2382 หลายเดือนก่อน

    I hope he makes 1.0 content. Quality Satisfactory content creator

    • @drag1286
      @drag1286 หลายเดือนก่อน

      I second this notion.

  • @theravenone3439
    @theravenone3439 หลายเดือนก่อน

    Nudge is so good. What a huge QoL improvement

  • @serianaa
    @serianaa หลายเดือนก่อน

    For some reason I was a le to make a 4 way round intersection with the 45 degree method. Just press H when it becomes red.

  • @cirrusradiatus
    @cirrusradiatus หลายเดือนก่อน

    praying for more toaster gaming content

  • @tehNashty
    @tehNashty หลายเดือนก่อน

    Woohoo! I press thumbs up, it goes from 1.9k to 2k!

  • @ryanorionwotanson4568
    @ryanorionwotanson4568 หลายเดือนก่อน

    Great guide, why did you stop?

  • @m00r3e
    @m00r3e หลายเดือนก่อน

    I fully support your way of building. This was a lovely video. I'm playing through the game for the first time and this is refreshing to see.

  • @minimek1479
    @minimek1479 หลายเดือนก่อน

    you can actually make a smaller u-turn if you use very small segments and put them down correctly

  • @user-lp3jx6ds9q
    @user-lp3jx6ds9q 2 หลายเดือนก่อน

    Please make part 3 Toaster I beg

  • @martin-gaming
    @martin-gaming 2 หลายเดือนก่อน

    Now I'm thinking about creating a drone delivery system myself 🤔 guess I'll need to do a cost-benefit analysis first

  • @El-Burrito
    @El-Burrito 2 หลายเดือนก่อน

    I love trains

  • @tristen9736
    @tristen9736 2 หลายเดือนก่อน

    Coming from Factorio, I expected path signals to work the same as chain signals. It seems they accomplish the same goal, but with satisfactory's implementation being simpler, but more obscured, which makes them harder to learn funnily enough. In Factorio, chain signals don't automatically differentiate two separate paths that can be simultaneously traveled through in an intersection, you have to do that by chaining each path through one. I always chide people on the chain in rail out principle for factorio since it isn't the end all be all, but it actually works for this game.

  • @KacproPL132
    @KacproPL132 2 หลายเดือนก่อน

    Thanks for giving me motivation to come back to Satisfactory! (Even tho I will probably burn out trying to finish my mega project in the next hour :P) GL on Finishing your projects, whoever reads this comment!

  • @nicholasmaniscalco9490
    @nicholasmaniscalco9490 2 หลายเดือนก่อน

    love the guide, but it keeps saying that my train station is unreachable with the push pull method. i think maybe its just too long of a track, or that maybe its cause the rails clip through some walls, but i honestly cant figure it out.

  • @Thr3leven
    @Thr3leven 2 หลายเดือนก่อน

    Could you use an "intermittant" train station to bypass the shortest route rule for a push-pull network? You would have to set it up at the right spot, which could be annoying, but it might work. Essentially a dummy station to make a push-pull system get out of the way of itself.

  • @DevinSloan
    @DevinSloan 2 หลายเดือนก่อน

    Wow, I feel smarter now.

  • @Skelly-og9gb
    @Skelly-og9gb 3 หลายเดือนก่อน

    I love Encased Industrial Memes 4:12

  • @boblong8149
    @boblong8149 3 หลายเดือนก่อน

    Thank you for explaining for my dumb ass 😘

  • @Sotanaht01
    @Sotanaht01 3 หลายเดือนก่อน

    What I wanted to know was WHY. Belts are functionally better 100% of the time. Trains consume power, belts don't, and trains can only move materials AT MOST as fast as they are belted in. Trains cost less to build over long distances (high fixed costs though), and they might be aesthetically preferable (especially compared to ground belts or sky bridges), but if you can afford a belt and don't mind looking at it, the belt will be better.

  • @smarty265
    @smarty265 4 หลายเดือนก่อน

    Buddy the first 12 minutes of a beginners tutorial should be about the basics of how trains even work rather then teaching how to make the most aesthetically pleasing, pixel perfect railroads and how to reallign missplaced trainstations using advanced building techniques which will just confuse new players.

  • @kennytrcka7085
    @kennytrcka7085 4 หลายเดือนก่อน

    BEST GAME EVER!!!

  • @boomerix
    @boomerix 4 หลายเดือนก่อน

    Pro tip by someone who played too many train related games: the block signal at the exit of an intersection should at least be 1 train length away from the intersection. This prevents the train waiting on the intersection itself if the next block after it is occupied. With the block signal being one train length away, the Train can clear the intersection and then wait for the path to clear without blocking the intersection for all other trains. The path signal then should give a green light to any other train that wishes to cross the intersection in another direction.

  • @boomerix
    @boomerix 4 หลายเดือนก่อน

    Did you steal my ideas from my dreams 3 years ago? Are you my clone? You are the first youtuber I see with a high quality video who has the exact same play style as me, lol. Including the pit for a Nuclear Power facility with the storage for the waste being at the bottom and the Drone delivery system xD.

  • @wotzefak1983
    @wotzefak1983 4 หลายเดือนก่อน

    Wow.... i just discovered satisfactory last week an i am fkin addicted currently..... my world already has 135 hrs and central storage is my next project :) and then.... like on your journey: perfect factories, perfect transportation, perfect power.... never was so addicted to a game ^^ btw: your rail signal vids changed everything :) THANKS!

  • @chicane90
    @chicane90 4 หลายเดือนก่อน

    14:55 becasuse if you connect a start and end segment with a turn, it sadly isnt a "sharp and crisp Turn" anymore. I saw that on big Turns i did on my network. Like, did a 180, the first 90 i built Start -> Turn -> End, the second one i built like Start -> End -> Turn, and driving over that felt odd, because the second part the Train suddenly steered just a tiny bit more into the turn -> the angle is steeper, wich explains the error on the shortest possible turn. Laying these Turnbuilding Techniques above each other makes it clear what happens.

  • @Innengelaender
    @Innengelaender 4 หลายเดือนก่อน

    I envy your ability to just organically put down stuff and then workaround that and continue from there. That is where I usually get stuck and procrastinate or give up instead. To me that ability alone is so much more impressive than planning and calculating the most efficient complex systems and setups (although that is increadible, too).

  • @BadOmensIV
    @BadOmensIV 4 หลายเดือนก่อน

    damn that intro was slick... liked before you even got to the content lmao

  • @JamesSowell-cb2uz
    @JamesSowell-cb2uz 4 หลายเดือนก่อน

    Thank you is best I can say, this was perfect series

  • @user-ps9bf1br9v
    @user-ps9bf1br9v 4 หลายเดือนก่อน

    thx , that was just what i needed.......

  • @grafcarabas6643
    @grafcarabas6643 4 หลายเดือนก่อน

    After all this "Rember: Path Signals on the Entrances and Block Signals after Intersections" I think even I got it. Thanks a lot for the countless repeatings. :)

  • @Tanth1982
    @Tanth1982 4 หลายเดือนก่อน

    Dude! Come back we miss you

  • @Panterarossa01
    @Panterarossa01 4 หลายเดือนก่อน

    I have set station to unload. My train is loaded, but when enter the station nothing is happening. Why?