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IschmarVI Speedruns
Germany
เข้าร่วมเมื่อ 5 ต.ค. 2017
As the name suggests this channel is about speedrunning games I enjoy. I am only doing this for fun so don`t expect any sort of schedule ... or much content to begin with. :p
DO U EVEN BONK
just having a little fun with the toy hammer against Ice Revenant (Journeyman).
equipment:
- Toy Hammer + Warrior Shield (the latter isn't necessary - it's just a really good shield)
- Inferno Armor
- Volcano Hat
- Inferno Greaves
- Icy Talisman
- Enchanted Pearls
+ Hildebrant's Reserve
equipment:
- Toy Hammer + Warrior Shield (the latter isn't necessary - it's just a really good shield)
- Inferno Armor
- Volcano Hat
- Inferno Greaves
- Icy Talisman
- Enchanted Pearls
+ Hildebrant's Reserve
มุมมอง: 350
วีดีโอ
Sonny -Any% Glitchless speedrun in 27:17 [former world record]
มุมมอง 2.7K2 ปีที่แล้ว
Retimed to 27:17:567 So, there is a lot of new strategies and optimizations. This was essentially the first decent run I finished and I am definitely not fully satisfied with the run - too sloppy menuing in some places, RNG could have been a bit better overall. I initially didn't really feel like uploading it but well, it turns out to be faster than WR, so I guess I'll upload it, huh? Also ... ...
Some time-related aspects in Sonny Speedrunning
มุมมอง 2692 ปีที่แล้ว
Sources used: David Orr ~ Heroic Confrontation: th-cam.com/video/dk0xWI8akxc/w-d-xo.html 100% Speedrun by CreepyGar: th-cam.com/video/X5e3lz6T3ZQ/w-d-xo.html any% glitchless Speedrun by Sowwhats: th-cam.com/video/7fpZ1ZD16as/w-d-xo.html "Sonny" is a flash game made by Krin Juangbhanich, initially available on armorgames.com - however, as flash has been disabled a few years ago, it is no longer ...
[TAS] Path of Hope B-Side in 1:37.376 (IGT)
มุมมอง 1914 ปีที่แล้ว
Determination. get (updated) TAS inputs here: drive.google.com/drive/folders/1PZdp1Ye6WTTDVXYl7soh0tZjG_sV1Mew?usp=sharing While not as flashy as the D-Side, it still features a lot of stuff that is definitely not RTA-viable. My personal favourite is how TAS bot almost never waits for those blocks to build up momentum because waiting is slow.
[TAS] Path of Hope D-Side in 26.826 (IGT)
มุมมอง 3444 ปีที่แล้ว
Vroooom. get (updated) TAS inputs here: drive.google.com/drive/folders/1PZdp1Ye6WTTDVXYl7soh0tZjG_sV1Mew?usp=sharing This TAS was completely redone from scratch but features some of the strats from zball's old TAS with most of them having some improvements as well. All in all, I managed to shave off more than 2 seconds from the old TAS. That quad corner boost at the end tho.
Sonny 2 -Any% No Major Glitches speedrun in 41:47 [former world record]
มุมมอง 42K7 ปีที่แล้ว
category was named "any% (easy)" when this run was recorded Almost 6 minutes faster than the old run. A lot of rerouting was done and I finally got Unholy Runeblade. Definitely satisfied with the run and I don't think I will return to this category any time soon. Play Sonny 2 on Armor Games: armorgames.com/play/2900 Sonny 2 on speedrun.com: www.speedrun.com/Sonny_2 Let's go a bit more in-depth ...
haven’t played the game in years, but if i recall correctly, if you were stunned, and you clicked on an ability, and then vera heals you and removes the stun debuff, sonny will actually perform the ability
you know that game gonna be good when you see the swords.
Heroic no training speedrun would be interesting
nude girl as a character in sonny 2: th-cam.com/video/2CfoIqP1htY/w-d-xo.html
"Me and the pipe. We go way back"
Please explain lmao
love this game but when sonny 3 :/
I'm gonna knock you silly
i miss that game
Pro! Nice run and commenting on most battles. Great job
I much prefer the old style of commentary inside the video itself, but the captions are fine too. Nice WR btw.
Yeah, same to be honest. I mean, captions have some advantages like adjustable size etc. but it doesn't really align that well and just looks ... off. So chances are that I will go back to the old style for future uploads (or at least search for ways to make the layout align better with the captions).
Thanks for this video. I was wondering about removing autosave, which I assumed would save some amount of time at the cost of making every death a restart. Fortunately, I don't have to do that anymore, there's still so much to do outside of that. Also now that we have numbers and can see that ranged attacks are strictly faster than melee, that might put a gunslinger build back on the table, mostly for glitchless though. I can remember I did some very minor testing there, but it felt a lot slower. Maybe that's just the start though. Also, what's the speed on ranged misses? They seem a bit slower, whereas melee misses seem very similar. Even if this was a thing, it probably wouldn't matter for the route, it's just something I'm curious about.
(thanks youtube for still not showing me replies even though I specifically told you to tell me about them...) Yeah, I believe that for misses, the game waits until the projectile reaches either the left or the right end of the screen (which is, why in sonny 2 you effectively softlock if baron misses himself) so I assume that that should be slower. But the time save from shooting projectiles overall is much more significant. The main problem I see with ranged builds is that your only "good" move for mid/lategame seems to be electro bolt and that one can only be equipped twice. So you have 2 strong attacks but that's about it. This is already an issue in any% where you have those extremely stupid stat boosts because it makes gunslinger quite slow on 3-enemy-stages. Now, of course, glitchless has different rules and assassin does have a similar problem but then again, coup de grace is a thing, lol. Also, Electro bolt is really hard to combine with other skills despite its hybrid scaling because its the only skill that benefits from electro pierce - makes it really hard to find a working build. In short, having an in-depth look into a ranged build would definitely be interesting but unless we somehow find a way to combine CdG and electro bolt in the same build, I doubt that it will be faster than the current route. However, I'd gladly been proven wrong there :D
I fucking love thoses videos. Please keep up the good work!<3
Why did you sell the moonblade
if you mean moon-struck horrors: that weapon never dropped during the run or I would have used it for pretty much the entire run (except for baron because I want to switch to a "fast" weapon for that fight to outspeed paladin)
Amazing! Guess I'll come back at some point. 8:40 If I recall correctly, you can keep on the full assassin suit if you level up Vitality at lvl7. This gives Sonny 8 more HP, which is insanely relevant in this fight, avoiding the oneshot from the Sensei. It also means that in the next zone, during training, if you use exactly 1 part of the survivor suit, the Shaman of Blades doesn't exactly 3hit you. You would otherwise have 192 HP and his quick strikes or whatever they're called do exactly 64 damage. This one is not as relevant, since he can also use other abilities, but it can save a run in 100 randomly. 14:30 Using Wound on the ability bar, even though it's a slow move, is probably a good idea. Definitely stealing that. I used Smash in the previous record as a slightly stronger quick strike if focus is not an issue, which came up once or twice during the run. But Wound seems to be worth it, even in this fight, where Smash would have been useful. 17:50 Your gear might be slightly below average, but it's not that terrible. The blade chestplate is really bad for a "best item to have", and missing the other 2 items does suck, but those can pretty much always drop. 19:40 Yup, all Shamans of Life are pushovers. The reason I thought going for them was still the best move was because of that dmg debuff and the dot healing wasting time. Probably a good change. 20:30 A better filler move is just to skip the turn. Saves the full animation of a move. Also that strat for the baron was always there, respeccing just makes the fight totally consistent, which is nice. The 2 turn stun is very useful during that fight to time healing and "wound" stacks. 22:55 Yes. Killing the sniper first is a lot more consistent. And it wouldn't have been possible during this run. The reason I went for the medic first was because I oneshot the Ambassador in the previous fight, because my build was just ever so slightly stronger. The Ambassador and the medic have the same vitality and physical defense, so you can test whether or not you even oneshot the medic if you go for it. If you do, I do feel like it's worth it. Supression really helps. 23:30 Second interesting part about healing allies. All characters have a massive debuff in their odds to heal anyone if they still have allies. This is why for example Vera spams his heal once you die. And the Shamans of Life do too. They have an innate high probability to heal. Other characters that have a healing spell, like the Ghost Samurai, don't, so you'll practically never see them heal any other character. The Elite seems to be special here, they also seem to have a high healing probability, but they also don't have a spammable heal, so they can't spam their healing spell and become useless when they're alone. 23:45 This is the biggest reason I advocate for the "Sniper strat" if it's possible. If you do that, the second target is the Elite so he doesn't get 2 turns in a row. Once the sniper uses his stun and you survive, you'll most likely survive everything else he throws at you, making the remaining fight pretty much consistent. The "sniper strat" just moves the big RNG part to the start of the fight, making resets less terrible. 25:23 Thanks for the shoutout man! Also I know that strat is slower than the most optimal strat, it just limits the RNG of the last couple of fights. All in all, a good run, definitely could get better RNG, so there's still something to play for. I'll be back at some point to try to break this record again. Right now I'm pretty busy, so maybe during the summer holidays. We will see though.
Hey, thanks for the insight, man. Very interesting to see the opinions of a fellow runner :3 8:40. An additional benefit of having one defensive item equipped is that it significantly reduces sensei's crit chance because a crit will kill you no matter what. But definitely interesting to know :D 17:50 yeah, it turns out that having top gear for the early part of zone 3 isn't THAT important - you can still get a surprisingly decent time if you get good crit-luck (rockstar, I am looking at you). But especially having an early weapon drop (either tribal or moon-struck) helps a LOT as otherwise you won't be able to get two usable weapons until after rockstar or so. 19:40 very true. Also, even if they do hit you with the debuff you can still switch back to the strat where you go for them first so it's not much of a timeloss compared to the old strats. But on the other hand, getting the quick kills is massive. 20:30 aggression has a very short animation and also a chance to make you "get the turn back" as it increases your damage by an okay amount. But I see where you are coming from and in some cases, skip turn might actually be better. But this would be something one has to decide on a run-to-run basis I guess. 22:55 this fight is definitely one of those fights that are really hard to optimize because there's so much friggin variance ... it is also one of my least favourite fights in general. But I agree that attacking the medic first (if you damage allows for it) has its merrits and is potentially faster, in part because the sniper just has to skip his turns once he is out of focus. 23:30 this is definitely true for enemies, yes, I don't know how exactly this works for players but based on observing a lot of cases where dux simply refused to heal in the baron fight, it seems to apply to them as well. Definitely something that needs some in-depth research. Also, the AI seems to be aware of its teammates actions so healing dux means that dux is less likely to do so and pally is even less likely to, which is good, because you want pally to attack :D 23:45 yes, that's definitely a downside of the "kill sniper" strat. But at least, elite isn't THAT likely to kill you as the only attack he has that can realistically 2shot you without crit hax or veradux stupidity is his stun and that one can't be used twice in a row. But I definitely died more than once to that double attack ... yeah, I really don't like that fight :D 25:23 honestly ... the main reason why I don't respec for baron is, because my ability menus are SOO bad, lol. Otherwise, there is definitely a lot of merit in doing so because it not only helps with baron it ALSO helps with paladin because it allows you to use wound 3 instead of wound 1 which is such ... so much better. And about the RNG, I totally agree. As I mentioned, that was essentially the first decent run that got through. So there is definitely a lot of improvement (also, I changed my mouse settings so maybe that will help in the long run as well ^^') Oh, and there is one other thing I am currently considering. I mean, I went for the "minimum training fight" strategy here but taking an extra fight in zone 3 might give you some very nice levelup timings. I will definitely look into that (iirc you did something like that in your run, right?). It would also mean that you could possibly afford getting the second bloody weapon BEFORE rockstar which would definitely help with that fight in some cases.
I am trying out a new way of providing information. Closed Captions, although not quite as "pretty" as in-built captions, have some advantages: 1. they can be turned off if someone is not interested in additional notes; 2. they can be translated into other languages and, 3. they allow me to upload unedited recording footage, which is definitely MUCH better for submission purposes.
The old and new Champion of the World ! <3
Awesome. Great to see you running again. Have you figured out a non-Bio Sonny 2 run?
haven't really looked into sonny 2 lately but I intend to do that. However, I don't think that a non-bio run will happen so soon on any% - higher difficulties might be a different storiy but I can't promise anything because running higher difficulties is ... pain :D (and bio is still bio)
Can you speed run the mobile version of Sonny. It’s a whole new game
Legend, watched this speedrun couple of times, mainly because of your commentary, well done.
> Sonny 2 video > Ace Attorney pfp You, sir, are unequivocally *based.* Jokes aside, Sonny 2 is my favourite game of all time, and it feels nice that, even all these years later, the game is still fondly remembered and looked back on. Funny how it never occurred to me that this game could even be spedrun like this, - and in such a short amount of time, no less! Usually I would spend at least 5 or 6 hours in this game (granted, I always play on Heroic difficulty for that sweet sweet Legend Run). Speaking of which, - and I know this is an older video, - have you thought about doing a Heroic difficulty Legend speedrun? Just wondering. P.S.: AJ Ema is best girl : D
ok, now that I am kinda getting back into sonny (and with that, I am surrently procrastinating to try and beat my Sonny 1 any% glitchless PB ^^') ... When it comes to Sonny 2 heroic .. this is definitely something I would like to do (I did some theorycrafting for all stages at some point which requires you to do legend in order to unlock zone 7) but actually speedrunning legend is ... not a pleasant experience, to say the least. But maybe, just maybe ... I will find the time, motivation and willingness to suffer and will actually try and put together a route. I wouldn't count on that though :p
Ah Sonny 2.... One of the best flash RPGs, and just regular RPGs ever made. A game that has been seemingly forgotten about over the passage of time, but was a juggernaut in its own era. This game deserves to be remembered, and desperately needs the proper sequel it deserves
Honestly if it was brought to console with achievements I’d sit here for hours and just platinum it.
@@lethalassassin1754 Well. Sonny 2 does have achievements
There’s a mobile version that’s pretty fun
so valid
Please make a good remake and not sonny 2017 that i just found out
There used to be development for Sonny 3, unofficial but faithful to the original story, but it all kinda just slowed down and got abandoned. Would like to see it see the light of day again though
I just had to watch this just for the nostalgia, the emulator that I’ve used sucks, I don’t know if there is a better one but regardless I still love this game.
I'm sure you've heard of Flashpoint, it's perfect for all purposes
When I was a child I played it and it was fun and entertaining, it is very good to relive my old days by watching this great game on TH-cam :)
Great job! Loved this as an elementary student. Hope you're doing well
“Get outta my way” “I’m gonna knock you silly”
I used to love this game as a kid. And I never got past the Hydra 😂
The Baron usually uses deep burns to recover focus at the cost of health. When below 50%, he'll prefer to use electric storm instead, which recovers less focus for him, but also doesn't damage him. However, if you drain him back down on the very next round, it'll force deep burns to happen. He also starts gaining holy scars when low, which gives him regen but also massively increases the damage he takes. Already strong deep burns damage + holy scars = dead boss Though the aforementioned solo glitch can also cause him to use Tick Tock on himself, which WILL kill him in ten rounds.
R.I.P LEGEND
Hey guys, where can i found site with free Sonny? I saw 1st part in steam, not this game i liked before, unfortunately :(
It doesn't seem to run on flash game extensions like Supernova, so it might be gone.
This is 8 months late, but u can find both games on Newgrounds
Never pass Baron
Idk if you would be interested because this video is old and you probably lost interest in speedruning the game but I have a discord server which aims to bring the sonny community together. Tell me if you are interested or if you think this comment is spammy, then tell me so I can delete it
This belongs to the top 3 greatest flash game of all time.
This and swords and sandals were my childhood, and I’m still a huge fan
It still amazes me that these were in some way, almost on par with the AAA games of the time.
I'm not joking, this has more life to it than most PS4 games I've seen.
@@saph100 that's because some flash games are made with love, while AAA games were made because of money
Murloc RPG >>>> Sonny, Sonny 2, Sinjid > other flash games
Pretty epic, what's next
Bring it back!!!!
is it true sonny 3 ll come out soon?
Whats the song?
field of hopes and dreams
It does actually say it at the beginning during the loading screen :p
are u a girl?
i miss this game
Awesome speedrun and details. I really like how you followed through with "Don't Trust your Teammates" when you killed the Specialist at 38:16. Overall I think I'll play through Sonny 2 again after watching
Witness the true beauty of RNG😂😂😂😂
I mean, that moment was kinda ridiculous. I didn't get a single miss with agile exposure until that point and then it misses like eleven thousand times in one fight, lol
Who needs intended strats when you got the TAS Warpdrive. Very cool stuff, sad I didn't see it sooner.
Tfw the TAS almost completly ignores the main gimmick haha. Also lol at 0:21, there had to be at least one of those spotes somewhere. Very Cool TAS, thanks for the work on this. 😊
the main gimmick involves waiting and "waiting" is slower than "not waiting" :p Btw, you did a great job on those custom maps. I really enjoyed playing through them, it feels so natural. -and then I enjoyed completely destroying them with the TAS-
It's interesting how hard the developers tried to prevent any ways to break the screens. For example, almost all spike formations are arranged in a pattern that makes demo dashing through them impossible (there is ONE exception though and, of course, TAS bot abuses that). Generally, while it is possible to break a lot of screens a little, there seems to be almost no screen that you can break completely which is definitely interesting. Oh ... and, 1:29 is a thing, lul
The intended strat is lava
pretty much, because the intended strat is to wait on those blocks so that they build up speed. However, waiting is slow so the TAS solves that issue by simply not waiting :p Also, moving blocks are always a treat :)
Incredible run!
WTF
I remember when I was younger, I would keep dying to the baron because I didn't realize that destroying his focus was the way to go. I do remember, though, that at one point he used Tick-Tok on himself. Wat.
Me too. As Psych build I also didn't Dark Infusion myself to recover Focus haha. I still didn't go through all the builds but it's nostalgic
I can relate hahah.. miss this old game
Actually, I too can relate to this. Took me very long to realize the gimmick in this fight because I had (and still have sometimes) the tendency to "simply hit it and hope it works" :D