DrakeMakes
DrakeMakes
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COAGULATE | Unreal Engine 5.4
To become viscous or thickened into a coherent mass, taking a bunch of ephemeral ideas and mashing them together into a cinematic.
Unreal Engine 5.4.2 motion tools and motion graphic design is a game changer. Had a lot of fun just being creative and experimenting with this one. Enjoy!
___________________________________________________________________________
Check out the new Discord where I'm sharing sneak peaks and talking art with ya'll: discord.gg/duu8d7TXYz
#unrealengine #cinematic
มุมมอง: 458

วีดีโอ

Render Challenge in 3 Days | ETERNAL ASCENT 3D COMMUNITY CHALLENGE
มุมมอง 5114 หลายเดือนก่อน
Render Challenge in 3 days for the eternal ascent 3D community challenge. Pretty late to the party here with the video but I managed to get this submitted in time, happy to share how that shook out in turning out a render fast in Unreal Engine 5. LEARTES STUDIOS: Save 30% On All Products: gumroad.com/a/144709587 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ CODE: DRAKEMAKES30 CHAPTERS/TIMECODES: 0:00 - 0:23 In...
Unreal Engine 5 | Cyberpunk Environment Art Process
มุมมอง 1.4K4 หลายเดือนก่อน
Cyberpunk environment art process timelapse and discussion in Unreal Engine 5, with some fancy renders filmed with VHS post process materials to make some home movies in a cyberpunk city. Save 30% on Leartes Studios Assets! LINK: gumroad.com/a/144709587 CODE: DRAKEMAKES30 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Dragonfly VCAM by Glassbox: glassboxtech.com/products/dragonfly CHAPTERS / TIMECOD...
I Made a Render for Genshin Impact
มุมมอง 1.1K6 หลายเดือนก่อน
I made a render for Genshin Impact HoYoFair anniversary event in Unreal Engine 5. Here's how that happened. I wasn't recording a lot of it so this video is pretty scattered. Good to be back! HoYoFair | Endless Journey: th-cam.com/video/1TeUwHXuuDg/w-d-xo.htmlsi=KtuElxdijkBIcqmq #HoYoFair2024 #HoYoFair #GenshinImpact #unrealengine5 CONTACT ME: DrakeMakesYT@gmail.com
Dragonfly by Glassbox | UE5 First Impressions / Experiments
มุมมอง 1K9 หลายเดือนก่อน
Glassbox reach out to me to demo their virtual camera software "Dragonfly." As a plugin for Unreal Engine 5 and Maya, better software solutions for vcam work is absolutely welcome, it was nice jumping into it. In this video you'll get my first impressions and see some of my first experiments getting handheld virtual production shots with Dragonfly. I'm pretty impressed. Enjoy! Chapters//Timecod...
UNREAL ENGINE 5 VR | Adding Custom Hands to Levels
มุมมอง 3.5K10 หลายเดือนก่อน
Working with Zectorlab's VR hands pack we replace the default unreal engine virtual reality template's controllers with some new models, and walk around in some new levels. Get the VR Hands pack by Zectorlab: Use Code: DRAKEPROMO to receive 30% off! Custom VR Hands: www.artstation.com/a/30322235 Zectorlab Hand Setup Tutorial: th-cam.com/video/ZmTS8GXsLEs/w-d-xo.html Beginner Locomotion System f...
TOP 100 Render Breakdown | BOSS FIGHT 3D COMMUNITY CHALLENGE
มุมมอง 61210 หลายเดือนก่อน
#bossfight We made it to the top 100 with our Boss Fight 3D community challenge render! In this video I share a breakdown in Unreal Engine 5 and my live reaction to the top 100 reveal on the judging stream. Timecodes/Chapters 0:00 - 0:50 Breakdown 0:50 - 2:23 Top 100 Judging Stream 2:23 - 2:41 Outro Contact me: DrakeMakesYT@gmail.com
Render Challenge in One Week | BOSS FIGHT 3D COMMUNITY CHALLENGE
มุมมอง 1.2K10 หลายเดือนก่อน
Boss Fight 3D community challenge in one week, wrapped up into one video! Longer video this time showcasing the process of kitbashing, animating, and rendering a scene with Unreal Engine 5 and Cascadeur! #bossfight Receive 15% off Cascadeur Pro! Link: link.xsolla.com/yrjm9nib CODE: 1WQHB8 Chapters // Timecodes 0:00 - 0:29 Intro 0:29 - 1:28 Day One 1:28 - 3:59 Day Two 3:59 - 6:15 Day Three 6:15 ...
Finding an Idea | BOSS FIGHT 3D COMMUNITY CHALLENGE
มุมมอง 2.6K11 หลายเดือนก่อน
Boss Fight 3D community challenge! In this video we use procreate, Wombo Dream and stable diffusion AI to fill out a concept art board and find an idea! Receive 15% off Cascadeur Pro! Link: link.xsolla.com/yrjm9nib CODE: 1WQHB8 TIMECODES / CHAPTERS: 0:00 - 0:34 Intro 0:34 - 1:04 Cascadeur 1:04 - 2:04 Initial Sketches 2:04 - 2:37 Wombo Dream AI 2:37 - 3:30 Sketching/Painting Process 3:30 - 5:00 ...
FIRST PERSON PARKOUR ANIMATION | Unreal Engine 5 Cascadeur Process
มุมมอง 22K11 หลายเดือนก่อน
First person parkour animation in Unreal Engine 5 with the help of Cascadeur! Enjoy! Support the Channel! GET 15% OFF CASCADEUR - Link: link.xsolla.com/yrjm9nib USE CODE: 1WQHB8 ^^^^^^ TIME CODES / CHAPTERS 0:00 - 0:36 Intro 0:36 - 1:05 Cascadeur 1:05 - 2:00 Gathering Assets 2:00 - 2:34 Scene Build / Animation Placement 2:34 - 4:09 Animation Blending Tips 4:09 - 4:38 Scene Build / Animation Pla...
MAKING A CHASE SEQUENCE | Unreal Engine 5 Horror Game
มุมมอง 18Kปีที่แล้ว
MAKING A CHASE SEQUENCE | Unreal Engine 5 Horror Game
Unreal Engine 5.2 VR LEVEL WALKTHROUGH | RTX 4090 60 FPS DEMO
มุมมอง 1.5Kปีที่แล้ว
Unreal Engine 5.2 VR LEVEL WALKTHROUGH | RTX 4090 60 FPS DEMO
UE5 VR SMOOTH LOCOMOTION | Unreal Engine 5.2 Tutorial + Environment Showcase
มุมมอง 31Kปีที่แล้ว
UE5 VR SMOOTH LOCOMOTION | Unreal Engine 5.2 Tutorial Environment Showcase
Unreal Engine 5.2 PHOTOREAL VR | RTX 4090 Nanite + Lumen Virtual Reality
มุมมอง 31Kปีที่แล้ว
Unreal Engine 5.2 PHOTOREAL VR | RTX 4090 Nanite Lumen Virtual Reality
I'VE CREATED A MONSTER | Unreal Engine 5 Horror Game
มุมมอง 16Kปีที่แล้ว
I'VE CREATED A MONSTER | Unreal Engine 5 Horror Game
Kitbashing Techniques in Unreal Engine 5 | Designing a Jetpack Simulator from Scratch
มุมมอง 937ปีที่แล้ว
Kitbashing Techniques in Unreal Engine 5 | Designing a Jetpack Simulator from Scratch
NIGHTMARE SCENE in Unreal Engine 5 | FIRST PERSON HORROR ANIMATION (Breakdown)
มุมมอง 7Kปีที่แล้ว
NIGHTMARE SCENE in Unreal Engine 5 | FIRST PERSON HORROR ANIMATION (Breakdown)
From Sketch to Cinematic Render | UNREAL ENGINE 5 BANNER PROCESS
มุมมอง 918ปีที่แล้ว
From Sketch to Cinematic Render | UNREAL ENGINE 5 BANNER PROCESS
Making a FANTASY PORTAL Scene | Unreal Engine 5 Render Process
มุมมอง 1.2Kปีที่แล้ว
Making a FANTASY PORTAL Scene | Unreal Engine 5 Render Process
Finished Render + Breakdown | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
มุมมอง 1.4Kปีที่แล้ว
Finished Render Breakdown | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
Environment Design and Character Animation | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
มุมมอง 2.5Kปีที่แล้ว
Environment Design and Character Animation | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
Texturing and Lighting the Scene in UE5 | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
มุมมอง 4.5Kปีที่แล้ว
Texturing and Lighting the Scene in UE5 | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
Kitbashing, Rigging, and Animating a Vehicle | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
มุมมอง 9Kปีที่แล้ว
Kitbashing, Rigging, and Animating a Vehicle | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
Concept Art with UE5 and AI | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
มุมมอง 8Kปีที่แล้ว
Concept Art with UE5 and AI | ENDLESS ENGINES 3D COMMUNITY CHALLENGE
Animating a First Person Horror Shot | CASCADEUR TO UNREAL ENGINE 5
มุมมอง 64Kปีที่แล้ว
Animating a First Person Horror Shot | CASCADEUR TO UNREAL ENGINE 5
3D ANIMATION MADE EASY | Cascadeur Physically Based AI Animation
มุมมอง 9Kปีที่แล้ว
3D ANIMATION MADE EASY | Cascadeur Physically Based AI Animation
FISHEYE LENS AND VHS TAPES | Unreal Engine 5 Horror Game
มุมมอง 17Kปีที่แล้ว
FISHEYE LENS AND VHS TAPES | Unreal Engine 5 Horror Game
MY FIRST YEAR IN 3D ART | 2022 Project Montage
มุมมอง 656ปีที่แล้ว
MY FIRST YEAR IN 3D ART | 2022 Project Montage
I Tried To Make A Christmas Video (A VR Experience)
มุมมอง 310ปีที่แล้ว
I Tried To Make A Christmas Video (A VR Experience)
UNREAL ENGINE 5.1 VR VAPORWAVE | Making More VIRTUAL REALITY LEVELS
มุมมอง 2Kปีที่แล้ว
UNREAL ENGINE 5.1 VR VAPORWAVE | Making More VIRTUAL REALITY LEVELS

ความคิดเห็น

  • @rohithdj9794
    @rohithdj9794 วันที่ผ่านมา

    The movement works but the position seems to be kind of 2ft above the ground plane like it feels like floating rather than touching the floor.....How do we fix this????/

  • @gamedevwanli
    @gamedevwanli วันที่ผ่านมา

    hey, drake. l have a problem. that l inverted the scale to -1, -1, and -1. And set the mirror to true for left hand. Everything shows correctly, but when it grab something, it get back to the default right hand animation, but upside down. Is there any fix for this?

  • @OoJxCorrey
    @OoJxCorrey วันที่ผ่านมา

    Hey, how can i prevent that iam on start PIE or packaged to high and not in the real Z axis ? on teleport it´s just one port than im on the right axis

  • @user-og8fo3nl2v
    @user-og8fo3nl2v 2 วันที่ผ่านมา

    I use Meta Quest 3 didn't work at all, Also replaces with Oculus 2D Axis get same result

    • @user-og8fo3nl2v
      @user-og8fo3nl2v วันที่ผ่านมา

      I Fixed movement via Meta Wust 3, But rotation is not working

  • @bause6182
    @bause6182 6 วันที่ผ่านมา

    It's incredible, I'm amazed by this technique, I don't know if it exists but imagined a virtual camera in VR

  • @FPChris
    @FPChris 7 วันที่ผ่านมา

    Would love to see an updated 5.4 version of this. I took a break from VR to learn other Unreal elements but now I'm getting ready to try it again. My hopes are that by the time the RTX5090 hits VR Nantite/Lumen will finally by truly doable.

  • @ClassicalMeloDeez
    @ClassicalMeloDeez 10 วันที่ผ่านมา

    how to make backwars movement?"

  • @vanish45
    @vanish45 11 วันที่ผ่านมา

    So maybe I’m just a noob but I try to import my level into HE and it doesn’t appear as available? Do I need to use a previous version of UE?

  • @txrdrop_
    @txrdrop_ 14 วันที่ผ่านมา

    Quelle est ta carte graphique ? Je vois que tu n'as pas beaucoup de fps, moi j'ai une rtx 4060, i4 11tg gen, quelle carte graphique as-tu ,

  • @aysenkocakabak7703
    @aysenkocakabak7703 14 วันที่ผ่านมา

    Cant you open a new level and create a new landscape and project

  • @nindert
    @nindert 16 วันที่ผ่านมา

    Can tou give me names of these assets from video?

  • @nindert
    @nindert 18 วันที่ผ่านมา

    Where were you take walls model and texture?

  • @douglasbailey978
    @douglasbailey978 20 วันที่ผ่านมา

    Absolutely love it! Gives me a ton of ideas honestly 🙏

  • @DrakeMakes
    @DrakeMakes 21 วันที่ผ่านมา

    Get in early to the Discord for sneak peaks, giveaways and art talk: discord.gg/5jK7YdsWDv

  • @saarpartush2168
    @saarpartush2168 22 วันที่ผ่านมา

    Hey thank you very much! I have a question . Can I do all the process without exchgange the Parent Class setting from Pawn to Character ?

  • @MulaSoloDev
    @MulaSoloDev 22 วันที่ผ่านมา

    Nice asset, watch all the videos and never show us how to create AI enemy chase player and K*ll the player using Horror Engine.

  • @nathanlaidler9606
    @nathanlaidler9606 25 วันที่ผ่านมา

    Very interesting! I love it

  • @johnsmith-jw1do
    @johnsmith-jw1do 25 วันที่ผ่านมา

    the fuck is this shit?

  • @marksmith9991
    @marksmith9991 25 วันที่ผ่านมา

    Do you have any tutorials as to how you did it?

    • @DrakeMakes
      @DrakeMakes 24 วันที่ผ่านมา

      Check out ‘The Horror Stuff’ playlist on my channel for the complete showcase!

  • @John_White_Warrior
    @John_White_Warrior 25 วันที่ผ่านมา

    This is a unique way to scare people or creep me out

  • @bordiandras5927
    @bordiandras5927 27 วันที่ผ่านมา

    I just change the blueprint door doorframe and door static mash but the key is not working with the door,any reason?

  • @ae27510524
    @ae27510524 28 วันที่ผ่านมา

    I use Oculus 2 and follow the tutorial, but I couldn't move or turn around. I found out that in IMC_Default, I needed to select the corresponding device. In the video, selected Valve Index, but once I selected Oculus Touch, it worked.

  • @NoName-jg1ub
    @NoName-jg1ub หลายเดือนก่อน

    If there any game developers out there I’m trying to social network get connected to more ppl who are interested in what I do , I’m new to the journey as well

  • @techwithprakharOFFICAL
    @techwithprakharOFFICAL หลายเดือนก่อน

    Hi i am a indie game developer and I have been seeing your work recently and it is impressive I would like some tips to build these because I want to make a horror game but dont have the right textures for it can you help me?

  • @alessandrocernuzzi
    @alessandrocernuzzi หลายเดือนก่อน

    I setup everything so I can move forward/backwards/sideways with the left thumbstick and snap turning on the right one, but if I hold something I fly through the floor and backwards. Any ideas? Thank you very much for this, great tutorial :)

    • @DrakeMakes
      @DrakeMakes 29 วันที่ผ่านมา

      Glad it’s working as a starting point! Try experimenting with the collision settings of the objects you pick up and the player capsule, making it so your VR pawn only collides with the environment and not objects you pick up. Good luck!

  • @traste_imundo
    @traste_imundo หลายเดือนก่อน

    NICEEE!!!

  • @designwiththeoptimist1546
    @designwiththeoptimist1546 หลายเดือนก่อน

    You could add a child actor component to your AI character, put it under your skeletal mesh so it follows your character around(not really necessary since your character would move with the AI controller, if you have set that up already) but once you do that on your details tab there should be a box for parent actor or something, click on it and search for any of the actors in the horror engine like example Photo-Trigger or Overlap-Trigger. Once that is done you will have access to use the events with your Ai character, example if you put a photo trigger, anytime you take a picture of your Ai character it could trigger an event that you setup. I always use puzzle maker to control and manage multiple triggers to output one events, makes it organised, if you need more assistance pls reach out and I can help. I hope this help solve lil problems like animating the death trigger to follow your ai character.

  • @moritzpollich8252
    @moritzpollich8252 หลายเดือนก่อน

    Doesn’t work. After following each step my hands are stuck on the floor and don’t move

  • @NG_DRIVER
    @NG_DRIVER หลายเดือนก่อน

    Does somebody know how to get a blank level in horror engine?

  • @SHA4OW_Skeleton
    @SHA4OW_Skeleton หลายเดือนก่อน

    i did both thing still fog not showing up

  • @kitsunemusicisfire
    @kitsunemusicisfire หลายเดือนก่อน

    It's NEVER a waste of time to see how your scene looks ingame, your work is incredible 👍

    • @DrakeMakes
      @DrakeMakes 29 วันที่ผ่านมา

      Hey thanks, I’m glad it’s resonating! Always more coming soon :)

  • @paragpawar7538
    @paragpawar7538 หลายเดือนก่อน

    Thank you sooo much man !! I am beginner, and i was looking the same for a long time. But i was not getting the tutorial. Please keep creating such useful content. Thanks.

    • @DrakeMakes
      @DrakeMakes 29 วันที่ผ่านมา

      One of the main reasons I made this was because I couldn’t find any tutorials, it’s not the best system in the world but I’m glad it’s helping people get started in using UE5 VR.

  • @optqq
    @optqq หลายเดือนก่อน

    Would it be fine if I made a "game" based off this?

  • @pierobaigorria3089
    @pierobaigorria3089 หลายเดือนก่อน

    how can i add a chaos destruction in a specific time in a gameplay...

    • @DrakeMakes
      @DrakeMakes 29 วันที่ผ่านมา

      Sequence triggers are how I’m going about this :)

  • @DragonNuts
    @DragonNuts หลายเดือนก่อน

    The app is gone

  • @studiodenne
    @studiodenne หลายเดือนก่อน

    Nice job

  • @dakota5532
    @dakota5532 หลายเดือนก่อน

    Left thumbstick needs to be split for X and Y axis. All 1d floats. y axis needs get forward vector, x axis needs get right vector. Also x and y have their own add movement. (Normal controller movement)

  • @inthecrosshairs1
    @inthecrosshairs1 หลายเดือนก่อน

    thank you sir

  • @rexikat
    @rexikat หลายเดือนก่อน

    Hey, I'm quite new to UE and got a quick question. I used the trees from the same pack in a VR Env but as PCG. For some reason if I go near my trees/forest all I see is black and if I place just one tree at a time I can't get near them (invisible box) so there must be something up with the colliders too. Does anyone have an idea what might be the issue?

  • @hugebluewhales
    @hugebluewhales หลายเดือนก่อน

    For forward/backward movements, I multiplied _Smooth_ _Move_ _Action_ _Value_ _Y_ with _Forward_ _Vector_ _X_ and _Forward_ _Vector_ _Y_ For sideways movements, I then multiplied _Smooth_ _Move_ _Action_ _Value_ _X_ with _Forward_ _Vector_ _X_ and _Forward_ _Vector_ _Y_ , rotated that using _Rotate_ _Vector_ by Z 90 degrees, and added that to the forward movement values

  • @hugebluewhales
    @hugebluewhales หลายเดือนก่อน

    I panicked so much because my rotation didn't worked.. I shouldn't have paused the video there ha ha

  • @HannoBallin
    @HannoBallin หลายเดือนก่อน

    If it wont move for you as well convert the pawn into a character class under class settings and then adjust the vr origin according to the character hitbox

  • @zxflash1676
    @zxflash1676 หลายเดือนก่อน

    NICE

  • @kevinblackbird8302
    @kevinblackbird8302 หลายเดือนก่อน

    Love the dream pools.

  • @souravdhali6006
    @souravdhali6006 2 หลายเดือนก่อน

    I Did the same proces AI_smoothTurn is not working.

  • @mgames7856
    @mgames7856 2 หลายเดือนก่อน

    Hey man good to see you hows the horror game

    • @DrakeMakes
      @DrakeMakes 29 วันที่ผ่านมา

      Going well! Rebuilt a lot of systems from the ground up and will have some videos on all of that soon :)

  • @ai-aniverse
    @ai-aniverse 2 หลายเดือนก่อน

    Shoutout to this guy

  • @nathanlaidler9606
    @nathanlaidler9606 2 หลายเดือนก่อน

    I love your channel! The content your making is great and you bring humor to it, which is nice to see. Keep it coming, subd!

    • @DrakeMakes
      @DrakeMakes 29 วันที่ผ่านมา

      Great to have you here!