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XenonA7
United States
เข้าร่วมเมื่อ 12 เม.ย. 2019
I am a modder working on Star Wars LU for X3: Albion Prelude. Here you will find tutorials and videos related to SWLU.
Visit the SWLU mod page:
www.moddb.com/mods/star-wars-lu-swlu
Visit the SWLU mod page:
www.moddb.com/mods/star-wars-lu-swlu
Crosscode: Clone Duel
I dug up some old code created by Eisus and decided to adapt it as a custom skill. This is quite fun despite Crosscode clearly not being designed for it.
Play it for yourself: github.com/XenonA7/player-clone
Play it for yourself: github.com/XenonA7/player-clone
มุมมอง: 258
วีดีโอ
Crosscode: Introducing Hybrid Classes and Quadroguards
มุมมอง 2.6K2 หลายเดือนก่อน
Play as every class at once! 300 combat arts! Using the custom skill system from Eisus's Arcane Lab mod, my Hexacast character can now play as the ultimate hybrid class. This feature becomes available if you also install Arcane Lab (optional). Lubkuluk's Quadroguard Mod also has some announcements to make in the video. Discord servers for mods: Triblader/Hexacast mod: discord.gg/CsfUk9vpFq Arca...
Crosscode: The TRUE Ultimate PVP Duel
มุมมอง 2.5K6 หลายเดือนก่อน
Q: Is this good game design? A: No. Q: Would most players actually enjoy this at all? A: No. Q: Why?! A: I find this fun, thus why I made it. This duel includes all possible PVP opponents, modded or otherwise. It can be found in the XTM dev room in Hexacast mod version 0.27.0 or higher. These mods are not required, but this map will only be available in-game if you have the extra mods installed...
Crosscode Hexacast Mod: Early Access Overview
มุมมอง 9Kปีที่แล้ว
Finally, I am releasing it to the public! It's still not finished, but I am going to let everyone play it early while I continue to finish up the combat arts. Massive thanks to Lychee who helped a lot with the pixel art! Discord for my CC mods: discord.gg/CsfUk9vpFq Triblader/Hexacast combined mod: github.com/XenonA7/xenons-playable-classes Hexacast Litter: github.com/XenonA7/xmc-hexacast-litte...
Crosscode: Hexacast Mod First Look
มุมมอง 3.4Kปีที่แล้ว
My next project is the playable Hexacast class. Pixel art is mostly done at this point, although there are still a lot of combat arts to make. Stay tuned on my Discord for updates and previews as I continue to develop the mod! discord.gg/CsfUk9vpFq
XTM 0.9 Duel Clear (Crosscode Triblader Mod)
มุมมอง 1.4Kปีที่แล้ว
It's been a while since I played this duel, the mod has had half a year's worth of polish updates since then. Major announcement coming in the next few weeks about my next Crosscode project(s). Crosscode Triblader/Hexacast combined mod: github.com/XenonA7/xenons-playable-classes
Crosscode: Triblader Mod Overview
มุมมอง 14K2 ปีที่แล้ว
You can play it now! Aimed at those who have already experienced Crosscode and its DLC. Mod is not 100% finished and will be getting updates. Discord server for mod: discord.gg/CsfUk9vpFq Download the new Triblader/Hexacast combined mod: github.com/XenonA7/xenons-playable-classes
Triblader vs Driller EX (Autumn's Genesis)
มุมมอง 7952 ปีที่แล้ว
Cleared my 2nd EX trial boss (Autumn's Genesis mod) with the help of some cheesy triblader strats. Even with the powerful moves at my disposal, this boss is nonetheless an extremely difficult fight. My triblader mod is currently at 88/92 combat arts complete. I am aiming for public testing on the crosscode modding Discord server in the next few months. It's been a long road, but it is almost do...
Whale Attempt 2 (Autumn's Genesis)
มุมมอง 1K2 ปีที่แล้ว
Me as my Triblader versus the Autumn's Genesis mod, which revamps boss mechanics among other things.
Pushing the Limits of Crosscode's Game Engine (Modded)
มุมมอง 3.2K2 ปีที่แล้ว
I am now at 65/92 combat arts complete. Still a ways to go. In the meantime, I made a cool arena in the map editor and wanted to show it off. Can't ever have enough triangles in this mod. I'll post something other than a duel next time, I realize this is basically the same thing as the previous update but just with more triangles.
Crosscode: New Triblader Footage (Modded)
มุมมอง 3.3K2 ปีที่แล้ว
Here's some more footage from my upcoming mod project. Just threw this together since I hit a major milestone (full moveset playable, although there are still some placeholder moves that require new original attacks). The sprites for the generic tribladers only allow them to walk, stand, and use a basic run animation in vanilla. I drew the 150 sprite frames needed to make them able to fight in ...
CrossCode - Early Look at WIP Mod Project (DLC Spoilers)
มุมมอง 3.2K2 ปีที่แล้ว
I've been working on random CrossCode modding mini-projects for quite a while now and I think it's time to finally start planning to throw it all together into one package at some point and release it. It will take a long time, but I want to at least show the sort of things I'm working on. Huge shout out to Eisus: th-cam.com/users/2hh8899 Their work has shown me the massive extent of what is po...
X3AP - Guide to mods in 2021
มุมมอง 20K3 ปีที่แล้ว
This game's modding community spans a decade and there are lots of huge mods out there. If you are interested in playing one of these mods, the links below have much more details than what I could cover in the video. Here is the chart I made for the video that shows all the mods: i.imgur.com/0m0ApkA.jpg For game version: X3TC, X3AP XTC (X-Tended) Forum: forum.egosoft.com/viewtopic.php?t=293490 ...
X3 Albion Prelude - Machine Shipset Showcase 3
มุมมอง 1.1K3 ปีที่แล้ว
37 different ships implemented. I have begun beta testing within Mayhem 3 but first, here is one last montage showcasing why Litcube's Universe is the ultimate fleet battle sandbox and will never be topped! Ships designed and created by AryxErin. Link to the original Stellaris mod: steamcommunity.com/sharedfiles/filedetails/?id=2077186491 Background music from Stellaris soundtrack.
CrossCode: Ultimate 3 vs 1 PVP Fight
มุมมอง 7K3 ปีที่แล้ว
I started poking around with the map editor and I made this monstrosity of a fight. Susie (Triblader) is created by eɪsus|𐤀기술자🇰🇷 and Qine (Quadroguard) is created by sgrunt. Lily is from the base game DLC. Next time I will have to add Apollo and Shizuka to make it a 5 vs 1.
X3 Albion Prelude - Machine Shipset Showcase 2
มุมมอง 6653 ปีที่แล้ว
X3 Albion Prelude - Machine Shipset Showcase 2
X3 Albion Prelude - Machine Shipset Combat Test 1
มุมมอง 5803 ปีที่แล้ว
X3 Albion Prelude - Machine Shipset Combat Test 1
SWLU Faction Battles: New Republic vs Clone Wars Republic
มุมมอง 6903 ปีที่แล้ว
SWLU Faction Battles: New Republic vs Clone Wars Republic
Mayhem 3 Beta Testing: An Hour of Brutality
มุมมอง 2.4K4 ปีที่แล้ว
Mayhem 3 Beta Testing: An Hour of Brutality
Mayhem 3 Beta Testing: Invading a Xenon Sector
มุมมอง 1.4K4 ปีที่แล้ว
Mayhem 3 Beta Testing: Invading a Xenon Sector
Mayhem 3 Beta Testing: Getting Invaded by the Argon Federation's Most Powerful Ship
มุมมอง 1K4 ปีที่แล้ว
Mayhem 3 Beta Testing: Getting Invaded by the Argon Federation's Most Powerful Ship
X3AP SWLU: Optimal Salvaging and Setting Up Your First Fleet
มุมมอง 3.5K4 ปีที่แล้ว
X3AP SWLU: Optimal Salvaging and Setting Up Your First Fleet
X3AP SWLU: Mining Vast Quantities of Amdium
มุมมอง 1.2K4 ปีที่แล้ว
X3AP SWLU: Mining Vast Quantities of Amdium
This is so major, this game is such a gem. Bless you
The entire game i was looking at lukas and emelie's class and wishing i could play them, ty for making this
If you could de-sync a clone, makes me think of simple multiplayer... Guess it's not that simple D:
How did you use both Spark Stream and Storm Stride at 3:28?
Puppet characters!
Hexacast machinegun meta when
With enough practice, someone could learn how to de-sync and remain in that state by alternating combat arts while the other clone is busy or stunned, like a pro Ice Climbers player in Super Smash Bros. Keeping track of two clones, custom skills, and circuit branch swapping is already frying my brain though.
Thanks for this video! X3 is my favorite game forever.
Its so amazing, thanks for ur hard work 😊
The dialogues are so on point everytime I love it.
I cannot believe this video slipped past me. CrossCode is my favorite game of all time and after 3 100% playthroughs on 3 different consoles and a couple speedruns/challenge runs I finally started to put down and move away from CrossCode. That was before I found out about the small yet extremely talented and dedicated modding community. I just wanted to say a big thank you to you and all the other amazing modders for making these wonderful mods and for allowing me to fuel my ongoing addiction of this masterpiece of a game. Best of luck with your and everyone elses future endeavors! ❤
Thanks! You can certainly do a full playthrough with my Triblader mod now, and the Hexacast mod has enough of a moveset for a full playthrough as well if you don't want to wait for me to finish the entire mod. However custom skills being available earlier than postgame is still something I am working on for the next big update.
i can't wait for the day when we have mods for every class, this looks sick also holy shit you make the npcs look incompetent how did you get this good i've 100%'d the game and i still struggle with apollo from time to time
HOLY MOLY YEAAH
crosscode:now featuring dante from the devil may cry series
Just today I completed my true platinum achievement and then this 🤩 Does these mods works on NG+ 👀
All mods should work with NG+.
@@xenona7171 Thank you for the mods they look so _juicy_
I didn't know Crosscode had a modding scene! I played all the way back on release. Definitely gonna play again with your mods!
So you technically have two hotkey'ed toggle switches letting you access 4 combat arts... per combat art. At first, I had the excuse of the cumbersome-ness of manually switching paths to not bother using the arts (and charas) I find unwieldy or rarely useful when going through a modded playthrough. I do not have that excuse anymore.
I wonder what the devs think? Hopefully, they love it!
this is really cool. glad to see people still passionate about this game
even though i didnt play alot of cross code this looks so cool and i kinda wanna try again
impressive dude, i love this game, and love the comunity for continue this game alive.
Lubkuluk here, the creator of the Quadroguard mod If you have any questions I could take them here too
Your mods are amazing man, keep up the good work.
@@conficturaincarnatus1034 Thank you, I try my best to keep creating good content
Is this going to be the quadraguard that will be in XenonA7's full class mod?
@@rblxgames3011 If we get a Pentafist mod and if XenonA7 agrees (which is likely) I wouldn't mind making my mod part of this bigger mod Edit: Typo
Hi, what is your discord? Want to try out the mod and looking forward to it :D
I really need to get a pc…
OH MY GOD, this makes me wanna install crosscode again, haven't played much since two years, i love your work, you are amazing <3
very cool stuff
I'm glad, that there are still people who cares about this game
So many choices, the possibilities are endless. Quadroguard Lea sounds amazing!
Damn dude, people making the classes, what's next, our own dungeons and a full on fan post game? Will say for the Quadroguard, hammer looks a little too big.
Imagine a dungeon with a mechanic doodad that acts differently for every element AND every class. Ultimate Experience.
@@conficturaincarnatus1034 Intense Experience
This is amazing. Thank you for continuing to breathe new life into this absolute legend of a game.
Oh. My. God. I can’t wait to play this…
ok this video was more important than i realised I just wanted litcube...not cause im super into x3 , but cause i just wanted to fucking shooting something and not get bored auto trading. So i asked reddit and tehy said mayhem is better anyway and now im confused cause mayhem is now mayhem 3 .. with zero hour 2.2 and Renegade 2.0 Wtf...even..
im getting back at miss game
5:38 a fellow Vermilion shipper I see
So about the fight after the preview. What are these ships fighting against? Who are those with purple engines? Are these the OCV?
I don't remember the exact factions. I made a basic script to spawn fleets from two opposing factions, like Argon and Terran. They need to be neutral to the player so they don't shoot at my camera ship, and they can't be owned by the player or else there will be constant "your ship got destroyed" messages popping up. The purple ships are an extra copy I created in the files for all these ships, just with a recolored texture file. Technically they are different ships (green and purple) in the game files, but the stats are identical. I just made a fleet of each and set them against each other, and got footage from my invisible camera ship that I also made.
@@xenona7171 anyways you did a great job out there! Thank you for that epic and juicy preview! <3
does this mod fix the invincibility "glitch" present in the vanilla game?
I'm not sure what you mean by that. The only invincibility I know of is Guard Sphere, and my mods don't make any changes to Lea.
is it intended? Yeah, guard sphere, I was asking if the character you use also had that as an available option.
@@origobaldo7090 Guard Sphere is widely regarded among us modders as hilariously overpowered, we make fun of it all the time. I personally design my characters (Triblader and Hexacast) to be weaker on average than Lea. Hexacast has a much, much worse version of Guard Sphere that only grants limited knockback immunity, 20% damage reduction, and applies a slowness debuff. Yet it is still quite powerful despite this. By comparison, Guard Sphere provides invincibility, full knockback immunity, and has no drawbacks. My Triblader has defense buffs that reduce damage but never grant outright invincibility.
did you tried this mod th-cam.com/video/YTnFMPj52Lk/w-d-xo.html is ComboMod v.3.8 but has russian language. It work partially in english.
WAIT IS THAT THE TABLE GIRL??????
Hey, I’m about to get into X3: Terran Conflict after being dissatisfied with X4 (my introduction to the series). Is there anything you would add to this list now in 2024 or has the modding community been pretty stagnant?
There have been a few developments since this video, although I personally have moved on from X3 mod development. There are three main areas of the community, with only Mayhem 3 still going strong at this point. The other two have been mostly stagnant. 1. X3FL and the vanilla purists. There is a portion of the community that prefer the vanilla style gameplay (As opposed to LU). They would recommend to play XTC (X-tended) or the new game X3FL, which does not have any big mods to my knowledge. I think Egosoft has an unofficial discord server but IDK what that is. Note that anything outside of Litcube and Mayhem is lacking massive QoL improvements in all aspects of the game. 2. The Litcube's Universe (LU) family of mods. I personally recommend diving straight into Litcube for a new X3 player. Add on a few QoL scripts like satellite monitoring. This is still in my opinion the best way to get into X3, although it does remove vanilla X3's main plotline. But as you have played X4 before, you probably don't mind missing out on Egosoft story missions. LU does make you re-think how you approach the game compared to vanilla, though. It prioritizes fleets, automation, logistics, and large scale combat rather than dog-fighting in your own ship. It can be pretty jarring to jump into from vanilla style gameplay. 3. Mayhem 3. This is the part of the community that is still active. Mayhem 3 has a huge new expansion called "Mayhem 3 Zero Hour" that is under active development by Hector. There is also an improved map generator called "z-map", and a secondary expansion to Zero Hour called "Renegades" currently in development by Hairless-Ape. These mods are new since I made this video. However the Mayhem mods have huge fundamental gameplay changes compared to normal X3AP, I don't recommend playing it as your first mod. Most players will start with Litcube and move on to Mayhem after completing it. forum.egosoft.com/viewtopic.php?p=5135674#p5135674 forum.egosoft.com/viewtopic.php?f=94&t=460221 Other than Mayhem 3, not much has changed since this video. The guys working on Mayhem 3 are active on the SWLU discord, and we are still around as well to discuss LU. Mayhem 3 is fine to start with, but just know the learning curve is insane (builds off of LU concepts) and you will probably never experience X3AP's standard gameplay loop if you only play Mayhem. Hector, the Zero Hour dev, has some good video tutorials about Mayhem 2 and Mayhem 3 (channel name is "Darth Fiscus"). The Mayhem 2 mod is also worth playing, especially for those that have mastered LU. It is a separate mod than Mayhem 3, not just an older version. Some of us in the community prefer that one.
when playing mage is actually cool:
I have a question will ctron become playable? Like with the triblader mod lukas got a overhaul
That isn't planned. He would need a bunch of additional sprites, since the current Hexacast mod has a lot more animations than C'Tron does. If anybody would be willing to animate those, then I could easily make C'Tron playable using the same moveset. The same is true for Lily.
@@xenona7171 hmm sorry for the late response but what do you use to make the animations I want to give a shot at it and what main animations is he missing?
@@owenbruh9811 Please reach out on my Discord: discord.gg/CsfUk9vpFq. There we can talk specifics and I can point you to relevant files. C'Tron has a good amount of animations that are already done, it will be a lot less work than making a new character from scratch. I can provide you with an itemized list of missing animations and help explain some CC animation standards. The main thing I will need are the "Sweep" animations. My Hexacast has Lea-style melee animations in 8 directions, and these are the main ones that C'Tron is missing that are required for him to be playable in my mod. I don't use these animations for the regular melee attack, but I use them for combat arts. Again, I will go into further detail on Discord. If you are willing and able to create these missing animations, I will take care of formatting them into a spritesheet and doing all the code stuff. The software I use for pixel art is Aseprite. Lychee, who also did animation work for this character, uses Aseprite too.
Imagine if in, like, 10 years, this guy here makes all classes, then cracks out pvp mod utilizing p2p connection, then Radical Fish buy his stock out and release CrossWorlds proper with addition of what comes in that damnable portal from the New Home dlc.
The fact that you even gave them a run of actually tying the first six rounds is CRAZY. There's so much SHIT on the screen all of the time and I love it.