The fact that you even gave them a run of actually tying the first six rounds is CRAZY. There's so much SHIT on the screen all of the time and I love it.
That isn't planned. He would need a bunch of additional sprites, since the current Hexacast mod has a lot more animations than C'Tron does. If anybody would be willing to animate those, then I could easily make C'Tron playable using the same moveset. The same is true for Lily.
@@xenona7171 hmm sorry for the late response but what do you use to make the animations I want to give a shot at it and what main animations is he missing?
@@owenbruh9811 Please reach out on my Discord: discord.gg/CsfUk9vpFq. There we can talk specifics and I can point you to relevant files. C'Tron has a good amount of animations that are already done, it will be a lot less work than making a new character from scratch. I can provide you with an itemized list of missing animations and help explain some CC animation standards. The main thing I will need are the "Sweep" animations. My Hexacast has Lea-style melee animations in 8 directions, and these are the main ones that C'Tron is missing that are required for him to be playable in my mod. I don't use these animations for the regular melee attack, but I use them for combat arts. Again, I will go into further detail on Discord. If you are willing and able to create these missing animations, I will take care of formatting them into a spritesheet and doing all the code stuff. The software I use for pixel art is Aseprite. Lychee, who also did animation work for this character, uses Aseprite too.
@@origobaldo7090 Guard Sphere is widely regarded among us modders as hilariously overpowered, we make fun of it all the time. I personally design my characters (Triblader and Hexacast) to be weaker on average than Lea. Hexacast has a much, much worse version of Guard Sphere that only grants limited knockback immunity, 20% damage reduction, and applies a slowness debuff. Yet it is still quite powerful despite this. By comparison, Guard Sphere provides invincibility, full knockback immunity, and has no drawbacks. My Triblader has defense buffs that reduce damage but never grant outright invincibility.
Watch the Lea Edition of this fight: th-cam.com/video/_A8IdskPE40/w-d-xo.html
Trust me, I am a pretty "skilled" spheromancer...
The fact that you even gave them a run of actually tying the first six rounds is CRAZY. There's so much SHIT on the screen all of the time and I love it.
This Joern fellow should be stronger, no Quadroguard should be able to be defeated with such ease!
Of course the Quadroguard Mod Creator would say this :NekoSnicker:
Nah id lose
That 1vs8 was insane
This is a really cool mod! I had no idea there were even mods for the game. A Hexacast character! So slick.
imagine if we got the multiplayer player version with this
Желаю много подписчиков тебе)
Это довольно безумно даже звучит.
I have a question will ctron become playable? Like with the triblader mod lukas got a overhaul
That isn't planned. He would need a bunch of additional sprites, since the current Hexacast mod has a lot more animations than C'Tron does. If anybody would be willing to animate those, then I could easily make C'Tron playable using the same moveset. The same is true for Lily.
@@xenona7171 hmm sorry for the late response but what do you use to make the animations I want to give a shot at it and what main animations is he missing?
@@owenbruh9811 Please reach out on my Discord: discord.gg/CsfUk9vpFq. There we can talk specifics and I can point you to relevant files.
C'Tron has a good amount of animations that are already done, it will be a lot less work than making a new character from scratch. I can provide you with an itemized list of missing animations and help explain some CC animation standards.
The main thing I will need are the "Sweep" animations. My Hexacast has Lea-style melee animations in 8 directions, and these are the main ones that C'Tron is missing that are required for him to be playable in my mod. I don't use these animations for the regular melee attack, but I use them for combat arts. Again, I will go into further detail on Discord.
If you are willing and able to create these missing animations, I will take care of formatting them into a spritesheet and doing all the code stuff.
The software I use for pixel art is Aseprite. Lychee, who also did animation work for this character, uses Aseprite too.
does this mod fix the invincibility "glitch" present in the vanilla game?
I'm not sure what you mean by that. The only invincibility I know of is Guard Sphere, and my mods don't make any changes to Lea.
is it intended? Yeah, guard sphere, I was asking if the character you use also had that as an available option.
@@origobaldo7090 Guard Sphere is widely regarded among us modders as hilariously overpowered, we make fun of it all the time. I personally design my characters (Triblader and Hexacast) to be weaker on average than Lea. Hexacast has a much, much worse version of Guard Sphere that only grants limited knockback immunity, 20% damage reduction, and applies a slowness debuff. Yet it is still quite powerful despite this. By comparison, Guard Sphere provides invincibility, full knockback immunity, and has no drawbacks. My Triblader has defense buffs that reduce damage but never grant outright invincibility.
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