Modern Spectrum, ft. The Elite Scout
Modern Spectrum, ft. The Elite Scout
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The Elite Scout: The Perfect Ship And Engineering's Big Secret
As Frontier Developments reveal more details on the upcoming Zorgon-Peterson Mandalay explorer-class ship, I highlight the race to find tiny bit more range from our explorers.
It's the same drive that has resulted in some Commanders replacing every FSD with the FSD SCO as quickly as possible, no matter the material cost. But is there another way?
What does it mean to be a "perfect" ship in Elite Dangerous, how can you build one, and can it be copied by other Commanders?
0:00 Opening sting.
0:16 You can't build the perfect ship
3:51 Closing credits.
--
The Elite Scout, hosted by Ewan Spence, better known as CMDR Jaennics. Come find me in the galaxy and say hi.
Music courtesy of CO-AG Music.
Untitled Intro; Beyond this Earth to the Stars.; Surrounded by Space.
www.youtube.com/@co.agmusic
'The Elite Scout' was created using assets and imagery from Elite Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it.
www.elitedangerous.com/
--
มุมมอง: 1 839

วีดีโอ

Build Your First Scout Killer And Defend Shinrarta Dezhra: Elite Dangerous Tutorial
มุมมอง 44621 ชั่วโมงที่ผ่านมา
With the Thargoid attack on Shinrarta Dezhra and the focus on the totemic Jameson Memorial station. Commanders across the galaxy have rallied to defend humanity's best shopping mall. While many AX commanders are ready to rock and roll, others are looking to help out as best they can. One of the best ways to help is to wing up and take out the Thargoid Scouts while your other team mates focus on...
The Elite Scout: Thargoid Attack On Shinrarta Dezhra
มุมมอง 349วันที่ผ่านมา
Many thought that Shinrarta Dezhra would never be attacked. Today they were proved wrong. The Thargoids have staged an invasion deep behind the front lines of the war, and it's a strike at the heart of The Bubble. The Thargoids have invaded Shinrarta Dezhra and want to take over the talismanic Jameson Memorial Station. What does it mean for The Bubble, and perhaps more importantly, what does it...
The Elite Scout: A Need For Speed
มุมมอง 6314 วันที่ผ่านมา
Elite Dangerous is speeding up. From supercruise overdrive, through material gathering, to pre-built ships, Frontier Developments has been working hard these last few months to shorten the gameplay loops, Elite Dangerous will always be a slow game, but can it speed up enough to keep pace with modern gaming without losing its grandeur? 0:00 Opening sting. 0:16 We're not the big damn heroes. 4:42...
The Elite Scout: We're Not The Big Damn Heroes
มุมมอง 25021 วันที่ผ่านมา
With Power Play 2.0 on the horizon, how will the commanders in the Elite Dangerous universe interact with the massive bubble-spanning mix of politics and intrigue? It would be easy if we were in a Holywood Movie where we'd start out with our Sidewinder and a few credits before progressing through the scripted storyline to become the one true ruler of The Bubble. But we're not. We're not the Big...
Mug 19: Attenborough's Watch - Elite Dangerous
มุมมอง 5หลายเดือนก่อน
The nineteenth Hutton Mug to be delivered on my trip visiting every Colonia Bridge station, and to present them with a Hutton Mug and some Centauri Gin. www.twitch.tv/ewanspence for more
Mug 18: Amundsen Terminal - Elite Dangerous
มุมมอง 3หลายเดือนก่อน
The eighteenth Hutton Mug to be delivered on my trip visiting every Colonia Bridge station, and to present them with a Hutton Mug and some Centauri Gin. www.twitch.tv/ewanspence for more
Mug 17: CB-12 The Plutonium Pearl - Elite Dangerous
มุมมอง 1หลายเดือนก่อน
The seventeenth Hutton Mug to be delivered on my trip visiting every Colonia Bridge station, and to present them with a Hutton Mug and some Centauri Gin. www.twitch.tv/ewanspence for more
Mug 16: Helgrind Station - Elite Dangerous
มุมมอง 3หลายเดือนก่อน
The sixteenth Hutton Mug to be delivered on my trip visiting every Colonia Bridge station, and to present them with a Hutton Mug and some Centauri Gin. www.twitch.tv/ewanspence for more
Introducing The Elite Scout
มุมมอง 171หลายเดือนก่อน
Welcome to 'The Elite Scout', where we can discuss the worlds of Elite Dangerous, from the in-game events and updates to the development of our galaxy and its place in the broader world of modern gaming. Hi. I'm Ewan Spence, or CMDR Jaennics if you meet me in Elite. To start, here's a little introduction on what I hope to achieve, what The Elite Scout will offer, and perhaps more importantly, w...
The Elite Scout, Short Scene, music/fx only (Test Footage, v1.00)
มุมมอง 36หลายเดือนก่อน
A rough cut and demo of 'The Elite Scout' with the opening sting, a single scene, and the end credits card. "The Elite Scout" will be a series of videos about relevant topics in the world of Elite Dangerous... a blog, monologue, editorial, you get the idea. Rather than a talking head, a library of b-roll scenes of the Scout flying through the world of Elite Dangerous will be used under the voic...
The Elite Scout, Opening Sting (Test Footage, v1.00)
มุมมอง 22หลายเดือนก่อน
Looks like I might have a new idea in my head that needs to come out. "The Elite Scout" will be a series of videos about relevant topics in the world of Elite Dangerous... a blog, monologue, editorial, you get the idea. I will need footage to run under it (mostly b-roll to start with), as well as a short "sting" title sequence After some in-game recording, some quick 8-bit artwork, and finding ...
Built For Hutton Orbital - Long Distance Type 8 -Elite Dangerous Ship Build
มุมมอง 3Kหลายเดือนก่อน
With the launch of the Type-8 into Elite Dangerous, there are lots of ideas on what to use this medium-sized fast freighter. For some it is taking down a Hydra (hi CMDR Mechan). For others it's to get a great blockade runner. For me and a few other mad fools, it's about travelling the 0.22 light years to Hutton Orbital as quickly as possible. Here's the full run, as recorded live. It's a bit mo...
Built For Hutton Orbital - Long Distance Type 8 -Elite Dangerous Ship Build
มุมมอง 565หลายเดือนก่อน
With the launch of the Type-8 into Elite Dangerous, there are lots of ideas on what to use this medium-sized fast freighter. For some it is taking down a Hydra (hi CMDR Mechan). For others it's to get a great blockade runner. For me and a few other mad fools, it's about travelling the 0.22 light years to Hutton Orbital as quickly as possible. How did I do it? Well the build looks something like...
Delivering a Hutton Mug Into The Black Hole At The Centre Of The Galaxy - Elite Dangerous.
มุมมอง 707 หลายเดือนก่อน
Sometimes you just gotta pick up a mug from Hutton Orbital, fly it to the centre of the galaxy, and throw it into a black hole. Maybe it will turn up somewhere else? For now, it's in the middle of nowhere. Follow me on Twitch for irregular live streams, or leave your comments on meeting up in Elite Dangerous. www.twitch.tv/ewanspence
Your First Anti-Thargoid Ship - Beginner Friendly Chieftan - Elite Dangerous Ship Build
มุมมอง 3.9Kปีที่แล้ว
Your First Anti-Thargoid Ship - Beginner Friendly Chieftan - Elite Dangerous Ship Build
Python combat take-off at a station under Interceptor attack - Elite Dangerous
มุมมอง 86ปีที่แล้ว
Python combat take-off at a station under Interceptor attack - Elite Dangerous
Python combat landing at a Station under Thargoid Attack - Elite Dangerous
มุมมอง 153ปีที่แล้ว
Python combat landing at a Station under Thargoid Attack - Elite Dangerous
Python Rescue Ship - Stock parts only, no engineering - Elite Dangerous Ship Buils
มุมมอง 607ปีที่แล้ว
Python Rescue Ship - Stock parts only, no engineering - Elite Dangerous Ship Buils
T10 Healer - A repair/support vessel for AX wing combat - Elite Dangerous Ship Build
มุมมอง 476ปีที่แล้ว
T10 Healer - A repair/support vessel for AX wing combat - Elite Dangerous Ship Build
Mug 14: CB-11 Junoo's Leap - Elite Dangerous
มุมมอง 2ปีที่แล้ว
Mug 14: CB-11 Junoo's Leap - Elite Dangerous
Mug 13: CB-9 Monolith - Elite Dangerous
มุมมอง 1ปีที่แล้ว
Mug 13: CB-9 Monolith - Elite Dangerous
Mug 12: CB-8 Tamandua - Elite Dangerous
มุมมอง 1ปีที่แล้ว
Mug 12: CB-8 Tamandua - Elite Dangerous
Mug 11: CB-7 Endless Flight - Elite Dangerous
มุมมอง 2ปีที่แล้ว
Mug 11: CB-7 Endless Flight - Elite Dangerous
Mug 10: Hillary Depot - Elite Dangerous
มุมมอง 6ปีที่แล้ว
Mug 10: Hillary Depot - Elite Dangerous
Mug 9: CB-6 Carbis Bay - Elite Dangerous
มุมมอง 4ปีที่แล้ว
Mug 9: CB-6 Carbis Bay - Elite Dangerous
Mug 8: CB-5 Ultzer-Noromia - Elite Dangerous
มุมมอง 3ปีที่แล้ว
Mug 8: CB-5 Ultzer-Noromia - Elite Dangerous
Mug 7: Zerreiss Station - Elite Dangerous
มุมมอง 3ปีที่แล้ว
Mug 7: Zerreiss Station - Elite Dangerous
Mug 6: CB-4 Danieros Serenity - Elite Dangerous
ปีที่แล้ว
Mug 6: CB-4 Danieros Serenity - Elite Dangerous
Mug 5: CB-3 Chandler Memorial - Elite Dangerous
มุมมอง 2ปีที่แล้ว
Mug 5: CB-3 Chandler Memorial - Elite Dangerous

ความคิดเห็น

  • @carlosfabianmaciel9643
    @carlosfabianmaciel9643 18 ชั่วโมงที่ผ่านมา

    Im have the ASP Explorer, love it, Amazing Ship to deep exploration journey

  • @CanadianSmoke
    @CanadianSmoke 18 ชั่วโมงที่ผ่านมา

    I fly for fun!!

  • @wstavis3135
    @wstavis3135 วันที่ผ่านมา

    Who uses the Anaconda? Seriously, who?

    • @zat-1-fury
      @zat-1-fury วันที่ผ่านมา

      People who prefer a lot of multiple roles 😅

  • @pete5177
    @pete5177 วันที่ผ่านมา

    I'd like a stealth ship with corresponding game play. Exploration is not about jump range except in corner cases. Too bad exploration in ED is a procedurally generated borefest.

  • @fixitman2174
    @fixitman2174 2 วันที่ผ่านมา

    Exploration is about the journey, not the destination. Maximum jump range is just maximum safety net IMO. It's rarely important when actually exploring.

    • @modernspectrumgaming
      @modernspectrumgaming วันที่ผ่านมา

      Exploration is very much about the journey and tweaking routes. Even on a direct line to Colonia I found far more undiscovered systems travelling in a Sidewinder. One note I would make is that having a longer jump range means that the smaller jumps as you explore around a fixed point use much less fuel, giving you more safety margin to find a fuelstar if things go terribly wrong!

    • @mr.godzilla8331
      @mr.godzilla8331 วันที่ผ่านมา

      Yeah when you are at the galaxy border you def need the jump range

    • @starly1974
      @starly1974 วันที่ผ่านมา

      Jump range helps you explore remote areas where stars are far apart. It also could save you a lot of time traveling if you wanna get somewhere. Let's say I'm in the Bubble but I wanna be exploring in the galaxy's centre. Having more jump range will save me a lot of time getting here. And the main reason why I'll get the new ship is how it looks and the cockpit view. I love my Krait Phantom. Beautiful ship but god I hate those pillars on top left and top right that block your view quite a lot when trying to take in a view like Nebula. New ship is gonna have the best jump range, great mobility, beautiful cockpit with a good view. Sure Asp explorer will still be the king when it comes to view. But I just don't like the ship itself that much and oh my god the cockpit itself looks so cheap. It's just scratched metal. New ship is pretty much a dream come true for me. It's pretty, great jump range, nimble, good view, pretty cockpit.

    • @fixitman2174
      @fixitman2174 วันที่ผ่านมา

      I'll still be getting a Mandalay ASAP. The improvements are nice, but my main concern is it's landing footprint. If I feel it's too large, I'll put the ship away for "as needed" use. For me, those improvements just aren't worth having to skip bio's on a regular basis. My trusty DBX hasn't failed me yet.

  • @stephenbaillie2955
    @stephenbaillie2955 4 วันที่ผ่านมา

    And there are some of my ships that make me smile every time I use them for certain activities. Like when my Cutter is interdicted, after the two turreted beams burn off their shields, I get to unleash the 5 packhound launchers. Packhounds are hilarious!

    • @modernspectrumgaming
      @modernspectrumgaming 4 วันที่ผ่านมา

      Yep. There's a reason The Elite Scout prefers to use the ASP Scout!

  • @stephenbaillie2955
    @stephenbaillie2955 4 วันที่ผ่านมา

    Interestingly while the 5A SCO is better than the size 5 v1 in every way, the size 6 v1 has a slightly better jump range than the 6A SCO. I should really do the same comparison for the smaller sizes...

    • @modernspectrumgaming
      @modernspectrumgaming 4 วันที่ผ่านมา

      THe FSD 6v1... that's a rarity. As I recall it was only available as a CG reward? I know back i the day I sprinted by long-duration exploraconda back to the bubble to grab it, and then headed back to the Formidine rift to carry on a 12month excusrion!

  • @Fester_
    @Fester_ 4 วันที่ผ่านมา

    Then call it, " The Wife ". Thanks for that. I am an '84 BBC then Archimedes past player trying to get the impetus to drag myself away from shoot em ups and EZ WRC, AAC. I need to kick myself in the pants and get going.

    • @modernspectrumgaming
      @modernspectrumgaming 4 วันที่ผ่านมา

      I always remember the Archimedes for the game Virus. Classic. Elite Dangerous has the same steep cliff, but once you can fly in the sandbox, there's lots to do!

  • @cmdrquadriviumelotepeligroso
    @cmdrquadriviumelotepeligroso 4 วันที่ผ่านมา

    Wait... did you say Sisyphean? I love it. I have to say i am disappointed that the new mat/ engineering update did not include a mechanic regaining at least some of our mats from selling our numerous fitted FSDs. Hundreds of hours of mat collecting sitting on a dusty decommissioned shelf. Thanks again for the vid.

    • @modernspectrumgaming
      @modernspectrumgaming 4 วันที่ผ่านมา

      I think Sisyphean fits quite nicely! I get the argument for recovering maybe half the mats on a breakdown, perhaps it's too hard to find a refund mechanism in the spaghetti-code. What I was hoping for, given all the new modules, was a raise of the 200 limit. As an old-timer, I remember when it went from 100 to 200, but really, with all the AX options, it's time to bump it up more!

    • @cmdrquadriviumelotepeligroso
      @cmdrquadriviumelotepeligroso 4 วันที่ผ่านมา

      @@modernspectrumgaming The word fits perfectly, just love that you used it. I remember the increase too. However in every spacegame i end up with Inventory OCD anxiety, and just want stuff i don't use gone. Too much stuff, but for the masses more is probably better

  • @kevlinfoot97
    @kevlinfoot97 4 วันที่ผ่านมา

    Keelback, for exploration. Just about 40ly jump range, means I hit more systems, rather than blow right by them. Currently heading to sagittarius A* and loving it!

    • @modernspectrumgaming
      @modernspectrumgaming 4 วันที่ผ่านมา

      Good use of the Keelback. I have one set up for larcency and smuggling, no shields, low temperature, drop on black boxes like a shdow, and FA-off into a station from 10 km out with no scans. Glorious.

    • @stephenbaillie2955
      @stephenbaillie2955 4 วันที่ผ่านมา

      @@modernspectrumgaming The ideal smiggling ship is... anything with a heatsink :-)

    • @modernspectrumgaming
      @modernspectrumgaming 4 วันที่ผ่านมา

      Ah but where's the RPG in that! The idea of a battered and silent rustbucket is somewhat appealing.

  • @bunker1213
    @bunker1213 11 วันที่ผ่านมา

    It will be very, very interesting to see what happens if Shinrarta goes into Thargoid control. As a player, I don't mind going to other systems to buy ships and modules. In fact, I sometimes do to get higher discount. But the psycological effect is the big effect of whoever controls this system.

    • @modernspectrumgaming
      @modernspectrumgaming 11 วันที่ผ่านมา

      As I write this (Sat 21st, 0100 in-game time), Shinrarta Dezhra is at 34% progress to pushing back the invasion. With the weekend ahead, I think it can reach 100% by the Thursday morning server tick. And the CG target of 8 Trillion credits is on course to finish on Wednesday morning. So I don't think (as it stands) we lose Shin/Jameson this week to either the CG or the usual Invasion mechanic. But that's not to say we won't see reinforcements over the next few weeks, and the efforts to hold back the invasions and counterstrikes around Titan Raijin have been severely diluted this week as we focus on The Bubble. It's all rather lovely from an in-game and meta storytelling point of view.

  • @Fester_
    @Fester_ 12 วันที่ผ่านมา

    " Thanks for watching and don't forget to tune in next week, to find out ".

    • @modernspectrumgaming
      @modernspectrumgaming 12 วันที่ผ่านมา

      "...same bat-time, same bat-channel." Although this week The Scout is a ay early, for obvious reasons!

  • @TheYamiks
    @TheYamiks 25 วันที่ผ่านมา

    Soo.. i gotta ask : where is this stupid notion of "the norm is - you are the hero in the game" coming from? Sure most games focus on the player character being or becoming stronger or a pivotal point in the universal narrative, however this weird defensive stance I've seen in ED community about "...but you're NOT supposed to be the hero" often ether is used as a complete non-sequitur argument/excuse when talking about something in the game OR used to excuse VERY poor decisions/execution (mostly story related, like "why is there no story quests in the game? -cuz you're not the hero" yes I simplify, but hopefully my point is understood.) So then.. Power-play : the system (from pure game-design perspective) is a dressed up, more appealing and visual representation for the boring BGS. Always been. The failure of it pretty much comes down to hostile game-design with very poor rewards. Idea is not a bad one : "give BGS a friendly face to attract normies" but it thoroughly fucked up by making associated gameplay boring(you do same shit as normal gameplay), tedious(to get rewards or change something it takes butt-load of grinding), hostile(always removing 1/2 of your merit points & decreasing rank, making you loose access to things) and prohibitively exclusive (4weeks in 1 power to get the module... f-off!). The new PP2 : who cares?! the game still has massive in-balance problems mainly caused by the real culprit : Engineering. Still if Fdev change PP then ...OK. not like anyone took the last one serious one, so unless they majorly screw up with the new one, not much will change in real, tangible terms and we'll go back to same-old same-old....

    • @modernspectrumgaming
      @modernspectrumgaming 25 วันที่ผ่านมา

      First big comment from a big damn friendly latvian, it's an omen for sure, but not sure which way! In any case, welcome, and while I'd love to have a 100% laid-out argument, I'm hoping to stoke discussions, so I've got a minor win here.

    • @TheYamiks
      @TheYamiks 25 วันที่ผ่านมา

      @@modernspectrumgaming hehe, i guess. however the video kind of lacks .. a point. what I gather the script is aimlessley saying : "players not main-chars -> powerplay MIGHT change that? how? IDK! -> smth smth thargoids...?? -> PP2 needs to be thargoid gameplay #2" so yeah .. the script, if you had one, needs a lot more groundwork laid out, cuz this felt VERY disjointed (and mind you, this is me saying it!)

  • @thewilberforce
    @thewilberforce 28 วันที่ผ่านมา

    Love this, Commander! Go for it!

  • @erikmenoyo9580
    @erikmenoyo9580 28 วันที่ผ่านมา

    im waiting for the big ships

    • @modernspectrumgaming
      @modernspectrumgaming 25 วันที่ผ่านมา

      Hopefully over the next few ships we do get a mix of ship sizes and primary missions.

  • @MrTimjm009
    @MrTimjm009 หลายเดือนก่อน

    Now there is the boosted super cruise module it sort of takes the challenge out of it , but it is impressive at how fast it can be done . There will be a new challenge put out now. How fast can this run be done from entering the system to landing the ship ?

  • @Spike553
    @Spike553 หลายเดือนก่อน

    You did not force supercruise assist to drop you at half a C. Probably 30 seconds time difference.

  • @srgtcolon1493
    @srgtcolon1493 หลายเดือนก่อน

    I thought with everything off the T8 would be heat balanced ... need to check again, but I'd swear the Py2 did a short (300k) sco cruising around 70% heat with everything off until it ran out of fuel (no heatsinks).

    • @cmdrandreyuenari4150
      @cmdrandreyuenari4150 หลายเดือนก่อน

      Depends on the SCO drive. A 5C doesn't overheat on the Type 8 for example

    • @srgtcolon1493
      @srgtcolon1493 หลายเดือนก่อน

      the Py2 checks out, 5a power plant, 5a thrusters, 5a sco, with bit of engineering, sco "cruises" at 66% heat. It does not carry enough fuel for a Hutton run, but might worth to try the T8 with 4a, low emission power plant and 4a thrusters (main heaters). [Edit: except the thrusters, 4a is too small for the T8.]

  • @robertschmitz911
    @robertschmitz911 หลายเดือนก่อน

    How to get to Hutton Orbital fast: set the destination of your fleet carrier to "Eden". It takes 15 minutes.

    • @modernspectrumgaming
      @modernspectrumgaming หลายเดือนก่อน

      Very true, but a) requires a carrier and b) doesn't count on the Hutton Run league table!

  • @leeebbrell9
    @leeebbrell9 หลายเดือนก่อน

    Is the top speed higher with that drive compared to normal. Wondering if you drop to normal will you remain at the same speed

    • @modernspectrumgaming
      @modernspectrumgaming หลายเดือนก่อน

      It is yes, FSD tops out at 2001c (ha) and I've seen 7000c + with this one.

  • @DK-qw5us
    @DK-qw5us หลายเดือนก่อน

    Would of been nice to see the fuel usage during the run.

  • @christophercox4437
    @christophercox4437 หลายเดือนก่อน

    No VR in the on foot mode no more money for anything..

  • @torquaymouse2236
    @torquaymouse2236 หลายเดือนก่อน

    Great video!

  • @DarrenMalin
    @DarrenMalin หลายเดือนก่อน

    please stop tempting me to buy this ship :) ....I must stick to my type 7 , .I must stick to my type 7 .....:)

    • @EwanSpence
      @EwanSpence หลายเดือนก่อน

      Think of it less as 'buying a ship' but throwing FDev a tenner to keep supporting the game. It's still far cheaper than the monthly season passes for other games, and it's a way to do it without paywalling anything more than an absolute minimum (and even then, just for three month).

  • @CMDR-V-UncleJ
    @CMDR-V-UncleJ หลายเดือนก่อน

    i planed on doing this 2 runs non sco and sco timed but i cant recorded till sunday. but im keeping my stellar un engineered and minimal changes and ful cargo. Note: I would of like to see your fuel usage ..

  • @01Peebee10
    @01Peebee10 หลายเดือนก่อน

    I can do the Hutton run in 15 minutes. 😉😂 Anyway, great run in something that isn't a Fleet Carrier. 😁 I was that person many years ago, who forgot that Hutton only had medium pads and took my Conda. 😂😂

    • @EwanSpence
      @EwanSpence หลายเดือนก่อน

      If you can manage that in a ship, load up the Hutton Helper (on EDMC) and get yourself to the top of the leaderboard! It's 25m10s for the record right now.

  • @ettorebb
    @ettorebb หลายเดือนก่อน

    Went over there yesterday with SCO on a fully fitted cutter, lol it was a nightmare due to the total weight and fuel usage... gr8 run mate! o7

  • @cakes1831
    @cakes1831 2 หลายเดือนก่อน

    Thank you for these

  • @LetsGetFlyingFPV
    @LetsGetFlyingFPV 5 หลายเดือนก่อน

    this deserves MUCH more attention! this is an awesome video thanks

  • @totobill22
    @totobill22 9 หลายเดือนก่อน

    Hélas, Google trad est épouvantable ! Il dit n'importe quoi et on se retrouve avec un texte qui ne veut plus rien dire !

  • @NightOwlGames
    @NightOwlGames ปีที่แล้ว

    i just got interdicted by a wasps nest..... think it was thargoids i need something to fight them.

  • @GStev-qf1zl
    @GStev-qf1zl ปีที่แล้ว

    replaysRewinds

  • @kermadecc178
    @kermadecc178 ปีที่แล้ว

    These sets of vids have been super helpful thanks! Have you thought about doing a video on surviving a hyperdiction with this build? I've had a few close calls already :p

  • @martin6975
    @martin6975 ปีที่แล้ว

    P r o m o s m ✔️

  • @justayeehaw2017
    @justayeehaw2017 ปีที่แล้ว

    Thank you! I'm using your video (while crediting you) for my stream tonight to break into thargoid hunting!

  • @nemysisretrogaming3771
    @nemysisretrogaming3771 ปีที่แล้ว

    In the war zones you can get rid of the limpets and AFM and replace with module/hull reinforcements because you can dock and repair and remain in the instance. Remember the thargs target systems primarily. You can be at 75% hull and have malfunctioning everything LOL. I understand this is a beginners build but why not upgrade the hull packages to heavy duty deep plating too???? Also shard cannons, in my opinion are a good choice for beginners as they fire instantly compared to gauss so you don't have to be on target for that extra few milliseconds while the gauss charges...

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Solid point on hull/module reinforcements, and definitely an option - the trainer part of me wants to say that starting with AFMU and Limpets is good practice and theory for later... plus as AX combat expands we're taking on unoccupied systems. Adding in any more engineers would add to more grind and more collection - Selene Jean is well down the tree, and while Liz Ryder's G1 would help a bit, that's a lot of effort for early game players.

    • @nemysisretrogaming3771
      @nemysisretrogaming3771 ปีที่แล้ว

      @@modernspectrumgaming I have to agree with your points. The less grind for new players the better. Who wants to play a game where you have to grind for 3 weeks just to go shoot some thargs? Even unengineered hull modules is better than nothing too lol. And for those pilots that are really new to combat then the new advanced AX multicannons are a great choice for practicing on scouts just to get used to things.

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Indeed, strapping Enhanced-AXMC in place of the Gauss and you have a great Scout Killer; if you're in a group of AX players then you'll be well rewarded both with credits and with thanks for being the scoutscout.

  • @marks7502
    @marks7502 ปีที่แล้ว

    nice, thnx

  • @NamesTopher
    @NamesTopher ปีที่แล้ว

    Exactly what I'm looking for, I'm not new but I haven't taken the time to engineer and I'm not a fighter. My poor Keelback just couldn't handle the Thargoids. Thank you for the time and the follow up videos showing it in action.

  • @obijohn1
    @obijohn1 ปีที่แล้ว

    A very handy video thanks very much. have subbed and shared

  • @Drizzzit
    @Drizzzit ปีที่แล้ว

    Thanks for the build! I would also advice those who do rescues in Thargoid Alert systems to engineer their thrusters at Felicity Farseer to level 3 if possible. The only danger in these missions are interdictions and you can escape those with better drag drive thrusters. These will use more power, but you probably don't need shields and shield boosters with this adjustment. You can also ditch the 6E cargo rack and put a 6E /E economy class cabins instead.

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Even a G1 helps, but G3 giving 50% in genral across the boad is a sofrt of 'not quite hidden' trick or tip in the Game.

  • @remusblaque8207
    @remusblaque8207 ปีที่แล้ว

    at first, thanks for that guide. it just came right for me because i just thought about to help against the invasion. spend nearly all my credits to buy this ship, me just new player. on the way to a station under attack HIP 21380, i got catched out of hyperdrive TWICE from thargoids, could get back in hyperdrive by boosting away, but something steady ate up my hull and before i could land i did explode. do i need something to repair, or did i just had bad luck? i just rage quit after that :(

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Remus, what I *think* has happened here is that you've been hit by a caustic missile - essentially thargoid produced acid that eats away at your hull. There's a technological solution (a decontamination limpet launcher) but the easiest way is to overheat your ship to between 125% and 250% to burn it off, and depending on your ship, either let it cool down itself or pop a heatsink. Also, as a new player, you may not have heard the rule to thumb "don't fly without rebuy". The rebuy is the "insurance premium" you have to pay if your ship is destroyed to buy a new one back. If you don't have this, you lose the ship. You'll find the rebuy price on your right-hand panel. It's usually a good idea to have a few rebuys available if you can.

    • @remusblaque8207
      @remusblaque8207 ปีที่แล้ว

      @@modernspectrumgaming jep, got twice incoming Missile warning. okay, will look out for those limpets, thanks for help! i had enough cr to rebuy, but i cant do this all day long. will give it a second try... ;)

    • @remusblaque8207
      @remusblaque8207 ปีที่แล้ว

      @@modernspectrumgaming hmm...ok, the first try i selected the wrong starport i guess, it was only under attack. now i selected one which has just a damage icon. get cought out of hyperspace and shred into pieces within seconds. this was a waste of time and credits...i mean how should this work?

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      @@remusblaque8207 The Post Disaster Evac Service has a PDF guide, that might help. cdn.discordapp.com/attachments/579392077595410467/1058711032375279637/Rescues_in_the_Second_Thargoid_War.pdf ...and you can join their Discord to ask for more advice, and the best stations to target... discord.gg/3mPDnJph

    • @remusblaque8207
      @remusblaque8207 ปีที่แล้ว

      @@modernspectrumgaming thanks, thats very kind! but for now i`m back to gather biological samples, because i'm broke...

  • @pville_piper5125
    @pville_piper5125 ปีที่แล้ว

    Not bad, purpose built for the task at hand.

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Especially with no engineering, you have little choice but to specialise. I know with my 'maxxed' Python that I use as a "Mission Runner" it has a lot of flexibility so just needed passenger modules added. To start out, I think you have to focus on what is most improtant.

  • @jasperlit1345
    @jasperlit1345 ปีที่แล้ว

    I used to mine with a T-9, not too bad once you get used to the way it flies 🙂 After that I decided to try using a T-10, worked great but with half cargo. I got tired of switching modules for the drive to the sell station so I bought another T-10 for transport lol Hey I didnt know if you knew, but those lances really aren't what you want to be using, there is a much better option now, the 1D engineered mining lasers are great, they have slightly less fragments per minute, but they don't have damage fall off (2500m range also), they use less than half the Distro, as for heat you can run 6 of them for the same amount of heat as 1 mining lance. Here is my T-10 running six 1d engineered and three class 2 mining lasers> o7 th-cam.com/video/3nOksvCbGko/w-d-xo.html

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Thanks for the build link - I suspect when I recorded this one of the reasons for putting the lances on this T9 was a_ I had bought a batch of them from powerplay and b) they could be stored here out of the way without counting to the 200 parts limit in outfitting! I'm not a huge miner myself, I have a smaller Python (naturally) when I need to grab a little bit. most of the time I'd rather set a nice attractive "I'm buying" price on the carrier!

    • @jasperlit1345
      @jasperlit1345 ปีที่แล้ว

      @@modernspectrumgaming Fair enough 😎 Hey like the channel man! o7

  • @WizardofWar
    @WizardofWar ปีที่แล้ว

    But how are you getting out?

    • @modernspectrumgaming
      @modernspectrumgaming ปีที่แล้ว

      Good news, i recorded that as well! th-cam.com/video/6VvKiA3tufY/w-d-xo.html