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Mahjong Samurai
เข้าร่วมเมื่อ 23 ก.ค. 2023
Japanese Riichi Mahjong Theory Here!
Haai, Mahjong lovers!
This is Mahjong Samurai!
I’m Japanese and I love Riichi Mahjong.
Let’s Enjoy Mahjong world!
In this channel, I want to share with you Riichi Mahjong Theory which makes you level up in no time.
As you know, Japan is at the forefront of mahjong theory, and as a Japanese player, I'm always bringing you the latest and greatest tactics straight from the source!
Haai, Mahjong lovers!
This is Mahjong Samurai!
I’m Japanese and I love Riichi Mahjong.
Let’s Enjoy Mahjong world!
In this channel, I want to share with you Riichi Mahjong Theory which makes you level up in no time.
As you know, Japan is at the forefront of mahjong theory, and as a Japanese player, I'm always bringing you the latest and greatest tactics straight from the source!
Shanten Counting Hack: for better strategy
【Chapters】
0:00 Opening
0:56 What is Shanten Number?
1:31 Why is The Shanten Number important?
3:55 How to count the Santen Number
5:55 Exception of 8-Point Rule
【Who am I?】
・Japanese Mahjong Player
・Tenhou 6 dan(≒ Saint 1 in Mahjong Soul)
・Using generative AI Speech
Thank You!
#Mahjong
#mahjongsoul
#tenhou
#riichimahjong
#Shanten
#ShantenCountingHack
#8PointRule
0:00 Opening
0:56 What is Shanten Number?
1:31 Why is The Shanten Number important?
3:55 How to count the Santen Number
5:55 Exception of 8-Point Rule
【Who am I?】
・Japanese Mahjong Player
・Tenhou 6 dan(≒ Saint 1 in Mahjong Soul)
・Using generative AI Speech
Thank You!
#Mahjong
#mahjongsoul
#tenhou
#riichimahjong
#Shanten
#ShantenCountingHack
#8PointRule
มุมมอง: 2 016
วีดีโอ
4 tiles shape will lead you to victory!
มุมมอง 1.9K9 หลายเดือนก่อน
【Chapters】 0:00 Opening 0:26 Abstract 1:47 ①Stretched Single Shape 3:02 ②Bulging Float Shape 4:56 ③Aryanmen 6:28 ④Skipping Shape 7:24 Summary 【Who am I?】 ・Japanese Mahjong Player ・Tenhou 6 dan(≒ Saint 1 in Mahjong Soul) ・Using generative AI Speech Thank You! #Mahjong #mahjongsoul #tenhou #riichimahjong #4Tileshape #TileEfficiency #SingleStretchShape #Yonrenkei #Nobetan #BulgingFloatShape #Nakab...
Maximize acceptance!! 4 shapes in 1-away
มุมมอง 3.2K10 หลายเดือนก่อน
【Chapters】 0:00 Opening 0:27 Abstract 1:06 1-away Selection is important 2:02 ①Extra Tile Shape (2groups and 1pair) 2:55 ②No Extra Tile Shape (2 groups and 1 pair) 3:39 ③Headless Shape (3 groups and 0 pair) 4:55 ④Sticky Shape (3 groups and 1 pair) 5:40 Practice 7:38 Caution 【Who am I?】 ・Japanese Mahjong Player ・Tenhou 6 dan(≒ Saint 1 in Mahjong Soul) ・Using generative AI Speech Thank You! #Mahj...
【Beginner】How to Play Riichi Mahjong/ Easiest Rule Instruction
มุมมอง 1.1K10 หลายเดือนก่อน
【Chapters】 0:00 Opening 0:25 What is Mahjong? 0:42 Mahjong Tiles? 1:15 How to Win a Hand? 3:08 Game Process 5:08 Calling Tiles 6:51 Yaku 9:11 Where to Play Mahjong? 9:44 How to Learn Strategy? 【How to Learn Strategy?】 ①Riichi Book 1 by Daina Chiba dainachiba.github.io/RiichiBooks/ ②The Mahjong Guide / List of Articles mahjong.guide/list-of-articles/ ③Mahjong Samurai TH-cam Channel th-cam.com/ch...
【Advanced】Push or Fold Judgement for Master Rank in Mahjong Soul
มุมมอง 2.9K11 หลายเดือนก่อน
【Chapters】 0:00 Opening 0:28 Abstract 1:01 Significance of Push or Fold Judgement 1:28 Intermediate Push or Fold Judgement 2:21 5 Factors 5:59 Practice 7:23 Exceptions of the Chart 【Related videos】 Safety Tiles: Mastering Folding Strategies for Victory th-cam.com/video/Cx_mDOelHLw/w-d-xo.htmlsi=9FOyuUvyYas5BktC 【Who am I?】 ・Japanese Mahjong Player ・Tenhou 6 dan(≒ Saint 1 in Mahjong Soul) ・Using...
Safety Tiles: Mastering Folding Strategies for Victory
มุมมอง 3.1K11 หลายเดือนก่อน
【Chapter】 0:00 Opening 0:27 Abstract 1:10 Significance of Folding 1:58 Genbutsu 2:45 2 or more visible honor tile 4:05 Suji 5:34 No-Chance, One-Chance 6:45 Tiles Outside Early Discards 7:44 Tips 8:20 2 or more Identical Tiles in Your Hand 9:37 Screen-shot here 10:33 Thumbnail Answer 【Related video】 th-cam.com/video/XvCAmf4KCBk/w-d-xo.htmlsi=H6xOoTOTKAqgBkc- Who am I? ・Japanese Mahjong Player ・T...
Maximizing Tile Efficiency with 5 Block Theory!
มุมมอง 8Kปีที่แล้ว
0:00 Opening 1:56 Definition of Block 2:11 What is 5 Block Theory? 2:44 How to Apply 5 Block Theory 3:36 4 Blocks or less 5:19 6 Blocks or more 6:45 5 Blocks 10:55 FAQ 12:14 Summary ※Taatsu definition is penchan, kanchan, and ryanmen. Also "a shape that is one tile away from forming a group." ※6:31 ×7 of characters ○7 of circles Who am I? ・Japanese Mahjong Player ・Tenhou 6 dan(≒ Saint 1 in Mahj...
How to interpret your stats【MahjongSoul】
มุมมอง 3.9Kปีที่แล้ว
0:00 Opening 0:20 Abstract 0:42 My profile 0:57 How to check your Stats 1:19 Deal-in Rate 1:39 Strong relationship to Mahjong Players Rank 2:02 How to Reduce Deal-in Rate 3:16 Deal-in Rate Cautions 3:39 4th Rate 4:24 Call Rate 4:56 Other Indicators 5:19 Summary ※ 0:32 This expression should be “The rest of indicators does not have MINIMAL impact for mahjong impact”, not ANY. 4:42 “Value tiles” ...
【MahjongSoul】2 Essential Techniques make you Expert
มุมมอง 17Kปีที่แล้ว
0:00 Opening 0:19 Abstract 0:40 My profile 0:57 2 essential techniques importance 2:20 Basic Tile Efficiency 4:45 Fold to opponent’s Riihi 6:23 Summary Targeted towards… ・Riichi Mahjong Player ・Riichi Mahjong Beginner ・Novice or Adept Player in Mahjong Soul ・1-3 dan in Tenhou Summery of this video: ・Two essential techniques to level up in Mahjong-Soul: basic tile efficiency and folding against ...
Please make more videos!
Oh my god i needed this SO BAD, im still very much scratching intermediate and i have lots of trouble counting shanten in the short amount of time the turn is given, this is an entire boat in the storm i was swimming on. Thank you so much, now ppl will be more focused on hating me based on my amazing luck than my slow decision making lol
I know is been lilke a year since uploaded but just around a mont ago started playing mahjong and i been struggling with a rule of thumb of chii/pon so this is great stuff thank you!
Thank you so much for this technique lesson video, it might be just what i need to make a difference and get from Adept 3 to Expert.
Video is great and appreciate the help on how to do basic defense as a beginner since i was a bit clueless past the (discard what is already discarded), plus i always thought that its not really worth it most of the time ruin your own hand in the chances of someone else winning, since they are already one step away from it, so might as well push the attack, as 2nd worst case scenario is a exhaustive draw and have tenpai points. Also another way to think of it is that by some miracle of chance you are both winning on the same wait and a doble ron lessens the impact or maybe even draw a win
Great vid!
One funny thing is to reach tenpai by calling riichi tile and win on their next discard. As a little bonus, calling prevents ippatsu.
I would add some safety tiers: SS safety tier: 100% safe against any riichi or player with opened hand. SSS safety tier: the tile discarded by kamicha right before your turn.
The thing about 4th place rate is that there is a good chance to get 25-30 out of 100, even if it's actually 20% (my is 21% in 350 hanchans). It may take a long time to get positive change. On the other hand, sometimes you get an explosive growth.
This strategy is so simply yet so good! Thanks so much. You are the best.
It's sound like you just lost to Riichi and you are very angry that you film this video
What AI do you use for these voice overs?
For future viewers: Taatsu means pair of tiles that can become a run with one more tile. There are 3 types. Side wait: 23, 34, 56 etc these have two tiles that can complete a run (23 can be completed with 1 or 4). This is the strongest taatsu, try to always keep this in hand Middle wait: 13,24,57,79 etc these have one middle tile left to complete a run (13 needs 2 to complete, 57 needs 6) Edge wait: 12,89 these have one terminal tile and can be completed with one tile (3 for 12, 7 for 89) this is the weakest taatsu
what a dumb video
Very informative video. All your videos are wonderfull. I got a question. I see why the no extra tile shape is better compare to the extra tile shape. However, it is really a different IIshanten and if so, why ? Because an other exemple is a Sticky IIshanten with one or both floating tile form Nobetan with already existing group. This will also increase the waiting pattern to go tenpai, as the no extra tile vs extra tile situation, but the Nobetan containing Sticky IIshanten is not considered as a different type of IIshanten. Correct ? So is there a reason why in the first case, we give an other name to the IIshanten because the ''floating'' tile is adjacent to one groupe and not in the second case ? That is working on me mind since a while an if you can share what you think about this it would be very appreciate.
Does anyone else find this a little too fast? I know I can pause and go back, but sheesh. Is that why so many videos are so fast? So that they get replays? Not fun for the viewer tho.
The opening problem: it is interesting that the efficiency calculator disagrees, preferring to discard 6s over 4m. The rationale here is that the tile acceptance remains very similar in iishanten, but (34 vs 35), but actually completing the hand is slightly faster with the former. Comparing the options: 1. The "average" cases are all exactly the same, leading to a tenpai waiting on 6 tiles. 2. The best case is better for keeping 4m: keeping 4m allows to draw 3m, discard 6p and be waiting on 11 tiles (245m). 3. The worst case is also better for keeping 4m: drawing another 4m, for example, leads to a shanpon wait on 4 tiles, while discarding 4m and drawing 3p leads to waiting on 3m or the last 6p (only 3 tiles). On the other hand, 3p, one of the more likely tiles to be drawn here, leads to a far better acceptance at tenpai after discarding 4m (8 vs 3). Of course, other players' discards will factor in heavily here, but I thought it is worth mentioning this here. What do you think?
Thank you for your excellent observation! I agree with the point you raised. From a practical perspective, there is not a huge difference in expected value whether discarding the 6s or the 4m, and it is appropriate to judge according to the situation. As you mentioned, in order to ensure strictness, I should have pointed out these things in the video as well. However, I still strongly recommend choosing to discard the 4m. It is practical, with fewer mistakes, and will ultimately lead to an improvement in performance. In mahjong, it is more important to be able to consistently score 90 points than to aim for 100 points unrealistically. On this channel, I would like to focus on explanations that help viewers become practically stronger and easier to understand in the videos, and discuss more complex topics in the comments section like here. Thank you again for your excellent question!👍
I haven't thought that I was doing this and am a novice in Mahjong Soul, maybe it's because I play Poker and I know how to count cards.
Very nice and simple information to understand, 😊 thanks
Your video is so amazing. Simple and clear but no BS. Please continue to teach us Mahjong, You are a great sensei
can you please make a video for mahjong key terms i find it quite difficult to know all the mahjong terms as a new player ,thank you
I didn't know that some of these concepts were part of genuine Mahjong theory. Essentially, my experience with this video is that I excitedly came in to see what I could be doing to improve my plays. Then I very quickly realized that I'm already engaging in certain parts of 5 Block Theory already. To a certain degree, I've been following your discard hierarchy on a more intuitive basis--meaning that I didn't know that some of my discard schemes completely aligns with 5 Block Theory. Up until now, they've just felt like correct discards to make! Even though that's true, it's also true that there's a lot about this theory that I still have yet to fully understand. Either way, it's really nice to know that I seem to be on the right track to improving my play! I'll do my best to learn this theory, but it's still fun to make risky plays sometimes. If over half my starting hand is honors and terminals, _why not_ go for 13 Orphans? lol
It's funny, I've been playing riichi mahjong one evening a week for about six months now, and basically everything in this video is something I just kind of intuitively learned after playing a bunch of games. I wouldn't have thought to express it with "okay, I have 4/5/6 blocks..." but when I look at a hand, I can just sort of tell what needs to be prioritized. I'm assuming that's the case, anyway, because each time it was asking which tile I would discard, I was correct! The only exception, of course, is when you need to start considering risk/reward (I'm down in points and it's near the end, should I go for that dora or all triples?) or when looking at what others have discarded and figuring which to discard to maximize the success of an impending fold. Also, I have never got 13 Orphans, and only tried earnestly once, but I have heard that it's generally not worth trying until you have *at least* 10 tiles, ideally 11. I hope you get it someday!
@@ruskerdax5547 things that i really struggled with is definitely when to make a call, when i should open my hand to be exact and whether chasing for a yakuman is actually the right thing to do or just a stupid dream.
@@Arroganze for sure! I think those things all pretty much come naturally. I am always thinking about which yaku I'm going for based on what I think is most likely, influenced by what my current score is at that stage in the game. Whenever I make a call opening my hand, I either already have a yaku established or I'm banking on it as very likely and making a calculated risk. Same thing goes with yakuman, but generally it's not even worth trying unless you are already close at the opening of the round, and it's something you pretty much need to decide right away at the start. The nice thing is that when you do go for it that way, you can often learn quickly whether you have any hope, and if you don't, you're usually in a good position to play defensively.
Thank you for helping us how to read the stats. Seriously, my Mahjong skill is really freaking bad since all three stats except for Call Rate are bad. In Mahjong Soul, my deal-in rate is 15.06% and my 4th place rate in South is over 28%, and I really need to improve the stats. Usually, a lot of deal-in situation comes from being offensive while opponent is Riichi and right on time my hand is tenpai, then most of the time if my hand is closed I choose to chasing Riichi with the opponent and most of the time I lost that duel by dealing into the opponent Riichi.
I assure you that your mahjong skills will improve with my videos! Thank you for watching and commenting!
Great video! Thank you!
really glad i stumbled upon your videos. Your teaching is so good
Hey, Samurai! Are you okay? You haven't uploaded in a while.
thanks for the tips! also, don't listen to the other guy in the comments. the background music is awesome
Im a new player i love how everything is explained, the words itself and using simple words like bamboo and not its actual names, thank you!
Hi , i was wondering what makes 8s a safer discard than 3p? because i dont see the suji like (5s?) in the discard pile. learning a lot from your videos!
Thank you for your question! And sorry for I did not explain the detail in that folding video. It is because, fundamentally, safety levels are 3-7<2,8<1,9. This depends on the pattern of the opponent's potential waiting hand. For example, with 8 bamboo, there are 4 patterns: 8 single wait, 8 shanpon wait, 79 closed wait, and 67 side wait. On the other hand, in the case of 3 pin, there are 5 patterns: 3 single wait, 3 shanpon wait, 24 closed wait, 45 side wait, and 12 edge wait. Compared to 3 pin, 8 bamboo has fewer patterns that can lead to the opponent winning, making it a safer choice.
@@MahjongSamurai Sorry, but I have to disagree with your judgment. I think 3p is safer than 8s: 3 single wait: This is unlikely because he would have a side wait with 4, but the opponent discarded 4 afterward, so this case won't apply. 3 shanpon wait: This is also unlikely because he would have a 334 shape with 4, and since he discarded 4, this case won't apply. 24 closed wait: This may happen. 45 side wait: This may happen. 12 edge wait: This is unlikely because I would choose to discard 1 instead of 4 in a 124 shape to keep flexibility when drawing a 5. So, in total, with 8s, we have 8 single waits, 8 shanpon waits, 79 closed waits, and 67 side waits, which makes 4 cases. With 3p, we have 24 closed waits and 45 side waits, which makes 2 cases. Thus, 3p is safer.
"Aryan men" creates so much hilariousness in this video
calling it "no-chance" feels like false advertising XD
Great explanation! I look forward to future videos about Mahjong!
Your vids are so clear and concise it's actually insane I went out from Expert 3 to Master (again) without a single 4th place ! And now I feel confident going only higher ! Thank you so much Mahjong Samourai 🥰
Best mahjong strategy videos!
China away tsumo U can't fold
Wait. Could somebody explain to me the situation at 4:31? The advice is - to destroy Tempai with wait for 2-5 sow while there is only 1 winning tile left. The proposal is to wait for 5 sow(a winning tile for an abondined tempai) to create a new tempai, with a wait for 3-6 pin, which at best wouldb be awaut for 6 tiles. What's the point? Like you see? You are destroying a tempai, then you need a tile with which you could have won, to get another tempai. What have I missed?
How does this come into play in regards to the 5 block theory video you posted? Since if we go by those rules, in the first example at 1:48, that would be a 4 block hand, (4567m, 4567p, 223s, 678s) -> we should discard something from one of the 4-tile complex shape, not the 3s, if I understand corectly.
Thank you for asking a great question again! This hand is Sticky Shape (explained in my 4-shapes in 1-away video), and we can see the 3s is an isolated tile because we should see 2s as a pair in Sticky shape. Therefore, comparing isolated tile(3s) and 4 tiles shape(4567m, 4567p), we can discard 3s. P.S. In this case, we can also see the hand as 5 blocks (ex. 45m, 67m, 456p, 223s, 678s). In cases like the present example, where there are multiple ways to count the number of blocks, such as 4 or 5 blocks (or 5 or 6 blocks), it is optimal to proceed with the calculation considering it as 5 blocks.
Thank you for the videos! I am a bit confused if this works everytime, since some complex shapes can be counted in ways that give diferent points. For example: 56677 can be either: - multiple ways to arrange it to give 2 points: 56, 67, 7 or 5, 66, 77 - one way that gives 3 points: 567, 67 Is there a rule that decides how we should count them correctly?
Thank you for your great question! And sorry for my delay in replying. In that case, we should count it as 3 points. When multiple points can be counted, always count the maximum point.
Can you tell me what voice this is? I def wanna use it in some presentation maybe haha
I’m using ElevenLabs. elevenlabs.io/
Thanks for the great tipps, that is really helpful. Only the background music is horrible.
Love this hack! Please do more videos!
This video was very helpful, thank you!
I really like the first AI voice you use in the “2 Essential Techniques make you Expert” All the other AI voices sound robotic. Thank you for the great videos.
I also like her energetic voice, but it seems that there are people like her voice and people doesn't like hers. So for a while, I'm thinking of trying with the current calm voice. Thank you very much for the feedback!
As a native English speaker, I like this AI voice.
Thanks for this! It was really easy to understand and the examples were very helpful!
Thank you as well! Welcome to Mahjong World! 👍
I am so greedy, I don't like to fold! nya
🤣🤣🤣 We are so greedy, we like to maximize the expected value, we like to fold! nya!
@@MahjongSamurai ooh.. good way to think about it
Very cool! This will definitely help. This might be a slightly niche/advanced topic, but do you think you could make a video on 7 pairs? I’m never really sure what’s best to cut in order to get into tenpai fast with 7 pairs. Thank you!
Thank you for your request! I will definitely make a seven pairs video in the future! However, I apologize, but I still have a few topics that are more helpful for improving your mahjong skills so I think it will be some time before I can release a video about Seven Pairs. Though, if I were to tell you the tips for the fastest Tenpai in Seven Pairs, keeping the following types of tiles in your hand will make it easier to reach Tenpai quickly: - Honor tiles - Tiles that are not visible in the discarded tiles - Tiles near the early discards of your opponents (for example, if 2m is discarded in the second turn, keep 1m and 3m in your hand) I hope you can look forward to and patiently await the creation of the video on Seven Pairs!
Riichi is strong action, riichi is justice!!! Thanks a lot for these videos, I’ve been playing by feel for a long time without mastering the fundamentals, so this channel is really helpful!
Thank you! Riichi is justice!
The advises given in this video is so helpful, especially 2:54. I vaguely knew about Shanten number before but I learned how to actually apply it into my games and now I reached Master rank on Mahjong Soul, thank you.
Thank you for saying helpful! I'm glad to hear that. And congratulations on reaching the Master rank!
This is just what I needed to get out of my expert stagnation phase. Thank you so much!
Thank you as well! I hope you will be a Master with my videos! Good luck👍
Thank you as well! I hope you will be a Master with my videos! Good luck👍