- 81
- 281 672
Automaton
Italy
เข้าร่วมเมื่อ 23 ก.ย. 2020
Age of Mythology is the air i breathe
The RTS concept every new player needs to understand
#ageofmythology #aom #gaming #meme
My twitch:
www.twitch.tv/automatongg
My discord:
discord.gg/kPjh39KrGs
My twitch:
www.twitch.tv/automatongg
My discord:
discord.gg/kPjh39KrGs
มุมมอง: 4 905
วีดีโอ
Let me make you an AoM Retold farm expert
มุมมอง 39Kหลายเดือนก่อน
#ageofmythology #aom #gaming #meme #retold #aomretold My twitch: www.twitch.tv/automatongg My discord: discord.gg/kPjh39KrGs
Let me teach you how to abuse AoM Retold's market
มุมมอง 29Kหลายเดือนก่อน
#ageofmythology #aom #gaming #meme My twitch: www.twitch.tv/automatongg My discord: discord.gg/kPjh39KrGs *OUTDATED* Since the game has been patched, some of these things will not work. New video soon!
Age of Mythology 18+ Team game (with commentary and 5 TC trolling)
มุมมอง 5022 หลายเดือนก่อน
#ageofmythology #aom #gaming #meme My twitch: www.twitch.tv/automatongg My discord: discord.gg/kPjh39KrGs
when they raid you all game but you still manage to boom #ageofmythology #aom #gaming #shorts #meme
มุมมอง 7582 หลายเดือนก่อน
#ageofmythology #aom #gaming #meme
i am BACK! (or am i?)
มุมมอง 7092 หลายเดือนก่อน
#ageofmythology #aom #gaming My twitch account: www.twitch.tv/automatongg My discord server: discord.gg/kPjh39KrGs 00:00 Thank you for caring! 00:46 What happened to me? 2:01 Will i play retold? 2:18 What to expect? 3:17 Who am i, really? 4:06 What do YOU want? 4:38 Links 5:04 Thank you! :)
will 2 HORUS spearmen kill the thoth elephant?
มุมมอง 3.3K2 ปีที่แล้ว
#ageofmythology #aom #gaming #meme
2 katapeltes can actually soft counter an isis elephant...?? :0
มุมมอง 1.9K2 ปีที่แล้ว
#ageofmythology #aom #gaming #meme
there are more than 1000 toxotes on this spot
มุมมอง 6K2 ปีที่แล้ว
#ageofmythology #aom #gaming #meme
how many scyllas can you kill by abusing the nereid ability?
มุมมอง 1.7K2 ปีที่แล้ว
#ageofmythology #aom #gaming #meme
"5 nereids might just annihilate 8 scyllas..."
มุมมอง 1.8K2 ปีที่แล้ว
#ageofmythology #aom #gaming #meme 0:00 warmup with 6 scylllas... 0:40 fighting 8 scyllas!
can a nereid kill a scylla with 5 heads?
มุมมอง 1.8K2 ปีที่แล้ว
#ageofmythology #aom #gaming #meme 0:00 warmup with 1-headed scylla... 0:20 the real fight begins!
can 42 hippikon kill 30 WALLED toxotes?
มุมมอง 1.5K2 ปีที่แล้ว
can 42 hippikon kill 30 WALLED toxotes?
can 30 hippikon in this formation kill 50 toxotes?
มุมมอง 1K2 ปีที่แล้ว
can 30 hippikon in this formation kill 50 toxotes?
can 30 poseidon hippikons kill 45 hades toxotes?
มุมมอง 1.6K2 ปีที่แล้ว
can 30 poseidon hippikons kill 45 hades toxotes?
i forced this villager to chop down a forest that covers the entire map
มุมมอง 6K2 ปีที่แล้ว
i forced this villager to chop down a forest that covers the entire map
i trapped all these villagers here to die and i have 0 regrets about it
มุมมอง 2.5K2 ปีที่แล้ว
i trapped all these villagers here to die and i have 0 regrets about it
4 hammer ships should be able to kill a scylla with 5 heads... right?
มุมมอง 9512 ปีที่แล้ว
4 hammer ships should be able to kill a scylla with 5 heads... right?
can 15 contarius storm this tc and run?
มุมมอง 2.4K2 ปีที่แล้ว
can 15 contarius storm this tc and run?
i think 7 longboats are too much to take for a scylla...
มุมมอง 2.7K2 ปีที่แล้ว
i think 7 longboats are too much to take for a scylla...
automatons can be used to cheat on pop space!
มุมมอง 2.2K2 ปีที่แล้ว
automatons can be used to cheat on pop space!
the migdol wizard was chilling, until...
มุมมอง 1.2K2 ปีที่แล้ว
the migdol wizard was chilling, until...
can 8 longboats kill 50 longboats with super bad micro?
มุมมอง 1.1K2 ปีที่แล้ว
can 8 longboats kill 50 longboats with super bad micro?
I'm a pretty casual player, but I have one single advantage over other casuals: boat good, boat fun 😊
wood please
this right here is called min maxing and its what's killing rts. new people coming into the game don't know this and don't care to know it but will be immediately turned off when they face an opponent that knows this as a base rule. its way worse in starcraft but it applies here too. having randomness like that prevents min-maxing and the death of rts. I will die on that hill that ultra min maxing things on rts will always bring death to the genre because otherwise you could play the windows calculator instead of a game. A game needs to feel organic and real, min maxing destroys that.
Never thought of it this way. I kind of agree with you, but not completely.
@@AutomatonAoM I just recently came up with this opinion after thinking of why I never play starcraft 2 anymore, sat down and made some campaign maps and tried to see what exactly makes me dislike multiplayer. And I understood that there was zero strategy involved, it all was min maxing and who can build what on time and if your APM was higher from your opponent or not. then I made some maps and had my friend who plays on diamond-master try them. He lost several times. that was because I made them in such a way that it required of you to think how to deal with the situation on the map, it required strategy. not reactions and quick timing. But eventually, every RTS is going to Transform into RTR (real time reaction games) because of min maxing. This is what killed starcraft, everyone looks at the numbers and forgets the game. Eventually numbers block the game for new players. this hasn't completely happened here with AOM yet but it could if everything becomes streamlined and as symmetrical as possible. Randomness is the only way to prevent people from figuring every little detail to the point that the learning carve for new players is impossible, like starcraft. First the game becomes an RTR and then It loses all the strategy and thinking potential it had and it becomes a souless "who can react better" and "who trained better" shitfest.
Also you can deconstruct an enemy villager to get huge advantage!
Common atlantean W. *cries in 150 wood farms.
really great video, love your content but it's hard to carry you on tgs, amigo :))))))
who are you lol
Thank you. This video helped me realise how newbie I am. Very informative.
3:17 lmao
"bro, yes I use windmill method." 7:50 : the windmill method
One thing that could be added: the impact of floating resources. It doesn't matter how many extra resources you have if you aren't spending them. And you can also waste resources by spending them ineffectively (like getting a tech that doesn't influence anything you have or throwing lone units into an enemy army). The floating resources can be explained by saying that the race is resources spent rather than resources collected. The wasted resources is basically pushing yourself backwards in the race analogy.
Damn i knew i forgot something. To be honest though the video felt a little too long so maybe adding other info can be overwhelming for somebody really new. There were many other things to talk about. Having to explain good army trades and how to spend resources seemed too much. Maybe in another video? Thanks for the addition! :)
Very interesting and well presented. Great video, thanks! I will never use these strats, but I love how people come up with these ideas
this is awesome and super applicable across all RTS
Great video, very much a casual player myself, just finished the campaigns, be it on titan difficulty. Competitive play just never really appealed to me in RTS, I rather play single-player just have to deal with some efficiency but also just build up an overwhelming force. Glad AOM also caters to an audience going for that.
Automatons are cool
Really cool and helpful video, thanks for your work!
I don't really see what the one concept is that every new player needs to understand. Many concepts were presented here. Like you can outgrow with economy, you can slow the economy of your enemy with raiding, it's only relevant how your economy does in relation to the enemy's. You can calculate defensive abilities and transfer its effect into ressources, you can do the same with offensive abilities. Yeah sure. Still players need to be aware that those abilities scale completely different and need player awareness to be casted at the right time etc. So the only way I see to have 1 concept that is teached here is the concept: "You can calculate and compare things in RTS" :D Which is so generic, I don't know if it counts as advice. BTW: Imho the most important concept is missing, which must be teached to beginners: Lanchester's Law, especially that there is a linear and a quadratic version of the law. It's the reason why 20 Knights vs. 10 Knights does not end with 10 Knights left and the other army dead but rather 15 Knights left. The quadratic version is even wilder, but only applies if you have ranged units all able to attack together. Without it you cannot really understand why Fire Galleys win vs. Galleys in low numbers and lose in big numbers.
Yes i agree. Maybe i should have organized concepts better. The take home point for me is to train what you called "player awareness", before obsessing on build orders. The concept new players need to understand is that you are constantly compared to the enemy, and you can't be idle in your base just because you built and upgraded walls. Of course, this is directed to players who are new to RTS, so i understand why the video could feel "out of place" or "obvious" to my current audience, and thus your confusion :) People who play RTS have the habit of calling people who are already accustomed to the genre "noobs", despite their understanding of the game is already decent. I think this is because the genre has a high skill ceiling. Here, with newbie, i meant the literal thing, as in "new player who is learning the game basics"! :)
You may brag about your clicking ability, but I will continue to build a nice house for my single sheep!
Seems like this mf can explain uni level macroeconomics only talking about aom
Refrain from using Soyjacks next time. Otherwise good video.
you have a great sense of humour! made me laugh a lot, pretty frequently too. subbed
One of my favorite bits of new player advice is from Day9 - the "just kill him" principle. This is his response to "what if my opponent is doing some weird, off-meta strategy?" His point is that the meta strategies are generally good because they are strong, and they are strong because - if your opponent isn't prepared for it - they will just die to the meta strategy. Stepping back from the "just kill him" principle, I think a lot of new players often find themselves in a difficult situation and want to know "what should I do from here to win this game." When, in a lot of situations, there is nothing you can do NOW because you lost the game 5 minutes ago. If your opponent over-booms and then comes out swinging with a big, deadly army, well, you should have had a timing attack earlier and killed him before he got his big, deadly army. This also ties in with your "skilled players look at replays" thing. You didn't lose the game when your last town center is destroyed. You lost the game the moment you fell irretrievably behind in army and econ, which is typically at least a couple minutes earlier.
With extreme AI in AoE2 they are micro every single villager every frame, against people everyone must do things manually. It would be better to teach people the basic build/villager duty orders and with time they will manage to improvise, some maps are just straight up shit and they lack food, over time they will memorize counters and civ bonuses. Some times the dumb villagers will take so long to do a single sheep just so that you only made 1 villager with it...
No build orders, just vibes, got it
go play like 2 games of StarCraft and you'll learn all this stuff immediately
nice
Coming from AOE3. Very insightful video. Thanks!
Subscribed at the dark knight meme 😂❤ Great video!
Thanks 🤗🤗 I wholly enjoyed this video! Somehow I didn't subscribe after the previous two videos I watched some weeks ago, so here I go subscribing 😁😁
You just got another subscriber!!
Seems like the bulk of Automaton's audience is also smart enough to be playing the youtube algorithm meta. If you sit there quietly and don't engage less people will receive this vault of game changing information
because of my affection for aom, retold was the first rts ive tried to play online. i had some pretty great success early on. i played almost exclusively kronos and had a lot of fun. but i started losing as my elo rose, and suddently i dropped below 1000 and stopped playing. now i cant even beat the hardest ai anymore because i overcorrected my playstyle into a more defensive one, without having the macro skills to back that up.
thank you!
Im an AOE2 player, but i geto you so much!! and i think that this happens more in AOE2 than in any other game, becouse i have had casual convesations with people when AOE2 is mentioned and maybe they go like oh yes i play that game sometimes im pretty good, and if you ask more, they say that they always beat their friends when they play, or the pc, but they never play ranked ladder, so they are like good casual player, but not eaven close to the competitive world and madness that we love and crave.
Interesting, I was considering making a video on this exact topic. It took a long time for it to occur to me that there was a conflict between economic and military progression. I've always enjoyed the economic side far too much to even consider slowing it down. And of course this understanding naturally leads to understanding timing attacks.
Nice video as always
What elo would you say you should start practicing raiding?
Any elo honestly. As soon as you feel natural at managing your eco even in a 2tc scenario, you can increase the difficulty and try to raid and manage your city at the same time! :)
@AutomatonAoM Yeah, I'm pretty comfortable booming, but managing eco while also raiding can get kinda tricky. Guess I've just gotta practice and keep getting better with my hotkeys! A video on how to manage the two would be great!
3:47 I wholeheartedly agree with you, king
I sincerely appreciate you and the extremely high quality you deliver with content.
0:00-4:00 strong. 4:00-endgame weak...I feel personally attacked
Just in comparison to the first 4 minutes! :)
aah fuck that story of 6 year old Automaton made me grin from ear to ear. Love your content! I hate hate raiding since I always pity villagers, but I'll definitely try and use my army asap. I always find myself panicking when three enemy units enter my base but I feel like using three units myself is not enough of a threat. :D
meanwhile, all viewers after watching the video: *builds only villagers to maximize ressources and loses every game* also these exact same viewers: *suprised pikachu face*
Wait WHAT! Im 20 minutes in and I just checked the view count. That's wild man, this deserves more views for sure. You're crystalizing some ideas I've been vaguely aware of for a while now in such an eloquent way. Framing it as a race makes perfect sense to me. It's like I already knew this but I didn't realize what it was I knew. This is definitely gonna improve my gameplay. Subbed.
My twitch: www.twitch.tv/automatongg My discord: discord.gg/kPjh39KrGs Join the community on Discord for exclusive discussions, updates, and a chance to connect with like-minded people-we're waiting for you! :)
This video was sponsored by deforestation
You didn't really show how you wanted people to place farms though, without the corner farms...
aaaand they patched the exploits.
New video will come soon, with some more market knowledge :)
I wanted to turn on subtitles but it's so filled with typos like apostrophes in plurals and its/it's that it's completely unreadable. TH-cam's auto-subtitles would've done a better job at this point.
I'm sorry, it's been 15 years since i last spoke or wrote english. 💔 It's not my native language! I'll try to do better ❤️
The originals visuals are unparalleled. Retold is very nice, but nowhere near as good as the original.
I didnt know cats play aom so good 😂
Really thanks
French guy saying fuck*** thanks